Fix vec3 padding
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1 changed files with 2 additions and 0 deletions
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@ -26,6 +26,7 @@ pub struct Vector3 {
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pub x: f32,
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pub y: f32,
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pub z: f32,
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pub _pad: f32
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}
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fn main() {
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@ -239,6 +240,7 @@ fn main() {
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x: 1.0,
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y: 1.0,
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z: 1.0,
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_pad: 0.0
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};
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let uniform_color_buffer_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BufferCreateInfo,
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