mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
57 lines
1.3 KiB
Rust
57 lines
1.3 KiB
Rust
use super::sfx::SfxPlayer;
|
|
use agb::display::tiled::{RegularMap, TiledMap, VRamManager};
|
|
|
|
agb::include_background_gfx!(splash_screens,
|
|
splash => deduplicate "gfx/splash.png",
|
|
thanks_for_playing => deduplicate "gfx/thanks_for_playing.png",
|
|
);
|
|
|
|
pub enum SplashScreen {
|
|
Start,
|
|
End,
|
|
}
|
|
|
|
pub fn show_splash_screen(
|
|
which: SplashScreen,
|
|
sfx: &mut SfxPlayer,
|
|
map: &mut RegularMap,
|
|
vram: &mut VRamManager,
|
|
) {
|
|
map.set_scroll_pos((0i16, 0i16));
|
|
let tile_data = match which {
|
|
SplashScreen::Start => &splash_screens::splash,
|
|
SplashScreen::End => &splash_screens::thanks_for_playing,
|
|
};
|
|
|
|
let vblank = agb::interrupt::VBlank::get();
|
|
|
|
let mut input = agb::input::ButtonController::new();
|
|
|
|
sfx.frame();
|
|
vblank.wait_for_vblank();
|
|
|
|
map.fill_with(vram, tile_data);
|
|
|
|
map.commit(vram);
|
|
vram.set_background_palettes(splash_screens::PALETTES);
|
|
map.set_visible(true);
|
|
|
|
loop {
|
|
input.update();
|
|
if input.is_just_pressed(
|
|
agb::input::Button::A
|
|
| agb::input::Button::B
|
|
| agb::input::Button::START
|
|
| agb::input::Button::SELECT,
|
|
) {
|
|
break;
|
|
}
|
|
|
|
sfx.frame();
|
|
vblank.wait_for_vblank();
|
|
}
|
|
|
|
map.set_visible(false);
|
|
map.clear(vram);
|
|
}
|