Add resources in the readme
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README.md
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@ -189,6 +189,22 @@ cargo run --bin texture
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```
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![texture](http://i.imgur.com/trow00H.png)
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## Useful resources
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### Examples
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* [vulkan-tutorial-rust](https://github.com/Usami-Renko/vulkan-tutorial-rust) - A port of [vulkan-tutorial.com](vulkan-tutorial.com).
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* [ash-sample-progression](https://github.com/bzm3r/ash-sample-progression) - A port of the LunarG examples.
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* [ash-nv-rt](https://github.com/gwihlidal/ash-nv-rt) A raytracing example for ash.
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### Utility libraries
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* [vk-sync](https://github.com/gwihlidal/vk-sync-rs) - Simplified Vulkan synchronization logic, written in rust.
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* [vk-mem-rs](https://github.com/gwihlidal/vk-mem-rs) - This crate provides an FFI layer and idiomatic rust wrappers for the excellent AMD Vulkan Memory Allocator (VMA) C/C++ library.
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* [lahar](https://github.com/Ralith/lahar) - Tools for asynchronously uploading data to a Vulkan device.
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### Libraries that use ash
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[gfx-rs](https://github.com/gfx-rs/gfx) - gfx-rs is a low-level, cross-platform graphics abstraction library in Rust.
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## A thanks to
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* [Api with no secrets](https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-1)
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