agb/examples/the-dungeon-puzzlers-lament/maps/levels/just_rocks.tmx
2023-09-05 22:52:10 +01:00

49 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="12">
<properties>
<property name="DIRECTIONS" value="DRDRRDLRD"/>
<property name="ITEMS" value="BLOCK"/>
<property name="NAME" value="Hmmmmm"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Ground" width="11" height="10">
<data encoding="csv">
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</data>
</layer>
<objectgroup id="2" name="Puzzle">
<object id="2" name="HERO" x="56.8918" y="56.0583">
<point/>
</object>
<object id="5" name="BLOCK" x="86.6923" y="89.6099">
<point/>
</object>
<object id="7" name="STAIRS" x="119.202" y="108.157">
<point/>
</object>
<object id="8" name="BLOCK" x="71.2711" y="90.4434">
<point/>
</object>
<object id="9" name="BLOCK" x="103.989" y="59.601">
<point/>
</object>
<object id="10" name="BLOCK" x="105.448" y="73.5634">
<point/>
</object>
</objectgroup>
<objectgroup id="4" name="Solution">
<object id="11" name="BLOCK" x="72.3579" y="103.496">
<point/>
</object>
</objectgroup>
</map>