agb/examples
Gwilym Inzani cdafc3c139
DMA abstraction (#491)
It would be nice to have an easy way to add DMA effects to games.

- [x] Changelog updated
2024-02-21 14:44:41 +00:00
..
amplitude Implement num::Num for fixnum::Num 2024-02-21 13:58:27 +00:00
combo Implement num::Num for fixnum::Num 2024-02-21 13:58:27 +00:00
hyperspace-roll DMA abstraction (#491) 2024-02-21 14:44:41 +00:00
the-dungeon-puzzlers-lament DMA abstraction (#491) 2024-02-21 14:44:41 +00:00
the-hat-chooses-the-wizard DMA abstraction (#491) 2024-02-21 14:44:41 +00:00
the-purple-night Implement num::Num for fixnum::Num 2024-02-21 13:58:27 +00:00