mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 16:51:33 +11:00
1039 lines
34 KiB
HTML
1039 lines
34 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.2" />
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<meta name="title" content="gba.ninja - Gameboy Advance emulator in the browser" />
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<meta name="description"
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content="Run Gameboy Advance games in a web browser. Based on the VisualBoyAdvance-M emulator." />
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<title>gba.ninja</title>
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<!-- Global site tag (gtag.js) - Google Analytics -->
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<script>function gtag() { }</script>
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<script>
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window.dataLayer = window.dataLayer || [];
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function gtag() { dataLayer.push(arguments); }
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gtag("js", new Date());
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gtag("config", "UA-45495852-6");
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</script>
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<script>
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if (navigator.serviceWorker) {
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navigator.serviceWorker.register("./sw.js", { scope: "./", });
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navigator.serviceWorker.addEventListener("message", event => {
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var msg = event.data.msg;
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switch (msg.name) {
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default:
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console.log("unknown sw message", event);
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gtag("event", "unknown_sw_message_1", {
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name: msg.name,
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});
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return;
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}
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});
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}
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</script>
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<style>
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html,
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body {
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width: 100%;
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height: 100%;
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margin: 0px;
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font-family: sans-serif;
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background-color: #f3ddff;
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}
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canvas {
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right: 0px;
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left: 0px;
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bottom: 0px;
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top: 0px;
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position: absolute;
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width: 100%;
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height: 100%;
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}
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</style>
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<script id="2d-vertex-shader" type="x-shader/x-vertex">
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attribute vec2 a_position;
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varying highp vec2 v_textureCoord;
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void main() {
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/*
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* This scales the quad so that the screen texture fits the viewport.
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* The texture is 256 * 256, but only 240 * 160 is used. The quad is 2*2, centered on (0,0)
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*/
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gl_Position = vec4((a_position.x * 2.0 * 1.0666) - 1.0, (a_position.y * 2.0 * 1.6) * -1.0 + 1.0, 0, 1);
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v_textureCoord = vec2(a_position.x, a_position.y);
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}
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</script>
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<script id="2d-fragment-shader" type="x-shader/x-fragment">
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varying highp vec2 v_textureCoord;
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uniform sampler2D u_sampler;
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void main(void) {
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gl_FragColor = texture2D(u_sampler, vec2(v_textureCoord.s, v_textureCoord.t));
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}
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</script>
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<script>
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window.onerror = function (messageOrEvent, source, lineno, colno, error) {
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try {
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var str = "";
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if (typeof messageOrEvent === "object") {
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str += "Event: " + messageOrEvent.type + " " + messageOrEvent.message + " ;";
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} else {
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str += messageOrEvent + "; ";
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}
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if (source) {
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str += " Source: " + source + "; ";
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}
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if (lineno !== void 0) {
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str += " Line: " + lineno + "; ";
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}
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if (colno !== void 0) {
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str += " Col: " + colno + "; ";
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}
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if (error) {
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str += " Message: " + error.message + "; ";
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try {
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str += " StackTop: " + error.stack.split(/\n/g)[1].trim() + "; ";
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} catch (e) { }
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}
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console.log("Remote logged: ", str);
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gtag("event", "exception", {
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description: str,
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});
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} catch (e) {
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console.error(e);
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}
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};
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</script>
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<script>
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"use strict";
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try {
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void new Image("/logo.png");
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} catch (e) {
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// Not sure why but on some browsers this crashes.
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}
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var qs = {
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autorun: "./thepurplenight.gba", exclusive: true,
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};
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function escapeHtml(string) {
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var entityMap = {
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"&": "&",
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"<": "<",
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">": ">",
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'"': '"',
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"'": ''',
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};
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return string.replace(/[&<>"']/g, function (s) {
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return entityMap[s] || s;
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});
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};
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function unescapeHtml(string) {
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var reverseEntityMap = {
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"&": "&",
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"<": "<",
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">": ">",
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'"': '"',
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''': "'",
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};
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return string.replace(/&.+?;/g, function (s) {
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return reverseEntityMap[s] || s;
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});
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};
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// Disable backspace navigation
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var backspaceHandler = function (e) {
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if (e.which === 8) {
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if (!/INPUT|SELECT|TEXTAREA/i.test(e.target.tagName) || e.target.disabled || e.target.readOnly) {
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e.preventDefault();
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}
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}
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}.bind(this);
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document.addEventListener("keydown", backspaceHandler);
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document.addEventListener("keypress", backspaceHandler);
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// Shim performance.now
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window.performance = window.performance || {};
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performance.now = (function () {
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return performance.now ||
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performance.mozNow ||
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performance.msNow ||
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performance.oNow ||
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performance.webkitNow ||
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function () {
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return new Date().getTime();
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};
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})();
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// Shim localstorage
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if (!window.localStorage) {
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window.localStorage = {};
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}
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try {
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localStorage._ = 1;
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} catch (e) {
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window.isShittyLocalstorage = true;
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}
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var readyHandlers = {};
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var onReady = function (what, fn) {
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if (readyHandlers[what] === null) {
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setTimeout(function () { fn(); });
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return;
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}
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if (readyHandlers[what] === void 0) {
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readyHandlers[what] = [];
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}
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readyHandlers[what].push(fn);
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};
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var triggerReady = function (what) {
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if (readyHandlers[what]) {
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readyHandlers[what].forEach(function (v) {
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v();
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});
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}
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readyHandlers[what] = null;
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};
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function isPowerOf2(x) {
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return (x != 0) && ((x & (x - 1)) == 0);
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}
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var modalEls;
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var modalRefcount = 0;
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function modal(text, options) {
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modalRefcount++;
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modalEls = modalEls || {
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modal: document.querySelector(".modal"),
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modalTitle: document.querySelector(".modal-title"),
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modalTitleText: document.querySelector(".modal-title").childNodes[0],
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modalText: document.querySelector(".modal-text"),
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modalTextText: document.querySelector(".modal-text").childNodes[0],
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modalLeftButton: document.querySelector(".modal-button-left"),
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modalLeftButtonText: document.querySelector(".modal-button-left").childNodes[0],
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modalRightButton: document.querySelector(".modal-button-right"),
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modalRightButtonText: document.querySelector(".modal-button-right").childNodes[0],
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modalProgress: document.querySelector(".modal-progress"),
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modalInput: document.querySelector(".modal-input"),
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};
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var removeEvents;
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function hideModal() {
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modalRefcount--;
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if (modalRefcount <= 0) {
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modalRefcount = 0;
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document.body.style.overflow = "";
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}
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modalEls.modal.style.display = "none";
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removeEvents();
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}
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function setProgress(n) {
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modalEls.modalProgress.style.display = "block";
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modalEls.modalProgress.style.width = n + "%";
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}
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function getInputValue() {
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return modalEls.modalInput.value;
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}
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options = options || {};
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options = {
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title: options.title || null,
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text: text,
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leftButtonText: options.leftButtonText || "OK",
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leftButtonFn: options.hasOwnProperty("leftButtonFn") ?
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options.leftButtonFn : function () { },
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rightButtonText: options.rightButtonText || "OK",
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rightButtonFn: options.rightButtonFn || null,
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input: typeof options.input === "string" ? options.input : null,
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};
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modalEls.modal.style.display = "block";
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document.body.style.overflow = "hidden";
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window.scrollTo(0, 0);
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if (options.title) {
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modalEls.modalTitle.style.display = "block";
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modalEls.modalTitleText.textContent = options.title;
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} else {
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modalEls.modalTitle.style.display = "none";
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}
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modalEls.modalTextText.textContent = options.text;
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modalEls.modalLeftButtonText.textContent = options.leftButtonText;
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modalEls.modalRightButtonText.textContent = options.rightButtonText;
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if (options.leftButtonFn) {
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modalEls.modalLeftButton.style.display = "";
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} else {
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modalEls.modalLeftButton.style.display = "none";
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}
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if (options.rightButtonFn) {
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modalEls.modalRightButton.style.display = "";
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} else {
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modalEls.modalRightButton.style.display = "none";
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}
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modalEls.modalProgress.style.display = "none";
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modalEls.modalInput.value = "";
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if (typeof options.input === "string") {
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modalEls.modalInput.style.display = "";
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} else {
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modalEls.modalInput.style.display = "none";
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}
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var leftHandler = function () {
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if (!options.leftButtonFn || options.leftButtonFn() !== false) {
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hideModal();
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}
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};
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modalEls.modalLeftButton.addEventListener("click", leftHandler);
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var rightHandler = function () {
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if (!options.rightButtonFn || options.rightButtonFn() !== false) {
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hideModal();
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}
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};
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modalEls.modalRightButton.addEventListener("click", rightHandler);
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removeEvents = function () {
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modalEls.modalLeftButton.removeEventListener("click", leftHandler);
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modalEls.modalRightButton.removeEventListener("click", rightHandler);
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};
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return {
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hideModal: hideModal,
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setProgress: setProgress,
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getInputValue: getInputValue,
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};
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}
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function stringToCharCodes(str) {
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return str.split("").map(function (c) {
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return c.charCodeAt(0);
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});
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}
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var emuReady = false;
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function hasEmuModule() {
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return !!emuReady;
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}
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var romBuffer8 = null;
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window.loadRomFromBuffer = function (_romBuffer8, filename) {
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var errorOpts = { title: "Error" };
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if (_romBuffer8.length < 512) {
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gtag("event", "load_tiny_rom_1", {
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event_label: filename,
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});
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return modal("That file isn't a GBA ROM. (It's too small to be a ROM.)", errorOpts);
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}
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// Check if it's a real rom
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var romCode = String.fromCharCode(
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_romBuffer8[0xAC], _romBuffer8[0xAD], _romBuffer8[0xAE], _romBuffer8[0xAF]
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);
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var gbMagic = [
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_romBuffer8[0x0104], _romBuffer8[0x0105], _romBuffer8[0x0106], _romBuffer8[0x0107],
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_romBuffer8[0x0108], _romBuffer8[0x0109], _romBuffer8[0x010A], _romBuffer8[0x010B],
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].map(function (v) {
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return v.toString(16);
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}).join();
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if (filename.search(/\.zip$/i) !== -1) {
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gtag("event", "load_zip_rom_1", {
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event_label: filename,
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});
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return modal("You need to extract the rom file from the zip.", errorOpts);
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}
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if (String.fromCharCode(_romBuffer8[0], _romBuffer8[1]) === "PK") {
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gtag("event", "load_zip_rom_1", {
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event_label: filename + " (non-dot-zip-file)",
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});
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return modal("You need to extract the rom file.", errorOpts);
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}
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if (filename.search(/\.sav$/i) !== -1) {
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gtag("event", "load_sav_rom_1", {
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event_label: filename,
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});
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return modal("That's not a ROM, it's a savegame file. GBA ROM files usually end in '.gba'.", errorOpts);
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}
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if (filename.search(/\.smc$/i) !== -1 || filename.search(/\.sfc$/i) !== -1) {
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gtag("event", "load_smc_rom_1", {
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event_label: filename,
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});
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return modal("That's a SNES ROM, this emulator runs Gameboy Advance ROMs.", errorOpts);
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}
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if (gbMagic === "ce,ed,66,66,cc,d,0,b") {
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gtag("event", "load_gb_rom_1", {
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event_label: filename,
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});
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var colorMaybe = "";
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if (filename.search(/\.gbc$/i) !== -1) {
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colorMaybe = "Color ";
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}
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return modal("That's a Gameboy " + colorMaybe + "ROM, this emulator only runs Gameboy Advance ROMs.", errorOpts);
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}
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if (!isPowerOf2(_romBuffer8.length)) {
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// Some roms are actually non-pot, so don't enforce this.
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gtag("event", "non_pot_rom_1", {
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event_label: stringToCharCodes(romCode) + " " + filename + " " + _romBuffer8.length,
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});
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// Don't return
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}
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function ok() {
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romBuffer8 = _romBuffer8;
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triggerReady("cartridge");
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}
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function waitForEmuLoad() {
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if (hasEmuModule()) {
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ok();
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} else {
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gtag("event", "emu_file_missing_at_load_rom_1", {});
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var interval;
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var modalOpts = modal("The emulator module isn't loaded yet. Give it a moment.", {
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title: "Waiting For Emulator Module",
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leftButtonText: "Back",
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leftButtonFn: function () {
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clearInterval(interval);
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},
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});
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function progress() {
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if (window.emuScriptProgress === -1) {
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modalOpts.hideModal();
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return modal("There was an error while loading the emulator module. You'll need to refresh the page.", {
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title: "Error",
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leftButtonText: "Ok",
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leftButtonFn: function () {
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clearInterval(interval);
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},
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});
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} else {
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modalOpts.setProgress(window.emuScriptProgress);
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}
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}
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|
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progress();
|
|
interval = setInterval(function () {
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|
progress();
|
|
if (window.emuScriptProgress >= 100) {
|
|
clearInterval(interval);
|
|
modalOpts.hideModal();
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ok();
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}
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|
}, 100);
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}
|
|
}
|
|
|
|
if (romCode.search(/^[A-Z0-9]{4}$/) && !qs.ignoreInvalidRomCode) {
|
|
gtag("event", "invalid_rom_code_1", {
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|
event_label: stringToCharCodes(romCode) + " " + filename,
|
|
});
|
|
return modal("That file doesn't look like a GBA ROM. (Couldn't find a rom code in the file.)", {
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|
title: "Error",
|
|
rightButtonText: "Run it anyway",
|
|
rightButtonFn: waitForEmuLoad,
|
|
});
|
|
} else {
|
|
waitForEmuLoad();
|
|
}
|
|
};
|
|
|
|
window.loadRomFromFile = function (e) {
|
|
var binaryFile = e.currentTarget.files[0];
|
|
var filename = binaryFile.name;
|
|
e.currentTarget.form.reset();
|
|
if (!binaryFile) {
|
|
return;
|
|
}
|
|
|
|
var modalOpts = modal(filename, {
|
|
title: "Loading File",
|
|
leftButtonFn: null,
|
|
});
|
|
|
|
var fr = new FileReader();
|
|
fr.readAsArrayBuffer(binaryFile);
|
|
fr.onload = function () {
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|
modalOpts.hideModal();
|
|
var _romBuffer8 = new Uint8Array(fr.result);
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|
loadRomFromBuffer(_romBuffer8, binaryFile.name);
|
|
};
|
|
};
|
|
|
|
window.loadRomFromNetwork = function (url) {
|
|
var xhr = new XMLHttpRequest();
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|
|
|
let loadingModalSettings = {
|
|
title: "Loading",
|
|
leftButtonText: "Cancel",
|
|
leftButtonFn: function () {
|
|
xhr.abort();
|
|
}
|
|
};
|
|
if (qs.exclusive) {
|
|
loadingModalSettings.leftButtonFn = null;
|
|
}
|
|
var modalOpts = modal("Loading " + url, loadingModalSettings);
|
|
|
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modalOpts.setProgress(0);
|
|
|
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xhr.onload = function (e) {
|
|
modalOpts.hideModal();
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window.loadRomFromBuffer(new Uint8Array(xhr.response), url);
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};
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|
xhr.onprogress = function (e) {
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modalOpts.setProgress((e.loaded / e.total) * 100);
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|
};
|
|
xhr.onerror = function (e) {
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modalOpts.hideModal();
|
|
let errorModalSettings = {
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|
title: "Error",
|
|
leftButtonText: "Ok",
|
|
};
|
|
if (qs.exclusive) {
|
|
errorModalSettings.leftButtonFn = function () {
|
|
location.reload();
|
|
}
|
|
errorModalSettings.leftButtonText = "Reload Page";
|
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}
|
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modal("There was an error loading the ROM.", errorModalSettings);
|
|
};
|
|
xhr.open("GET", url);
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xhr.responseType = "arraybuffer";
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xhr.send();
|
|
};
|
|
|
|
|
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|
|
window.gbaninja = {
|
|
onRuntimeInitialized: function () {
|
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triggerReady("emu");
|
|
},
|
|
};
|
|
|
|
|
|
document.addEventListener("DOMContentLoaded", function () {
|
|
triggerReady("document");
|
|
});
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|
|
|
|
|
document.addEventListener("mousedown", function () {
|
|
if (window.vbaSound.audioCtx.state === "suspended") {
|
|
window.vbaSound.audioCtx.resume();
|
|
}
|
|
});
|
|
|
|
onReady("document", function () {
|
|
if (window.init) {
|
|
window.init();
|
|
} else {
|
|
document.querySelector(".pixels").innerHTML = "<p style='margin: 20px;'>A required file failed to load.</p>";
|
|
}
|
|
if (qs.autorun) {
|
|
loadRomFromNetwork(qs.autorun);
|
|
}
|
|
});
|
|
|
|
onReady("emu", function () {
|
|
emuReady = true;
|
|
onReady("document", function () {
|
|
onReady("cartridge", function () {
|
|
window.start();
|
|
});
|
|
});
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// ------ VBA ENTRY POINTS -------
|
|
|
|
var VBAInterface = {};
|
|
|
|
VBAInterface.VBA_get_emulating = function () {
|
|
return gbaninja.ccall("VBA_get_emulating", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_start = function () {
|
|
return gbaninja.ccall("VBA_start", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_do_cycles = function (cycles) {
|
|
return gbaninja.ccall("VBA_do_cycles", "int", ["int"], [cycles]);
|
|
};
|
|
|
|
VBAInterface.VBA_stop = function () {
|
|
return gbaninja.ccall("VBA_stop", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_bios = function () {
|
|
return gbaninja.ccall("VBA_get_bios", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_rom = function () {
|
|
return gbaninja.ccall("VBA_get_rom", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_internalRAM = function () {
|
|
return gbaninja.ccall("VBA_get_internalRAM", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_workRAM = function () {
|
|
return gbaninja.ccall("VBA_get_workRAM", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_paletteRAM = function () {
|
|
return gbaninja.ccall("VBA_get_paletteRAM", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_vram = function () {
|
|
return gbaninja.ccall("VBA_get_vram", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_pix = function () {
|
|
return gbaninja.ccall("VBA_get_pix", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_oam = function () {
|
|
return gbaninja.ccall("VBA_get_oam", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_ioMem = function () {
|
|
return gbaninja.ccall("VBA_get_ioMem", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_systemColorMap16 = function () {
|
|
return gbaninja.ccall("VBA_get_systemColorMap16", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_systemColorMap32 = function () {
|
|
return gbaninja.ccall("VBA_get_systemColorMap32", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_get_systemFrameSkip = function () {
|
|
return gbaninja.ccall("VBA_get_systemFrameSkip", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_set_systemFrameSkip = function (n) {
|
|
return gbaninja.ccall("VBA_set_systemFrameSkip", "int", ["int"], [n]);
|
|
};
|
|
|
|
VBAInterface.VBA_get_systemSaveUpdateCounter = function () {
|
|
return gbaninja.ccall("VBA_get_systemSaveUpdateCounter", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_reset_systemSaveUpdateCounter = function () {
|
|
return gbaninja.ccall("VBA_reset_systemSaveUpdateCounter", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_emuWriteBattery = function () {
|
|
return gbaninja.ccall("VBA_emuWriteBattery", "int", [], []);
|
|
};
|
|
|
|
VBAInterface.VBA_agbPrintFlush = function () {
|
|
return gbaninja.ccall("VBA_agbPrintFlush", "int", [], []);
|
|
};
|
|
|
|
|
|
|
|
|
|
// ------- VBA EXIT POINTS --------
|
|
|
|
VBAInterface.NYI = function (feature) {
|
|
console.log("Feature is NYI: ", feature);
|
|
};
|
|
|
|
VBAInterface.getAudioSampleRate = function () {
|
|
return window.vbaSound.getSampleRate();
|
|
};
|
|
|
|
VBAInterface.getRomSize = function (startPointer8) {
|
|
return romBuffer8.byteLength;
|
|
};
|
|
|
|
VBAInterface.copyRomToMemory = function (startPointer8) {
|
|
var gbaHeap8 = gbaninja.HEAP8;
|
|
var byteLength = romBuffer8.byteLength;
|
|
for (var i = 0; i < byteLength; i++) {
|
|
gbaHeap8[startPointer8 + i] = romBuffer8[i];
|
|
}
|
|
};
|
|
|
|
VBAInterface.renderFrame = function (pixPointer8) {
|
|
window.vbaGraphics.drawGBAFrame(pixPointer8);
|
|
};
|
|
|
|
VBAInterface.initSound = function () {
|
|
};
|
|
|
|
VBAInterface.pauseSound = function () {
|
|
};
|
|
|
|
VBAInterface.resetSound = function () {
|
|
window.vbaSound.resetSound();
|
|
};
|
|
|
|
VBAInterface.resumeSound = function () {
|
|
};
|
|
|
|
VBAInterface.writeSound = function (pointer8, length16) {
|
|
return window.vbaSound.writeSound(pointer8, length16);
|
|
};
|
|
|
|
VBAInterface.setThrottleSound = function (pointer8, length16) {
|
|
};
|
|
|
|
VBAInterface.getSaveSize = function () {
|
|
return vbaSaves.getSaveSize();
|
|
};
|
|
|
|
VBAInterface.commitFlash = VBAInterface.commitEeprom = function (pointer8, size) {
|
|
return vbaSaves.softCommit(pointer8, size);
|
|
};
|
|
|
|
VBAInterface.restoreSaveMemory = function (pointer8, targetBufferSize) {
|
|
return vbaSaves.restoreSaveMemory(pointer8, targetBufferSize);
|
|
};
|
|
|
|
VBAInterface.getJoypad = function (joypadNum) {
|
|
return vbaInput.getJoypad(joypadNum);
|
|
};
|
|
|
|
VBAInterface.dbgOutput = function (textPointer8, unknownPointer8) {
|
|
return console.log("dbgOutput", textPointer8, unknownPointer8);
|
|
};
|
|
|
|
|
|
|
|
function ajaxScript(url, progressCallback) {
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.onload = function (e) {
|
|
var script = document.createElement('script');
|
|
script.text = xhr.responseText;
|
|
document.head.appendChild(script);
|
|
};
|
|
xhr.onprogress = function (e) {
|
|
progressCallback((e.loaded / e.total) * 100);
|
|
};
|
|
xhr.onerror = function () {
|
|
progressCallback(-1);
|
|
gtag("event", "emu_load_error", {});
|
|
};
|
|
xhr.open("GET", url);
|
|
xhr.responseType = "text";
|
|
xhr.send();
|
|
}
|
|
|
|
window.emuScriptProgress = 0;
|
|
ajaxScript("./emu.js", function (progress, text) {
|
|
window.emuScriptProgress = progress;
|
|
});
|
|
|
|
|
|
|
|
|
|
</script>
|
|
<script src="./app.js"></script>
|
|
</head>
|
|
|
|
<body>
|
|
|
|
<style>
|
|
.ui {
|
|
color: #4d2990;
|
|
}
|
|
|
|
.ui-border-1 {
|
|
float: left;
|
|
border: transparent 20px solid;
|
|
}
|
|
|
|
.ui-border-2 {
|
|
padding: 20px;
|
|
border: 13px solid #aa17fe;
|
|
background-color: white;
|
|
float: left;
|
|
border-left-width: 5px;
|
|
border-right-width: 5px;
|
|
position: relative;
|
|
}
|
|
|
|
section {
|
|
margin: 23px 0px;
|
|
}
|
|
|
|
h2 {
|
|
margin: 0;
|
|
font-size: 14px;
|
|
font-style: italic;
|
|
text-decoration: underline;
|
|
}
|
|
|
|
table {
|
|
margin: 0;
|
|
}
|
|
|
|
p,
|
|
label {
|
|
margin: 0;
|
|
font-size: 14px;
|
|
}
|
|
|
|
.gap {
|
|
margin-top: 10px;
|
|
}
|
|
|
|
input[type=file] {
|
|
position: absolute;
|
|
left: -1000000px;
|
|
}
|
|
|
|
#load-rom-from-url {
|
|
height: 23px;
|
|
border-radius: 3px;
|
|
border: solid 2px black;
|
|
margin-left: 16px;
|
|
padding: 3px 13px;
|
|
}
|
|
|
|
.btn {
|
|
display: inline-block;
|
|
border: 1px #9b69b7 solid;
|
|
border-width: 4px 2px;
|
|
padding: 5px 13px;
|
|
background-color: #3a3a3a;
|
|
color: #ece6ff;
|
|
font-weight: 600;
|
|
font-size: 13px;
|
|
min-width: 60px;
|
|
text-align: center;
|
|
}
|
|
|
|
.btn:hover {
|
|
cursor: pointer;
|
|
border-color: #b09cbb;
|
|
background-color: #7a7994;
|
|
}
|
|
|
|
.empty-table {
|
|
font-size: 11px;
|
|
}
|
|
|
|
table {
|
|
border-collapse: collapse;
|
|
font-size: 11px;
|
|
}
|
|
|
|
td {
|
|
padding: 3px 11px;
|
|
border: 2px solid #aa17fe;
|
|
border-top: none;
|
|
border-bottom: none;
|
|
}
|
|
|
|
a {
|
|
color: #a89be8;
|
|
}
|
|
|
|
.report-bug-button {
|
|
font-size: 11px;
|
|
}
|
|
|
|
.modal {
|
|
display: none;
|
|
}
|
|
|
|
.modal-background {
|
|
position: absolute;
|
|
top: 0;
|
|
bottom: 0;
|
|
left: 0;
|
|
right: 0;
|
|
opacity: 0.8;
|
|
background-color: black;
|
|
}
|
|
|
|
.modal-body {
|
|
width: 400px;
|
|
margin: 0 auto;
|
|
position: absolute;
|
|
|
|
border: 10px solid #aa17fe;
|
|
background-color: white;
|
|
border-left-width: 3px;
|
|
border-right-width: 3px;
|
|
|
|
left: 50%;
|
|
margin-left: -218px;
|
|
/* =(400 + 2*15 + 2*3) / 2 */
|
|
margin-top: 60px;
|
|
padding: 15px;
|
|
}
|
|
|
|
.modal-title {
|
|
font-size: 16px;
|
|
}
|
|
|
|
.modal-buttons {
|
|
text-align: center;
|
|
}
|
|
|
|
.modal-button-left,
|
|
.modal-button-right {
|
|
margin: 6px 4px 3px 4px;
|
|
}
|
|
|
|
.modal-progress {
|
|
height: 4px;
|
|
margin-bottom: 10px;
|
|
background-color: #9b69b7;
|
|
}
|
|
|
|
.modal-input {
|
|
width: 100%;
|
|
padding: 6px;
|
|
box-sizing: border-box;
|
|
margin: 10px 0;
|
|
border: 2px solid #9b69b7;
|
|
border-radius: 5px;
|
|
font-size: 15px;
|
|
color: #4d2990;
|
|
}
|
|
|
|
.perf {
|
|
position: fixed;
|
|
bottom: 0;
|
|
color: white;
|
|
padding: 4px;
|
|
margin: 4px;
|
|
background-color: rgba(0, 0, 0, 0.5);
|
|
}
|
|
|
|
.perf-left {
|
|
display: inline-block;
|
|
width: 200px;
|
|
}
|
|
</style>
|
|
<div class="pixels" style="position: fixed; top: 0; left: 0; right: 0; bottom: 0;"></div>
|
|
<div style="display: none;" class="ui">
|
|
<div class="ui-border-1">
|
|
<div class="ui-border-2">
|
|
<img src="./logo.png" style="height: 50px; padding-bottom: 6px; padding-right: 90px;" />
|
|
<section class="load-rom-section">
|
|
<h2>Load a Gameboy Advance ROM</h2>
|
|
<div class="gap"></div>
|
|
<label class="btn" for="load-rom-from-file">From File</label>
|
|
<div class="gap"></div>
|
|
<form>
|
|
<input id="load-rom-from-file" type="file" onchange="window.loadRomFromFile(event);" />
|
|
</form>
|
|
</section>
|
|
<section class="paused-section" style="display: none;">
|
|
<h2>Paused</h2>
|
|
<p style="padding-top: 8px;">
|
|
Press <span class="unpause-key-prompt"></span> to resume.
|
|
</p>
|
|
</section>
|
|
<!--
|
|
<div>
|
|
<label class="btn" for="load-rom-from-url" onclick="window.loadCartridgeFromURL(event);window.onReady('cartridge', function () {start()});">From URL</label>
|
|
<input id="load-rom-from-url" type="text"/>
|
|
</div>
|
|
-->
|
|
<section class="savegames-section">
|
|
<h2>Saves</h2>
|
|
<div class="gap"></div>
|
|
<div class="saves-list"></div>
|
|
<div class="gap"></div>
|
|
<label class="btn" for="import-save-file">Import Save File</label>
|
|
<form>
|
|
<input id="import-save-file" type="file"
|
|
onchange="vbaSaves.onFileImportInputChanged(event, window.vbaUI.reset.bind(vbaUI));" />
|
|
</form>
|
|
</section>
|
|
<section>
|
|
<h2>Keyboard Bindings</h2>
|
|
<div class="gap"></div>
|
|
<div class="keyboard-bindings"></div>
|
|
<div class="gap"></div>
|
|
<button class="btn reset-bindings-button" onclick="window.vbaUI.resetBindings();">Reset
|
|
Bindings</button>
|
|
</section>
|
|
<div style="position: absolute; right: 10px; bottom: 10px;">
|
|
<a class="report-bug-button" target="_blank"
|
|
href="https://github.com/simon-paris/gba.ninja/blob/master/embed.md">embed gba.ninja</a>
|
|
|
|
<a class="report-bug-button" target="_blank"
|
|
href="https://github.com/simon-paris/gba.ninja/issues">report a bug</a>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="modal">
|
|
<div class="modal-background"></div>
|
|
<div class="modal-body">
|
|
<h2 class="modal-title">Title</h2>
|
|
<div class="gap"></div>
|
|
<p class="modal-text">Text</p>
|
|
<div class="gap"></div>
|
|
<div class="modal-progress"></div>
|
|
<input class="modal-input"></input>
|
|
<div class="modal-buttons">
|
|
<div class="btn modal-button-left">Left</div>
|
|
<div class="btn modal-button-right">Right</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="toast">
|
|
|
|
</div>
|
|
<div class="perf" style="display: none;">
|
|
<span class="perf-left">Game</span><span class="perf-right perf-game">-</span><br />
|
|
<span class="perf-left">Speed</span><span class="perf-right perf-percentage">-</span><br />
|
|
<span class="perf-left">On-Time Renders</span><span class="perf-right perf-render-deadlines">-</span><br />
|
|
<span class="perf-left">On-Time Audio Events</span><span class="perf-right perf-audio-deadlines">-</span><br />
|
|
<span class="perf-left">Timesteps/Second</span><span class="perf-right perf-timesteps">-</span><br />
|
|
<span class="perf-left">Audio Lag</span><span class="perf-right perf-audio-lag">-</span><br />
|
|
</div>
|
|
</body>
|
|
|
|
<script>
|
|
window.addEventListener("keydown", (e) => {
|
|
if ([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
|
|
e.preventDefault();
|
|
}
|
|
}, false);
|
|
</script>
|
|
|
|
</html> |