mirror of
https://github.com/italicsjenga/agb.git
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130 lines
3.1 KiB
C
130 lines
3.1 KiB
C
/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef CHEATS_H
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#define CHEATS_H
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#include <mgba-util/common.h>
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CXX_GUARD_START
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#include <mgba/core/cpu.h>
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#include <mgba/core/log.h>
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#include <mgba-util/table.h>
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#include <mgba-util/vector.h>
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enum mCheatType {
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CHEAT_ASSIGN,
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CHEAT_ASSIGN_INDIRECT,
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CHEAT_AND,
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CHEAT_ADD,
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CHEAT_OR,
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CHEAT_IF_EQ,
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CHEAT_IF_NE,
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CHEAT_IF_LT,
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CHEAT_IF_GT,
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CHEAT_IF_ULT,
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CHEAT_IF_UGT,
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CHEAT_IF_AND,
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CHEAT_IF_LAND,
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CHEAT_IF_NAND,
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CHEAT_IF_BUTTON,
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};
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struct mCheat {
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enum mCheatType type;
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int width;
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uint32_t address;
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uint32_t operand;
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uint32_t repeat;
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uint32_t negativeRepeat;
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int32_t addressOffset;
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int32_t operandOffset;
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};
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struct mCheatPatch {
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uint32_t address;
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int segment;
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uint32_t value;
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int width;
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bool applied;
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uint32_t checkValue;
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bool check;
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};
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mLOG_DECLARE_CATEGORY(CHEATS);
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DECLARE_VECTOR(mCheatList, struct mCheat);
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DECLARE_VECTOR(mCheatPatchList, struct mCheatPatch);
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struct mCheatDevice;
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struct mCheatSet {
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struct mCheatList list;
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void (*deinit)(struct mCheatSet* set);
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void (*add)(struct mCheatSet* set, struct mCheatDevice* device);
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void (*remove)(struct mCheatSet* set, struct mCheatDevice* device);
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bool (*addLine)(struct mCheatSet* set, const char* cheat, int type);
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void (*copyProperties)(struct mCheatSet* set, struct mCheatSet* oldSet);
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void (*parseDirectives)(struct mCheatSet* set, const struct StringList* directives);
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void (*dumpDirectives)(struct mCheatSet* set, struct StringList* directives);
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void (*refresh)(struct mCheatSet* set, struct mCheatDevice* device);
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char* name;
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bool enabled;
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struct mCheatPatchList romPatches;
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struct StringList lines;
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};
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DECLARE_VECTOR(mCheatSets, struct mCheatSet*);
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struct mCheatDevice {
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struct mCPUComponent d;
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struct mCore* p;
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struct mCheatSet* (*createSet)(struct mCheatDevice*, const char* name);
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struct mCheatSets cheats;
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struct Table unpatchedMemory;
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bool autosave;
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bool buttonDown;
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};
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struct VFile;
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void mCheatDeviceCreate(struct mCheatDevice*);
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void mCheatDeviceDestroy(struct mCheatDevice*);
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void mCheatDeviceClear(struct mCheatDevice*);
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void mCheatSetInit(struct mCheatSet*, const char* name);
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void mCheatSetDeinit(struct mCheatSet*);
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void mCheatSetRename(struct mCheatSet*, const char* name);
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bool mCheatAddLine(struct mCheatSet*, const char* line, int type);
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void mCheatAddSet(struct mCheatDevice*, struct mCheatSet*);
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void mCheatRemoveSet(struct mCheatDevice*, struct mCheatSet*);
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bool mCheatParseFile(struct mCheatDevice*, struct VFile*);
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bool mCheatSaveFile(struct mCheatDevice*, struct VFile*);
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bool mCheatParseLibretroFile(struct mCheatDevice*, struct VFile*);
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bool mCheatParseEZFChtFile(struct mCheatDevice*, struct VFile*);
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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void mCheatAutosave(struct mCheatDevice*);
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#endif
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void mCheatRefresh(struct mCheatDevice*, struct mCheatSet*);
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void mCheatPressButton(struct mCheatDevice*, bool down);
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CXX_GUARD_END
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#endif
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