reformatted with fmt
This commit is contained in:
parent
2855192145
commit
046989ad75
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@ -41,7 +41,7 @@ fn main() {
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load_op: vk::AttachmentLoadOp::CLEAR,
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load_op: vk::AttachmentLoadOp::CLEAR,
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store_op: vk::AttachmentStoreOp::STORE,
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store_op: vk::AttachmentStoreOp::STORE,
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final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
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final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
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.. Default::default()
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..Default::default()
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},
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},
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vk::AttachmentDescription {
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vk::AttachmentDescription {
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format: vk::Format::D16_UNORM,
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format: vk::Format::D16_UNORM,
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@ -49,11 +49,10 @@ fn main() {
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load_op: vk::AttachmentLoadOp::CLEAR,
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load_op: vk::AttachmentLoadOp::CLEAR,
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initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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.. Default::default()
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..Default::default()
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},
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},
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];
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];
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let color_attachment_ref = vk::AttachmentReference {
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let color_attachment_ref = vk::AttachmentReference {
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attachment: 0,
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attachment: 0,
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layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
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layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
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@ -69,21 +68,18 @@ fn main() {
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dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
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dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
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| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
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| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
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dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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.. Default::default()
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..Default::default()
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};
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};
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let subpass = vk::SubpassDescription::builder()
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let subpass = vk::SubpassDescription::builder()
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.color_attachments(&[color_attachment_ref])
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.color_attachments(&[color_attachment_ref])
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.depth_stencil_attachment(&depth_attachment_ref)
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.depth_stencil_attachment(&depth_attachment_ref)
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.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
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.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
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.build();
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.build();
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let renderpass_create_info = vk::RenderPassCreateInfo::builder()
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let renderpass_create_info = vk::RenderPassCreateInfo::builder()
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.attachments(&renderpass_attachments)
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.attachments(&renderpass_attachments)
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.subpasses( &[subpass])
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.subpasses(&[subpass])
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.dependencies(&[dependency])
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.dependencies(&[dependency])
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.build();
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.build();
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@ -100,9 +96,9 @@ fn main() {
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let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
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let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
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.render_pass(renderpass)
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.render_pass(renderpass)
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.attachments(&framebuffer_attachments)
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.attachments(&framebuffer_attachments)
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.width( base.surface_resolution.width)
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.width(base.surface_resolution.width)
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.height( base.surface_resolution.height)
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.height(base.surface_resolution.height)
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.layers( 1)
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.layers(1)
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.build();
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.build();
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base.device
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base.device
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@ -114,7 +110,7 @@ fn main() {
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size: std::mem::size_of_val(&index_buffer_data) as u64,
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size: std::mem::size_of_val(&index_buffer_data) as u64,
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usage: vk::BufferUsageFlags::INDEX_BUFFER,
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usage: vk::BufferUsageFlags::INDEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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.. Default::default()
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..Default::default()
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};
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};
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let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
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let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
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let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
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let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
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@ -126,7 +122,7 @@ fn main() {
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let index_allocate_info = vk::MemoryAllocateInfo {
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let index_allocate_info = vk::MemoryAllocateInfo {
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allocation_size: index_buffer_memory_req.size,
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allocation_size: index_buffer_memory_req.size,
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memory_type_index: index_buffer_memory_index,
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memory_type_index: index_buffer_memory_index,
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.. Default::default()
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..Default::default()
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};
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};
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let index_buffer_memory = base
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let index_buffer_memory = base
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.device
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.device
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@ -173,7 +169,7 @@ fn main() {
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size: std::mem::size_of_val(&vertices) as u64,
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size: std::mem::size_of_val(&vertices) as u64,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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.. Default::default()
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..Default::default()
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};
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};
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let vertex_input_buffer = base
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let vertex_input_buffer = base
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.device
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.device
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@ -191,7 +187,7 @@ fn main() {
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let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
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let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
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allocation_size: vertex_input_buffer_memory_req.size,
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allocation_size: vertex_input_buffer_memory_req.size,
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memory_type_index: vertex_input_buffer_memory_index,
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memory_type_index: vertex_input_buffer_memory_index,
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.. Default::default()
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..Default::default()
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};
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};
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let vertex_input_buffer_memory = base
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let vertex_input_buffer_memory = base
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.device
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.device
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@ -227,7 +223,7 @@ fn main() {
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size: std::mem::size_of_val(&uniform_color_buffer_data) as u64,
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size: std::mem::size_of_val(&uniform_color_buffer_data) as u64,
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usage: vk::BufferUsageFlags::UNIFORM_BUFFER,
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usage: vk::BufferUsageFlags::UNIFORM_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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.. Default::default()
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..Default::default()
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};
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};
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let uniform_color_buffer = base
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let uniform_color_buffer = base
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.device
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.device
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@ -245,7 +241,7 @@ fn main() {
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let uniform_color_buffer_allocate_info = vk::MemoryAllocateInfo {
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let uniform_color_buffer_allocate_info = vk::MemoryAllocateInfo {
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allocation_size: uniform_color_buffer_memory_req.size,
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allocation_size: uniform_color_buffer_memory_req.size,
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memory_type_index: uniform_color_buffer_memory_index,
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memory_type_index: uniform_color_buffer_memory_index,
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.. Default::default()
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..Default::default()
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};
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};
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let uniform_color_buffer_memory = base
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let uniform_color_buffer_memory = base
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.device
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.device
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@ -277,7 +273,7 @@ fn main() {
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size: (std::mem::size_of::<u8>() * image_data.len()) as u64,
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size: (std::mem::size_of::<u8>() * image_data.len()) as u64,
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usage: vk::BufferUsageFlags::TRANSFER_SRC,
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usage: vk::BufferUsageFlags::TRANSFER_SRC,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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.. Default::default()
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..Default::default()
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};
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};
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let image_buffer = base.device.create_buffer(&image_buffer_info, None).unwrap();
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let image_buffer = base.device.create_buffer(&image_buffer_info, None).unwrap();
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let image_buffer_memory_req = base.device.get_buffer_memory_requirements(image_buffer);
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let image_buffer_memory_req = base.device.get_buffer_memory_requirements(image_buffer);
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@ -290,7 +286,7 @@ fn main() {
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let image_buffer_allocate_info = vk::MemoryAllocateInfo {
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let image_buffer_allocate_info = vk::MemoryAllocateInfo {
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allocation_size: image_buffer_memory_req.size,
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allocation_size: image_buffer_memory_req.size,
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memory_type_index: image_buffer_memory_index,
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memory_type_index: image_buffer_memory_index,
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.. Default::default()
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..Default::default()
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};
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};
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let image_buffer_memory = base
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let image_buffer_memory = base
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.device
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.device
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@ -329,7 +325,7 @@ fn main() {
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tiling: vk::ImageTiling::OPTIMAL,
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tiling: vk::ImageTiling::OPTIMAL,
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usage: vk::ImageUsageFlags::TRANSFER_DST | vk::ImageUsageFlags::SAMPLED,
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usage: vk::ImageUsageFlags::TRANSFER_DST | vk::ImageUsageFlags::SAMPLED,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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.. Default::default()
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..Default::default()
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};
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};
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let texture_image = base
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let texture_image = base
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.device
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.device
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@ -345,7 +341,7 @@ fn main() {
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let texture_allocate_info = vk::MemoryAllocateInfo {
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let texture_allocate_info = vk::MemoryAllocateInfo {
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allocation_size: texture_memory_req.size,
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allocation_size: texture_memory_req.size,
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memory_type_index: texture_memory_index,
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memory_type_index: texture_memory_index,
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.. Default::default()
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..Default::default()
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};
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};
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let texture_memory = base
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let texture_memory = base
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.device
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.device
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@ -371,9 +367,9 @@ fn main() {
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aspect_mask: vk::ImageAspectFlags::COLOR,
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aspect_mask: vk::ImageAspectFlags::COLOR,
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level_count: 1,
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level_count: 1,
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layer_count: 1,
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layer_count: 1,
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.. Default::default()
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..Default::default()
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},
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},
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.. Default::default()
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..Default::default()
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};
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};
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device.cmd_pipeline_barrier(
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device.cmd_pipeline_barrier(
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texture_command_buffer,
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texture_command_buffer,
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@ -384,22 +380,17 @@ fn main() {
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&[],
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&[],
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&[texture_barrier],
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&[texture_barrier],
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);
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);
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let buffer_copy_regions = [
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let buffer_copy_regions = [vk::BufferImageCopy::builder()
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vk::BufferImageCopy::builder()
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.image_subresource(
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.image_subresource(
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vk::ImageSubresourceLayers::builder()
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vk::ImageSubresourceLayers::builder()
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.aspect_mask(vk::ImageAspectFlags::COLOR)
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.aspect_mask( vk::ImageAspectFlags::COLOR)
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.layer_count(1)
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.layer_count(1)
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.build(),
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.build()
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).image_extent(vk::Extent3D {
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)
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width: image_dimensions.0,
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.image_extent(
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height: image_dimensions.1,
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vk::Extent3D {
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depth: 1,
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width: image_dimensions.0,
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}).build()];
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height: image_dimensions.1,
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depth: 1,
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})
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.build()
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];
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device.cmd_copy_buffer_to_image(
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device.cmd_copy_buffer_to_image(
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texture_command_buffer,
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texture_command_buffer,
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image_buffer,
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image_buffer,
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@ -417,9 +408,9 @@ fn main() {
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aspect_mask: vk::ImageAspectFlags::COLOR,
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aspect_mask: vk::ImageAspectFlags::COLOR,
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level_count: 1,
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level_count: 1,
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layer_count: 1,
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layer_count: 1,
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.. Default::default()
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..Default::default()
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},
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},
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.. Default::default()
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..Default::default()
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};
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};
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device.cmd_pipeline_barrier(
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device.cmd_pipeline_barrier(
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texture_command_buffer,
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texture_command_buffer,
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@ -441,7 +432,7 @@ fn main() {
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address_mode_v: vk::SamplerAddressMode::MIRRORED_REPEAT,
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address_mode_v: vk::SamplerAddressMode::MIRRORED_REPEAT,
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address_mode_w: vk::SamplerAddressMode::MIRRORED_REPEAT,
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address_mode_w: vk::SamplerAddressMode::MIRRORED_REPEAT,
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max_anisotropy: 1.0,
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max_anisotropy: 1.0,
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.. Default::default()
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..Default::default()
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};
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};
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let sampler = base.device.create_sampler(&sampler_info, None).unwrap();
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let sampler = base.device.create_sampler(&sampler_info, None).unwrap();
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@ -459,10 +450,10 @@ fn main() {
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aspect_mask: vk::ImageAspectFlags::COLOR,
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aspect_mask: vk::ImageAspectFlags::COLOR,
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level_count: 1,
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level_count: 1,
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layer_count: 1,
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layer_count: 1,
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.. Default::default()
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..Default::default()
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},
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},
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image: texture_image,
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image: texture_image,
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.. Default::default()
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..Default::default()
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};
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};
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let tex_image_view = base
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let tex_image_view = base
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.device
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.device
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@ -491,14 +482,14 @@ fn main() {
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descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
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descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
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descriptor_count: 1,
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descriptor_count: 1,
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stage_flags: vk::ShaderStageFlags::FRAGMENT,
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stage_flags: vk::ShaderStageFlags::FRAGMENT,
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.. Default::default()
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..Default::default()
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},
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},
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vk::DescriptorSetLayoutBinding {
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vk::DescriptorSetLayoutBinding {
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binding: 1,
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binding: 1,
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descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
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descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
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descriptor_count: 1,
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descriptor_count: 1,
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stage_flags: vk::ShaderStageFlags::FRAGMENT,
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stage_flags: vk::ShaderStageFlags::FRAGMENT,
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.. Default::default()
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..Default::default()
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},
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},
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];
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];
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let descriptor_info = vk::DescriptorSetLayoutCreateInfo::builder()
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let descriptor_info = vk::DescriptorSetLayoutCreateInfo::builder()
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@ -536,7 +527,7 @@ fn main() {
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descriptor_count: 1,
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descriptor_count: 1,
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descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
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descriptor_type: vk::DescriptorType::UNIFORM_BUFFER,
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p_buffer_info: &uniform_color_buffer_descriptor,
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p_buffer_info: &uniform_color_buffer_descriptor,
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.. Default::default()
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..Default::default()
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},
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},
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vk::WriteDescriptorSet {
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vk::WriteDescriptorSet {
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dst_set: descriptor_sets[0],
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dst_set: descriptor_sets[0],
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@ -544,7 +535,7 @@ fn main() {
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descriptor_count: 1,
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descriptor_count: 1,
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descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
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descriptor_type: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
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p_image_info: &tex_descriptor,
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p_image_info: &tex_descriptor,
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.. Default::default()
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..Default::default()
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},
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},
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];
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];
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base.device.update_descriptor_sets(&write_desc_sets, &[]);
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base.device.update_descriptor_sets(&write_desc_sets, &[]);
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@ -564,9 +555,7 @@ fn main() {
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.code(&vertex_bytes)
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.code(&vertex_bytes)
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.build();
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.build();
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let frag_bytes: Vec<u8> = frag_spv_file.bytes()
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let frag_bytes: Vec<u8> = frag_spv_file.bytes().filter_map(|byte| byte.ok()).collect();
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.filter_map(|byte| byte.ok())
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.collect();
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let frag_bytes = examples::bytes_to_u32_vec(frag_bytes.iter().cloned());
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let frag_bytes = examples::bytes_to_u32_vec(frag_bytes.iter().cloned());
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@ -599,13 +588,13 @@ fn main() {
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module: vertex_shader_module,
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module: vertex_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_name: shader_entry_name.as_ptr(),
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stage: vk::ShaderStageFlags::VERTEX,
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stage: vk::ShaderStageFlags::VERTEX,
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.. Default::default()
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..Default::default()
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},
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},
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vk::PipelineShaderStageCreateInfo {
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vk::PipelineShaderStageCreateInfo {
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module: fragment_shader_module,
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module: fragment_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_name: shader_entry_name.as_ptr(),
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stage: vk::ShaderStageFlags::FRAGMENT,
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stage: vk::ShaderStageFlags::FRAGMENT,
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.. Default::default()
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..Default::default()
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},
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},
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];
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];
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let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
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let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
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@ -658,11 +647,11 @@ fn main() {
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front_face: vk::FrontFace::COUNTER_CLOCKWISE,
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front_face: vk::FrontFace::COUNTER_CLOCKWISE,
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line_width: 1.0,
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line_width: 1.0,
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polygon_mode: vk::PolygonMode::FILL,
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polygon_mode: vk::PolygonMode::FILL,
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.. Default::default()
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..Default::default()
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};
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};
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let multisample_state_info = vk::PipelineMultisampleStateCreateInfo::builder()
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let multisample_state_info = vk::PipelineMultisampleStateCreateInfo::builder()
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.rasterization_samples( vk::SampleCountFlags::TYPE_1)
|
.rasterization_samples(vk::SampleCountFlags::TYPE_1)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
let noop_stencil_state = vk::StencilOpState {
|
let noop_stencil_state = vk::StencilOpState {
|
||||||
|
@ -670,7 +659,7 @@ fn main() {
|
||||||
pass_op: vk::StencilOp::KEEP,
|
pass_op: vk::StencilOp::KEEP,
|
||||||
depth_fail_op: vk::StencilOp::KEEP,
|
depth_fail_op: vk::StencilOp::KEEP,
|
||||||
compare_op: vk::CompareOp::ALWAYS,
|
compare_op: vk::CompareOp::ALWAYS,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
||||||
depth_test_enable: 1,
|
depth_test_enable: 1,
|
||||||
|
@ -679,7 +668,7 @@ fn main() {
|
||||||
front: noop_stencil_state.clone(),
|
front: noop_stencil_state.clone(),
|
||||||
back: noop_stencil_state.clone(),
|
back: noop_stencil_state.clone(),
|
||||||
max_depth_bounds: 1.0,
|
max_depth_bounds: 1.0,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
|
|
||||||
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
||||||
|
@ -752,8 +741,7 @@ fn main() {
|
||||||
.render_area(vk::Rect2D {
|
.render_area(vk::Rect2D {
|
||||||
offset: vk::Offset2D { x: 0, y: 0 },
|
offset: vk::Offset2D { x: 0, y: 0 },
|
||||||
extent: base.surface_resolution.clone(),
|
extent: base.surface_resolution.clone(),
|
||||||
})
|
}).clear_values(&clear_values)
|
||||||
.clear_values(&clear_values)
|
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
record_submit_commandbuffer(
|
record_submit_commandbuffer(
|
||||||
|
@ -813,8 +801,8 @@ fn main() {
|
||||||
|
|
||||||
let present_info = vk::PresentInfoKHR::builder()
|
let present_info = vk::PresentInfoKHR::builder()
|
||||||
.wait_semaphores(&[base.rendering_complete_semaphore])
|
.wait_semaphores(&[base.rendering_complete_semaphore])
|
||||||
.swapchains( &[base.swapchain])
|
.swapchains(&[base.swapchain])
|
||||||
.image_indices( &[present_index])
|
.image_indices(&[present_index])
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
base.swapchain_loader
|
base.swapchain_loader
|
||||||
|
|
|
@ -29,14 +29,14 @@ fn main() {
|
||||||
load_op: vk::AttachmentLoadOp::CLEAR,
|
load_op: vk::AttachmentLoadOp::CLEAR,
|
||||||
store_op: vk::AttachmentStoreOp::STORE,
|
store_op: vk::AttachmentStoreOp::STORE,
|
||||||
final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
|
final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
},
|
},
|
||||||
vk::AttachmentDescription {
|
vk::AttachmentDescription {
|
||||||
format: vk::Format::D16_UNORM,
|
format: vk::Format::D16_UNORM,
|
||||||
samples: vk::SampleCountFlags::TYPE_1,
|
samples: vk::SampleCountFlags::TYPE_1,
|
||||||
load_op: vk::AttachmentLoadOp::CLEAR,
|
load_op: vk::AttachmentLoadOp::CLEAR,
|
||||||
final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
let color_attachment_ref = vk::AttachmentReference {
|
let color_attachment_ref = vk::AttachmentReference {
|
||||||
|
@ -53,11 +53,11 @@ fn main() {
|
||||||
dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
|
dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
|
||||||
| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
|
| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
|
||||||
dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
|
dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let subpass = vk::SubpassDescription::builder()
|
let subpass = vk::SubpassDescription::builder()
|
||||||
.color_attachments( &[color_attachment_ref])
|
.color_attachments(&[color_attachment_ref])
|
||||||
.depth_stencil_attachment( &depth_attachment_ref)
|
.depth_stencil_attachment(&depth_attachment_ref)
|
||||||
.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
|
.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
@ -78,9 +78,9 @@ fn main() {
|
||||||
let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
|
let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
|
||||||
.render_pass(renderpass)
|
.render_pass(renderpass)
|
||||||
.attachments(&framebuffer_attachments)
|
.attachments(&framebuffer_attachments)
|
||||||
.width( base.surface_resolution.width)
|
.width(base.surface_resolution.width)
|
||||||
.height( base.surface_resolution.height)
|
.height(base.surface_resolution.height)
|
||||||
.layers( 1)
|
.layers(1)
|
||||||
.build();
|
.build();
|
||||||
base.device
|
base.device
|
||||||
.create_framebuffer(&frame_buffer_create_info, None)
|
.create_framebuffer(&frame_buffer_create_info, None)
|
||||||
|
@ -91,7 +91,7 @@ fn main() {
|
||||||
size: std::mem::size_of_val(&index_buffer_data) as u64,
|
size: std::mem::size_of_val(&index_buffer_data) as u64,
|
||||||
usage: vk::BufferUsageFlags::INDEX_BUFFER,
|
usage: vk::BufferUsageFlags::INDEX_BUFFER,
|
||||||
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
|
let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
|
||||||
let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
|
let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
|
||||||
|
@ -103,7 +103,7 @@ fn main() {
|
||||||
let index_allocate_info = vk::MemoryAllocateInfo {
|
let index_allocate_info = vk::MemoryAllocateInfo {
|
||||||
allocation_size: index_buffer_memory_req.size,
|
allocation_size: index_buffer_memory_req.size,
|
||||||
memory_type_index: index_buffer_memory_index,
|
memory_type_index: index_buffer_memory_index,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let index_buffer_memory = base
|
let index_buffer_memory = base
|
||||||
.device
|
.device
|
||||||
|
@ -132,7 +132,7 @@ fn main() {
|
||||||
size: 3 * std::mem::size_of::<Vertex>() as u64,
|
size: 3 * std::mem::size_of::<Vertex>() as u64,
|
||||||
usage: vk::BufferUsageFlags::VERTEX_BUFFER,
|
usage: vk::BufferUsageFlags::VERTEX_BUFFER,
|
||||||
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let vertex_input_buffer = base
|
let vertex_input_buffer = base
|
||||||
.device
|
.device
|
||||||
|
@ -150,7 +150,7 @@ fn main() {
|
||||||
let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
|
let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
|
||||||
allocation_size: vertex_input_buffer_memory_req.size,
|
allocation_size: vertex_input_buffer_memory_req.size,
|
||||||
memory_type_index: vertex_input_buffer_memory_index,
|
memory_type_index: vertex_input_buffer_memory_index,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let vertex_input_buffer_memory = base
|
let vertex_input_buffer_memory = base
|
||||||
.device
|
.device
|
||||||
|
@ -232,13 +232,13 @@ fn main() {
|
||||||
module: vertex_shader_module,
|
module: vertex_shader_module,
|
||||||
p_name: shader_entry_name.as_ptr(),
|
p_name: shader_entry_name.as_ptr(),
|
||||||
stage: vk::ShaderStageFlags::VERTEX,
|
stage: vk::ShaderStageFlags::VERTEX,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
},
|
},
|
||||||
vk::PipelineShaderStageCreateInfo {
|
vk::PipelineShaderStageCreateInfo {
|
||||||
module: fragment_shader_module,
|
module: fragment_shader_module,
|
||||||
p_name: shader_entry_name.as_ptr(),
|
p_name: shader_entry_name.as_ptr(),
|
||||||
stage: vk::ShaderStageFlags::FRAGMENT,
|
stage: vk::ShaderStageFlags::FRAGMENT,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
|
let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
|
||||||
|
@ -267,7 +267,7 @@ fn main() {
|
||||||
|
|
||||||
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
||||||
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let viewports = [vk::Viewport {
|
let viewports = [vk::Viewport {
|
||||||
x: 0.0,
|
x: 0.0,
|
||||||
|
@ -289,18 +289,18 @@ fn main() {
|
||||||
front_face: vk::FrontFace::COUNTER_CLOCKWISE,
|
front_face: vk::FrontFace::COUNTER_CLOCKWISE,
|
||||||
line_width: 1.0,
|
line_width: 1.0,
|
||||||
polygon_mode: vk::PolygonMode::FILL,
|
polygon_mode: vk::PolygonMode::FILL,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
|
let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
|
||||||
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let noop_stencil_state = vk::StencilOpState {
|
let noop_stencil_state = vk::StencilOpState {
|
||||||
fail_op: vk::StencilOp::KEEP,
|
fail_op: vk::StencilOp::KEEP,
|
||||||
pass_op: vk::StencilOp::KEEP,
|
pass_op: vk::StencilOp::KEEP,
|
||||||
depth_fail_op: vk::StencilOp::KEEP,
|
depth_fail_op: vk::StencilOp::KEEP,
|
||||||
compare_op: vk::CompareOp::ALWAYS,
|
compare_op: vk::CompareOp::ALWAYS,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
||||||
depth_test_enable: 1,
|
depth_test_enable: 1,
|
||||||
|
@ -309,7 +309,7 @@ fn main() {
|
||||||
front: noop_stencil_state.clone(),
|
front: noop_stencil_state.clone(),
|
||||||
back: noop_stencil_state.clone(),
|
back: noop_stencil_state.clone(),
|
||||||
max_depth_bounds: 1.0,
|
max_depth_bounds: 1.0,
|
||||||
.. Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
||||||
blend_enable: 0,
|
blend_enable: 0,
|
||||||
|
@ -322,7 +322,7 @@ fn main() {
|
||||||
color_write_mask: vk::ColorComponentFlags::all(),
|
color_write_mask: vk::ColorComponentFlags::all(),
|
||||||
}];
|
}];
|
||||||
let color_blend_state = vk::PipelineColorBlendStateCreateInfo::builder()
|
let color_blend_state = vk::PipelineColorBlendStateCreateInfo::builder()
|
||||||
.logic_op( vk::LogicOp::CLEAR)
|
.logic_op(vk::LogicOp::CLEAR)
|
||||||
.attachments(&color_blend_attachment_states)
|
.attachments(&color_blend_attachment_states)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
@ -333,16 +333,16 @@ fn main() {
|
||||||
|
|
||||||
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo::builder()
|
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo::builder()
|
||||||
.stages(&shader_stage_create_infos)
|
.stages(&shader_stage_create_infos)
|
||||||
.vertex_input_state( &vertex_input_state_info)
|
.vertex_input_state(&vertex_input_state_info)
|
||||||
.input_assembly_state( &vertex_input_assembly_state_info)
|
.input_assembly_state(&vertex_input_assembly_state_info)
|
||||||
.viewport_state( &viewport_state_info)
|
.viewport_state(&viewport_state_info)
|
||||||
.rasterization_state( &rasterization_info)
|
.rasterization_state(&rasterization_info)
|
||||||
.multisample_state( &multisample_state_info)
|
.multisample_state(&multisample_state_info)
|
||||||
.depth_stencil_state( &depth_state_info)
|
.depth_stencil_state(&depth_state_info)
|
||||||
.color_blend_state( &color_blend_state)
|
.color_blend_state(&color_blend_state)
|
||||||
.dynamic_state( &dynamic_state_info)
|
.dynamic_state(&dynamic_state_info)
|
||||||
.layout( pipeline_layout)
|
.layout(pipeline_layout)
|
||||||
.render_pass( renderpass)
|
.render_pass(renderpass)
|
||||||
.build();
|
.build();
|
||||||
let graphics_pipelines = base
|
let graphics_pipelines = base
|
||||||
.device
|
.device
|
||||||
|
@ -433,9 +433,9 @@ fn main() {
|
||||||
);
|
);
|
||||||
//let mut present_info_err = mem::uninitialized();
|
//let mut present_info_err = mem::uninitialized();
|
||||||
let present_info = vk::PresentInfoKHR::builder()
|
let present_info = vk::PresentInfoKHR::builder()
|
||||||
.wait_semaphores( &[base.rendering_complete_semaphore])
|
.wait_semaphores(&[base.rendering_complete_semaphore])
|
||||||
.swapchains( &[base.swapchain])
|
.swapchains(&[base.swapchain])
|
||||||
.image_indices( &[present_index])
|
.image_indices(&[present_index])
|
||||||
.build();
|
.build();
|
||||||
base.swapchain_loader
|
base.swapchain_loader
|
||||||
.queue_present_khr(base.present_queue, &present_info)
|
.queue_present_khr(base.present_queue, &present_info)
|
||||||
|
|
|
@ -54,33 +54,31 @@ macro_rules! offset_of {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn u32_from_bytes(bytes: &[u8; 4]) -> u32 {
|
fn u32_from_bytes(bytes: &[u8; 4]) -> u32 {
|
||||||
unsafe {
|
unsafe { std::mem::transmute(*bytes) }
|
||||||
std::mem::transmute(*bytes)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn bytes_to_u32_vec<B>(bytes:B) -> Vec<u32>
|
pub fn bytes_to_u32_vec<B>(bytes: B) -> Vec<u32>
|
||||||
where B: Iterator<Item=u8>
|
where
|
||||||
|
B: Iterator<Item = u8>,
|
||||||
{
|
{
|
||||||
let mut output = vec![];
|
let mut output = vec![];
|
||||||
let mut buffer: [u8;4] = [0,0,0,0];
|
let mut buffer: [u8; 4] = [0, 0, 0, 0];
|
||||||
for (i,b) in bytes.enumerate() {
|
for (i, b) in bytes.enumerate() {
|
||||||
match i % 4 {
|
match i % 4 {
|
||||||
3 => {
|
3 => {
|
||||||
buffer[3] = b;
|
buffer[3] = b;
|
||||||
output.push(u32_from_bytes(&buffer));
|
output.push(u32_from_bytes(&buffer));
|
||||||
buffer = [0,0,0,0];
|
buffer = [0, 0, 0, 0];
|
||||||
},
|
}
|
||||||
idx => buffer[idx] = b
|
idx => buffer[idx] = b,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if buffer != [0,0,0,0] {
|
if buffer != [0, 0, 0, 0] {
|
||||||
output.push(u32_from_bytes(&buffer));
|
output.push(u32_from_bytes(&buffer));
|
||||||
}
|
}
|
||||||
output
|
output
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffer)>(
|
pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffer)>(
|
||||||
device: &D,
|
device: &D,
|
||||||
command_buffer: vk::CommandBuffer,
|
command_buffer: vk::CommandBuffer,
|
||||||
|
@ -361,17 +359,17 @@ impl ExampleBase {
|
||||||
let extension_names_raw = extension_names();
|
let extension_names_raw = extension_names();
|
||||||
|
|
||||||
let appinfo = vk::ApplicationInfo::builder()
|
let appinfo = vk::ApplicationInfo::builder()
|
||||||
.application_name(&app_name )
|
.application_name(&app_name)
|
||||||
.application_version(0)
|
.application_version(0)
|
||||||
.engine_name(&app_name)
|
.engine_name(&app_name)
|
||||||
.engine_version(0)
|
.engine_version(0)
|
||||||
.api_version(vk_make_version!(1,0,36))
|
.api_version(vk_make_version!(1, 0, 36))
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
let create_info = vk::InstanceCreateInfo::builder()
|
let create_info = vk::InstanceCreateInfo::builder()
|
||||||
.application_info(&appinfo)
|
.application_info(&appinfo)
|
||||||
.enabled_layer_names(&layers_names_raw)
|
.enabled_layer_names(&layers_names_raw)
|
||||||
.enabled_extension_names(&extension_names_raw )
|
.enabled_extension_names(&extension_names_raw)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
let instance: Instance = entry
|
let instance: Instance = entry
|
||||||
|
@ -383,9 +381,8 @@ impl ExampleBase {
|
||||||
.flags(
|
.flags(
|
||||||
vk::DebugReportFlagsEXT::ERROR
|
vk::DebugReportFlagsEXT::ERROR
|
||||||
| vk::DebugReportFlagsEXT::WARNING
|
| vk::DebugReportFlagsEXT::WARNING
|
||||||
| vk::DebugReportFlagsEXT::PERFORMANCE_WARNING
|
| vk::DebugReportFlagsEXT::PERFORMANCE_WARNING,
|
||||||
)
|
).build();
|
||||||
.build();
|
|
||||||
|
|
||||||
let debug_report_loader = DebugReport::new(&entry, &instance);
|
let debug_report_loader = DebugReport::new(&entry, &instance);
|
||||||
let debug_call_back = debug_report_loader
|
let debug_call_back = debug_report_loader
|
||||||
|
@ -428,7 +425,7 @@ impl ExampleBase {
|
||||||
let priorities = [1.0];
|
let priorities = [1.0];
|
||||||
|
|
||||||
let queue_info = vk::DeviceQueueCreateInfo::builder()
|
let queue_info = vk::DeviceQueueCreateInfo::builder()
|
||||||
.queue_family_index(queue_family_index as u32 )
|
.queue_family_index(queue_family_index as u32)
|
||||||
.queue_priorities(&priorities)
|
.queue_priorities(&priorities)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
@ -500,7 +497,7 @@ impl ExampleBase {
|
||||||
.pre_transform(pre_transform)
|
.pre_transform(pre_transform)
|
||||||
.composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE)
|
.composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE)
|
||||||
.present_mode(present_mode)
|
.present_mode(present_mode)
|
||||||
// .clipped(true)
|
// .clipped(true)
|
||||||
.image_array_layers(1)
|
.image_array_layers(1)
|
||||||
.build();
|
.build();
|
||||||
let swapchain = swapchain_loader
|
let swapchain = swapchain_loader
|
||||||
|
@ -512,7 +509,6 @@ impl ExampleBase {
|
||||||
.flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER)
|
.flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
|
||||||
let pool = device.create_command_pool(&pool_create_info, None).unwrap();
|
let pool = device.create_command_pool(&pool_create_info, None).unwrap();
|
||||||
|
|
||||||
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo::builder()
|
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo::builder()
|
||||||
|
@ -539,9 +535,8 @@ impl ExampleBase {
|
||||||
.aspect_mask(vk::ImageAspectFlags::COLOR)
|
.aspect_mask(vk::ImageAspectFlags::COLOR)
|
||||||
.level_count(1)
|
.level_count(1)
|
||||||
.layer_count(1)
|
.layer_count(1)
|
||||||
.build()
|
.build(),
|
||||||
)
|
).image(image)
|
||||||
.image(image)
|
|
||||||
.format(surface_format.format)
|
.format(surface_format.format)
|
||||||
.view_type(vk::ImageViewType::TYPE_2D)
|
.view_type(vk::ImageViewType::TYPE_2D)
|
||||||
.build();
|
.build();
|
||||||
|
@ -556,9 +551,8 @@ impl ExampleBase {
|
||||||
.extent(vk::Extent3D {
|
.extent(vk::Extent3D {
|
||||||
width: surface_resolution.width,
|
width: surface_resolution.width,
|
||||||
height: surface_resolution.height,
|
height: surface_resolution.height,
|
||||||
depth: 1
|
depth: 1,
|
||||||
})
|
}).mip_levels(1)
|
||||||
.mip_levels(1)
|
|
||||||
.array_layers(1)
|
.array_layers(1)
|
||||||
.samples(vk::SampleCountFlags::TYPE_1)
|
.samples(vk::SampleCountFlags::TYPE_1)
|
||||||
.usage(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT)
|
.usage(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT)
|
||||||
|
@ -572,7 +566,6 @@ impl ExampleBase {
|
||||||
vk::MemoryPropertyFlags::DEVICE_LOCAL,
|
vk::MemoryPropertyFlags::DEVICE_LOCAL,
|
||||||
).expect("Unable to find suitable memory index for depth image.");
|
).expect("Unable to find suitable memory index for depth image.");
|
||||||
|
|
||||||
|
|
||||||
let depth_image_allocate_info = vk::MemoryAllocateInfo::builder()
|
let depth_image_allocate_info = vk::MemoryAllocateInfo::builder()
|
||||||
.allocation_size(depth_image_memory_req.size)
|
.allocation_size(depth_image_memory_req.size)
|
||||||
.memory_type_index(depth_image_memory_index)
|
.memory_type_index(depth_image_memory_index)
|
||||||
|
@ -598,18 +591,16 @@ impl ExampleBase {
|
||||||
.image(depth_image)
|
.image(depth_image)
|
||||||
.dst_access_mask(
|
.dst_access_mask(
|
||||||
vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ
|
vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ
|
||||||
| vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE
|
| vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE,
|
||||||
)
|
).new_layout(vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
|
||||||
.new_layout(vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
|
|
||||||
.old_layout(vk::ImageLayout::UNDEFINED)
|
.old_layout(vk::ImageLayout::UNDEFINED)
|
||||||
.subresource_range(
|
.subresource_range(
|
||||||
vk::ImageSubresourceRange::builder()
|
vk::ImageSubresourceRange::builder()
|
||||||
.aspect_mask(vk::ImageAspectFlags::DEPTH)
|
.aspect_mask(vk::ImageAspectFlags::DEPTH)
|
||||||
.layer_count(1)
|
.layer_count(1)
|
||||||
.level_count(1)
|
.level_count(1)
|
||||||
.build()
|
.build(),
|
||||||
)
|
).build();
|
||||||
.build();
|
|
||||||
|
|
||||||
device.cmd_pipeline_barrier(
|
device.cmd_pipeline_barrier(
|
||||||
setup_command_buffer,
|
setup_command_buffer,
|
||||||
|
@ -629,9 +620,8 @@ impl ExampleBase {
|
||||||
.aspect_mask(vk::ImageAspectFlags::DEPTH)
|
.aspect_mask(vk::ImageAspectFlags::DEPTH)
|
||||||
.level_count(1)
|
.level_count(1)
|
||||||
.layer_count(1)
|
.layer_count(1)
|
||||||
.build()
|
.build(),
|
||||||
)
|
).image(depth_image)
|
||||||
.image(depth_image)
|
|
||||||
.format(depth_image_create_info.format)
|
.format(depth_image_create_info.format)
|
||||||
.view_type(vk::ImageViewType::TYPE_2D)
|
.view_type(vk::ImageViewType::TYPE_2D)
|
||||||
.build();
|
.build();
|
||||||
|
@ -640,7 +630,6 @@ impl ExampleBase {
|
||||||
.create_image_view(&depth_image_view_info, None)
|
.create_image_view(&depth_image_view_info, None)
|
||||||
.unwrap();
|
.unwrap();
|
||||||
|
|
||||||
|
|
||||||
let semaphore_create_info = vk::SemaphoreCreateInfo::default();
|
let semaphore_create_info = vk::SemaphoreCreateInfo::default();
|
||||||
|
|
||||||
let present_complete_semaphore = device
|
let present_complete_semaphore = device
|
||||||
|
|
Loading…
Reference in a new issue