//! Demonstrate interop with beryllium/SDL windows. //! //! Sample creates a surface from a window through the //! platform agnostic window handle trait. //! //! On instance extensions platform specific extensions need to be enabled. use ash::vk; use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; use std::error::Error; use winit::{ dpi::PhysicalSize, event::{Event, VirtualKeyCode, WindowEvent}, event_loop::{ControlFlow, EventLoop}, window::WindowBuilder, }; fn main() -> Result<(), Box> { let event_loop = EventLoop::new(); unsafe { let entry = ash::Entry::linked(); let surface_extensions = ash_window::enumerate_required_extensions(event_loop.raw_display_handle())?; let app_desc = vk::ApplicationInfo::default().api_version(vk::make_api_version(0, 1, 0, 0)); let instance_desc = vk::InstanceCreateInfo::default() .application_info(&app_desc) .enabled_extension_names(surface_extensions); let instance = entry.create_instance(&instance_desc, None)?; let window = WindowBuilder::new() .with_inner_size(PhysicalSize::::from((800, 600))) .build(&event_loop)?; // Create a surface from winit window. let surface = ash_window::create_surface( &entry, &instance, window.raw_display_handle(), window.raw_window_handle(), None, )?; let surface_fn = ash::extensions::khr::Surface::new(&entry, &instance); println!("surface: {:?}", surface); event_loop.run(move |event, _, control_flow| match event { winit::event::Event::WindowEvent { event: WindowEvent::CloseRequested | WindowEvent::KeyboardInput { input: winit::event::KeyboardInput { virtual_keycode: Some(VirtualKeyCode::Escape), .. }, .. }, window_id: _, } => { *control_flow = ControlFlow::Exit; } Event::LoopDestroyed => { surface_fn.destroy_surface(surface, None); } _ => {} }) } }