agb/examples/the-hat-chooses-the-wizard
2023-02-07 20:32:43 +00:00
..
.cargo modify all other configs to be able to compile with arm 2022-08-01 17:36:41 +01:00
.vscode update hat chooses wizard 2022-03-06 13:36:26 +00:00
gfx Update all toml files to the new transparent requirement 2022-10-08 16:59:40 +01:00
map Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
sfx Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
src Derive default as now required by clippy 2023-01-15 20:49:30 +00:00
.gitignore Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
build.rs Fix all the clippy lints 2023-02-07 20:32:43 +00:00
Cargo.lock Update lockfiles 2023-01-23 21:07:03 +00:00
Cargo.toml Update everything to 2021 2023-02-07 20:32:35 +00:00
gba.ld use the end of all assigned iwram data 2022-07-30 17:21:46 +01:00
LICENSE Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
README.md Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
rust-toolchain.toml Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00
screenshot.png Add the hat chooses the wizard example 2022-01-01 12:09:21 +00:00

The Hat Chooses The Wizard

the hat chooses the wizard screenshot

A Game Boy Advance game made for the GMTK Game jam 2021 written in Rust using the agb library. Play it at lostimmortal.itch.io/the-hat-chooses-the-wizard.

Compiling

The repository for agb gives instructions for what tools are required for using agb. If you have these, then clone this repository and build away. If mgba-qt is installed, then a cargo run will build and run the game.

Changes

This code may have changed since the gamejam submission, the tag gmtk-submission contains exactly the code at the point of submission. This may be difficult to compile due to requiring some special directory setup, so the tag gmtk-submission-agb-versioned contains a single change that means it is easier to compile.