Merge pull request #86 from Cyres/generator

Port of examples
This commit is contained in:
Maik Klein 2018-08-01 08:17:20 +02:00 committed by GitHub
commit 146e9857b8
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 497 additions and 459 deletions

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@ -2,17 +2,17 @@ extern crate ash;
#[macro_use]
extern crate examples;
use ash::util::*;
use ash::vk;
use examples::*;
use std::default::Default;
use std::ptr;
use std::ffi::CString;
use std::mem;
use std::path::Path;
use std::fs::File;
use std::io::Read;
use examples::*;
use ash::util::*;
use std::mem;
use std::mem::align_of;
use std::path::Path;
use std::ptr;
#[derive(Clone, Debug, Copy)]
struct Vertex {
@ -27,50 +27,50 @@ fn main() {
vk::AttachmentDescription {
format: base.surface_format.format,
flags: vk::AttachmentDescriptionFlags::empty(),
samples: vk::SAMPLE_COUNT_1_BIT,
load_op: vk::AttachmentLoadOp::Clear,
store_op: vk::AttachmentStoreOp::Store,
stencil_load_op: vk::AttachmentLoadOp::DontCare,
stencil_store_op: vk::AttachmentStoreOp::DontCare,
initial_layout: vk::ImageLayout::Undefined,
final_layout: vk::ImageLayout::PresentSrcKhr,
samples: vk::SampleCountFlags::TYPE_1,
load_op: vk::AttachmentLoadOp::CLEAR,
store_op: vk::AttachmentStoreOp::STORE,
stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
initial_layout: vk::ImageLayout::UNDEFINED,
final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
},
vk::AttachmentDescription {
format: vk::Format::D16Unorm,
format: vk::Format::D16_UNORM,
flags: vk::AttachmentDescriptionFlags::empty(),
samples: vk::SAMPLE_COUNT_1_BIT,
load_op: vk::AttachmentLoadOp::Clear,
store_op: vk::AttachmentStoreOp::DontCare,
stencil_load_op: vk::AttachmentLoadOp::DontCare,
stencil_store_op: vk::AttachmentStoreOp::DontCare,
initial_layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
final_layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
samples: vk::SampleCountFlags::TYPE_1,
load_op: vk::AttachmentLoadOp::CLEAR,
store_op: vk::AttachmentStoreOp::DONT_CARE,
stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
},
];
let color_attachment_ref = vk::AttachmentReference {
attachment: 0,
layout: vk::ImageLayout::ColorAttachmentOptimal,
layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
};
let depth_attachment_ref = vk::AttachmentReference {
attachment: 1,
layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
};
let dependency = vk::SubpassDependency {
dependency_flags: Default::default(),
src_subpass: vk::VK_SUBPASS_EXTERNAL,
dst_subpass: Default::default(),
src_stage_mask: vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
src_access_mask: Default::default(),
dst_access_mask: vk::ACCESS_COLOR_ATTACHMENT_READ_BIT
| vk::ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
dst_stage_mask: vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
};
let subpass = vk::SubpassDescription {
color_attachment_count: 1,
p_color_attachments: &color_attachment_ref,
p_depth_stencil_attachment: &depth_attachment_ref,
flags: Default::default(),
pipeline_bind_point: vk::PipelineBindPoint::Graphics,
pipeline_bind_point: vk::PipelineBindPoint::GRAPHICS,
input_attachment_count: 0,
p_input_attachments: ptr::null(),
p_resolve_attachments: ptr::null(),
@ -78,7 +78,7 @@ fn main() {
p_preserve_attachments: ptr::null(),
};
let renderpass_create_info = vk::RenderPassCreateInfo {
s_type: vk::StructureType::RenderPassCreateInfo,
s_type: vk::StructureType::RENDER_PASS_CREATE_INFO,
flags: Default::default(),
p_next: ptr::null(),
attachment_count: renderpass_attachments.len() as u32,
@ -88,15 +88,17 @@ fn main() {
dependency_count: 1,
p_dependencies: &dependency,
};
let renderpass = base.device
let renderpass = base
.device
.create_render_pass(&renderpass_create_info, None)
.unwrap();
let framebuffers: Vec<vk::Framebuffer> = base.present_image_views
let framebuffers: Vec<vk::Framebuffer> = base
.present_image_views
.iter()
.map(|&present_image_view| {
let framebuffer_attachments = [present_image_view, base.depth_image_view];
let frame_buffer_create_info = vk::FramebufferCreateInfo {
s_type: vk::StructureType::FramebufferCreateInfo,
s_type: vk::StructureType::FRAMEBUFFER_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
render_pass: renderpass,
@ -113,12 +115,12 @@ fn main() {
.collect();
let index_buffer_data = [0u32, 1, 2];
let index_buffer_info = vk::BufferCreateInfo {
s_type: vk::StructureType::BufferCreateInfo,
s_type: vk::StructureType::BUFFER_CREATE_INFO,
p_next: ptr::null(),
flags: vk::BufferCreateFlags::empty(),
size: std::mem::size_of_val(&index_buffer_data) as u64,
usage: vk::BUFFER_USAGE_INDEX_BUFFER_BIT,
sharing_mode: vk::SharingMode::Exclusive,
usage: vk::BufferUsageFlags::INDEX_BUFFER,
sharing_mode: vk::SharingMode::EXCLUSIVE,
queue_family_index_count: 0,
p_queue_family_indices: ptr::null(),
};
@ -128,18 +130,20 @@ fn main() {
find_memorytype_index(
&index_buffer_memory_req,
&base.device_memory_properties,
vk::MEMORY_PROPERTY_HOST_VISIBLE_BIT,
vk::MemoryPropertyFlags::HOST_VISIBLE,
).expect("Unable to find suitable memorytype for the index buffer.");
let index_allocate_info = vk::MemoryAllocateInfo {
s_type: vk::StructureType::MemoryAllocateInfo,
s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
p_next: ptr::null(),
allocation_size: index_buffer_memory_req.size,
memory_type_index: index_buffer_memory_index,
};
let index_buffer_memory = base.device
let index_buffer_memory = base
.device
.allocate_memory(&index_allocate_info, None)
.unwrap();
let index_ptr = base.device
let index_ptr = base
.device
.map_memory(
index_buffer_memory,
0,
@ -159,34 +163,37 @@ fn main() {
.unwrap();
let vertex_input_buffer_info = vk::BufferCreateInfo {
s_type: vk::StructureType::BufferCreateInfo,
s_type: vk::StructureType::BUFFER_CREATE_INFO,
p_next: ptr::null(),
flags: vk::BufferCreateFlags::empty(),
size: 3 * std::mem::size_of::<Vertex>() as u64,
usage: vk::BUFFER_USAGE_VERTEX_BUFFER_BIT,
sharing_mode: vk::SharingMode::Exclusive,
usage: vk::BufferUsageFlags::VERTEX_BUFFER,
sharing_mode: vk::SharingMode::EXCLUSIVE,
queue_family_index_count: 0,
p_queue_family_indices: ptr::null(),
};
let vertex_input_buffer = base.device
let vertex_input_buffer = base
.device
.create_buffer(&vertex_input_buffer_info, None)
.unwrap();
let vertex_input_buffer_memory_req = base.device
let vertex_input_buffer_memory_req = base
.device
.get_buffer_memory_requirements(vertex_input_buffer);
let vertex_input_buffer_memory_index =
find_memorytype_index(
&vertex_input_buffer_memory_req,
&base.device_memory_properties,
vk::MEMORY_PROPERTY_HOST_VISIBLE_BIT,
vk::MemoryPropertyFlags::HOST_VISIBLE,
).expect("Unable to find suitable memorytype for the vertex buffer.");
let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
s_type: vk::StructureType::MemoryAllocateInfo,
s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
p_next: ptr::null(),
allocation_size: vertex_input_buffer_memory_req.size,
memory_type_index: vertex_input_buffer_memory_index,
};
let vertex_input_buffer_memory = base.device
let vertex_input_buffer_memory = base
.device
.allocate_memory(&vertex_buffer_allocate_info, None)
.unwrap();
let vertices = [
@ -203,7 +210,8 @@ fn main() {
color: [1.0, 0.0, 0.0, 1.0],
},
];
let vert_ptr = base.device
let vert_ptr = base
.device
.map_memory(
vertex_input_buffer_memory,
0,
@ -231,7 +239,7 @@ fn main() {
.filter_map(|byte| byte.ok())
.collect();
let vertex_shader_info = vk::ShaderModuleCreateInfo {
s_type: vk::StructureType::ShaderModuleCreateInfo,
s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
code_size: vertex_bytes.len(),
@ -239,22 +247,24 @@ fn main() {
};
let frag_bytes: Vec<u8> = frag_spv_file.bytes().filter_map(|byte| byte.ok()).collect();
let frag_shader_info = vk::ShaderModuleCreateInfo {
s_type: vk::StructureType::ShaderModuleCreateInfo,
s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
code_size: frag_bytes.len(),
p_code: frag_bytes.as_ptr() as *const u32,
};
let vertex_shader_module = base.device
let vertex_shader_module = base
.device
.create_shader_module(&vertex_shader_info, None)
.expect("Vertex shader module error");
let fragment_shader_module = base.device
let fragment_shader_module = base
.device
.create_shader_module(&frag_shader_info, None)
.expect("Fragment shader module error");
let layout_create_info = vk::PipelineLayoutCreateInfo {
s_type: vk::StructureType::PipelineLayoutCreateInfo,
s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
set_layout_count: 0,
@ -263,54 +273,53 @@ fn main() {
p_push_constant_ranges: ptr::null(),
};
let pipeline_layout = base.device
let pipeline_layout = base
.device
.create_pipeline_layout(&layout_create_info, None)
.unwrap();
let shader_entry_name = CString::new("main").unwrap();
let shader_stage_create_infos = [
vk::PipelineShaderStageCreateInfo {
s_type: vk::StructureType::PipelineShaderStageCreateInfo,
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
module: vertex_shader_module,
p_name: shader_entry_name.as_ptr(),
p_specialization_info: ptr::null(),
stage: vk::SHADER_STAGE_VERTEX_BIT,
stage: vk::ShaderStageFlags::VERTEX,
},
vk::PipelineShaderStageCreateInfo {
s_type: vk::StructureType::PipelineShaderStageCreateInfo,
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
module: fragment_shader_module,
p_name: shader_entry_name.as_ptr(),
p_specialization_info: ptr::null(),
stage: vk::SHADER_STAGE_FRAGMENT_BIT,
},
];
let vertex_input_binding_descriptions = [
vk::VertexInputBindingDescription {
binding: 0,
stride: mem::size_of::<Vertex>() as u32,
input_rate: vk::VertexInputRate::Vertex,
stage: vk::ShaderStageFlags::FRAGMENT,
},
];
let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
binding: 0,
stride: mem::size_of::<Vertex>() as u32,
input_rate: vk::VertexInputRate::VERTEX,
}];
let vertex_input_attribute_descriptions = [
vk::VertexInputAttributeDescription {
location: 0,
binding: 0,
format: vk::Format::R32g32b32a32Sfloat,
format: vk::Format::R32G32B32A32_SFLOAT,
offset: offset_of!(Vertex, pos) as u32,
},
vk::VertexInputAttributeDescription {
location: 1,
binding: 0,
format: vk::Format::R32g32b32a32Sfloat,
format: vk::Format::R32G32B32A32_SFLOAT,
offset: offset_of!(Vertex, color) as u32,
},
];
let vertex_input_state_info = vk::PipelineVertexInputStateCreateInfo {
s_type: vk::StructureType::PipelineVertexInputStateCreateInfo,
s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
vertex_attribute_description_count: vertex_input_attribute_descriptions.len() as u32,
@ -319,30 +328,26 @@ fn main() {
p_vertex_binding_descriptions: vertex_input_binding_descriptions.as_ptr(),
};
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
s_type: vk::StructureType::PipelineInputAssemblyStateCreateInfo,
s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
flags: Default::default(),
p_next: ptr::null(),
primitive_restart_enable: 0,
topology: vk::PrimitiveTopology::TriangleList,
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
};
let viewports = [
vk::Viewport {
x: 0.0,
y: 0.0,
width: base.surface_resolution.width as f32,
height: base.surface_resolution.height as f32,
min_depth: 0.0,
max_depth: 1.0,
},
];
let scissors = [
vk::Rect2D {
offset: vk::Offset2D { x: 0, y: 0 },
extent: base.surface_resolution.clone(),
},
];
let viewports = [vk::Viewport {
x: 0.0,
y: 0.0,
width: base.surface_resolution.width as f32,
height: base.surface_resolution.height as f32,
min_depth: 0.0,
max_depth: 1.0,
}];
let scissors = [vk::Rect2D {
offset: vk::Offset2D { x: 0, y: 0 },
extent: base.surface_resolution.clone(),
}];
let viewport_state_info = vk::PipelineViewportStateCreateInfo {
s_type: vk::StructureType::PipelineViewportStateCreateInfo,
s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
scissor_count: scissors.len() as u32,
@ -351,25 +356,25 @@ fn main() {
p_viewports: viewports.as_ptr(),
};
let rasterization_info = vk::PipelineRasterizationStateCreateInfo {
s_type: vk::StructureType::PipelineRasterizationStateCreateInfo,
s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
cull_mode: vk::CULL_MODE_NONE,
cull_mode: vk::CullModeFlags::NONE,
depth_bias_clamp: 0.0,
depth_bias_constant_factor: 0.0,
depth_bias_enable: 0,
depth_bias_slope_factor: 0.0,
depth_clamp_enable: 0,
front_face: vk::FrontFace::CounterClockwise,
front_face: vk::FrontFace::COUNTER_CLOCKWISE,
line_width: 1.0,
polygon_mode: vk::PolygonMode::Fill,
polygon_mode: vk::PolygonMode::FILL,
rasterizer_discard_enable: 0,
};
let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
s_type: vk::StructureType::PipelineMultisampleStateCreateInfo,
s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
flags: Default::default(),
p_next: ptr::null(),
rasterization_samples: vk::SAMPLE_COUNT_1_BIT,
rasterization_samples: vk::SampleCountFlags::TYPE_1,
sample_shading_enable: 0,
min_sample_shading: 0.0,
p_sample_mask: ptr::null(),
@ -377,21 +382,21 @@ fn main() {
alpha_to_coverage_enable: 0,
};
let noop_stencil_state = vk::StencilOpState {
fail_op: vk::StencilOp::Keep,
pass_op: vk::StencilOp::Keep,
depth_fail_op: vk::StencilOp::Keep,
compare_op: vk::CompareOp::Always,
fail_op: vk::StencilOp::KEEP,
pass_op: vk::StencilOp::KEEP,
depth_fail_op: vk::StencilOp::KEEP,
compare_op: vk::CompareOp::ALWAYS,
compare_mask: 0,
write_mask: 0,
reference: 0,
};
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
s_type: vk::StructureType::PipelineDepthStencilStateCreateInfo,
s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
depth_test_enable: 1,
depth_write_enable: 1,
depth_compare_op: vk::CompareOp::LessOrEqual,
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
depth_bounds_test_enable: 0,
stencil_test_enable: 0,
front: noop_stencil_state.clone(),
@ -399,38 +404,36 @@ fn main() {
max_depth_bounds: 1.0,
min_depth_bounds: 0.0,
};
let color_blend_attachment_states = [
vk::PipelineColorBlendAttachmentState {
blend_enable: 0,
src_color_blend_factor: vk::BlendFactor::SrcColor,
dst_color_blend_factor: vk::BlendFactor::OneMinusDstColor,
color_blend_op: vk::BlendOp::Add,
src_alpha_blend_factor: vk::BlendFactor::Zero,
dst_alpha_blend_factor: vk::BlendFactor::Zero,
alpha_blend_op: vk::BlendOp::Add,
color_write_mask: vk::ColorComponentFlags::all(),
},
];
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
blend_enable: 0,
src_color_blend_factor: vk::BlendFactor::SRC_COLOR,
dst_color_blend_factor: vk::BlendFactor::ONE_MINUS_DST_COLOR,
color_blend_op: vk::BlendOp::ADD,
src_alpha_blend_factor: vk::BlendFactor::ZERO,
dst_alpha_blend_factor: vk::BlendFactor::ZERO,
alpha_blend_op: vk::BlendOp::ADD,
color_write_mask: vk::ColorComponentFlags::all(),
}];
let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
s_type: vk::StructureType::PipelineColorBlendStateCreateInfo,
s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
logic_op_enable: 0,
logic_op: vk::LogicOp::Clear,
logic_op: vk::LogicOp::CLEAR,
attachment_count: color_blend_attachment_states.len() as u32,
p_attachments: color_blend_attachment_states.as_ptr(),
blend_constants: [0.0, 0.0, 0.0, 0.0],
};
let dynamic_state = [vk::DynamicState::Viewport, vk::DynamicState::Scissor];
let dynamic_state = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
let dynamic_state_info = vk::PipelineDynamicStateCreateInfo {
s_type: vk::StructureType::PipelineDynamicStateCreateInfo,
s_type: vk::StructureType::PIPELINE_DYNAMIC_STATE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
dynamic_state_count: dynamic_state.len() as u32,
p_dynamic_states: dynamic_state.as_ptr(),
};
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo {
s_type: vk::StructureType::GraphicsPipelineCreateInfo,
s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
p_next: ptr::null(),
flags: vk::PipelineCreateFlags::empty(),
stage_count: shader_stage_create_infos.len() as u32,
@ -450,14 +453,16 @@ fn main() {
base_pipeline_handle: vk::Pipeline::null(),
base_pipeline_index: 0,
};
let graphics_pipelines = base.device
let graphics_pipelines = base
.device
.create_graphics_pipelines(vk::PipelineCache::null(), &[graphic_pipeline_info], None)
.expect("Unable to create graphics pipeline");
let graphic_pipeline = graphics_pipelines[0];
base.render_loop(|| {
let present_index = base.swapchain_loader
let present_index = base
.swapchain_loader
.acquire_next_image_khr(
base.swapchain,
std::u64::MAX,
@ -472,7 +477,7 @@ fn main() {
},
},
vk::ClearValue {
depth: vk::ClearDepthStencilValue {
depth_stencil: vk::ClearDepthStencilValue {
depth: 1.0,
stencil: 0,
},
@ -480,7 +485,7 @@ fn main() {
];
let render_pass_begin_info = vk::RenderPassBeginInfo {
s_type: vk::StructureType::RenderPassBeginInfo,
s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO,
p_next: ptr::null(),
render_pass: renderpass,
framebuffer: framebuffers[present_index as usize],
@ -495,18 +500,18 @@ fn main() {
&base.device,
base.draw_command_buffer,
base.present_queue,
&[vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT],
&[vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT],
&[base.present_complete_semaphore],
&[base.rendering_complete_semaphore],
|device, draw_command_buffer| {
device.cmd_begin_render_pass(
draw_command_buffer,
&render_pass_begin_info,
vk::SubpassContents::Inline,
vk::SubpassContents::INLINE,
);
device.cmd_bind_pipeline(
draw_command_buffer,
vk::PipelineBindPoint::Graphics,
vk::PipelineBindPoint::GRAPHICS,
graphic_pipeline,
);
device.cmd_set_viewport(draw_command_buffer, 0, &viewports);
@ -521,7 +526,7 @@ fn main() {
draw_command_buffer,
index_buffer,
0,
vk::IndexType::Uint32,
vk::IndexType::UINT32,
);
device.cmd_draw_indexed(
draw_command_buffer,
@ -538,7 +543,7 @@ fn main() {
);
//let mut present_info_err = mem::uninitialized();
let present_info = vk::PresentInfoKHR {
s_type: vk::StructureType::PresentInfoKhr,
s_type: vk::StructureType::PRESENT_INFO_KHR,
p_next: ptr::null(),
wait_semaphore_count: 1,
p_wait_semaphores: &base.rendering_complete_semaphore,

View file

@ -4,30 +4,32 @@ extern crate ash;
extern crate winapi;
extern crate winit;
#[cfg(windows)]
use ash::extensions::Win32Surface;
#[cfg(not(windows))]
use ash::extensions::XlibSurface;
use ash::extensions::{DebugReport, Surface, Swapchain};
pub use ash::version::{DeviceV1_0, EntryV1_0, InstanceV1_0, V1_0};
use ash::vk;
use std::default::Default;
use ash::Device;
use ash::Entry;
use ash::Instance;
use ash::Device;
pub use ash::version::{DeviceV1_0, EntryV1_0, InstanceV1_0, V1_0};
use ash::extensions::{DebugReport, Surface, Swapchain, Win32Surface, XlibSurface};
use std::cell::RefCell;
use std::ptr;
use std::default::Default;
use std::ffi::{CStr, CString};
use std::ops::Drop;
use std::ptr;
// Simple offset_of macro akin to C++ offsetof
#[macro_export]
macro_rules! offset_of{
($base: path, $field: ident) => {
{
#[allow(unused_unsafe)]
unsafe{
let b: $base = mem::uninitialized();
(&b.$field as *const _ as isize) - (&b as *const _ as isize)
}
macro_rules! offset_of {
($base:path, $field:ident) => {{
#[allow(unused_unsafe)]
unsafe {
let b: $base = mem::uninitialized();
(&b.$field as *const _ as isize) - (&b as *const _ as isize)
}
}
}};
}
pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffer)>(
@ -43,14 +45,14 @@ pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffe
device
.reset_command_buffer(
command_buffer,
vk::COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT,
vk::CommandBufferResetFlags::RELEASE_RESOURCES,
)
.expect("Reset command buffer failed.");
let command_buffer_begin_info = vk::CommandBufferBeginInfo {
s_type: vk::StructureType::CommandBufferBeginInfo,
s_type: vk::StructureType::COMMAND_BUFFER_BEGIN_INFO,
p_next: ptr::null(),
p_inheritance_info: ptr::null(),
flags: vk::COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
flags: vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT,
};
device
.begin_command_buffer(command_buffer, &command_buffer_begin_info)
@ -60,7 +62,7 @@ pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffe
.end_command_buffer(command_buffer)
.expect("End commandbuffer");
let fence_create_info = vk::FenceCreateInfo {
s_type: vk::StructureType::FenceCreateInfo,
s_type: vk::StructureType::FENCE_CREATE_INFO,
p_next: ptr::null(),
flags: vk::FenceCreateFlags::empty(),
};
@ -68,7 +70,7 @@ pub fn record_submit_commandbuffer<D: DeviceV1_0, F: FnOnce(&D, vk::CommandBuffe
.create_fence(&fence_create_info, None)
.expect("Create fence failed.");
let submit_info = vk::SubmitInfo {
s_type: vk::StructureType::SubmitInfo,
s_type: vk::StructureType::SUBMIT_INFO,
p_next: ptr::null(),
wait_semaphore_count: wait_semaphores.len() as u32,
p_wait_semaphores: wait_semaphores.as_ptr(),
@ -98,7 +100,7 @@ unsafe fn create_surface<E: EntryV1_0, I: InstanceV1_0>(
let x11_display = window.get_xlib_display().unwrap();
let x11_window = window.get_xlib_window().unwrap();
let x11_create_info = vk::XlibSurfaceCreateInfoKHR {
s_type: vk::StructureType::XlibSurfaceCreateInfoKhr,
s_type: vk::StructureType::XLIB_SURFACE_CREATE_INFO_KHR,
p_next: ptr::null(),
flags: Default::default(),
window: x11_window as vk::Window,
@ -122,7 +124,7 @@ unsafe fn create_surface<E: EntryV1_0, I: InstanceV1_0>(
let hwnd = window.get_hwnd() as HWND;
let hinstance = GetWindow(hwnd, 0) as *const vk::c_void;
let win32_create_info = vk::Win32SurfaceCreateInfoKHR {
s_type: vk::StructureType::Win32SurfaceCreateInfoKhr,
s_type: vk::StructureType::WIN32_SURFACE_CREATE_INFO_KHR,
p_next: ptr::null(),
flags: Default::default(),
hinstance: hinstance,
@ -280,7 +282,7 @@ impl ExampleBase {
let extension_names_raw = extension_names();
let appinfo = vk::ApplicationInfo {
p_application_name: raw_name,
s_type: vk::StructureType::ApplicationInfo,
s_type: vk::StructureType::APPLICATION_INFO,
p_next: ptr::null(),
application_version: 0,
p_engine_name: raw_name,
@ -288,7 +290,7 @@ impl ExampleBase {
api_version: vk_make_version!(1, 0, 36),
};
let create_info = vk::InstanceCreateInfo {
s_type: vk::StructureType::InstanceCreateInfo,
s_type: vk::StructureType::INSTANCE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
p_application_info: &appinfo,
@ -301,10 +303,11 @@ impl ExampleBase {
.create_instance(&create_info, None)
.expect("Instance creation error");
let debug_info = vk::DebugReportCallbackCreateInfoEXT {
s_type: vk::StructureType::DebugReportCallbackCreateInfoExt,
s_type: vk::StructureType::DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
p_next: ptr::null(),
flags: vk::DEBUG_REPORT_ERROR_BIT_EXT | vk::DEBUG_REPORT_WARNING_BIT_EXT
| vk::DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
flags: vk::DebugReportFlagsEXT::ERROR_EXT
| vk::DebugReportFlagsEXT::WARNING_EXT
| vk::DebugReportFlagsEXT::PERFORMANCE_WARNING_EXT,
pfn_callback: vulkan_debug_callback,
p_user_data: ptr::null_mut(),
};
@ -327,13 +330,13 @@ impl ExampleBase {
.iter()
.enumerate()
.filter_map(|(index, ref info)| {
let supports_graphic_and_surface = info.queue_flags
.subset(vk::QUEUE_GRAPHICS_BIT)
&& surface_loader.get_physical_device_surface_support_khr(
*pdevice,
index as u32,
surface,
);
let supports_graphic_and_surface =
info.queue_flags.subset(vk::QueueFlags::GRAPHICS)
&& surface_loader.get_physical_device_surface_support_khr(
*pdevice,
index as u32,
surface,
);
match supports_graphic_and_surface {
true => Some((*pdevice, index)),
_ => None,
@ -352,7 +355,7 @@ impl ExampleBase {
};
let priorities = [1.0];
let queue_info = vk::DeviceQueueCreateInfo {
s_type: vk::StructureType::DeviceQueueCreateInfo,
s_type: vk::StructureType::DEVICE_QUEUE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
queue_family_index: queue_family_index as u32,
@ -360,7 +363,7 @@ impl ExampleBase {
queue_count: priorities.len() as u32,
};
let device_create_info = vk::DeviceCreateInfo {
s_type: vk::StructureType::DeviceCreateInfo,
s_type: vk::StructureType::DEVICE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
queue_create_info_count: 1,
@ -382,8 +385,8 @@ impl ExampleBase {
let surface_format = surface_formats
.iter()
.map(|sfmt| match sfmt.format {
vk::Format:: => vk::SurfaceFormatKHR {
format: vk::Format::B8g8r8Unorm,
vk::Format::UNDEFINED => vk::SurfaceFormatKHR {
format: vk::Format::B8G8R8_UNORM,
color_space: sfmt.color_space,
},
_ => sfmt.clone(),
@ -408,9 +411,9 @@ impl ExampleBase {
};
let pre_transform = if surface_capabilities
.supported_transforms
.subset(vk::SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
.subset(vk::SurfaceTransformFlagsKHR::IDENTITY_KHR)
{
vk::SURFACE_TRANSFORM_IDENTITY_BIT_KHR
vk::SurfaceTransformFlagsKHR::IDENTITY_KHR
} else {
surface_capabilities.current_transform
};
@ -420,12 +423,12 @@ impl ExampleBase {
let present_mode = present_modes
.iter()
.cloned()
.find(|&mode| mode == vk::PresentModeKHR::Mailbox)
.unwrap_or(vk::PresentModeKHR::Fifo);
.find(|&mode| mode == vk::PresentModeKHR::MAILBOX_KHR)
.unwrap_or(vk::PresentModeKHR::FIFO_KHR);
let swapchain_loader =
Swapchain::new(&instance, &device).expect("Unable to load swapchain");
let swapchain_create_info = vk::SwapchainCreateInfoKHR {
s_type: vk::StructureType::SwapchainCreateInfoKhr,
s_type: vk::StructureType::SWAPCHAIN_CREATE_INFO_KHR,
p_next: ptr::null(),
flags: Default::default(),
surface: surface,
@ -433,10 +436,10 @@ impl ExampleBase {
image_color_space: surface_format.color_space,
image_format: surface_format.format,
image_extent: surface_resolution.clone(),
image_usage: vk::IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
image_sharing_mode: vk::SharingMode::Exclusive,
image_usage: vk::ImageUsageFlags::COLOR_ATTACHMENT,
image_sharing_mode: vk::SharingMode::EXCLUSIVE,
pre_transform: pre_transform,
composite_alpha: vk::COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
composite_alpha: vk::CompositeAlphaFlagsKHR::OPAQUE_KHR,
present_mode: present_mode,
clipped: 1,
old_swapchain: vk::SwapchainKHR::null(),
@ -448,18 +451,18 @@ impl ExampleBase {
.create_swapchain_khr(&swapchain_create_info, None)
.unwrap();
let pool_create_info = vk::CommandPoolCreateInfo {
s_type: vk::StructureType::CommandPoolCreateInfo,
s_type: vk::StructureType::COMMAND_POOL_CREATE_INFO,
p_next: ptr::null(),
flags: vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER_BIT,
flags: vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER,
queue_family_index: queue_family_index,
};
let pool = device.create_command_pool(&pool_create_info, None).unwrap();
let command_buffer_allocate_info = vk::CommandBufferAllocateInfo {
s_type: vk::StructureType::CommandBufferAllocateInfo,
s_type: vk::StructureType::COMMAND_BUFFER_ALLOCATE_INFO,
p_next: ptr::null(),
command_buffer_count: 2,
command_pool: pool,
level: vk::CommandBufferLevel::Primary,
level: vk::CommandBufferLevel::PRIMARY,
};
let command_buffers = device
.allocate_command_buffers(&command_buffer_allocate_info)
@ -474,10 +477,10 @@ impl ExampleBase {
.iter()
.map(|&image| {
let create_view_info = vk::ImageViewCreateInfo {
s_type: vk::StructureType::ImageViewCreateInfo,
s_type: vk::StructureType::IMAGE_VIEW_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
view_type: vk::ImageViewType::Type2d,
view_type: vk::ImageViewType::TYPE_2D,
format: surface_format.format,
components: vk::ComponentMapping {
r: vk::ComponentSwizzle::R,
@ -486,7 +489,7 @@ impl ExampleBase {
a: vk::ComponentSwizzle::A,
},
subresource_range: vk::ImageSubresourceRange {
aspect_mask: vk::IMAGE_ASPECT_COLOR_BIT,
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
@ -499,11 +502,11 @@ impl ExampleBase {
.collect();
let device_memory_properties = instance.get_physical_device_memory_properties(pdevice);
let depth_image_create_info = vk::ImageCreateInfo {
s_type: vk::StructureType::ImageCreateInfo,
s_type: vk::StructureType::IMAGE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
image_type: vk::ImageType::Type2d,
format: vk::Format::D16Unorm,
image_type: vk::ImageType::TYPE_2D,
format: vk::Format::D16_UNORM,
extent: vk::Extent3D {
width: surface_resolution.width,
height: surface_resolution.height,
@ -511,13 +514,13 @@ impl ExampleBase {
},
mip_levels: 1,
array_layers: 1,
samples: vk::SAMPLE_COUNT_1_BIT,
tiling: vk::ImageTiling::Optimal,
usage: vk::IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
sharing_mode: vk::SharingMode::Exclusive,
samples: vk::SampleCountFlags::TYPE_1,
tiling: vk::ImageTiling::OPTIMAL,
usage: vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT,
sharing_mode: vk::SharingMode::EXCLUSIVE,
queue_family_index_count: 0,
p_queue_family_indices: ptr::null(),
initial_layout: vk::ImageLayout::Undefined,
initial_layout: vk::ImageLayout::UNDEFINED,
};
let depth_image = device.create_image(&depth_image_create_info, None).unwrap();
let depth_image_memory_req = device.get_image_memory_requirements(depth_image);
@ -525,11 +528,11 @@ impl ExampleBase {
find_memorytype_index(
&depth_image_memory_req,
&device_memory_properties,
vk::MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
vk::MemoryPropertyFlags::DEVICE_LOCAL,
).expect("Unable to find suitable memory index for depth image.");
let depth_image_allocate_info = vk::MemoryAllocateInfo {
s_type: vk::StructureType::MemoryAllocateInfo,
s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
p_next: ptr::null(),
allocation_size: depth_image_memory_req.size,
memory_type_index: depth_image_memory_index,
@ -544,23 +547,23 @@ impl ExampleBase {
&device,
setup_command_buffer,
present_queue,
&[vk::PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT],
&[vk::PipelineStageFlags::BOTTOM_OF_PIPE],
&[],
&[],
|device, setup_command_buffer| {
let layout_transition_barrier = vk::ImageMemoryBarrier {
s_type: vk::StructureType::ImageMemoryBarrier,
s_type: vk::StructureType::IMAGE_MEMORY_BARRIER,
p_next: ptr::null(),
src_access_mask: Default::default(),
dst_access_mask: vk::ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
| vk::ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
old_layout: vk::ImageLayout::Undefined,
new_layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
dst_access_mask: vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ
| vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE,
old_layout: vk::ImageLayout::UNDEFINED,
new_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
src_queue_family_index: vk::VK_QUEUE_FAMILY_IGNORED,
dst_queue_family_index: vk::VK_QUEUE_FAMILY_IGNORED,
image: depth_image,
subresource_range: vk::ImageSubresourceRange {
aspect_mask: vk::IMAGE_ASPECT_DEPTH_BIT,
aspect_mask: vk::ImageAspectFlags::DEPTH,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
@ -569,8 +572,8 @@ impl ExampleBase {
};
device.cmd_pipeline_barrier(
setup_command_buffer,
vk::PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
vk::PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
vk::PipelineStageFlags::BOTTOM_OF_PIPE,
vk::PipelineStageFlags::LATE_FRAGMENT_TESTS,
vk::DependencyFlags::empty(),
&[],
&[],
@ -579,19 +582,19 @@ impl ExampleBase {
},
);
let depth_image_view_info = vk::ImageViewCreateInfo {
s_type: vk::StructureType::ImageViewCreateInfo,
s_type: vk::StructureType::IMAGE_VIEW_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
view_type: vk::ImageViewType::Type2d,
view_type: vk::ImageViewType::TYPE_2D,
format: depth_image_create_info.format,
components: vk::ComponentMapping {
r: vk::ComponentSwizzle::Identity,
g: vk::ComponentSwizzle::Identity,
b: vk::ComponentSwizzle::Identity,
a: vk::ComponentSwizzle::Identity,
r: vk::ComponentSwizzle::IDENTITY,
g: vk::ComponentSwizzle::IDENTITY,
b: vk::ComponentSwizzle::IDENTITY,
a: vk::ComponentSwizzle::IDENTITY,
},
subresource_range: vk::ImageSubresourceRange {
aspect_mask: vk::IMAGE_ASPECT_DEPTH_BIT,
aspect_mask: vk::ImageAspectFlags::DEPTH,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
@ -603,7 +606,7 @@ impl ExampleBase {
.create_image_view(&depth_image_view_info, None)
.unwrap();
let semaphore_create_info = vk::SemaphoreCreateInfo {
s_type: vk::StructureType::SemaphoreCreateInfo,
s_type: vk::StructureType::SEMAPHORE_CREATE_INFO,
p_next: ptr::null(),
flags: Default::default(),
};