agb/examples/the-hat-chooses-the-wizard/src/splash_screen.rs
2023-04-13 22:14:44 +01:00

73 lines
1.7 KiB
Rust

use super::sfx::SfxPlayer;
use agb::display::tiled::{RegularMap, TileFormat, TileSet, TileSetting, TiledMap, VRamManager};
agb::include_background_gfx!(splash_screens,
splash => "gfx/splash.png",
thanks_for_playing => "gfx/thanks_for_playing.png",
);
pub enum SplashScreen {
Start,
End,
}
pub fn show_splash_screen(
which: SplashScreen,
sfx: &mut SfxPlayer,
map: &mut RegularMap,
vram: &mut VRamManager,
) {
map.set_scroll_pos((0i16, 0i16).into());
let tileset = match which {
SplashScreen::Start => TileSet::new(splash_screens::splash.tiles, TileFormat::FourBpp),
SplashScreen::End => TileSet::new(
splash_screens::thanks_for_playing.tiles,
TileFormat::FourBpp,
),
};
let vblank = agb::interrupt::VBlank::get();
let mut input = agb::input::ButtonController::new();
sfx.frame();
vblank.wait_for_vblank();
for y in 0..20u16 {
for x in 0..30u16 {
map.set_tile(
vram,
(x, y).into(),
&tileset,
TileSetting::from_raw(y * 30 + x),
);
}
sfx.frame();
vblank.wait_for_vblank();
}
map.commit(vram);
vram.set_background_palettes(splash_screens::PALETTES);
map.show();
loop {
input.update();
if input.is_just_pressed(
agb::input::Button::A
| agb::input::Button::B
| agb::input::Button::START
| agb::input::Button::SELECT,
) {
break;
}
sfx.frame();
vblank.wait_for_vblank();
}
map.hide();
map.clear(vram);
}