Port triangle example
This commit is contained in:
parent
253f79eef5
commit
dc80b74ea9
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@ -27,50 +27,50 @@ fn main() {
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vk::AttachmentDescription {
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format: base.surface_format.format,
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flags: vk::AttachmentDescriptionFlags::empty(),
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samples: vk::SAMPLE_COUNT_1_BIT,
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load_op: vk::AttachmentLoadOp::Clear,
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store_op: vk::AttachmentStoreOp::Store,
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stencil_load_op: vk::AttachmentLoadOp::DontCare,
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stencil_store_op: vk::AttachmentStoreOp::DontCare,
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initial_layout: vk::ImageLayout::Undefined,
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final_layout: vk::ImageLayout::PresentSrcKhr,
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samples: vk::SampleCountFlags::TYPE_1,
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load_op: vk::AttachmentLoadOp::CLEAR,
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store_op: vk::AttachmentStoreOp::STORE,
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stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
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stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
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initial_layout: vk::ImageLayout::UNDEFINED,
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final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
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},
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vk::AttachmentDescription {
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format: vk::Format::D16Unorm,
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format: vk::Format::D16_UNORM,
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flags: vk::AttachmentDescriptionFlags::empty(),
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samples: vk::SAMPLE_COUNT_1_BIT,
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load_op: vk::AttachmentLoadOp::Clear,
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store_op: vk::AttachmentStoreOp::DontCare,
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stencil_load_op: vk::AttachmentLoadOp::DontCare,
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stencil_store_op: vk::AttachmentStoreOp::DontCare,
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initial_layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
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final_layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
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samples: vk::SampleCountFlags::TYPE_1,
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load_op: vk::AttachmentLoadOp::CLEAR,
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store_op: vk::AttachmentStoreOp::DONT_CARE,
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stencil_load_op: vk::AttachmentLoadOp::DONT_CARE,
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stencil_store_op: vk::AttachmentStoreOp::DONT_CARE,
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initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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},
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];
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let color_attachment_ref = vk::AttachmentReference {
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attachment: 0,
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layout: vk::ImageLayout::ColorAttachmentOptimal,
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layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
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};
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let depth_attachment_ref = vk::AttachmentReference {
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attachment: 1,
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layout: vk::ImageLayout::DepthStencilAttachmentOptimal,
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layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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};
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let dependency = vk::SubpassDependency {
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dependency_flags: Default::default(),
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src_subpass: vk::VK_SUBPASS_EXTERNAL,
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src_subpass: vk::SUBPASS_EXTERNAL,
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dst_subpass: Default::default(),
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src_stage_mask: vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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src_access_mask: Default::default(),
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dst_access_mask: vk::ACCESS_COLOR_ATTACHMENT_READ_BIT
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| vk::ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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dst_stage_mask: vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
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| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
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dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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};
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let subpass = vk::SubpassDescription {
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color_attachment_count: 1,
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p_color_attachments: &color_attachment_ref,
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p_depth_stencil_attachment: &depth_attachment_ref,
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flags: Default::default(),
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pipeline_bind_point: vk::PipelineBindPoint::Graphics,
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pipeline_bind_point: vk::PipelineBindPoint::GRAPHICS,
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input_attachment_count: 0,
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p_input_attachments: ptr::null(),
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p_resolve_attachments: ptr::null(),
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@ -78,7 +78,7 @@ fn main() {
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p_preserve_attachments: ptr::null(),
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};
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let renderpass_create_info = vk::RenderPassCreateInfo {
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s_type: vk::StructureType::RenderPassCreateInfo,
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s_type: vk::StructureType::RENDER_PASS_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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attachment_count: renderpass_attachments.len() as u32,
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@ -96,7 +96,7 @@ fn main() {
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.map(|&present_image_view| {
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let framebuffer_attachments = [present_image_view, base.depth_image_view];
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let frame_buffer_create_info = vk::FramebufferCreateInfo {
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s_type: vk::StructureType::FramebufferCreateInfo,
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s_type: vk::StructureType::FRAMEBUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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render_pass: renderpass,
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@ -113,12 +113,12 @@ fn main() {
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.collect();
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let index_buffer_data = [0u32, 1, 2];
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let index_buffer_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BufferCreateInfo,
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s_type: vk::StructureType::BUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::BufferCreateFlags::empty(),
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size: std::mem::size_of_val(&index_buffer_data) as u64,
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usage: vk::BUFFER_USAGE_INDEX_BUFFER_BIT,
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sharing_mode: vk::SharingMode::Exclusive,
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usage: vk::BufferUsageFlags::INDEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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queue_family_index_count: 0,
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p_queue_family_indices: ptr::null(),
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};
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@ -128,10 +128,10 @@ fn main() {
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find_memorytype_index(
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&index_buffer_memory_req,
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&base.device_memory_properties,
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vk::MEMORY_PROPERTY_HOST_VISIBLE_BIT,
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vk::MemoryPropertyFlags::HOST_VISIBLE,
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).expect("Unable to find suitable memorytype for the index buffer.");
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let index_allocate_info = vk::MemoryAllocateInfo {
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s_type: vk::StructureType::MemoryAllocateInfo,
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s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
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p_next: ptr::null(),
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allocation_size: index_buffer_memory_req.size,
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memory_type_index: index_buffer_memory_index,
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@ -159,12 +159,12 @@ fn main() {
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.unwrap();
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let vertex_input_buffer_info = vk::BufferCreateInfo {
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s_type: vk::StructureType::BufferCreateInfo,
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s_type: vk::StructureType::BUFFER_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::BufferCreateFlags::empty(),
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size: 3 * std::mem::size_of::<Vertex>() as u64,
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usage: vk::BUFFER_USAGE_VERTEX_BUFFER_BIT,
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sharing_mode: vk::SharingMode::Exclusive,
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usage: vk::BufferUsageFlags::VERTEX_BUFFER,
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sharing_mode: vk::SharingMode::EXCLUSIVE,
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queue_family_index_count: 0,
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p_queue_family_indices: ptr::null(),
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};
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@ -177,11 +177,11 @@ fn main() {
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find_memorytype_index(
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&vertex_input_buffer_memory_req,
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&base.device_memory_properties,
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vk::MEMORY_PROPERTY_HOST_VISIBLE_BIT,
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vk::MemoryPropertyFlags::HOST_VISIBLE,
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).expect("Unable to find suitable memorytype for the vertex buffer.");
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let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
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s_type: vk::StructureType::MemoryAllocateInfo,
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s_type: vk::StructureType::MEMORY_ALLOCATE_INFO,
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p_next: ptr::null(),
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allocation_size: vertex_input_buffer_memory_req.size,
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memory_type_index: vertex_input_buffer_memory_index,
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@ -231,7 +231,7 @@ fn main() {
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.filter_map(|byte| byte.ok())
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.collect();
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let vertex_shader_info = vk::ShaderModuleCreateInfo {
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s_type: vk::StructureType::ShaderModuleCreateInfo,
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s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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code_size: vertex_bytes.len(),
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@ -239,7 +239,7 @@ fn main() {
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};
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let frag_bytes: Vec<u8> = frag_spv_file.bytes().filter_map(|byte| byte.ok()).collect();
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let frag_shader_info = vk::ShaderModuleCreateInfo {
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s_type: vk::StructureType::ShaderModuleCreateInfo,
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s_type: vk::StructureType::SHADER_MODULE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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code_size: frag_bytes.len(),
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@ -254,7 +254,7 @@ fn main() {
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.expect("Fragment shader module error");
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let layout_create_info = vk::PipelineLayoutCreateInfo {
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s_type: vk::StructureType::PipelineLayoutCreateInfo,
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s_type: vk::StructureType::PIPELINE_LAYOUT_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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set_layout_count: 0,
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@ -270,47 +270,47 @@ fn main() {
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let shader_entry_name = CString::new("main").unwrap();
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let shader_stage_create_infos = [
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vk::PipelineShaderStageCreateInfo {
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s_type: vk::StructureType::PipelineShaderStageCreateInfo,
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s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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module: vertex_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_specialization_info: ptr::null(),
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stage: vk::SHADER_STAGE_VERTEX_BIT,
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stage: vk::ShaderStageFlags::VERTEX,
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},
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vk::PipelineShaderStageCreateInfo {
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s_type: vk::StructureType::PipelineShaderStageCreateInfo,
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s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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module: fragment_shader_module,
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p_name: shader_entry_name.as_ptr(),
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p_specialization_info: ptr::null(),
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stage: vk::SHADER_STAGE_FRAGMENT_BIT,
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stage: vk::ShaderStageFlags::FRAGMENT,
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},
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];
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let vertex_input_binding_descriptions = [
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vk::VertexInputBindingDescription {
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binding: 0,
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stride: mem::size_of::<Vertex>() as u32,
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input_rate: vk::VertexInputRate::Vertex,
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input_rate: vk::VertexInputRate::VERTEX,
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},
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];
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let vertex_input_attribute_descriptions = [
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vk::VertexInputAttributeDescription {
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location: 0,
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binding: 0,
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format: vk::Format::R32g32b32a32Sfloat,
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format: vk::Format::R32G32B32A32_SFLOAT,
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offset: offset_of!(Vertex, pos) as u32,
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},
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vk::VertexInputAttributeDescription {
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location: 1,
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binding: 0,
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format: vk::Format::R32g32b32a32Sfloat,
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format: vk::Format::R32G32B32A32_SFLOAT,
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offset: offset_of!(Vertex, color) as u32,
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},
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];
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let vertex_input_state_info = vk::PipelineVertexInputStateCreateInfo {
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s_type: vk::StructureType::PipelineVertexInputStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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vertex_attribute_description_count: vertex_input_attribute_descriptions.len() as u32,
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@ -319,11 +319,11 @@ fn main() {
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p_vertex_binding_descriptions: vertex_input_binding_descriptions.as_ptr(),
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};
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let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
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s_type: vk::StructureType::PipelineInputAssemblyStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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primitive_restart_enable: 0,
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topology: vk::PrimitiveTopology::TriangleList,
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topology: vk::PrimitiveTopology::TRIANGLE_LIST,
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};
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let viewports = [
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vk::Viewport {
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@ -342,7 +342,7 @@ fn main() {
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},
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];
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let viewport_state_info = vk::PipelineViewportStateCreateInfo {
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s_type: vk::StructureType::PipelineViewportStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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scissor_count: scissors.len() as u32,
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@ -351,25 +351,25 @@ fn main() {
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p_viewports: viewports.as_ptr(),
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};
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let rasterization_info = vk::PipelineRasterizationStateCreateInfo {
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s_type: vk::StructureType::PipelineRasterizationStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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cull_mode: vk::CULL_MODE_NONE,
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cull_mode: vk::CullModeFlags::NONE,
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depth_bias_clamp: 0.0,
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depth_bias_constant_factor: 0.0,
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depth_bias_enable: 0,
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depth_bias_slope_factor: 0.0,
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depth_clamp_enable: 0,
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front_face: vk::FrontFace::CounterClockwise,
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front_face: vk::FrontFace::COUNTER_CLOCKWISE,
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line_width: 1.0,
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polygon_mode: vk::PolygonMode::Fill,
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polygon_mode: vk::PolygonMode::FILL,
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rasterizer_discard_enable: 0,
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};
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let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
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s_type: vk::StructureType::PipelineMultisampleStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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flags: Default::default(),
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p_next: ptr::null(),
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rasterization_samples: vk::SAMPLE_COUNT_1_BIT,
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rasterization_samples: vk::SampleCountFlags::TYPE_1,
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sample_shading_enable: 0,
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min_sample_shading: 0.0,
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p_sample_mask: ptr::null(),
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@ -377,21 +377,21 @@ fn main() {
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alpha_to_coverage_enable: 0,
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};
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let noop_stencil_state = vk::StencilOpState {
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fail_op: vk::StencilOp::Keep,
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pass_op: vk::StencilOp::Keep,
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depth_fail_op: vk::StencilOp::Keep,
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compare_op: vk::CompareOp::Always,
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fail_op: vk::StencilOp::KEEP,
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pass_op: vk::StencilOp::KEEP,
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depth_fail_op: vk::StencilOp::KEEP,
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compare_op: vk::CompareOp::ALWAYS,
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compare_mask: 0,
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write_mask: 0,
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reference: 0,
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};
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let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
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s_type: vk::StructureType::PipelineDepthStencilStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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depth_test_enable: 1,
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depth_write_enable: 1,
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depth_compare_op: vk::CompareOp::LessOrEqual,
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depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
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depth_bounds_test_enable: 0,
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stencil_test_enable: 0,
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front: noop_stencil_state.clone(),
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@ -402,35 +402,35 @@ fn main() {
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let color_blend_attachment_states = [
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vk::PipelineColorBlendAttachmentState {
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blend_enable: 0,
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src_color_blend_factor: vk::BlendFactor::SrcColor,
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dst_color_blend_factor: vk::BlendFactor::OneMinusDstColor,
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color_blend_op: vk::BlendOp::Add,
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src_alpha_blend_factor: vk::BlendFactor::Zero,
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dst_alpha_blend_factor: vk::BlendFactor::Zero,
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alpha_blend_op: vk::BlendOp::Add,
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src_color_blend_factor: vk::BlendFactor::SRC_COLOR,
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dst_color_blend_factor: vk::BlendFactor::ONE_MINUS_DST_COLOR,
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color_blend_op: vk::BlendOp::ADD,
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src_alpha_blend_factor: vk::BlendFactor::ZERO,
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dst_alpha_blend_factor: vk::BlendFactor::ZERO,
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alpha_blend_op: vk::BlendOp::ADD,
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color_write_mask: vk::ColorComponentFlags::all(),
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},
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];
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let color_blend_state = vk::PipelineColorBlendStateCreateInfo {
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s_type: vk::StructureType::PipelineColorBlendStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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logic_op_enable: 0,
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logic_op: vk::LogicOp::Clear,
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logic_op: vk::LogicOp::CLEAR,
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attachment_count: color_blend_attachment_states.len() as u32,
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p_attachments: color_blend_attachment_states.as_ptr(),
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blend_constants: [0.0, 0.0, 0.0, 0.0],
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};
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let dynamic_state = [vk::DynamicState::Viewport, vk::DynamicState::Scissor];
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let dynamic_state = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
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let dynamic_state_info = vk::PipelineDynamicStateCreateInfo {
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s_type: vk::StructureType::PipelineDynamicStateCreateInfo,
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s_type: vk::StructureType::PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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p_next: ptr::null(),
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flags: Default::default(),
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dynamic_state_count: dynamic_state.len() as u32,
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p_dynamic_states: dynamic_state.as_ptr(),
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};
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let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo {
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s_type: vk::StructureType::GraphicsPipelineCreateInfo,
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s_type: vk::StructureType::GRAPHICS_PIPELINE_CREATE_INFO,
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p_next: ptr::null(),
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flags: vk::PipelineCreateFlags::empty(),
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stage_count: shader_stage_create_infos.len() as u32,
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@ -472,7 +472,7 @@ fn main() {
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},
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},
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vk::ClearValue {
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depth: vk::ClearDepthStencilValue {
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depth_stencil: vk::ClearDepthStencilValue {
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depth: 1.0,
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stencil: 0,
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},
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@ -480,7 +480,7 @@ fn main() {
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];
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let render_pass_begin_info = vk::RenderPassBeginInfo {
|
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s_type: vk::StructureType::RenderPassBeginInfo,
|
||||
s_type: vk::StructureType::RENDER_PASS_BEGIN_INFO,
|
||||
p_next: ptr::null(),
|
||||
render_pass: renderpass,
|
||||
framebuffer: framebuffers[present_index as usize],
|
||||
|
@ -495,18 +495,18 @@ fn main() {
|
|||
&base.device,
|
||||
base.draw_command_buffer,
|
||||
base.present_queue,
|
||||
&[vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT],
|
||||
&[vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT],
|
||||
&[base.present_complete_semaphore],
|
||||
&[base.rendering_complete_semaphore],
|
||||
|device, draw_command_buffer| {
|
||||
device.cmd_begin_render_pass(
|
||||
draw_command_buffer,
|
||||
&render_pass_begin_info,
|
||||
vk::SubpassContents::Inline,
|
||||
vk::SubpassContents::INLINE,
|
||||
);
|
||||
device.cmd_bind_pipeline(
|
||||
draw_command_buffer,
|
||||
vk::PipelineBindPoint::Graphics,
|
||||
vk::PipelineBindPoint::GRAPHICS,
|
||||
graphic_pipeline,
|
||||
);
|
||||
device.cmd_set_viewport(draw_command_buffer, 0, &viewports);
|
||||
|
@ -521,7 +521,7 @@ fn main() {
|
|||
draw_command_buffer,
|
||||
index_buffer,
|
||||
0,
|
||||
vk::IndexType::Uint32,
|
||||
vk::IndexType::UINT32,
|
||||
);
|
||||
device.cmd_draw_indexed(
|
||||
draw_command_buffer,
|
||||
|
@ -538,7 +538,7 @@ fn main() {
|
|||
);
|
||||
//let mut present_info_err = mem::uninitialized();
|
||||
let present_info = vk::PresentInfoKHR {
|
||||
s_type: vk::StructureType::PresentInfoKhr,
|
||||
s_type: vk::StructureType::PRESENT_INFO_KHR,
|
||||
p_next: ptr::null(),
|
||||
wait_semaphore_count: 1,
|
||||
p_wait_semaphores: &base.rendering_complete_semaphore,
|
||||
|
|
Loading…
Reference in a new issue