using builders and defaults in triangle example
This commit is contained in:
parent
bac3a5bc21
commit
dbbdc8c3c2
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@ -25,25 +25,18 @@ fn main() {
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let renderpass_attachments = [
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let renderpass_attachments = [
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vk::AttachmentDescription {
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vk::AttachmentDescription {
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format: base.surface_format.format,
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format: base.surface_format.format,
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flags: vk::AttachmentDescriptionFlags::empty(),
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samples: vk::SampleCountFlags::TYPE_1,
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samples: vk::SampleCountFlags::TYPE_1,
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load_op: vk::AttachmentLoadOp::CLEAR,
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load_op: vk::AttachmentLoadOp::CLEAR,
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store_op: vk::AttachmentStoreOp::STORE,
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store_op: vk::AttachmentStoreOp::STORE,
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stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
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stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
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initial_layout: vk::ImageLayout::UNDEFINED,
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final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
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final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
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.. Default::default()
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},
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},
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vk::AttachmentDescription {
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vk::AttachmentDescription {
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format: vk::Format::D16_UNORM,
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format: vk::Format::D16_UNORM,
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flags: vk::AttachmentDescriptionFlags::empty(),
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samples: vk::SampleCountFlags::TYPE_1,
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samples: vk::SampleCountFlags::TYPE_1,
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load_op: vk::AttachmentLoadOp::CLEAR,
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load_op: vk::AttachmentLoadOp::CLEAR,
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store_op: vk::AttachmentStoreOp::DONT_CARE,
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stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
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stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
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initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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.. Default::default()
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},
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},
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];
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];
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let color_attachment_ref = vk::AttachmentReference {
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let color_attachment_ref = vk::AttachmentReference {
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@ -55,38 +48,24 @@ fn main() {
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layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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};
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};
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let dependency = vk::SubpassDependency {
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let dependency = vk::SubpassDependency {
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dependency_flags: Default::default(),
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src_subpass: vk::SUBPASS_EXTERNAL,
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src_subpass: vk::SUBPASS_EXTERNAL,
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dst_subpass: Default::default(),
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src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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src_access_mask: Default::default(),
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dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
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dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
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| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
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| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
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dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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.. Default::default()
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};
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};
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let subpass = vk::SubpassDescription {
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let subpass = vk::SubpassDescription::builder()
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color_attachment_count: 1,
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.color_attachments( &[color_attachment_ref])
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p_color_attachments: &color_attachment_ref,
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.depth_stencil_attachment( &depth_attachment_ref)
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p_depth_stencil_attachment: &depth_attachment_ref,
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.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
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flags: Default::default(),
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.build();
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pipeline_bind_point: vk::PipelineBindPoint::GRAPHICS,
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input_attachment_count: 0,
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let renderpass_create_info = vk::RenderPassCreateInfo::builder()
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p_input_attachments: ptr::null(),
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.attachments(&renderpass_attachments)
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p_resolve_attachments: ptr::null(),
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.subpasses(&[subpass])
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preserve_attachment_count: 0,
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.dependencies(&[dependency])
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p_preserve_attachments: ptr::null(),
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.build();
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};
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let renderpass_create_info = vk::RenderPassCreateInfo {
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s_type: vk::StructureType::RENDER_PASS_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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attachment_count: renderpass_attachments.len() as u32,
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p_attachments: renderpass_attachments.as_ptr(),
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subpass_count: 1,
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p_subpasses: &subpass,
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dependency_count: 1,
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p_dependencies: &dependency,
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};
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let renderpass = base
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let renderpass = base
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.device
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.device
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.create_render_pass(&renderpass_create_info, None)
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.create_render_pass(&renderpass_create_info, None)
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@ -96,31 +75,23 @@ fn main() {
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.iter()
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.iter()
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.map(|&present_image_view| {
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.map(|&present_image_view| {
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let framebuffer_attachments = [present_image_view, base.depth_image_view];
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let framebuffer_attachments = [present_image_view, base.depth_image_view];
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let frame_buffer_create_info = vk::FramebufferCreateInfo {
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let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
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s_type: vk::StructureType::FRAMEBUFFER_CREATE_INFO,
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.render_pass(renderpass)
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p_next: ptr::null(),
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.attachments(&framebuffer_attachments)
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flags: Default::default(),
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.width( base.surface_resolution.width)
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render_pass: renderpass,
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.height( base.surface_resolution.height)
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attachment_count: framebuffer_attachments.len() as u32,
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.layers( 1)
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p_attachments: framebuffer_attachments.as_ptr(),
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.build();
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width: base.surface_resolution.width,
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height: base.surface_resolution.height,
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layers: 1,
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};
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base.device
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base.device
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.create_framebuffer(&frame_buffer_create_info, None)
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.create_framebuffer(&frame_buffer_create_info, None)
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.unwrap()
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.unwrap()
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}).collect();
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}).collect();
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let index_buffer_data = [0u32, 1, 2];
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let index_buffer_data = [0u32, 1, 2];
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let index_buffer_info = vk::BufferCreateInfo {
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let index_buffer_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::BufferCreateFlags::empty(),
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size: std::mem::size_of_val(&index_buffer_data) as u64,
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size: std::mem::size_of_val(&index_buffer_data) as u64,
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usage: vk::BufferUsageFlags::INDEX_BUFFER,
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usage: vk::BufferUsageFlags::INDEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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queue_family_index_count: 0,
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.. Default::default()
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p_queue_family_indices: ptr::null(),
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};
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};
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let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
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let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
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let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
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let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
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@ -130,10 +101,9 @@ fn main() {
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vk::MemoryPropertyFlags::HOST_VISIBLE,
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vk::MemoryPropertyFlags::HOST_VISIBLE,
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).expect("Unable to find suitable memorytype for the index buffer.");
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).expect("Unable to find suitable memorytype for the index buffer.");
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let index_allocate_info = vk::MemoryAllocateInfo {
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let index_allocate_info = vk::MemoryAllocateInfo {
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s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
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p_next: ptr::null(),
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allocation_size: index_buffer_memory_req.size,
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allocation_size: index_buffer_memory_req.size,
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memory_type_index: index_buffer_memory_index,
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memory_type_index: index_buffer_memory_index,
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.. Default::default()
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};
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};
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let index_buffer_memory = base
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let index_buffer_memory = base
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.device
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.device
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@ -159,14 +129,10 @@ fn main() {
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.unwrap();
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.unwrap();
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let vertex_input_buffer_info = vk::BufferCreateInfo {
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let vertex_input_buffer_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::BufferCreateFlags::empty(),
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size: 3 * std::mem::size_of::<Vertex>() as u64,
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size: 3 * std::mem::size_of::<Vertex>() as u64,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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queue_family_index_count: 0,
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.. Default::default()
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p_queue_family_indices: ptr::null(),
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};
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};
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let vertex_input_buffer = base
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let vertex_input_buffer = base
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.device
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.device
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@ -182,10 +148,9 @@ fn main() {
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).expect("Unable to find suitable memorytype for the vertex buffer.");
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).expect("Unable to find suitable memorytype for the vertex buffer.");
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let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
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let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
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s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
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p_next: ptr::null(),
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allocation_size: vertex_input_buffer_memory_req.size,
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allocation_size: vertex_input_buffer_memory_req.size,
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memory_type_index: vertex_input_buffer_memory_index,
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memory_type_index: vertex_input_buffer_memory_index,
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.. Default::default()
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};
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};
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let vertex_input_buffer_memory = base
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let vertex_input_buffer_memory = base
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.device
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.device
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@ -232,21 +197,18 @@ fn main() {
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.bytes()
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.bytes()
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.filter_map(|byte| byte.ok())
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.filter_map(|byte| byte.ok())
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.collect();
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.collect();
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let vertex_shader_info = vk::ShaderModuleCreateInfo {
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let vertex_bytes = examples::bytes_to_u32_vec(vertex_bytes.iter().cloned());
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s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
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p_next: ptr::null(),
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let vertex_shader_info = vk::ShaderModuleCreateInfo::builder()
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flags: Default::default(),
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.code(&vertex_bytes)
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code_size: vertex_bytes.len(),
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.build();
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p_code: vertex_bytes.as_ptr() as *const u32,
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};
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let frag_bytes: Vec<u8> = frag_spv_file.bytes().filter_map(|byte| byte.ok()).collect();
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let frag_bytes: Vec<u8> = frag_spv_file.bytes().filter_map(|byte| byte.ok()).collect();
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let frag_shader_info = vk::ShaderModuleCreateInfo {
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let frag_bytes = examples::bytes_to_u32_vec(frag_bytes.iter().cloned());
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s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
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p_next: ptr::null(),
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let frag_shader_info = vk::ShaderModuleCreateInfo::builder()
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flags: Default::default(),
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.code(&frag_bytes)
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code_size: frag_bytes.len(),
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.build();
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p_code: frag_bytes.as_ptr() as *const u32,
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};
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let vertex_shader_module = base
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let vertex_shader_module = base
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.device
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.device
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.create_shader_module(&vertex_shader_info, None)
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.create_shader_module(&vertex_shader_info, None)
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@ -257,15 +219,7 @@ fn main() {
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.create_shader_module(&frag_shader_info, None)
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.create_shader_module(&frag_shader_info, None)
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.expect("Fragment shader module error");
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.expect("Fragment shader module error");
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let layout_create_info = vk::PipelineLayoutCreateInfo {
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let layout_create_info = vk::PipelineLayoutCreateInfo::default();
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s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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set_layout_count: 0,
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p_set_layouts: ptr::null(),
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push_constant_range_count: 0,
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p_push_constant_ranges: ptr::null(),
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};
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let pipeline_layout = base
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let pipeline_layout = base
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.device
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.device
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@ -275,22 +229,16 @@ fn main() {
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let shader_entry_name = CString::new("main").unwrap();
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let shader_entry_name = CString::new("main").unwrap();
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let shader_stage_create_infos = [
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let shader_stage_create_infos = [
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vk::PipelineShaderStageCreateInfo {
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vk::PipelineShaderStageCreateInfo {
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s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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module: vertex_shader_module,
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module: vertex_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_name: shader_entry_name.as_ptr(),
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p_specialization_info: ptr::null(),
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stage: vk::ShaderStageFlags::VERTEX,
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stage: vk::ShaderStageFlags::VERTEX,
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.. Default::default()
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},
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},
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vk::PipelineShaderStageCreateInfo {
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vk::PipelineShaderStageCreateInfo {
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s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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module: fragment_shader_module,
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module: fragment_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_name: shader_entry_name.as_ptr(),
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p_specialization_info: ptr::null(),
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stage: vk::ShaderStageFlags::FRAGMENT,
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stage: vk::ShaderStageFlags::FRAGMENT,
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.. Default::default()
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},
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},
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];
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];
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let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
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let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
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@ -312,21 +260,14 @@ fn main() {
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offset: offset_of!(Vertex, color) as u32,
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offset: offset_of!(Vertex, color) as u32,
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},
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},
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];
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];
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let vertex_input_state_info = vk::PipelineVertexInputStateCreateInfo {
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let vertex_input_state_info = vk::PipelineVertexInputStateCreateInfo::builder()
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s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertex_attribute_descriptions(&vertex_input_attribute_descriptions)
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p_next: ptr::null(),
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.vertex_binding_descriptions(&vertex_input_binding_descriptions)
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flags: Default::default(),
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.build();
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vertex_attribute_description_count: vertex_input_attribute_descriptions.len() as u32,
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p_vertex_attribute_descriptions: vertex_input_attribute_descriptions.as_ptr(),
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vertex_binding_description_count: vertex_input_binding_descriptions.len() as u32,
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p_vertex_binding_descriptions: vertex_input_binding_descriptions.as_ptr(),
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};
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let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
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let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
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s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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primitive_restart_enable: 0,
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topology: vk::PrimitiveTopology::TRIANGLE_LIST,
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topology: vk::PrimitiveTopology::TRIANGLE_LIST,
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.. Default::default()
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};
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};
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let viewports = [vk::Viewport {
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let viewports = [vk::Viewport {
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x: 0.0,
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x: 0.0,
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@ -340,63 +281,35 @@ fn main() {
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offset: vk::Offset2D { x: 0, y: 0 },
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offset: vk::Offset2D { x: 0, y: 0 },
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extent: base.surface_resolution.clone(),
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extent: base.surface_resolution.clone(),
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}];
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}];
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let viewport_state_info = vk::PipelineViewportStateCreateInfo {
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let viewport_state_info = vk::PipelineViewportStateCreateInfo::builder()
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s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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.scissors(&scissors)
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p_next: ptr::null(),
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.viewports(&viewports)
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flags: Default::default(),
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.build();
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scissor_count: scissors.len() as u32,
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p_scissors: scissors.as_ptr(),
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viewport_count: viewports.len() as u32,
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p_viewports: viewports.as_ptr(),
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};
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let rasterization_info = vk::PipelineRasterizationStateCreateInfo {
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let rasterization_info = vk::PipelineRasterizationStateCreateInfo {
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s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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cull_mode: vk::CullModeFlags::NONE,
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depth_bias_clamp: 0.0,
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depth_bias_constant_factor: 0.0,
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depth_bias_enable: 0,
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depth_bias_slope_factor: 0.0,
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depth_clamp_enable: 0,
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front_face: vk::FrontFace::COUNTER_CLOCKWISE,
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front_face: vk::FrontFace::COUNTER_CLOCKWISE,
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line_width: 1.0,
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line_width: 1.0,
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polygon_mode: vk::PolygonMode::FILL,
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polygon_mode: vk::PolygonMode::FILL,
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rasterizer_discard_enable: 0,
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.. Default::default()
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};
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};
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let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
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let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
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s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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rasterization_samples: vk::SampleCountFlags::TYPE_1,
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rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
||||||
sample_shading_enable: 0,
|
.. Default::default()
|
||||||
min_sample_shading: 0.0,
|
|
||||||
p_sample_mask: ptr::null(),
|
|
||||||
alpha_to_one_enable: 0,
|
|
||||||
alpha_to_coverage_enable: 0,
|
|
||||||
};
|
};
|
||||||
let noop_stencil_state = vk::StencilOpState {
|
let noop_stencil_state = vk::StencilOpState {
|
||||||
fail_op: vk::StencilOp::KEEP,
|
fail_op: vk::StencilOp::KEEP,
|
||||||
pass_op: vk::StencilOp::KEEP,
|
pass_op: vk::StencilOp::KEEP,
|
||||||
depth_fail_op: vk::StencilOp::KEEP,
|
depth_fail_op: vk::StencilOp::KEEP,
|
||||||
compare_op: vk::CompareOp::ALWAYS,
|
compare_op: vk::CompareOp::ALWAYS,
|
||||||
compare_mask: 0,
|
.. Default::default()
|
||||||
write_mask: 0,
|
|
||||||
reference: 0,
|
|
||||||
};
|
};
|
||||||
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
||||||
s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
|
||||||
p_next: ptr::null(),
|
|
||||||
flags: Default::default(),
|
|
||||||
depth_test_enable: 1,
|
depth_test_enable: 1,
|
||||||
depth_write_enable: 1,
|
depth_write_enable: 1,
|
||||||
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
||||||
depth_bounds_test_enable: 0,
|
|
||||||
stencil_test_enable: 0,
|
|
||||||
front: noop_stencil_state.clone(),
|
front: noop_stencil_state.clone(),
|
||||||
back: noop_stencil_state.clone(),
|
back: noop_stencil_state.clone(),
|
||||||
max_depth_bounds: 1.0,
|
max_depth_bounds: 1.0,
|
||||||
min_depth_bounds: 0.0,
|
.. Default::default()
|
||||||
};
|
};
|
||||||
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
||||||
blend_enable: 0,
|
blend_enable: 0,
|
||||||
|
@ -408,45 +321,29 @@ fn main() {
|
||||||
alpha_blend_op: vk::BlendOp::ADD,
|
alpha_blend_op: vk::BlendOp::ADD,
|
||||||
color_write_mask: vk::ColorComponentFlags::all(),
|
color_write_mask: vk::ColorComponentFlags::all(),
|
||||||
}];
|
}];
|
||||||
let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
|
let color_blend_state = vk::PipelineColorBlendStateCreateInfo::builder()
|
||||||
s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
.logic_op( vk::LogicOp::CLEAR)
|
||||||
p_next: ptr::null(),
|
.attachments(&color_blend_attachment_states)
|
||||||
flags: Default::default(),
|
.build();
|
||||||
logic_op_enable: 0,
|
|
||||||
logic_op: vk::LogicOp::CLEAR,
|
|
||||||
attachment_count: color_blend_attachment_states.len() as u32,
|
|
||||||
p_attachments: color_blend_attachment_states.as_ptr(),
|
|
||||||
blend_constants: [0.0, 0.0, 0.0, 0.0],
|
|
||||||
};
|
|
||||||
let dynamic_state = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
|
let dynamic_state = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
|
||||||
let dynamic_state_info = vk::PipelineDynamicStateCreateInfo {
|
let dynamic_state_info = vk::PipelineDynamicStateCreateInfo::builder()
|
||||||
s_type: vk::StructureType::PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
.dynamic_states(&dynamic_state)
|
||||||
p_next: ptr::null(),
|
.build();
|
||||||
flags: Default::default(),
|
|
||||||
dynamic_state_count: dynamic_state.len() as u32,
|
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo::builder()
|
||||||
p_dynamic_states: dynamic_state.as_ptr(),
|
.stages(&shader_stage_create_infos)
|
||||||
};
|
.vertex_input_state( &vertex_input_state_info)
|
||||||
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo {
|
.input_assembly_state( &vertex_input_assembly_state_info)
|
||||||
s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
|
.viewport_state( &viewport_state_info)
|
||||||
p_next: ptr::null(),
|
.rasterization_state( &rasterization_info)
|
||||||
flags: vk::PipelineCreateFlags::empty(),
|
.multisample_state( &multisample_state_info)
|
||||||
stage_count: shader_stage_create_infos.len() as u32,
|
.depth_stencil_state( &depth_state_info)
|
||||||
p_stages: shader_stage_create_infos.as_ptr(),
|
.color_blend_state( &color_blend_state)
|
||||||
p_vertex_input_state: &vertex_input_state_info,
|
.dynamic_state( &dynamic_state_info)
|
||||||
p_input_assembly_state: &vertex_input_assembly_state_info,
|
.layout( pipeline_layout)
|
||||||
p_tessellation_state: ptr::null(),
|
.render_pass( renderpass)
|
||||||
p_viewport_state: &viewport_state_info,
|
.build();
|
||||||
p_rasterization_state: &rasterization_info,
|
|
||||||
p_multisample_state: &multisample_state_info,
|
|
||||||
p_depth_stencil_state: &depth_state_info,
|
|
||||||
p_color_blend_state: &color_blend_state,
|
|
||||||
p_dynamic_state: &dynamic_state_info,
|
|
||||||
layout: pipeline_layout,
|
|
||||||
render_pass: renderpass,
|
|
||||||
subpass: 0,
|
|
||||||
base_pipeline_handle: vk::Pipeline::null(),
|
|
||||||
base_pipeline_index: 0,
|
|
||||||
};
|
|
||||||
let graphics_pipelines = base
|
let graphics_pipelines = base
|
||||||
.device
|
.device
|
||||||
.create_graphics_pipelines(vk::PipelineCache::null(), &[graphic_pipeline_info], None)
|
.create_graphics_pipelines(vk::PipelineCache::null(), &[graphic_pipeline_info], None)
|
||||||
|
@ -535,16 +432,11 @@ fn main() {
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
//let mut present_info_err = mem::uninitialized();
|
//let mut present_info_err = mem::uninitialized();
|
||||||
let present_info = vk::PresentInfoKHR {
|
let present_info = vk::PresentInfoKHR::builder()
|
||||||
s_type: vk::StructureType::PRESENT_INFO_KHR,
|
.wait_semaphores( &[base.rendering_complete_semaphore])
|
||||||
p_next: ptr::null(),
|
.swapchains( &[base.swapchain])
|
||||||
wait_semaphore_count: 1,
|
.image_indices( &[present_index])
|
||||||
p_wait_semaphores: &base.rendering_complete_semaphore,
|
.build();
|
||||||
swapchain_count: 1,
|
|
||||||
p_swapchains: &base.swapchain,
|
|
||||||
p_image_indices: &present_index,
|
|
||||||
p_results: ptr::null_mut(),
|
|
||||||
};
|
|
||||||
base.swapchain_loader
|
base.swapchain_loader
|
||||||
.queue_present_khr(base.present_queue, &present_info)
|
.queue_present_khr(base.present_queue, &present_info)
|
||||||
.unwrap();
|
.unwrap();
|
||||||
|
|
Loading…
Reference in a new issue