mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 08:41:34 +11:00
149 lines
4.6 KiB
Rust
149 lines
4.6 KiB
Rust
use anyhow::{anyhow, bail, ensure, Result};
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use clap::{arg, value_parser};
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use std::{
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fs,
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io::{BufWriter, Write},
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path::PathBuf,
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};
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fn main() -> Result<()> {
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let matches = clap::Command::new("agb-gbafix")
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.about("Convert elf files directly to a valid GBA ROM")
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.arg(arg!(<INPUT> "Input elf file").value_parser(value_parser!(PathBuf)))
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.arg(arg!(-o --output <OUTPUT> "Set output file, defaults to replacing INPUT's extension to .gba").value_parser(value_parser!(PathBuf)))
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.arg(arg!(-t --title <TITLE> "Set the title. At most 12 bytes. Defaults to truncating the input file name"))
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.arg(arg!(-c --gamecode <GAME_CODE> "Sets the game code, 4 bytes"))
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.arg(arg!(-m --makercode <MAKER_CODE> "Set the maker code, 2 bytes"))
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.arg(arg!(-r --gameversion <VERSION> "Set the version of the game, 0-255").value_parser(value_parser!(u8)))
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.arg(arg!(-p --padding "Ignored for compatibility with gbafix"))
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.get_matches();
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let input = matches.get_one::<PathBuf>("INPUT").unwrap();
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let output = match matches.get_one::<PathBuf>("output") {
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Some(output) => output.clone(),
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None => input.with_extension("gba"),
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};
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let mut header = gbafix::GBAHeader::default();
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{
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let title = if let Some(title) = matches.get_one::<String>("title") {
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title.clone()
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} else {
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let title = input
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.file_stem()
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.ok_or_else(|| anyhow!("Invalid filename {}", input.to_string_lossy()))?
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.to_string_lossy();
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title.into_owned()
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};
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for (i, &c) in title.as_bytes().iter().enumerate().take(12) {
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header.title[i] = c;
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}
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}
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if let Some(maker_code) = matches.get_one::<String>("makercode") {
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let maker_code = maker_code.as_bytes();
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if maker_code.len() > 2 {
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bail!(
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"Maker code must be at most 2 bytes, got {}",
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maker_code.len()
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);
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}
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header.maker_code = [
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*maker_code.first().unwrap_or(&0),
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*maker_code.get(1).unwrap_or(&0),
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];
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}
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if let Some(game_version) = matches.get_one::<u8>("gameversion") {
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header.version = *game_version;
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}
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if let Some(game_code) = matches.get_one::<String>("gamecode") {
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for (i, &c) in game_code.as_bytes().iter().enumerate().take(4) {
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header.game_code[i] = c;
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}
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}
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let mut output = BufWriter::new(fs::File::create(output)?);
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let file_data = fs::read(input)?;
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write_gba_file(file_data.as_slice(), header, &mut output)?;
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output.flush()?;
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Ok(())
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}
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fn write_gba_file<W: Write>(
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input: &[u8],
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mut header: gbafix::GBAHeader,
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output: &mut W,
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) -> Result<()> {
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let elf_file = elf::ElfBytes::<elf::endian::AnyEndian>::minimal_parse(input)?;
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let section_headers = elf_file
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.section_headers()
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.ok_or_else(|| anyhow!("Failed to parse as elf file"))?;
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let mut bytes_written = 0;
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for section_header in section_headers.iter() {
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const SHT_NOBITS: u32 = 8;
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const SHT_NULL: u32 = 0;
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const SHF_ALLOC: u64 = 2;
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if (section_header.sh_type == SHT_NOBITS || section_header.sh_type == SHT_NULL)
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|| section_header.sh_flags & SHF_ALLOC == 0
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{
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continue;
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}
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let align = bytes_written % section_header.sh_addralign;
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if align != 0 {
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for _ in 0..(section_header.sh_addralign - align) {
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output.write_all(&[0])?;
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bytes_written += 1;
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}
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}
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let (mut data, compression) = elf_file.section_data(§ion_header)?;
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if let Some(compression) = compression {
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bail!("Cannot decompress elf content, but got compression header {compression:?}");
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}
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if bytes_written == 0 {
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const GBA_HEADER_SIZE: usize = 192;
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ensure!(
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data.len() > GBA_HEADER_SIZE,
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"first section must be at least as big as the gba header"
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);
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header.start_code = data[0..4].try_into().unwrap();
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header.update_checksum();
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let header_bytes = bytemuck::bytes_of(&header);
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output.write_all(header_bytes)?;
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data = &data[GBA_HEADER_SIZE..];
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bytes_written += GBA_HEADER_SIZE as u64;
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}
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output.write_all(data)?;
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bytes_written += data.len() as u64;
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}
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if !bytes_written.is_power_of_two() {
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let required_padding = bytes_written.next_power_of_two() - bytes_written;
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for _ in 0..required_padding {
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output.write_all(&[0])?;
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}
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}
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Ok(())
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}
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