ash/ash-window/examples/winit.rs

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//! Demonstrate interop with beryllium/SDL windows.
//!
//! Sample creates a surface from a window through the
//! platform agnostic window handle trait.
//!
//! On instance extensions platform specific extensions need to be enabled.
use ash::vk;
use std::error::Error;
use winit::{
dpi::PhysicalSize,
event::{Event, VirtualKeyCode, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
fn main() -> Result<(), Box<dyn Error>> {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_inner_size(PhysicalSize::<u32>::from((800, 600)))
.build(&event_loop)?;
unsafe {
let entry = ash::Entry::linked();
let surface_extensions = ash_window::enumerate_required_extensions(&window)?;
let app_desc = vk::ApplicationInfo::builder().api_version(vk::make_api_version(0, 1, 0, 0));
let instance_desc = vk::InstanceCreateInfo::builder()
.application_info(&app_desc)
.enabled_extension_names(surface_extensions);
let instance = entry.create_instance(&instance_desc, None)?;
// Create a surface from winit window.
let surface = ash_window::create_surface(&entry, &instance, &window, None)?;
let surface_fn = ash::extensions::khr::Surface::new(&entry, &instance);
println!("surface: {:?}", surface);
event_loop.run(move |event, _, control_flow| match event {
winit::event::Event::WindowEvent {
event:
WindowEvent::CloseRequested
| WindowEvent::KeyboardInput {
input:
winit::event::KeyboardInput {
virtual_keycode: Some(VirtualKeyCode::Escape),
..
},
..
},
window_id: _,
} => {
*control_flow = ControlFlow::Exit;
}
Event::LoopDestroyed => {
surface_fn.destroy_surface(surface, None);
}
_ => {}
})
}
}