mirror of
https://github.com/italicsjenga/agb.git
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503 lines
16 KiB
Rust
503 lines
16 KiB
Rust
#![no_std]
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#![no_main]
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// This is required to allow writing tests
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#![cfg_attr(test, feature(custom_test_frameworks))]
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#![cfg_attr(test, reexport_test_harness_main = "test_main")]
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#![cfg_attr(test, test_runner(agb::test_runner::test_runner))]
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#![deny(missing_docs)]
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//! # agb_tracker
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//! `agb_tracker` is a library for playing tracker music on the Game Boy Advance (GBA)
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//! using the [`agb`](https://github.com/agbrs/agb) library.
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//!
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//! The default mechanism for playing background music using `agb` is to include a
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//! the entire music as a raw sound file. However, this can get very large (>8MB) for
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//! only a few minutes of music, taking up most of your limited ROM space.
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//!
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//! Using a tracker, you can store many minutes of music in only a few kB of ROM which makes
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//! the format much more space efficient at the cost of some CPU.
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//!
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//! This library uses about 20-30% of the GBA's CPU time per frame, for 4 channels but most of that is
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//! `agb`'s mixing. The main [`step`](Tracker::step()) function uses around 2000 cycles (<1%).
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//!
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//! # Example
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//!
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//! ```rust,no_run
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//! #![no_std]
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//! #![no_main]
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//!
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//! use agb::{Gba, sound::mixer::Frequency};
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//! use agb_tracker::{include_xm, Track, Tracker};
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//!
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//! static DB_TOFFE: Track = include_xm!("examples/db_toffe.xm");
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//!
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//! #[agb::entry]
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//! fn main(mut gba: Gba) -> ! {
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//! let vblank_provider = agb::interrupt::VBlank::get();
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//!
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//! let mut mixer = gba.mixer.mixer(Frequency::Hz32768);
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//! mixer.enable();
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//!
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//! let mut tracker = Tracker::new(&DB_TOFFE);
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//!
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//! loop {
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//! tracker.step(&mut mixer);
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//! mixer.frame();
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//!
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//! vblank_provider.wait_for_vblank();
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//! }
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//! }
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//! ```
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//!
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//! Note that currently you have to select 32768Hz as the frequency for the mixer.
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//! This restriction will be lifted in a future version.
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//!
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//! # Concepts
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//!
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//! The main concept of the `agb_tracker` crate is to move as much of the work to build
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//! time as possible to make the actual playing as fast as we can. The passed tracker file
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//! gets parsed and converted into a simplified format which is then played while the game
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//! is running.
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//!
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//! In theory, the format the tracker file gets converted into is agnostic to the base format.
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//! Currently, only XM is implemented, however, more formats could be added in future depending
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//! on demand.
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extern crate alloc;
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use agb_tracker_interop::{PatternEffect, Sample};
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use alloc::vec::Vec;
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use agb::{
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fixnum::Num,
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sound::mixer::{ChannelId, Mixer, SoundChannel},
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};
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/// Import an XM file. Only available if you have the `xm` feature enabled (enabled by default).
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#[cfg(feature = "xm")]
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pub use agb_xm::include_xm;
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/// Import a midi file. Only available if you have the `midi` feature enabled (enabled by default).
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/// This is currently experimental, and many types of MIDI file or MIDI features are not supported.
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///
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/// Takes 2 arguments, an SF2 file and a midi file.
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#[cfg(feature = "midi")]
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pub use agb_midi::include_midi;
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#[doc(hidden)]
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pub mod __private {
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pub use agb::fixnum::Num;
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pub use agb_tracker_interop;
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}
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/// A reference to a track. You should create this using one of the include macros.
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pub use agb_tracker_interop::Track;
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/// Stores the required state in order to play tracker music.
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pub struct Tracker {
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track: &'static Track<'static>,
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channels: Vec<TrackerChannel>,
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envelopes: Vec<Option<EnvelopeState>>,
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frame: Num<u32, 8>,
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tick: u32,
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first: bool,
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global_settings: GlobalSettings,
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current_row: usize,
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current_pattern: usize,
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}
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#[derive(Default)]
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struct TrackerChannel {
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channel_id: Option<ChannelId>,
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original_speed: Num<u32, 16>,
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base_speed: Num<u32, 16>,
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volume: Num<i32, 8>,
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}
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struct EnvelopeState {
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frame: usize,
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envelope_id: usize,
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finished: bool,
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fadeout: Num<i32, 8>,
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}
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#[derive(Clone)]
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struct GlobalSettings {
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ticks_per_step: u32,
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frames_per_tick: Num<u32, 8>,
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volume: Num<i32, 8>,
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}
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impl Tracker {
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/// Create a new tracker playing a specified track. See the [example](crate#example) for how to use the tracker.
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pub fn new(track: &'static Track<'static>) -> Self {
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let mut channels = Vec::new();
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channels.resize_with(track.num_channels, Default::default);
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let mut envelopes = Vec::new();
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envelopes.resize_with(track.num_channels, || None);
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let global_settings = GlobalSettings {
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ticks_per_step: track.ticks_per_step,
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frames_per_tick: track.frames_per_tick,
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volume: 1.into(),
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};
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Self {
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track,
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channels,
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envelopes,
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frame: 0.into(),
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first: true,
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tick: 0,
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global_settings,
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current_pattern: 0,
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current_row: 0,
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}
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}
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/// Call this once per frame before calling [`mixer.frame`](agb::sound::mixer::Mixer::frame()).
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/// See the [example](crate#example) for how to use the tracker.
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pub fn step(&mut self, mixer: &mut Mixer) {
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if !self.increment_frame() {
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self.update_envelopes(mixer);
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return;
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}
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let pattern_to_play = self.track.patterns_to_play[self.current_pattern];
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let current_pattern = &self.track.patterns[pattern_to_play];
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let pattern_data_pos =
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current_pattern.start_position + self.current_row * self.track.num_channels;
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let pattern_slots =
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&self.track.pattern_data[pattern_data_pos..pattern_data_pos + self.track.num_channels];
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for (i, (channel, pattern_slot)) in self.channels.iter_mut().zip(pattern_slots).enumerate()
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{
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if pattern_slot.sample != 0 && self.tick == 0 {
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let sample = &self.track.samples[pattern_slot.sample as usize - 1];
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channel.play_sound(mixer, sample, &self.global_settings);
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self.envelopes[i] = sample.volume_envelope.map(|envelope_id| EnvelopeState {
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frame: 0,
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envelope_id,
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finished: false,
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fadeout: sample.fadeout,
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});
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}
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if self.tick == 0 {
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channel.set_speed(mixer, pattern_slot.speed.change_base());
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}
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channel.apply_effect(
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mixer,
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&pattern_slot.effect1,
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self.tick,
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&mut self.global_settings,
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&mut self.envelopes[i],
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);
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channel.apply_effect(
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mixer,
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&pattern_slot.effect2,
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self.tick,
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&mut self.global_settings,
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&mut self.envelopes[i],
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);
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}
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self.update_envelopes(mixer);
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}
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fn update_envelopes(&mut self, mixer: &mut Mixer) {
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for (channel, envelope_state_option) in self.channels.iter_mut().zip(&mut self.envelopes) {
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if let Some(envelope_state) = envelope_state_option {
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let envelope = &self.track.envelopes[envelope_state.envelope_id];
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if !channel.update_volume_envelope(
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mixer,
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envelope_state,
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envelope,
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&self.global_settings,
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) {
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envelope_state_option.take();
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} else {
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envelope_state.frame += 1;
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if !envelope_state.finished {
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if let Some(sustain) = envelope.sustain {
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if envelope_state.frame >= sustain {
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envelope_state.frame = sustain;
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}
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}
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}
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if let Some(loop_end) = envelope.loop_end {
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if envelope_state.frame >= loop_end {
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envelope_state.frame = envelope.loop_start.unwrap_or(0);
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}
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}
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if envelope_state.frame >= envelope.amount.len() {
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envelope_state.frame = envelope.amount.len() - 1;
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}
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}
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}
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}
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}
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fn increment_frame(&mut self) -> bool {
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if self.first {
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self.first = false;
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return true;
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}
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self.frame += 1;
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if self.frame >= self.global_settings.frames_per_tick {
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self.tick += 1;
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self.frame -= self.global_settings.frames_per_tick;
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if self.tick >= self.global_settings.ticks_per_step {
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self.current_row += 1;
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if self.current_row
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>= self.track.patterns[self.track.patterns_to_play[self.current_pattern]].length
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{
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self.current_pattern += 1;
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self.current_row = 0;
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if self.current_pattern >= self.track.patterns_to_play.len() {
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self.current_pattern = self.track.repeat;
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}
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}
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self.tick = 0;
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}
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true
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} else {
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false
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}
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}
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}
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impl TrackerChannel {
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fn play_sound(
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&mut self,
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mixer: &mut Mixer<'_>,
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sample: &Sample<'static>,
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global_settings: &GlobalSettings,
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) {
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if let Some(channel) = self
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.channel_id
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.take()
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.and_then(|channel_id| mixer.channel(&channel_id))
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{
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channel.stop();
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}
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let mut new_channel = SoundChannel::new(sample.data);
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new_channel.volume(
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(sample.volume.change_base() * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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if sample.should_loop {
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new_channel
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.should_loop()
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.restart_point(sample.restart_point);
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}
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self.channel_id = mixer.play_sound(new_channel);
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self.volume = sample.volume.change_base();
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}
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fn set_speed(&mut self, mixer: &mut Mixer<'_>, speed: Num<u32, 8>) {
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if let Some(channel) = self
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.channel_id
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.as_ref()
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.and_then(|channel_id| mixer.channel(channel_id))
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{
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if speed != 0.into() {
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self.base_speed = speed.change_base();
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self.original_speed = self.base_speed;
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}
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channel.playback(self.base_speed.change_base());
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}
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}
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fn apply_effect(
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&mut self,
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mixer: &mut Mixer<'_>,
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effect: &PatternEffect,
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tick: u32,
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global_settings: &mut GlobalSettings,
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envelope_state: &mut Option<EnvelopeState>,
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) {
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if let Some(channel) = self
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.channel_id
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.as_ref()
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.and_then(|channel_id| mixer.channel(channel_id))
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{
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match effect {
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PatternEffect::None => {}
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PatternEffect::Stop => {
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channel.volume(0);
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if let Some(envelope_state) = envelope_state {
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envelope_state.finished = true;
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}
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}
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PatternEffect::Arpeggio(first, second) => {
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match tick % 3 {
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0 => channel.playback(self.base_speed.change_base()),
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1 => channel.playback(first.change_base()),
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2 => channel.playback(second.change_base()),
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_ => unreachable!(),
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};
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}
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PatternEffect::Panning(panning) => {
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channel.panning(panning.change_base());
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}
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PatternEffect::Volume(volume) => {
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channel.volume(
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(volume.change_base() * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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self.volume = volume.change_base();
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}
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PatternEffect::VolumeSlide(amount) => {
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if tick != 0 {
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self.volume = (self.volume + amount.change_base()).max(0.into());
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channel.volume(
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(self.volume * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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}
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}
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PatternEffect::FineVolumeSlide(amount) => {
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if tick == 0 {
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self.volume = (self.volume + amount.change_base()).max(0.into());
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channel.volume(
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(self.volume * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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}
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}
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PatternEffect::NoteCut(wait) => {
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if tick == *wait {
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channel.volume(0);
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if let Some(envelope_state) = envelope_state {
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envelope_state.finished = true;
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}
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}
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}
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PatternEffect::Portamento(amount) => {
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if tick != 0 {
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self.base_speed *= amount.change_base();
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channel.playback(self.base_speed.change_base());
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}
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}
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PatternEffect::TonePortamento(amount, target) => {
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channel.volume(
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(self.volume * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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if tick != 0 {
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if *amount < 1.into() {
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self.base_speed =
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(self.base_speed * amount.change_base()).max(target.change_base());
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} else {
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self.base_speed =
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(self.base_speed * amount.change_base()).min(target.change_base());
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}
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}
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channel.playback(self.base_speed.change_base());
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}
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PatternEffect::PitchBend(amount) => {
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if tick == 0 {
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self.base_speed = self.original_speed * amount.change_base();
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channel.playback(self.base_speed.change_base());
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}
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}
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// These are global effects handled below
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PatternEffect::SetTicksPerStep(_)
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| PatternEffect::SetFramesPerTick(_)
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| PatternEffect::SetGlobalVolume(_)
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| PatternEffect::GlobalVolumeSlide(_) => {}
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}
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}
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// Some effects have to happen regardless of if we're actually playing anything
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match effect {
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PatternEffect::SetTicksPerStep(amount) => {
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global_settings.ticks_per_step = *amount;
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}
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PatternEffect::SetFramesPerTick(new_frames_per_tick) => {
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global_settings.frames_per_tick = *new_frames_per_tick;
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}
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PatternEffect::SetGlobalVolume(volume) => {
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global_settings.volume = *volume;
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}
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PatternEffect::GlobalVolumeSlide(volume_delta) => {
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global_settings.volume =
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(global_settings.volume + *volume_delta).clamp(0.into(), 1.into());
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}
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_ => {}
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}
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}
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#[must_use]
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fn update_volume_envelope(
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&mut self,
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mixer: &mut Mixer<'_>,
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envelope_state: &EnvelopeState,
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envelope: &agb_tracker_interop::Envelope<'_>,
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global_settings: &GlobalSettings,
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) -> bool {
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if let Some(channel) = self
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.channel_id
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.as_ref()
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.and_then(|channel_id| mixer.channel(channel_id))
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{
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let amount = envelope.amount[envelope_state.frame];
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if envelope_state.finished {
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self.volume = (self.volume - envelope_state.fadeout).max(0.into());
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}
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channel.volume(
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(self.volume * amount.change_base() * global_settings.volume)
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.try_change_base()
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.unwrap(),
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);
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self.volume != 0.into()
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} else {
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false
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}
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}
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}
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#[cfg(test)]
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#[agb::entry]
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fn main(gba: agb::Gba) -> ! {
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loop {}
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}
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