agb/mgba-test-runner/c/include/mgba/internal/gba/video.h
2021-04-19 22:47:43 +01:00

241 lines
6.9 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GBA_VIDEO_H
#define GBA_VIDEO_H
#include <mgba-util/common.h>
CXX_GUARD_START
#include <mgba/core/log.h>
#include <mgba/core/timing.h>
#include <mgba/gba/interface.h>
mLOG_DECLARE_CATEGORY(GBA_VIDEO);
enum {
VIDEO_HBLANK_PIXELS = 68,
VIDEO_HDRAW_LENGTH = 960,
VIDEO_HBLANK_LENGTH = 272,
VIDEO_HBLANK_FLIP = 46,
VIDEO_HORIZONTAL_LENGTH = 1232,
VIDEO_VBLANK_PIXELS = 68,
VIDEO_VERTICAL_TOTAL_PIXELS = 228,
VIDEO_TOTAL_LENGTH = 280896,
OBJ_HBLANK_FREE_LENGTH = 954,
OBJ_LENGTH = 1210,
BASE_TILE = 0x00010000
};
enum GBAVideoObjMode {
OBJ_MODE_NORMAL = 0,
OBJ_MODE_SEMITRANSPARENT = 1,
OBJ_MODE_OBJWIN = 2
};
enum GBAVideoObjShape {
OBJ_SHAPE_SQUARE = 0,
OBJ_SHAPE_HORIZONTAL = 1,
OBJ_SHAPE_VERTICAL = 2
};
enum GBAVideoBlendEffect {
BLEND_NONE = 0,
BLEND_ALPHA = 1,
BLEND_BRIGHTEN = 2,
BLEND_DARKEN = 3
};
DECL_BITFIELD(GBAObjAttributesA, uint16_t);
DECL_BITS(GBAObjAttributesA, Y, 0, 8);
DECL_BIT(GBAObjAttributesA, Transformed, 8);
DECL_BIT(GBAObjAttributesA, Disable, 9);
DECL_BIT(GBAObjAttributesA, DoubleSize, 9);
DECL_BITS(GBAObjAttributesA, Mode, 10, 2);
DECL_BIT(GBAObjAttributesA, Mosaic, 12);
DECL_BIT(GBAObjAttributesA, 256Color, 13);
DECL_BITS(GBAObjAttributesA, Shape, 14, 2);
DECL_BITFIELD(GBAObjAttributesB, uint16_t);
DECL_BITS(GBAObjAttributesB, X, 0, 9);
DECL_BITS(GBAObjAttributesB, MatIndex, 9, 5);
DECL_BIT(GBAObjAttributesB, HFlip, 12);
DECL_BIT(GBAObjAttributesB, VFlip, 13);
DECL_BITS(GBAObjAttributesB, Size, 14, 2);
DECL_BITFIELD(GBAObjAttributesC, uint16_t);
DECL_BITS(GBAObjAttributesC, Tile, 0, 10);
DECL_BITS(GBAObjAttributesC, Priority, 10, 2);
DECL_BITS(GBAObjAttributesC, Palette, 12, 4);
struct GBAObj {
GBAObjAttributesA a;
GBAObjAttributesB b;
GBAObjAttributesC c;
uint16_t d;
};
struct GBAOAMMatrix {
int16_t padding0[3];
int16_t a;
int16_t padding1[3];
int16_t b;
int16_t padding2[3];
int16_t c;
int16_t padding3[3];
int16_t d;
};
union GBAOAM {
struct GBAObj obj[128];
struct GBAOAMMatrix mat[32];
uint16_t raw[512];
};
struct GBAVideoWindowRegion {
uint8_t end;
uint8_t start;
};
#define GBA_TEXT_MAP_TILE(MAP) ((MAP) & 0x03FF)
#define GBA_TEXT_MAP_HFLIP(MAP) ((MAP) & 0x0400)
#define GBA_TEXT_MAP_VFLIP(MAP) ((MAP) & 0x0800)
#define GBA_TEXT_MAP_PALETTE(MAP) (((MAP) & 0xF000) >> 12)
DECL_BITFIELD(GBARegisterDISPCNT, uint16_t);
DECL_BITS(GBARegisterDISPCNT, Mode, 0, 3);
DECL_BIT(GBARegisterDISPCNT, Cgb, 3);
DECL_BIT(GBARegisterDISPCNT, FrameSelect, 4);
DECL_BIT(GBARegisterDISPCNT, HblankIntervalFree, 5);
DECL_BIT(GBARegisterDISPCNT, ObjCharacterMapping, 6);
DECL_BIT(GBARegisterDISPCNT, ForcedBlank, 7);
DECL_BIT(GBARegisterDISPCNT, Bg0Enable, 8);
DECL_BIT(GBARegisterDISPCNT, Bg1Enable, 9);
DECL_BIT(GBARegisterDISPCNT, Bg2Enable, 10);
DECL_BIT(GBARegisterDISPCNT, Bg3Enable, 11);
DECL_BIT(GBARegisterDISPCNT, ObjEnable, 12);
DECL_BIT(GBARegisterDISPCNT, Win0Enable, 13);
DECL_BIT(GBARegisterDISPCNT, Win1Enable, 14);
DECL_BIT(GBARegisterDISPCNT, ObjwinEnable, 15);
DECL_BITFIELD(GBARegisterDISPSTAT, uint16_t);
DECL_BIT(GBARegisterDISPSTAT, InVblank, 0);
DECL_BIT(GBARegisterDISPSTAT, InHblank, 1);
DECL_BIT(GBARegisterDISPSTAT, Vcounter, 2);
DECL_BIT(GBARegisterDISPSTAT, VblankIRQ, 3);
DECL_BIT(GBARegisterDISPSTAT, HblankIRQ, 4);
DECL_BIT(GBARegisterDISPSTAT, VcounterIRQ, 5);
DECL_BITS(GBARegisterDISPSTAT, VcountSetting, 8, 8);
DECL_BITFIELD(GBARegisterBGCNT, uint16_t);
DECL_BITS(GBARegisterBGCNT, Priority, 0, 2);
DECL_BITS(GBARegisterBGCNT, CharBase, 2, 2);
DECL_BIT(GBARegisterBGCNT, Mosaic, 6);
DECL_BIT(GBARegisterBGCNT, 256Color, 7);
DECL_BITS(GBARegisterBGCNT, ScreenBase, 8, 5);
DECL_BIT(GBARegisterBGCNT, Overflow, 13);
DECL_BITS(GBARegisterBGCNT, Size, 14, 2);
DECL_BITFIELD(GBARegisterBLDCNT, uint16_t);
DECL_BIT(GBARegisterBLDCNT, Target1Bg0, 0);
DECL_BIT(GBARegisterBLDCNT, Target1Bg1, 1);
DECL_BIT(GBARegisterBLDCNT, Target1Bg2, 2);
DECL_BIT(GBARegisterBLDCNT, Target1Bg3, 3);
DECL_BIT(GBARegisterBLDCNT, Target1Obj, 4);
DECL_BIT(GBARegisterBLDCNT, Target1Bd, 5);
DECL_BITS(GBARegisterBLDCNT, Effect, 6, 2);
DECL_BIT(GBARegisterBLDCNT, Target2Bg0, 8);
DECL_BIT(GBARegisterBLDCNT, Target2Bg1, 9);
DECL_BIT(GBARegisterBLDCNT, Target2Bg2, 10);
DECL_BIT(GBARegisterBLDCNT, Target2Bg3, 11);
DECL_BIT(GBARegisterBLDCNT, Target2Obj, 12);
DECL_BIT(GBARegisterBLDCNT, Target2Bd, 13);
DECL_BITFIELD(GBAWindowControl, uint8_t);
DECL_BIT(GBAWindowControl, Bg0Enable, 0);
DECL_BIT(GBAWindowControl, Bg1Enable, 1);
DECL_BIT(GBAWindowControl, Bg2Enable, 2);
DECL_BIT(GBAWindowControl, Bg3Enable, 3);
DECL_BIT(GBAWindowControl, ObjEnable, 4);
DECL_BIT(GBAWindowControl, BlendEnable, 5);
DECL_BITFIELD(GBAMosaicControl, uint16_t);
DECL_BITS(GBAMosaicControl, BgH, 0, 4);
DECL_BITS(GBAMosaicControl, BgV, 4, 4);
DECL_BITS(GBAMosaicControl, ObjH, 8, 4);
DECL_BITS(GBAMosaicControl, ObjV, 12, 4);
struct GBAVideoRenderer {
void (*init)(struct GBAVideoRenderer* renderer);
void (*reset)(struct GBAVideoRenderer* renderer);
void (*deinit)(struct GBAVideoRenderer* renderer);
uint16_t (*writeVideoRegister)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
void (*writeVRAM)(struct GBAVideoRenderer* renderer, uint32_t address);
void (*writePalette)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
void (*writeOAM)(struct GBAVideoRenderer* renderer, uint32_t oam);
void (*drawScanline)(struct GBAVideoRenderer* renderer, int y);
void (*finishFrame)(struct GBAVideoRenderer* renderer);
void (*getPixels)(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
void (*putPixels)(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
uint16_t* palette;
uint16_t* vram;
union GBAOAM* oam;
struct mCacheSet* cache;
bool disableBG[4];
bool disableOBJ;
bool disableWIN[2];
bool disableOBJWIN;
bool highlightBG[4];
bool highlightOBJ[128];
color_t highlightColor;
uint8_t highlightAmount;
};
struct GBAVideo {
struct GBA* p;
struct GBAVideoRenderer* renderer;
struct mTimingEvent event;
int vcount;
int shouldStall;
uint16_t palette[512];
uint16_t* vram;
union GBAOAM oam;
int32_t frameCounter;
int frameskip;
int frameskipCounter;
};
void GBAVideoInit(struct GBAVideo* video);
void GBAVideoReset(struct GBAVideo* video);
void GBAVideoDeinit(struct GBAVideo* video);
void GBAVideoDummyRendererCreate(struct GBAVideoRenderer*);
void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer);
void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value);
struct GBASerializedState;
void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state);
void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state);
extern MGBA_EXPORT const int GBAVideoObjSizes[16][2];
CXX_GUARD_END
#endif