agb/agb-gbafix/src/main.rs
2023-04-09 18:33:37 +01:00

149 lines
4.6 KiB
Rust

use anyhow::{anyhow, bail, ensure, Result};
use clap::{arg, value_parser};
use std::{
fs,
io::{BufWriter, Write},
path::PathBuf,
};
fn main() -> Result<()> {
let matches = clap::Command::new("agb-gbafix")
.about("Convert elf files directly to a valid GBA ROM")
.arg(arg!(<INPUT> "Input elf file").value_parser(value_parser!(PathBuf)))
.arg(arg!(-o --output <OUTPUT> "Set output file, defaults to replacing INPUT's extension to .gba").value_parser(value_parser!(PathBuf)))
.arg(arg!(-t --title <TITLE> "Set the title. At most 12 bytes. Defaults to truncating the input file name"))
.arg(arg!(-c --gamecode <GAME_CODE> "Sets the game code, 4 bytes"))
.arg(arg!(-m --makercode <MAKER_CODE> "Set the maker code, 2 bytes"))
.arg(arg!(-r --gameversion <VERSION> "Set the version of the game, 0-255").value_parser(value_parser!(u8)))
.arg(arg!(-p --padding "Ignored for compatibility with gbafix"))
.get_matches();
let input = matches.get_one::<PathBuf>("INPUT").unwrap();
let output = match matches.get_one::<PathBuf>("output") {
Some(output) => output.clone(),
None => input.with_extension("gba"),
};
let mut header = gbafix::GBAHeader::default();
{
let title = if let Some(title) = matches.get_one::<String>("title") {
title.clone()
} else {
let title = input
.file_stem()
.ok_or_else(|| anyhow!("Invalid filename {}", input.to_string_lossy()))?
.to_string_lossy();
title.into_owned()
};
for (i, &c) in title.as_bytes().iter().enumerate().take(12) {
header.title[i] = c;
}
}
if let Some(maker_code) = matches.get_one::<String>("makercode") {
let maker_code = maker_code.as_bytes();
if maker_code.len() > 2 {
bail!(
"Maker code must be at most 2 bytes, got {}",
maker_code.len()
);
}
header.maker_code = [
*maker_code.first().unwrap_or(&0),
*maker_code.get(1).unwrap_or(&0),
];
}
if let Some(game_version) = matches.get_one::<u8>("gameversion") {
header.version = *game_version;
}
if let Some(game_code) = matches.get_one::<String>("gamecode") {
for (i, &c) in game_code.as_bytes().iter().enumerate().take(4) {
header.game_code[i] = c;
}
}
let mut output = BufWriter::new(fs::File::create(output)?);
let file_data = fs::read(input)?;
write_gba_file(file_data.as_slice(), header, &mut output)?;
output.flush()?;
Ok(())
}
fn write_gba_file<W: Write>(
input: &[u8],
mut header: gbafix::GBAHeader,
output: &mut W,
) -> Result<()> {
let elf_file = elf::ElfBytes::<elf::endian::AnyEndian>::minimal_parse(input)?;
let section_headers = elf_file
.section_headers()
.ok_or_else(|| anyhow!("Failed to parse as elf file"))?;
let mut bytes_written = 0;
for section_header in section_headers.iter() {
const SHT_NOBITS: u32 = 8;
const SHT_NULL: u32 = 0;
const SHF_ALLOC: u64 = 2;
if (section_header.sh_type == SHT_NOBITS || section_header.sh_type == SHT_NULL)
|| section_header.sh_flags & SHF_ALLOC == 0
{
continue;
}
let align = bytes_written % section_header.sh_addralign;
if align != 0 {
for _ in 0..(section_header.sh_addralign - align) {
output.write_all(&[0])?;
bytes_written += 1;
}
}
let (mut data, compression) = elf_file.section_data(&section_header)?;
if let Some(compression) = compression {
bail!("Cannot decompress elf content, but got compression header {compression:?}");
}
if bytes_written == 0 {
const GBA_HEADER_SIZE: usize = 192;
ensure!(
data.len() > GBA_HEADER_SIZE,
"first section must be at least as big as the gba header"
);
header.start_code = data[0..4].try_into().unwrap();
header.update_checksum();
let header_bytes = bytemuck::bytes_of(&header);
output.write_all(header_bytes)?;
data = &data[GBA_HEADER_SIZE..];
bytes_written += GBA_HEADER_SIZE as u64;
}
output.write_all(data)?;
bytes_written += data.len() as u64;
}
if !bytes_written.is_power_of_two() {
let required_padding = bytes_written.next_power_of_two() - bytes_written;
for _ in 0..required_padding {
output.write_all(&[0])?;
}
}
Ok(())
}