mirror of
https://github.com/italicsjenga/agb.git
synced 2025-01-05 22:51:34 +11:00
1297 lines
36 KiB
Rust
1297 lines
36 KiB
Rust
#![no_std]
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#![deny(missing_docs)]
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//! Fixed point number implementation for representing non integers efficiently.
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use core::{
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cmp::{Eq, Ord, PartialEq, PartialOrd},
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fmt::{Debug, Display},
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mem::size_of,
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ops::{
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Add, AddAssign, BitAnd, Div, DivAssign, Mul, MulAssign, Neg, Not, Rem, RemAssign, Shl, Shr,
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Sub, SubAssign,
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},
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};
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#[doc(hidden)]
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/// Used internally by the [num!] macro which should be used instead.
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pub use agb_macros::num as num_inner;
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/// Can be thought of having the signature `num!(float) -> Num<I, N>`.
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/// ```
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/// # use agb_fixnum::Num;
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/// # use agb_fixnum::num;
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/// let n: Num<i32, 8> = num!(0.75);
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/// assert_eq!(n, Num::new(3) / 4, "0.75 == 3/4");
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/// ```
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#[macro_export]
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macro_rules! num {
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($value:literal) => {{
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$crate::Num::new_from_parts($crate::num_inner!($value))
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}};
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}
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/// A trait for everything required to use as the internal representation of the
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/// fixed point number.
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pub trait Number:
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Sized
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+ Copy
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+ PartialOrd
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+ Ord
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+ PartialEq
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+ Eq
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+ Add<Output = Self>
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+ Sub<Output = Self>
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+ Rem<Output = Self>
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+ Div<Output = Self>
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+ Mul<Output = Self>
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{
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}
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impl<I: FixedWidthUnsignedInteger, const N: usize> Number for Num<I, N> {}
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impl<I: FixedWidthUnsignedInteger> Number for I {}
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/// A trait for integers that don't implement unary negation
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pub trait FixedWidthUnsignedInteger:
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Sized
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+ Copy
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+ PartialOrd
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+ Ord
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+ PartialEq
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+ Eq
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+ Shl<usize, Output = Self>
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+ Shr<usize, Output = Self>
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+ Add<Output = Self>
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+ Sub<Output = Self>
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+ Not<Output = Self>
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+ BitAnd<Output = Self>
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+ Rem<Output = Self>
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+ Div<Output = Self>
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+ Mul<Output = Self>
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+ From<u8>
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+ Debug
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+ Display
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{
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/// Returns the representation of zero
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fn zero() -> Self;
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/// Returns the representation of one
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fn one() -> Self;
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/// Returns the representation of ten
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fn ten() -> Self;
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/// Converts an i32 to it's own representation, panics on failure
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fn from_as_i32(v: i32) -> Self;
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}
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/// Trait for an integer that includes negation
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pub trait FixedWidthSignedInteger: FixedWidthUnsignedInteger + Neg<Output = Self> {
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#[must_use]
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/// Returns the absolute value of the number
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fn fixed_abs(self) -> Self;
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}
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macro_rules! fixed_width_unsigned_integer_impl {
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($T: ty) => {
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impl FixedWidthUnsignedInteger for $T {
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#[inline(always)]
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fn zero() -> Self {
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0
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}
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#[inline(always)]
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fn one() -> Self {
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1
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}
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#[inline(always)]
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fn ten() -> Self {
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10
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}
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#[inline(always)]
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fn from_as_i32(v: i32) -> Self {
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v as $T
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}
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}
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};
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}
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macro_rules! fixed_width_signed_integer_impl {
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($T: ty) => {
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impl FixedWidthSignedInteger for $T {
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#[inline(always)]
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fn fixed_abs(self) -> Self {
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self.abs()
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}
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}
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};
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}
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fixed_width_unsigned_integer_impl!(u8);
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fixed_width_unsigned_integer_impl!(i16);
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fixed_width_unsigned_integer_impl!(u16);
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fixed_width_unsigned_integer_impl!(i32);
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fixed_width_unsigned_integer_impl!(u32);
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fixed_width_unsigned_integer_impl!(usize);
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fixed_width_signed_integer_impl!(i16);
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fixed_width_signed_integer_impl!(i32);
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/// A fixed point number represented using `I` with `N` bits of fractional precision
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
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#[repr(transparent)]
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pub struct Num<I: FixedWidthUnsignedInteger, const N: usize>(I);
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/// An often convenient representation for the Game Boy Advance using word sized
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/// internal representation for maximum efficiency
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pub type FixedNum<const N: usize> = Num<i32, N>;
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impl<I: FixedWidthUnsignedInteger, const N: usize> From<I> for Num<I, N> {
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fn from(value: I) -> Self {
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Num(value << N)
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}
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}
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impl<I, const N: usize> Default for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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{
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fn default() -> Self {
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Num(I::zero())
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}
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}
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impl<I, T, const N: usize> Add<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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type Output = Self;
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fn add(self, rhs: T) -> Self::Output {
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Num(self.0 + rhs.into().0)
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}
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}
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impl<I, T, const N: usize> AddAssign<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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fn add_assign(&mut self, rhs: T) {
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self.0 = (*self + rhs.into()).0
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}
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}
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impl<I, T, const N: usize> Sub<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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type Output = Self;
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fn sub(self, rhs: T) -> Self::Output {
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Num(self.0 - rhs.into().0)
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}
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}
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impl<I, T, const N: usize> SubAssign<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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fn sub_assign(&mut self, rhs: T) {
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self.0 = (*self - rhs.into()).0
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}
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}
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impl<I, const N: usize> Mul<Num<I, N>> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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{
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type Output = Self;
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fn mul(self, rhs: Num<I, N>) -> Self::Output {
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Num(((self.floor() * rhs.floor()) << N)
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+ (self.floor() * rhs.frac() + rhs.floor() * self.frac())
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+ ((self.frac() * rhs.frac()) >> N))
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}
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}
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impl<I, const N: usize> Mul<I> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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{
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type Output = Self;
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fn mul(self, rhs: I) -> Self::Output {
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Num(self.0 * rhs)
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}
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}
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impl<I, T, const N: usize> MulAssign<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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Num<I, N>: Mul<T, Output = Num<I, N>>,
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{
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fn mul_assign(&mut self, rhs: T) {
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self.0 = (*self * rhs).0
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}
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}
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impl<I, const N: usize> Div<Num<I, N>> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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{
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type Output = Self;
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fn div(self, rhs: Num<I, N>) -> Self::Output {
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Num((self.0 << N) / rhs.0)
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}
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}
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impl<I, const N: usize> Div<I> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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{
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type Output = Self;
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fn div(self, rhs: I) -> Self::Output {
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Num(self.0 / rhs)
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}
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}
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impl<I, T, const N: usize> DivAssign<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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Num<I, N>: Div<T, Output = Num<I, N>>,
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{
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fn div_assign(&mut self, rhs: T) {
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self.0 = (*self / rhs).0
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}
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}
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impl<I, T, const N: usize> Rem<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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type Output = Self;
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fn rem(self, modulus: T) -> Self::Output {
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Num(self.0 % modulus.into().0)
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}
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}
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impl<I, T, const N: usize> RemAssign<T> for Num<I, N>
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where
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I: FixedWidthUnsignedInteger,
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T: Into<Num<I, N>>,
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{
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fn rem_assign(&mut self, modulus: T) {
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self.0 = (*self % modulus).0
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}
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}
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impl<I: FixedWidthSignedInteger, const N: usize> Neg for Num<I, N> {
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type Output = Self;
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fn neg(self) -> Self::Output {
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Num(-self.0)
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}
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}
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impl<I: FixedWidthUnsignedInteger, const N: usize> Num<I, N> {
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/// Performs the conversion between two integer types and between two different fractional precisions
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pub fn change_base<J: FixedWidthUnsignedInteger + From<I>, const M: usize>(self) -> Num<J, M> {
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let n: J = self.0.into();
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if N < M {
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Num(n << (M - N))
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} else {
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Num(n >> (N - M))
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}
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}
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/// Attempts to perform the conversion between two integer types and between
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/// two different fractional precisions
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/// ```
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/// # use agb_fixnum::*;
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/// let a: Num<i32, 8> = 1.into();
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/// let b: Option<Num<u8, 4>> = a.try_change_base();
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/// assert_eq!(b, Some(1.into()));
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///
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/// let a: Num<i32, 8> = 18.into();
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/// let b: Option<Num<u8, 4>> = a.try_change_base();
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/// assert_eq!(b, None);
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/// ```
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pub fn try_change_base<J: FixedWidthUnsignedInteger + TryFrom<I>, const M: usize>(
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self,
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) -> Option<Num<J, M>> {
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if size_of::<I>() > size_of::<J>() {
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// I bigger than J, perform the shift in I to preserve precision
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let n = if N < M {
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self.0 << (M - N)
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} else {
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self.0 >> (N - M)
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};
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let n = n.try_into().ok()?;
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Some(Num(n))
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} else {
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// J bigger than I, perform the shift in J to preserve precision
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let n: J = self.0.try_into().ok()?;
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let n = if N < M { n << (M - N) } else { n >> (N - M) };
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Some(Num(n))
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}
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}
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/// A bit for bit conversion from a number to a fixed num
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pub const fn from_raw(n: I) -> Self {
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Num(n)
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}
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/// The internal representation of the fixed point number
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pub fn to_raw(self) -> I {
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self.0
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}
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/// Truncates the fixed point number returning the integral part
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/// ```rust
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(5.67);
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/// assert_eq!(n.trunc(), 5);
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/// let n: Num<i32, 8> = num!(-5.67);
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/// assert_eq!(n.trunc(), -5);
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/// ```
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pub fn trunc(self) -> I {
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self.0 / (I::one() << N)
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}
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#[must_use]
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/// Performs the equivalent to the integer rem_euclid, which is modulo numbering.
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/// ```rust
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(5.67);
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/// let r: Num<i32, 8> = num!(4.);
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/// assert_eq!(n.rem_euclid(r), num!(1.67));
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///
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/// let n: Num<i32, 8> = num!(-1.5);
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/// let r: Num<i32, 8> = num!(4.);
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/// assert_eq!(n.rem_euclid(r), num!(2.5));
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/// ```
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pub fn rem_euclid(self, rhs: Self) -> Self {
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let r = self % rhs;
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if r < I::zero().into() {
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if rhs < I::zero().into() {
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r - rhs
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} else {
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r + rhs
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}
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} else {
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r
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}
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}
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/// Performs rounding towards negative infinity
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/// ```rust
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(5.67);
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/// assert_eq!(n.floor(), 5);
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/// let n: Num<i32, 8> = num!(-5.67);
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/// assert_eq!(n.floor(), -6);
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/// ```
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pub fn floor(self) -> I {
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self.0 >> N
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}
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/// Returns the fractional component of a number as it's integer representation
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(5.5);
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/// assert_eq!(n.frac(), 1 << 7);
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/// ```
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pub fn frac(self) -> I {
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self.0 & ((I::one() << N) - I::one())
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}
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/// Creates an integer represented by a fixed point number
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = Num::new(5);
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/// assert_eq!(n.frac(), 0); // no fractional component
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/// assert_eq!(n, num!(5.)); // just equals the number 5
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/// ```
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pub fn new(integral: I) -> Self {
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Self(integral << N)
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}
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#[doc(hidden)]
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#[inline(always)]
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/// Called by the [num!] macro in order to create a fixed point number
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pub fn new_from_parts(num: (i32, i32)) -> Self {
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Self(I::from_as_i32(((num.0) << N) + (num.1 >> (30 - N))))
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}
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}
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impl<const N: usize> Num<i32, N> {
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#[must_use]
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/// Returns the square root of a number, it is calculated a digit at a time.
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(16.);
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/// assert_eq!(n.sqrt(), num!(4.));
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/// let n: Num<i32, 8> = num!(2.25);
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/// assert_eq!(n.sqrt(), num!(1.5));
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/// ```
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pub fn sqrt(self) -> Self {
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assert_eq!(N % 2, 0, "N must be even to be able to square root");
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assert!(self.0 >= 0, "sqrt is only valid for positive numbers");
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let mut d = 1 << 30;
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let mut x = self.0;
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let mut c = 0;
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while d > self.0 {
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d >>= 2;
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}
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while d != 0 {
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if x >= c + d {
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x -= c + d;
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c = (c >> 1) + d;
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} else {
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c >>= 1;
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}
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d >>= 2;
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}
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Self(c << (N / 2))
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}
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}
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impl<I: FixedWidthSignedInteger, const N: usize> Num<I, N> {
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#[must_use]
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/// Returns the absolute value of a fixed point number
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(5.5);
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/// assert_eq!(n.abs(), num!(5.5));
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/// let n: Num<i32, 8> = num!(-5.5);
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/// assert_eq!(n.abs(), num!(5.5));
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/// ```
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pub fn abs(self) -> Self {
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Num(self.0.fixed_abs())
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}
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/// Calculates the cosine of a fixed point number with the domain of [0, 1].
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/// Uses a [fifth order polynomial](https://github.com/tarcieri/micromath/blob/24584465b48ff4e87cffb709c7848664db896b4f/src/float/cos.rs#L226).
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(0.); // 0 radians
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/// assert_eq!(n.cos(), num!(1.));
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/// let n: Num<i32, 8> = num!(0.25); // pi / 2 radians
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/// assert_eq!(n.cos(), num!(0.));
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/// let n: Num<i32, 8> = num!(0.5); // pi radians
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/// assert_eq!(n.cos(), num!(-1.));
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/// let n: Num<i32, 8> = num!(0.75); // 3pi/2 radians
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/// assert_eq!(n.cos(), num!(0.));
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/// let n: Num<i32, 8> = num!(1.); // 2 pi radians (whole rotation)
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/// assert_eq!(n.cos(), num!(1.));
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/// ```
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#[must_use]
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pub fn cos(self) -> Self {
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let one: Self = I::one().into();
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let mut x = self;
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let four: I = 4.into();
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let two: I = 2.into();
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let sixteen: I = 16.into();
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let nine: I = 9.into();
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let forty: I = 40.into();
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x -= one / four + (x + one / four).floor();
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x *= (x.abs() - one / two) * sixteen;
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x += x * (x.abs() - one) * (nine / forty);
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x
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}
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/// Calculates the sine of a number with domain of [0, 1].
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/// ```
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/// # use agb_fixnum::*;
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/// let n: Num<i32, 8> = num!(0.); // 0 radians
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/// assert_eq!(n.sin(), num!(0.));
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/// let n: Num<i32, 8> = num!(0.25); // pi / 2 radians
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/// assert_eq!(n.sin(), num!(1.));
|
|
/// let n: Num<i32, 8> = num!(0.5); // pi radians
|
|
/// assert_eq!(n.sin(), num!(0.));
|
|
/// let n: Num<i32, 8> = num!(0.75); // 3pi/2 radians
|
|
/// assert_eq!(n.sin(), num!(-1.));
|
|
/// let n: Num<i32, 8> = num!(1.); // 2 pi radians (whole rotation)
|
|
/// assert_eq!(n.sin(), num!(0.));
|
|
/// ```
|
|
#[must_use]
|
|
pub fn sin(self) -> Self {
|
|
let one: Self = I::one().into();
|
|
let four: I = 4.into();
|
|
(self - one / four).cos()
|
|
}
|
|
}
|
|
|
|
impl<I: FixedWidthUnsignedInteger, const N: usize> Display for Num<I, N> {
|
|
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
|
let mut integral = self.0 >> N;
|
|
let mask: I = (I::one() << N) - I::one();
|
|
|
|
let mut fractional = self.0 & mask;
|
|
|
|
// Negative fixnums are awkward to print if they have non zero fractional part.
|
|
// This is because you can think of them as `number + non negative fraction`.
|
|
//
|
|
// But if you think of a negative number, you'd like it to be `negative number - non negative fraction`
|
|
// So we have to add 1 to the integral bit, and take 1 - fractional bit
|
|
if fractional != I::zero() && integral < I::zero() {
|
|
integral = integral + I::one();
|
|
if integral == I::zero() {
|
|
// If the number is in the range (-1, 0), then we just bumped `integral` from -1 to 0,
|
|
// so we need to compensate for the missing negative sign.
|
|
write!(f, "-")?;
|
|
}
|
|
fractional = (I::one() << N) - fractional;
|
|
}
|
|
|
|
write!(f, "{integral}")?;
|
|
|
|
if fractional != I::zero() {
|
|
write!(f, ".")?;
|
|
}
|
|
|
|
while fractional & mask != I::zero() {
|
|
fractional = fractional * I::ten();
|
|
write!(f, "{}", (fractional & !mask) >> N)?;
|
|
fractional = fractional & mask;
|
|
}
|
|
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
impl<I: FixedWidthUnsignedInteger, const N: usize> Debug for Num<I, N> {
|
|
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
|
use core::any::type_name;
|
|
|
|
write!(f, "Num<{}, {}>({})", type_name::<I>(), N, self)
|
|
}
|
|
}
|
|
|
|
/// A vector of two points: (x, y) represented by integers or fixed point numbers
|
|
#[derive(Clone, Copy, PartialEq, Eq, Debug, Default)]
|
|
pub struct Vector2D<T: Number> {
|
|
/// The x coordinate
|
|
pub x: T,
|
|
/// The y coordinate
|
|
pub y: T,
|
|
}
|
|
|
|
impl<T: Number> Add<Vector2D<T>> for Vector2D<T> {
|
|
type Output = Vector2D<T>;
|
|
fn add(self, rhs: Vector2D<T>) -> Self::Output {
|
|
Vector2D {
|
|
x: self.x + rhs.x,
|
|
y: self.y + rhs.y,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Number, U: Copy> Mul<U> for Vector2D<T>
|
|
where
|
|
T: Mul<U, Output = T>,
|
|
{
|
|
type Output = Vector2D<T>;
|
|
fn mul(self, rhs: U) -> Self::Output {
|
|
Vector2D {
|
|
x: self.x * rhs,
|
|
y: self.y * rhs,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Number, U: Copy> MulAssign<U> for Vector2D<T>
|
|
where
|
|
T: Mul<U, Output = T>,
|
|
{
|
|
fn mul_assign(&mut self, rhs: U) {
|
|
let result = *self * rhs;
|
|
self.x = result.x;
|
|
self.y = result.y;
|
|
}
|
|
}
|
|
|
|
impl<T: Number, U: Copy> Div<U> for Vector2D<T>
|
|
where
|
|
T: Div<U, Output = T>,
|
|
{
|
|
type Output = Vector2D<T>;
|
|
fn div(self, rhs: U) -> Self::Output {
|
|
Vector2D {
|
|
x: self.x / rhs,
|
|
y: self.y / rhs,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Number, U: Copy> DivAssign<U> for Vector2D<T>
|
|
where
|
|
T: Div<U, Output = T>,
|
|
{
|
|
fn div_assign(&mut self, rhs: U) {
|
|
let result = *self / rhs;
|
|
self.x = result.x;
|
|
self.y = result.y;
|
|
}
|
|
}
|
|
|
|
impl<T: Number> AddAssign<Self> for Vector2D<T> {
|
|
fn add_assign(&mut self, rhs: Self) {
|
|
*self = *self + rhs;
|
|
}
|
|
}
|
|
|
|
impl<T: Number> Sub<Vector2D<T>> for Vector2D<T> {
|
|
type Output = Vector2D<T>;
|
|
fn sub(self, rhs: Vector2D<T>) -> Self::Output {
|
|
Vector2D {
|
|
x: self.x - rhs.x,
|
|
y: self.y - rhs.y,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Number> SubAssign<Self> for Vector2D<T> {
|
|
fn sub_assign(&mut self, rhs: Self) {
|
|
*self = *self - rhs;
|
|
}
|
|
}
|
|
|
|
impl<I: FixedWidthUnsignedInteger, const N: usize> Vector2D<Num<I, N>> {
|
|
#[must_use]
|
|
/// Truncates the x and y coordinate, see [Num::trunc]
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(1.56), num!(-2.2)).into();
|
|
/// let v2: Vector2D<i32> = (1, -2).into();
|
|
/// assert_eq!(v1.trunc(), v2);
|
|
/// ```
|
|
pub fn trunc(self) -> Vector2D<I> {
|
|
Vector2D {
|
|
x: self.x.trunc(),
|
|
y: self.y.trunc(),
|
|
}
|
|
}
|
|
|
|
#[must_use]
|
|
/// Floors the x and y coordinate, see [Num::floor]
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = Vector2D::new(num!(1.56), num!(-2.2));
|
|
/// let v2: Vector2D<i32> = (1, -3).into();
|
|
/// assert_eq!(v1.floor(), v2);
|
|
/// ```
|
|
pub fn floor(self) -> Vector2D<I> {
|
|
Vector2D {
|
|
x: self.x.floor(),
|
|
y: self.y.floor(),
|
|
}
|
|
}
|
|
|
|
#[must_use]
|
|
/// Attempts to change the base returning None if the numbers cannot be represented
|
|
pub fn try_change_base<J: FixedWidthUnsignedInteger + TryFrom<I>, const M: usize>(
|
|
self,
|
|
) -> Option<Vector2D<Num<J, M>>> {
|
|
Some(Vector2D::new(
|
|
self.x.try_change_base()?,
|
|
self.y.try_change_base()?,
|
|
))
|
|
}
|
|
}
|
|
|
|
impl<const N: usize> Vector2D<Num<i32, N>> {
|
|
#[must_use]
|
|
/// Calculates the magnitude squared, ie (x*x + y*y)
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(3.), num!(4.)).into();
|
|
/// assert_eq!(v1.magnitude_squared(), 25.into());
|
|
/// ```
|
|
pub fn magnitude_squared(self) -> Num<i32, N> {
|
|
self.x * self.x + self.y * self.y
|
|
}
|
|
|
|
#[must_use]
|
|
/// Calculates the manhattan distance, x.abs() + y.abs().
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(3.), num!(4.)).into();
|
|
/// assert_eq!(v1.manhattan_distance(), 7.into());
|
|
/// ```
|
|
pub fn manhattan_distance(self) -> Num<i32, N> {
|
|
self.x.abs() + self.y.abs()
|
|
}
|
|
|
|
#[must_use]
|
|
/// Calculates the magnitude by square root
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(3.), num!(4.)).into();
|
|
/// assert_eq!(v1.magnitude(), 5.into());
|
|
/// ```
|
|
pub fn magnitude(self) -> Num<i32, N> {
|
|
self.magnitude_squared().sqrt()
|
|
}
|
|
|
|
/// Calculates the magnitude of a vector using the [alpha max plus beta min
|
|
/// algorithm](https://en.wikipedia.org/wiki/Alpha_max_plus_beta_min_algorithm)
|
|
/// this has a maximum error of less than 4% of the true magnitude, probably
|
|
/// depending on the size of your fixed point approximation
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(3.), num!(4.)).into();
|
|
/// assert!(v1.fast_magnitude() > num!(4.9) && v1.fast_magnitude() < num!(5.1));
|
|
/// ```
|
|
#[must_use]
|
|
pub fn fast_magnitude(self) -> Num<i32, N> {
|
|
let max = core::cmp::max(self.x.abs(), self.y.abs());
|
|
let min = core::cmp::min(self.x.abs(), self.y.abs());
|
|
|
|
max * num!(0.960433870103) + min * num!(0.397824734759)
|
|
}
|
|
|
|
#[must_use]
|
|
/// Normalises the vector to magnitude of one by performing a square root,
|
|
/// due to fixed point imprecision this magnitude may not be exactly one
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(4.), num!(4.)).into();
|
|
/// assert_eq!(v1.normalise().magnitude(), 1.into());
|
|
/// ```
|
|
pub fn normalise(self) -> Self {
|
|
self / self.magnitude()
|
|
}
|
|
|
|
#[must_use]
|
|
/// Normalises the vector to magnitude of one using [Vector2D::fast_magnitude].
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<Num<i32, 8>> = (num!(4.), num!(4.)).into();
|
|
/// assert_eq!(v1.fast_normalise().magnitude(), 1.into());
|
|
/// ```
|
|
pub fn fast_normalise(self) -> Self {
|
|
self / self.fast_magnitude()
|
|
}
|
|
}
|
|
|
|
impl<T: Number, P: Number + Into<T>> From<(P, P)> for Vector2D<T> {
|
|
fn from(f: (P, P)) -> Self {
|
|
Vector2D::new(f.0.into(), f.1.into())
|
|
}
|
|
}
|
|
|
|
impl<T: Number> Vector2D<T> {
|
|
/// Converts the representation of the vector to another type
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1: Vector2D<i16> = Vector2D::new(1, 2);
|
|
/// let v2: Vector2D<i32> = v1.change_base();
|
|
/// ```
|
|
pub fn change_base<U: Number + From<T>>(self) -> Vector2D<U> {
|
|
(self.x, self.y).into()
|
|
}
|
|
}
|
|
|
|
impl<I: FixedWidthSignedInteger, const N: usize> Vector2D<Num<I, N>> {
|
|
/// Creates a unit vector from an angle, noting that the domain of the angle
|
|
/// is [0, 1], see [Num::cos] and [Num::sin].
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v: Vector2D<Num<i32, 8>> = Vector2D::new_from_angle(num!(0.0));
|
|
/// assert_eq!(v, (num!(1.0), num!(0.0)).into());
|
|
/// ```
|
|
pub fn new_from_angle(angle: Num<I, N>) -> Self {
|
|
Vector2D {
|
|
x: angle.cos(),
|
|
y: angle.sin(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<I: FixedWidthUnsignedInteger, const N: usize> From<Vector2D<I>> for Vector2D<Num<I, N>> {
|
|
fn from(n: Vector2D<I>) -> Self {
|
|
Vector2D {
|
|
x: n.x.into(),
|
|
y: n.y.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
|
/// A rectangle with a position in 2d space and a 2d size
|
|
pub struct Rect<T: Number> {
|
|
/// The position of the rectangle
|
|
pub position: Vector2D<T>,
|
|
/// The size of the rectangle
|
|
pub size: Vector2D<T>,
|
|
}
|
|
|
|
impl<T: Number> Rect<T> {
|
|
#[must_use]
|
|
/// Creates a rectangle from it's position and size
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(2,3));
|
|
/// assert_eq!(r.position, Vector2D::new(1,1));
|
|
/// assert_eq!(r.size, Vector2D::new(2,3));
|
|
/// ```
|
|
pub fn new(position: Vector2D<T>, size: Vector2D<T>) -> Self {
|
|
Rect { position, size }
|
|
}
|
|
|
|
/// Returns true if the rectangle contains the point given, note that the boundary counts as containing the rectangle.
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(3,3));
|
|
/// assert!(r.contains_point(Vector2D::new(1,1)));
|
|
/// assert!(r.contains_point(Vector2D::new(2,2)));
|
|
/// assert!(r.contains_point(Vector2D::new(3,3)));
|
|
/// assert!(r.contains_point(Vector2D::new(4,4)));
|
|
///
|
|
/// assert!(!r.contains_point(Vector2D::new(0,2)));
|
|
/// assert!(!r.contains_point(Vector2D::new(5,2)));
|
|
/// assert!(!r.contains_point(Vector2D::new(2,0)));
|
|
/// assert!(!r.contains_point(Vector2D::new(2,5)));
|
|
/// ```
|
|
pub fn contains_point(&self, point: Vector2D<T>) -> bool {
|
|
point.x >= self.position.x
|
|
&& point.x <= self.position.x + self.size.x
|
|
&& point.y >= self.position.y
|
|
&& point.y <= self.position.y + self.size.y
|
|
}
|
|
|
|
/// Returns true if the other rectangle touches or overlaps the first.
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(3,3));
|
|
///
|
|
/// assert!(r.touches(r.clone()));
|
|
///
|
|
/// let r1 = Rect::new(Vector2D::new(2,2), Vector2D::new(3,3));
|
|
/// assert!(r.touches(r1));
|
|
///
|
|
/// let r2 = Rect::new(Vector2D::new(-10,-10), Vector2D::new(3,3));
|
|
/// assert!(!r.touches(r2));
|
|
/// ```
|
|
pub fn touches(&self, other: Rect<T>) -> bool {
|
|
self.position.x < other.position.x + other.size.x
|
|
&& self.position.x + self.size.x > other.position.x
|
|
&& self.position.y < other.position.y + other.size.y
|
|
&& self.position.y + self.size.y > other.position.y
|
|
}
|
|
|
|
#[must_use]
|
|
/// Returns the rectangle that is the region that the two rectangles have in
|
|
/// common, or [None] if they don't overlap
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(3,3));
|
|
/// let r2 = Rect::new(Vector2D::new(2,2), Vector2D::new(3,3));
|
|
///
|
|
/// assert_eq!(r.overlapping_rect(r2), Some(Rect::new(Vector2D::new(2,2), Vector2D::new(2,2))));
|
|
/// ```
|
|
///
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(3,3));
|
|
/// let r2 = Rect::new(Vector2D::new(-10,-10), Vector2D::new(3,3));
|
|
///
|
|
/// assert_eq!(r.overlapping_rect(r2), None);
|
|
/// ```
|
|
pub fn overlapping_rect(&self, other: Rect<T>) -> Option<Self> {
|
|
if !self.touches(other) {
|
|
return None;
|
|
}
|
|
|
|
fn max<E: Number>(x: E, y: E) -> E {
|
|
if x > y {
|
|
x
|
|
} else {
|
|
y
|
|
}
|
|
}
|
|
fn min<E: Number>(x: E, y: E) -> E {
|
|
if x > y {
|
|
y
|
|
} else {
|
|
x
|
|
}
|
|
}
|
|
|
|
let top_left: Vector2D<T> = (
|
|
max(self.position.x, other.position.x),
|
|
max(self.position.y, other.position.y),
|
|
)
|
|
.into();
|
|
let bottom_right: Vector2D<T> = (
|
|
min(
|
|
self.position.x + self.size.x,
|
|
other.position.x + other.size.x,
|
|
),
|
|
min(
|
|
self.position.y + self.size.y,
|
|
other.position.y + other.size.y,
|
|
),
|
|
)
|
|
.into();
|
|
|
|
Some(Rect::new(top_left, bottom_right - top_left))
|
|
}
|
|
}
|
|
|
|
impl<T: FixedWidthUnsignedInteger> Rect<T> {
|
|
/// Iterate over the points in a rectangle in row major order.
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let r = Rect::new(Vector2D::new(1,1), Vector2D::new(2,3));
|
|
///
|
|
/// let expected_points = vec![(1,1), (2,1), (1,2), (2,2), (1,3), (2,3)];
|
|
/// let rect_points: Vec<(i32, i32)> = r.iter().collect();
|
|
///
|
|
/// assert_eq!(rect_points, expected_points);
|
|
/// ```
|
|
pub fn iter(self) -> impl Iterator<Item = (T, T)> {
|
|
let mut x = self.position.x;
|
|
let mut y = self.position.y;
|
|
core::iter::from_fn(move || {
|
|
if x >= self.position.x + self.size.x {
|
|
x = self.position.x;
|
|
y = y + T::one();
|
|
if y >= self.position.y + self.size.y {
|
|
return None;
|
|
}
|
|
}
|
|
|
|
let ret_x = x;
|
|
x = x + T::one();
|
|
|
|
Some((ret_x, y))
|
|
})
|
|
}
|
|
}
|
|
|
|
impl<T: Number> Vector2D<T> {
|
|
/// Created a vector from the given coordinates
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v = Vector2D::new(1, 2);
|
|
/// assert_eq!(v.x, 1);
|
|
/// assert_eq!(v.y, 2);
|
|
/// ```
|
|
pub const fn new(x: T, y: T) -> Self {
|
|
Vector2D { x, y }
|
|
}
|
|
|
|
/// Returns the tuple of the coordinates
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v = Vector2D::new(1, 2);
|
|
/// assert_eq!(v.get(), (1, 2));
|
|
/// ```
|
|
pub fn get(self) -> (T, T) {
|
|
(self.x, self.y)
|
|
}
|
|
|
|
#[must_use]
|
|
/// Calculates the hadamard product of two vectors
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1 = Vector2D::new(2, 3);
|
|
/// let v2 = Vector2D::new(4, 5);
|
|
///
|
|
/// let r = v1.hadamard(v2);
|
|
/// assert_eq!(r, Vector2D::new(v1.x * v2.x, v1.y * v2.y));
|
|
/// ```
|
|
pub fn hadamard(self, other: Self) -> Self {
|
|
Self {
|
|
x: self.x * other.x,
|
|
y: self.y * other.y,
|
|
}
|
|
}
|
|
|
|
#[must_use]
|
|
/// Swaps the x and y coordinate
|
|
/// ```
|
|
/// # use agb_fixnum::*;
|
|
/// let v1 = Vector2D::new(2, 3);
|
|
/// assert_eq!(v1.swap(), Vector2D::new(3, 2));
|
|
/// ```
|
|
pub fn swap(self) -> Self {
|
|
Self {
|
|
x: self.y,
|
|
y: self.x,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Number + Neg<Output = T>> Neg for Vector2D<T> {
|
|
type Output = Self;
|
|
|
|
fn neg(self) -> Self::Output {
|
|
(-self.x, -self.y).into()
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
|
|
extern crate alloc;
|
|
|
|
use super::*;
|
|
use alloc::format;
|
|
|
|
#[test]
|
|
fn formats_whole_numbers_correctly() {
|
|
let a = Num::<i32, 8>::new(-4i32);
|
|
|
|
assert_eq!(format!("{a}"), "-4");
|
|
}
|
|
|
|
#[test]
|
|
fn formats_fractions_correctly() {
|
|
let a = Num::<i32, 8>::new(5);
|
|
let four = Num::<i32, 8>::new(4);
|
|
let minus_one = Num::<i32, 8>::new(-1);
|
|
|
|
let b: Num<i32, 8> = a / four;
|
|
let c: Num<i32, 8> = b * minus_one;
|
|
let d: Num<i32, 8> = minus_one / four;
|
|
|
|
assert_eq!(b + c, 0.into());
|
|
assert_eq!(format!("{b}"), "1.25");
|
|
assert_eq!(format!("{c}"), "-1.25");
|
|
assert_eq!(format!("{d}"), "-0.25");
|
|
}
|
|
|
|
#[test]
|
|
fn sqrt() {
|
|
for x in 1..1024 {
|
|
let n: Num<i32, 8> = Num::new(x * x);
|
|
assert_eq!(n.sqrt(), x.into());
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_macro_conversion() {
|
|
fn test_positive<A: FixedWidthUnsignedInteger, const B: usize>() {
|
|
let a: Num<A, B> = num!(1.5);
|
|
let one = A::one() << B;
|
|
let b = Num::from_raw(one + (one >> 1));
|
|
|
|
assert_eq!(a, b);
|
|
}
|
|
|
|
fn test_negative<A: FixedWidthSignedInteger, const B: usize>() {
|
|
let a: Num<A, B> = num!(-1.5);
|
|
let one = A::one() << B;
|
|
let b = Num::from_raw(one + (one >> 1));
|
|
|
|
assert_eq!(a, -b);
|
|
}
|
|
|
|
fn test_base<const B: usize>() {
|
|
test_positive::<i32, B>();
|
|
test_positive::<u32, B>();
|
|
test_negative::<i32, B>();
|
|
|
|
if B < 16 {
|
|
test_positive::<u16, B>();
|
|
test_positive::<i16, B>();
|
|
test_negative::<i16, B>();
|
|
}
|
|
}
|
|
// some nice powers of two
|
|
test_base::<8>();
|
|
test_base::<4>();
|
|
test_base::<16>();
|
|
// not a power of two
|
|
test_base::<10>();
|
|
// an odd number
|
|
test_base::<9>();
|
|
// and a prime
|
|
test_base::<11>();
|
|
}
|
|
|
|
#[test]
|
|
fn test_numbers() {
|
|
// test addition
|
|
let n: Num<i32, 8> = 1.into();
|
|
assert_eq!(n + 2, 3.into(), "testing that 1 + 2 == 3");
|
|
|
|
// test multiplication
|
|
let n: Num<i32, 8> = 5.into();
|
|
assert_eq!(n * 3, 15.into(), "testing that 5 * 3 == 15");
|
|
|
|
// test division
|
|
let n: Num<i32, 8> = 30.into();
|
|
let p: Num<i32, 8> = 3.into();
|
|
assert_eq!(n / 20, p / 2, "testing that 30 / 20 == 3 / 2");
|
|
|
|
assert_ne!(n, p, "testing that 30 != 3");
|
|
}
|
|
|
|
#[test]
|
|
fn test_division_by_one() {
|
|
let one: Num<i32, 8> = 1.into();
|
|
|
|
for i in -40..40 {
|
|
let n: Num<i32, 8> = i.into();
|
|
assert_eq!(n / one, n);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_division_and_multiplication_by_16() {
|
|
let sixteen: Num<i32, 8> = 16.into();
|
|
|
|
for i in -40..40 {
|
|
let n: Num<i32, 8> = i.into();
|
|
let m = n / sixteen;
|
|
|
|
assert_eq!(m * sixteen, n);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_division_by_2_and_15() {
|
|
let two: Num<i32, 8> = 2.into();
|
|
let fifteen: Num<i32, 8> = 15.into();
|
|
let thirty: Num<i32, 8> = 30.into();
|
|
|
|
for i in -128..128 {
|
|
let n: Num<i32, 8> = i.into();
|
|
|
|
assert_eq!(n / two / fifteen, n / thirty);
|
|
assert_eq!(n / fifteen / two, n / thirty);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_change_base() {
|
|
let two: Num<i32, 9> = 2.into();
|
|
let three: Num<i32, 4> = 3.into();
|
|
|
|
assert_eq!(two + three.change_base(), 5.into());
|
|
assert_eq!(three + two.change_base(), 5.into());
|
|
}
|
|
|
|
#[test]
|
|
fn test_rem_returns_sensible_values_for_integers() {
|
|
for i in -50..50 {
|
|
for j in -50..50 {
|
|
if j == 0 {
|
|
continue;
|
|
}
|
|
|
|
let i_rem_j_normally = i % j;
|
|
let i_fixnum: Num<i32, 8> = i.into();
|
|
|
|
assert_eq!(i_fixnum % j, i_rem_j_normally.into());
|
|
}
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_rem_returns_sensible_values_for_non_integers() {
|
|
let one: Num<i32, 8> = 1.into();
|
|
let third = one / 3;
|
|
|
|
for i in -50..50 {
|
|
for j in -50..50 {
|
|
if j == 0 {
|
|
continue;
|
|
}
|
|
|
|
// full calculation in the normal way
|
|
let x: Num<i32, 8> = third + i;
|
|
let y: Num<i32, 8> = j.into();
|
|
|
|
let truncated_division: Num<i32, 8> = (x / y).trunc().into();
|
|
|
|
let remainder = x - truncated_division * y;
|
|
|
|
assert_eq!(x % y, remainder);
|
|
}
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_rem_euclid_is_always_positive_and_sensible() {
|
|
let one: Num<i32, 8> = 1.into();
|
|
let third = one / 3;
|
|
|
|
for i in -50..50 {
|
|
for j in -50..50 {
|
|
if j == 0 {
|
|
continue;
|
|
}
|
|
|
|
let x: Num<i32, 8> = third + i;
|
|
let y: Num<i32, 8> = j.into();
|
|
|
|
let rem_euclid = x.rem_euclid(y);
|
|
assert!(rem_euclid > 0.into());
|
|
}
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_only_frac_bits() {
|
|
let quarter: Num<u8, 8> = num!(0.25);
|
|
let neg_quarter: Num<i16, 15> = num!(-0.25);
|
|
|
|
assert_eq!(quarter + quarter, num!(0.5));
|
|
assert_eq!(neg_quarter + neg_quarter, num!(-0.5));
|
|
}
|
|
|
|
#[test]
|
|
fn test_vector_multiplication_and_division() {
|
|
let a: Vector2D<i32> = (1, 2).into();
|
|
let b = a * 5;
|
|
let c = b / 5;
|
|
assert_eq!(b, (5, 10).into());
|
|
assert_eq!(a, c);
|
|
}
|
|
|
|
#[test]
|
|
fn magnitude_accuracy() {
|
|
let n: Vector2D<Num<i32, 16>> = (3, 4).into();
|
|
assert!((n.magnitude() - 5).abs() < num!(0.1));
|
|
|
|
let n: Vector2D<Num<i32, 8>> = (3, 4).into();
|
|
assert!((n.magnitude() - 5).abs() < num!(0.1));
|
|
}
|
|
|
|
#[test]
|
|
fn test_vector_changing() {
|
|
let v1: Vector2D<FixedNum<8>> = Vector2D::new(1.into(), 2.into());
|
|
|
|
let v2 = v1.trunc();
|
|
assert_eq!(v2.get(), (1, 2));
|
|
|
|
assert_eq!(v1 + v1, (v2 + v2).into());
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_iter() {
|
|
let rect: Rect<i32> = Rect::new((5_i32, 5_i32).into(), (3_i32, 3_i32).into());
|
|
assert_eq!(
|
|
rect.iter().collect::<alloc::vec::Vec<_>>(),
|
|
&[
|
|
(5, 5),
|
|
(6, 5),
|
|
(7, 5),
|
|
(5, 6),
|
|
(6, 6),
|
|
(7, 6),
|
|
(5, 7),
|
|
(6, 7),
|
|
(7, 7),
|
|
]
|
|
);
|
|
}
|
|
}
|