mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-26 17:51:33 +11:00
446 lines
12 KiB
C
446 lines
12 KiB
C
/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GB_SERIALIZE_H
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#define GB_SERIALIZE_H
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#include <mgba-util/common.h>
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CXX_GUARD_START
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#include <mgba/core/core.h>
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#include <mgba/internal/gb/gb.h>
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extern MGBA_EXPORT const uint32_t GBSavestateMagic;
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extern MGBA_EXPORT const uint32_t GBSavestateVersion;
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mLOG_DECLARE_CATEGORY(GB_STATE);
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/* Savestate format:
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* 0x00000 - 0x00003: Version Magic (0x01000002)
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* 0x00004 - 0x00007: ROM CRC32
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* 0x00008: Game Boy model
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* 0x00009 - 0x0000B: Reserved (leave zero)
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* 0x0000C - 0x0000F: Master cycles
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* 0x00010 - 0x0001F: Game title/code (e.g. PM_CRYSTALBYTE)
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* 0x00020 - 0x00047: CPU state:
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* | 0x00020: A register
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* | 0x00021: F register
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* | 0x00022: B register
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* | 0x00023: C register
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* | 0x00024: D register
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* | 0x00025: E register
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* | 0x00026: H register
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* | 0x00027: L register
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* | 0x00028 - 0x00029: SP register
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* | 0x0002A - 0x0002B: PC register
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* | 0x0002C - 0x0002F: Cycles since last event
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* | 0x00030 - 0x00033: Cycles until next event
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* | 0x00034 - 0x00035: Reserved (current instruction)
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* | 0x00036 - 0x00037: Index address
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* | 0x00038: Bus value
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* | 0x00039: Execution state
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* | 0x0003A - 0x0003B: Reserved
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* | 0x0003C - 0x0003F: EI pending cycles
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* | 0x00040 - 0x00043: Reserved (DI pending cycles)
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* | 0x00044 - 0x00047: Flags
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* | bit 0: Is condition met?
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* | bit 1: Is IRQ pending?
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* | bit 2: Double speed
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* | bit 3: Is EI pending?
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* | bits 4 - 31: Reserved
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* 0x00048 - 0x0005B: Audio channel 1/framer state
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* | 0x00048 - 0x0004B: Envelepe timing
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* | bits 0 - 6: Remaining length
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* | bits 7 - 9: Next step
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* | bits 10 - 20: Shadow frequency register
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* | bits 21 - 31: Reserved
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* | 0x0004C - 0x0004F: Next frame
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* | 0x00050 - 0x00053: Next channel 3 fade
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* | 0x00054 - 0x00057: Sweep state
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* | bits 0 - 2: Timesteps
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* | bits 3 - 31: Reserved
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* | 0x00058 - 0x0005B: Next event
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* 0x0005C - 0x0006B: Audio channel 2 state
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* | 0x0005C - 0x0005F: Envelepe timing
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* | bits 0 - 2: Remaining length
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* | bits 3 - 5: Next step
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* | bits 6 - 31: Reserved
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* | 0x00060 - 0x00067: Reserved
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* | 0x00068 - 0x0006B: Next event
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* 0x0006C - 0x00093: Audio channel 3 state
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* | 0x0006C - 0x0008B: Wave banks
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* | 0x0008C - 0x0008D: Remaining length
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* | 0x0008E - 0x0008F: Reserved
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* | 0x00090 - 0x00093: Next event
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* 0x00094 - 0x000A3: Audio channel 4 state
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* | 0x00094 - 0x00097: Linear feedback shift register state
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* | 0x00098 - 0x0009B: Envelepe timing
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* | bits 0 - 2: Remaining length
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* | bits 3 - 5: Next step
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* | bits 6 - 31: Reserved
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* | 0x0009C - 0x0009F: Last event
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* | 0x000A0 - 0x000A3: Next event
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* 0x000A4 - 0x000B7: Audio miscellaneous state
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* | TODO: Fix this, they're in big-endian order, but field is little-endian
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* | 0x000A4: Channel 1 envelope state
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* | bits 0 - 3: Current volume
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* | bits 4 - 5: Is dead?
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* | bit 6: Is high?
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* | bit 7: Reserved
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* | 0x000A5: Channel 2 envelope state
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* | bits 0 - 3: Current volume
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* | bits 4 - 5: Is dead?
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* | bit 6: Is high?
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* | bit 7: Reserved
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* | 0x000A6: Channel 4 envelope state
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* | bits 0 - 3: Current volume
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* | bits 4 - 5: Is dead?
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* | bits 6 - 7: Current frame (continued)
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* | 0x000A7: Miscellaneous audio flags
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* | bit 0: Current frame (continuation)
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* | bit 1: Is channel 1 sweep enabled?
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* | bit 2: Has channel 1 sweep occurred?
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* | bit 3: Is channel 3's memory readable?
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* | bit 4: Skip frame
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* | bits 5 - 7: Reserved
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* | 0x000A8 - 0x000AB: Left capacitor charge
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* | 0x000AC - 0x000AF: Right capacitor charge
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* | 0x000B0 - 0x000B3: Next sample
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* 0x000B4 - 0x000153: Video state
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* | 0x000B4 - 0x000B5: Current x
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* | 0x000B6 - 0x000B7: Current y (ly)
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* | 0x000B8 - 0x000BB: Next frame
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* | 0x000BC - 0x000BF: Reserved
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* | 0x000C0 - 0x000C3: Next mode
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* | 0x000C4 - 0x000C7: Dot cycle counter
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* | 0x000C8 - 0x000CB: Frame counter
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* | 0x000CC: Current VRAM bank
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* | 0x000CD: Palette flags
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* | bit 0: BCP increment
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* | bit 1: OCP increment
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* | bits 2 - 3: Mode
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* | bits 4 - 7: Reserved
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* | 0x000CE - 0x000CF: Reserved
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* | 0x000D0 - 0x000D1: BCP index
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* | 0x000D1 - 0x000D3: OCP index
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* | 0x000D4 - 0x00153: Palette entries
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* 0x00154 - 0x000167: Timer state
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* | 0x00154 - 0x00157: Next event
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* | 0x00158 - 0x0015B: Next IRQ
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* | 0x0015C - 0x0015F: Next DIV
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* | 0x00160 - 0x00163: Inernal DIV
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* | 0x00164: TIMA period
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* | 0x00165: Flags
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* | bit 0: Is IRQ pending?
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* | 0x00166 - 0x00167: Reserved
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* 0x000168 - 0x000197: Memory state
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* | 0x00168 - 0x00169: Current ROM bank
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* | 0x0016A: Current WRAM bank
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* | 0x0016B: Current SRAM bank
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* | 0x0016C - 0x0016F: Next DMA
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* | 0x00170 - 0x00171: Next DMA source
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* | 0x00172 - 0x00173: Next DMA destination
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* | 0x00174 - 0x00177: Next HDMA
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* | 0x00178 - 0x00179: Next HDMA source
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* | 0x0017A - 0x0017B: Next HDMA destination
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* | 0x0017C - 0x0017D: HDMA remaining
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* | 0x0017E: DMA remaining
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* | 0x0017F - 0x00183: RTC registers
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* | 0x00184 - 0x00193: MBC state
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* | 0x00194 - 0x00195: Flags
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* | bit 0: SRAM accessable
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* | bit 1: RTC accessible
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* | bit 2: RTC latched
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* | bit 3: IME
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* | bit 4: Is HDMA active?
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* | bits 5 - 7: Active RTC register
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* | 0x00196 - 0x00197: Reserved (leave zero)
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* 0x00198 - 0x0019F: Global cycle counter
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* 0x001A0 - 0x0025F: Reserved (leave zero)
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* 0x00260 - 0x002FF: OAM
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* 0x00300 - 0x0037F: I/O memory
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* 0x00380 - 0x003FE: HRAM
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* 0x003FF: Interrupts enabled
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* 0x00400 - 0x043FF: VRAM
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* 0x04400 - 0x0C3FF: WRAM
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* 0x0C400 - 0x0C77F: Reserved
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* 0x0C780 - 0x117FF: Super Game Boy
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* | 0x0C780 - 0x0C7D9: Current attributes
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* | 0x0C7DA: Current command
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* | 0x0C7DB: Current bit count
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* | 0x0C7DC - 0x0C7DF: Flags
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* | bits 0 - 1: Current P1 bits
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* | bits 2 - 3: Current render mode
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* | bit 4: Is a mode event not scheduled?
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* | bit 5: Is a frame event not scheduled?
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* | bits 6 - 31: Reserved (leave 0)
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* | 0x0C7E0 - 0x0C7EF: Current packet
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* | 0x0C7F0 - 0x0C7FF: Reserved
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* | 0x0C800 - 0x0E7FF: Character VRAM
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* | 0x0E800 - 0x0F7FF: Tile map VRAM
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* | 0x0F800 - 0x107FF: Palette VRAM
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* | 0x10800 - 0x117FF: Attribute file
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* Total size: 0x11800 (71,680) bytes
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*/
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DECL_BITFIELD(GBSerializedAudioFlags, uint32_t);
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DECL_BITS(GBSerializedAudioFlags, Ch1Volume, 0, 4);
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DECL_BITS(GBSerializedAudioFlags, Ch1Dead, 4, 2);
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DECL_BIT(GBSerializedAudioFlags, Ch1Hi, 6);
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DECL_BITS(GBSerializedAudioFlags, Ch2Volume, 8, 4);
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DECL_BITS(GBSerializedAudioFlags, Ch2Dead, 12, 2);
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DECL_BIT(GBSerializedAudioFlags, Ch2Hi, 14);
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DECL_BITS(GBSerializedAudioFlags, Ch4Volume, 16, 4);
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DECL_BITS(GBSerializedAudioFlags, Ch4Dead, 20, 2);
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DECL_BITS(GBSerializedAudioFlags, Frame, 22, 3);
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DECL_BIT(GBSerializedAudioFlags, Ch1SweepEnabled, 25);
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DECL_BIT(GBSerializedAudioFlags, Ch1SweepOccurred, 26);
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DECL_BIT(GBSerializedAudioFlags, Ch3Readable, 27);
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DECL_BIT(GBSerializedAudioFlags, SkipFrame, 28);
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DECL_BITFIELD(GBSerializedAudioEnvelope, uint32_t);
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DECL_BITS(GBSerializedAudioEnvelope, Length, 0, 7);
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DECL_BITS(GBSerializedAudioEnvelope, NextStep, 7, 3);
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DECL_BITS(GBSerializedAudioEnvelope, Frequency, 10, 11);
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DECL_BITFIELD(GBSerializedAudioSweep, uint32_t);
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DECL_BITS(GBSerializedAudioSweep, Time, 0, 3);
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struct GBSerializedPSGState {
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struct {
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GBSerializedAudioEnvelope envelope;
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int32_t nextFrame;
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int32_t nextCh3Fade;
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GBSerializedAudioSweep sweep;
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uint32_t nextEvent;
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} ch1;
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struct {
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GBSerializedAudioEnvelope envelope;
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int32_t reserved[2];
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int32_t nextEvent;
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} ch2;
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struct {
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uint32_t wavebanks[8];
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int16_t length;
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int16_t reserved;
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uint32_t nextEvent;
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} ch3;
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struct {
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int32_t lfsr;
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GBSerializedAudioEnvelope envelope;
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int32_t lastEvent;
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uint32_t nextEvent;
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} ch4;
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};
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DECL_BITFIELD(GBSerializedCpuFlags, uint32_t);
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DECL_BIT(GBSerializedCpuFlags, Condition, 0);
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DECL_BIT(GBSerializedCpuFlags, IrqPending, 1);
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DECL_BIT(GBSerializedCpuFlags, DoubleSpeed, 2);
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DECL_BIT(GBSerializedCpuFlags, EiPending, 3);
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DECL_BIT(GBSerializedCpuFlags, Halted, 4);
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DECL_BIT(GBSerializedCpuFlags, Blocked, 5);
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DECL_BITFIELD(GBSerializedTimerFlags, uint8_t);
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DECL_BIT(GBSerializedTimerFlags, IrqPending, 0);
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DECL_BITFIELD(GBSerializedVideoFlags, uint8_t);
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DECL_BIT(GBSerializedVideoFlags, BcpIncrement, 0);
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DECL_BIT(GBSerializedVideoFlags, OcpIncrement, 1);
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DECL_BITS(GBSerializedVideoFlags, Mode, 2, 2);
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DECL_BIT(GBSerializedVideoFlags, NotModeEventScheduled, 4);
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DECL_BIT(GBSerializedVideoFlags, NotFrameEventScheduled, 5);
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DECL_BITFIELD(GBSerializedMBC7Flags, uint8_t);
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DECL_BITS(GBSerializedMBC7Flags, Command, 0, 2);
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DECL_BIT(GBSerializedMBC7Flags, Writable, 2);
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DECL_BITFIELD(GBSerializedMemoryFlags, uint16_t);
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DECL_BIT(GBSerializedMemoryFlags, SramAccess, 0);
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DECL_BIT(GBSerializedMemoryFlags, RtcAccess, 1);
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DECL_BIT(GBSerializedMemoryFlags, RtcLatched, 2);
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DECL_BIT(GBSerializedMemoryFlags, Ime, 3);
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DECL_BIT(GBSerializedMemoryFlags, IsHdma, 4);
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DECL_BITS(GBSerializedMemoryFlags, ActiveRtcReg, 5, 3);
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DECL_BITFIELD(GBSerializedSGBFlags, uint32_t);
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DECL_BITS(GBSerializedSGBFlags, P1Bits, 0, 2);
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DECL_BITS(GBSerializedSGBFlags, RenderMode, 2, 2);
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DECL_BITS(GBSerializedSGBFlags, BufferIndex, 4, 3);
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DECL_BITS(GBSerializedSGBFlags, CurrentController, 7, 2);
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DECL_BITS(GBSerializedSGBFlags, ReqControllers, 9, 2);
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DECL_BIT(GBSerializedSGBFlags, Increment, 11);
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#pragma pack(push, 1)
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struct GBSerializedState {
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uint32_t versionMagic;
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uint32_t romCrc32;
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uint8_t model;
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uint8_t reservedHeader[3];
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uint32_t masterCycles;
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char title[16];
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struct {
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uint8_t a;
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uint8_t f;
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uint8_t b;
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uint8_t c;
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uint8_t d;
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uint8_t e;
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uint8_t h;
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uint8_t l;
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uint16_t sp;
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uint16_t pc;
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int32_t cycles;
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int32_t nextEvent;
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uint16_t reservedInstruction;
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uint16_t index;
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uint8_t bus;
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uint8_t executionState;
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uint16_t reserved;
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uint32_t eiPending;
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int32_t reservedDiPending;
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GBSerializedCpuFlags flags;
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} cpu;
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struct {
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struct GBSerializedPSGState psg;
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GBSerializedAudioFlags flags;
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int32_t capLeft;
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int32_t capRight;
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uint32_t nextSample;
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} audio;
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struct {
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int16_t x;
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int16_t ly;
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uint32_t nextFrame;
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uint32_t reserved;
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uint32_t nextMode;
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int32_t dotCounter;
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int32_t frameCounter;
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uint8_t vramCurrentBank;
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GBSerializedVideoFlags flags;
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uint16_t reserved2;
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uint16_t bcpIndex;
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uint16_t ocpIndex;
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uint16_t palette[64];
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} video;
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struct {
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uint32_t nextEvent;
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uint32_t nextIRQ;
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uint32_t nextDiv;
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uint32_t internalDiv;
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uint8_t timaPeriod;
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GBSerializedTimerFlags flags;
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uint16_t reserved;
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} timer;
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struct {
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uint16_t currentBank;
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uint8_t wramCurrentBank;
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uint8_t sramCurrentBank;
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uint32_t dmaNext;
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uint16_t dmaSource;
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uint16_t dmaDest;
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uint32_t hdmaNext;
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uint16_t hdmaSource;
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uint16_t hdmaDest;
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uint16_t hdmaRemaining;
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uint8_t dmaRemaining;
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uint8_t rtcRegs[5];
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union {
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struct {
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uint8_t mode;
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uint8_t multicartStride;
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uint8_t bankLo;
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uint8_t bankHi;
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} mbc1;
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struct {
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uint64_t lastLatch;
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} rtc;
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struct {
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uint8_t state;
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GBMBC7Field eeprom;
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uint8_t address;
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uint8_t access;
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uint8_t latch;
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uint8_t srBits;
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uint16_t sr;
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uint32_t writable;
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} mbc7;
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struct {
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uint8_t locked;
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uint8_t bank0;
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} mmm01;
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struct {
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uint8_t dataSwapMode;
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uint8_t bankSwapMode;
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} bbd;
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struct {
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uint8_t reserved[16];
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} padding;
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};
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GBSerializedMemoryFlags flags;
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uint16_t reserved;
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} memory;
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uint64_t globalCycles;
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uint32_t reserved[48];
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uint8_t oam[GB_SIZE_OAM];
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uint8_t io[GB_SIZE_IO];
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uint8_t hram[GB_SIZE_HRAM];
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uint8_t ie;
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uint8_t vram[GB_SIZE_VRAM];
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uint8_t wram[GB_SIZE_WORKING_RAM];
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uint32_t reserved2[0xC4];
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struct {
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uint8_t attributes[90];
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uint8_t command;
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uint8_t bits;
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GBSerializedSGBFlags flags;
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uint8_t inProgressPacket[16];
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uint8_t packet[128];
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uint8_t charRam[SGB_SIZE_CHAR_RAM];
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uint8_t mapRam[SGB_SIZE_MAP_RAM];
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uint8_t palRam[SGB_SIZE_PAL_RAM];
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uint8_t atfRam[SGB_SIZE_ATF_RAM];
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} sgb;
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};
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#pragma pack(pop)
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bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state);
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void GBSerialize(struct GB* gb, struct GBSerializedState* state);
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void GBSGBSerialize(struct GB* gb, struct GBSerializedState* state);
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void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state);
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CXX_GUARD_END
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#endif
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