And drop the deprecated =/- markdown syntax from our readme: this is analogous to #/## for a h1/h2 header, instead of defining a title and (usually smaller font) subtitle or description.
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@ -13,6 +13,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Changed
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- Convert `vk_bitflags_wrapped!` methods to `const fn` (#549)
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- examples: Update winit to 0.26 and image to 0.23 (#551)
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- ash-window: Require at least `raw-window-handle 0.3.4` for 0.4 interop (#553)
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- Assert that Vulkan array-getters return the same length (#534)
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- README: Correct documentation for `Entry` functions and related crate features (#545)
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- example: Refactor event loop handling for continuous redraw (#542)
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- Generate `RGBA=R|G|B|A` helper constant for `ColorComponentFlags` (#537)
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- Remove remaining `CString` allocations on string literals in examples and hand-written AMD extension (#533)
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@ -1,8 +1,6 @@
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Ash
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=
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# Ash
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A very lightweight wrapper around Vulkan
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-
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[![Crates.io Version](https://img.shields.io/crates/v/ash.svg)](https://crates.io/crates/ash)
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[![Documentation](https://docs.rs/ash/badge.svg)](https://docs.rs/ash)
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@ -221,7 +219,7 @@ let pool = device.create_command_pool(&pool_create_info).unwrap();
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### Optional linking
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The default `loaded` cargo feature will dynamically load the default Vulkan library for the current platform with `Entry::load`, meaning that the build environment does not have to have Vulkan development packages installed.
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The default `loaded` cargo feature will dynamically load the default Vulkan library for the current platform with `Entry::load`, meaning that the build environment does not have to have Vulkan development packages installed.
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If, on the other hand, your application cannot handle Vulkan being missing at runtime, you can instead enable the `linked` feature, which will link your binary with the Vulkan loader directly and expose the infallible `Entry::linked`.
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Ash-window
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=
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## Ash-window
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Interoperability between [`ash`](https://github.com/MaikKlein/ash) and [`raw-window-handle`](https://github.com/rust-windowing/raw-window-handle) for surface creation.
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-
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[![Crates.io Version](https://img.shields.io/crates/v/ash-window.svg)](https://crates.io/crates/ash-window)
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[![Documentation](https://docs.rs/ash-window/badge.svg)](https://docs.rs/ash-window)
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