extern crate ash; extern crate winit; use ash::extensions::{ ext::DebugUtils, khr::{Surface, Swapchain}, }; use ash::{vk, Entry}; pub use ash::{Device, Instance}; use std::borrow::Cow; use std::cell::RefCell; use std::default::Default; use std::ffi::{CStr, CString}; use std::ops::Drop; // Simple offset_of macro akin to C++ offsetof #[macro_export] macro_rules! offset_of { ($base:path, $field:ident) => {{ #[allow(unused_unsafe)] unsafe { let b: $base = mem::zeroed(); (&b.$field as *const _ as isize) - (&b as *const _ as isize) } }}; } /// Helper function for submitting command buffers. Immediately waits for the fence before the command buffer /// is executed. That way we can delay the waiting for the fences by 1 frame which is good for performance. /// Make sure to create the fence in a signaled state on the first use. #[allow(clippy::too_many_arguments)] pub fn record_submit_commandbuffer( device: &Device, command_buffer: vk::CommandBuffer, command_buffer_reuse_fence: vk::Fence, submit_queue: vk::Queue, wait_mask: &[vk::PipelineStageFlags], wait_semaphores: &[vk::Semaphore], signal_semaphores: &[vk::Semaphore], f: F, ) { unsafe { device .wait_for_fences(&[command_buffer_reuse_fence], true, std::u64::MAX) .expect("Wait for fence failed."); device .reset_fences(&[command_buffer_reuse_fence]) .expect("Reset fences failed."); device .reset_command_buffer( command_buffer, vk::CommandBufferResetFlags::RELEASE_RESOURCES, ) .expect("Reset command buffer failed."); let command_buffer_begin_info = vk::CommandBufferBeginInfo::builder() .flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT); device .begin_command_buffer(command_buffer, &command_buffer_begin_info) .expect("Begin commandbuffer"); f(device, command_buffer); device .end_command_buffer(command_buffer) .expect("End commandbuffer"); let command_buffers = vec![command_buffer]; let submit_info = vk::SubmitInfo::builder() .wait_semaphores(wait_semaphores) .wait_dst_stage_mask(wait_mask) .command_buffers(&command_buffers) .signal_semaphores(signal_semaphores); device .queue_submit( submit_queue, &[submit_info.build()], command_buffer_reuse_fence, ) .expect("queue submit failed."); } } unsafe extern "system" fn vulkan_debug_callback( message_severity: vk::DebugUtilsMessageSeverityFlagsEXT, message_type: vk::DebugUtilsMessageTypeFlagsEXT, p_callback_data: *const vk::DebugUtilsMessengerCallbackDataEXT, _user_data: *mut std::os::raw::c_void, ) -> vk::Bool32 { let callback_data = *p_callback_data; let message_id_number: i32 = callback_data.message_id_number as i32; let message_id_name = if callback_data.p_message_id_name.is_null() { Cow::from("") } else { CStr::from_ptr(callback_data.p_message_id_name).to_string_lossy() }; let message = if callback_data.p_message.is_null() { Cow::from("") } else { CStr::from_ptr(callback_data.p_message).to_string_lossy() }; println!( "{:?}:\n{:?} [{} ({})] : {}\n", message_severity, message_type, message_id_name, &message_id_number.to_string(), message, ); vk::FALSE } pub fn find_memorytype_index( memory_req: &vk::MemoryRequirements, memory_prop: &vk::PhysicalDeviceMemoryProperties, flags: vk::MemoryPropertyFlags, ) -> Option { memory_prop.memory_types[..memory_prop.memory_type_count as _] .iter() .enumerate() .find(|(index, memory_type)| { (1 << index) & memory_req.memory_type_bits != 0 && memory_type.property_flags & flags == flags }) .map(|(index, _memory_type)| index as _) } pub struct ExampleBase { pub entry: Entry, pub instance: Instance, pub device: Device, pub surface_loader: Surface, pub swapchain_loader: Swapchain, pub debug_utils_loader: DebugUtils, pub window: winit::Window, pub events_loop: RefCell, pub debug_call_back: vk::DebugUtilsMessengerEXT, pub pdevice: vk::PhysicalDevice, pub device_memory_properties: vk::PhysicalDeviceMemoryProperties, pub queue_family_index: u32, pub present_queue: vk::Queue, pub surface: vk::SurfaceKHR, pub surface_format: vk::SurfaceFormatKHR, pub surface_resolution: vk::Extent2D, pub swapchain: vk::SwapchainKHR, pub present_images: Vec, pub present_image_views: Vec, pub pool: vk::CommandPool, pub draw_command_buffer: vk::CommandBuffer, pub setup_command_buffer: vk::CommandBuffer, pub depth_image: vk::Image, pub depth_image_view: vk::ImageView, pub depth_image_memory: vk::DeviceMemory, pub present_complete_semaphore: vk::Semaphore, pub rendering_complete_semaphore: vk::Semaphore, pub draw_commands_reuse_fence: vk::Fence, pub setup_commands_reuse_fence: vk::Fence, } impl ExampleBase { pub fn render_loop(&self, f: F) { use winit::*; self.events_loop.borrow_mut().run_forever(|event| { f(); match event { Event::WindowEvent { event, .. } => match event { WindowEvent::KeyboardInput { input, .. } => { if let Some(VirtualKeyCode::Escape) = input.virtual_keycode { ControlFlow::Break } else { ControlFlow::Continue } } WindowEvent::CloseRequested => winit::ControlFlow::Break, _ => ControlFlow::Continue, }, _ => ControlFlow::Continue, } }); } pub fn new(window_width: u32, window_height: u32) -> Self { unsafe { let events_loop = winit::EventsLoop::new(); let window = winit::WindowBuilder::new() .with_title("Ash - Example") .with_dimensions(winit::dpi::LogicalSize::new( f64::from(window_width), f64::from(window_height), )) .build(&events_loop) .unwrap(); let entry = Entry::new(); let app_name = CString::new("VulkanTriangle").unwrap(); let layer_names = [CString::new("VK_LAYER_KHRONOS_validation").unwrap()]; let layers_names_raw: Vec<*const i8> = layer_names .iter() .map(|raw_name| raw_name.as_ptr()) .collect(); let surface_extensions = ash_window::enumerate_required_extensions(&window).unwrap(); let mut extension_names_raw = surface_extensions .iter() .map(|ext| ext.as_ptr()) .collect::>(); extension_names_raw.push(DebugUtils::name().as_ptr()); let appinfo = vk::ApplicationInfo::builder() .application_name(&app_name) .application_version(0) .engine_name(&app_name) .engine_version(0) .api_version(vk::make_api_version(0, 1, 0, 0)); let create_info = vk::InstanceCreateInfo::builder() .application_info(&appinfo) .enabled_layer_names(&layers_names_raw) .enabled_extension_names(&extension_names_raw); let instance: Instance = entry .create_instance(&create_info, None) .expect("Instance creation error"); let debug_info = vk::DebugUtilsMessengerCreateInfoEXT::builder() .message_severity( vk::DebugUtilsMessageSeverityFlagsEXT::ERROR | vk::DebugUtilsMessageSeverityFlagsEXT::WARNING | vk::DebugUtilsMessageSeverityFlagsEXT::INFO, ) .message_type( vk::DebugUtilsMessageTypeFlagsEXT::GENERAL | vk::DebugUtilsMessageTypeFlagsEXT::VALIDATION | vk::DebugUtilsMessageTypeFlagsEXT::PERFORMANCE, ) .pfn_user_callback(Some(vulkan_debug_callback)); let debug_utils_loader = DebugUtils::new(&entry, &instance); let debug_call_back = debug_utils_loader .create_debug_utils_messenger(&debug_info, None) .unwrap(); let surface = ash_window::create_surface(&entry, &instance, &window, None).unwrap(); let pdevices = instance .enumerate_physical_devices() .expect("Physical device error"); let surface_loader = Surface::new(&entry, &instance); let (pdevice, queue_family_index) = pdevices .iter() .map(|pdevice| { instance .get_physical_device_queue_family_properties(*pdevice) .iter() .enumerate() .filter_map(|(index, info)| { let supports_graphic_and_surface = info.queue_flags.contains(vk::QueueFlags::GRAPHICS) && surface_loader .get_physical_device_surface_support( *pdevice, index as u32, surface, ) .unwrap(); if supports_graphic_and_surface { Some((*pdevice, index)) } else { None } }) .next() }) .flatten() .next() .expect("Couldn't find suitable device."); let queue_family_index = queue_family_index as u32; let device_extension_names_raw = [Swapchain::name().as_ptr()]; let features = vk::PhysicalDeviceFeatures { shader_clip_distance: 1, ..Default::default() }; let priorities = [1.0]; let queue_info = vk::DeviceQueueCreateInfo::builder() .queue_family_index(queue_family_index) .queue_priorities(&priorities); let device_create_info = vk::DeviceCreateInfo::builder() .queue_create_infos(std::slice::from_ref(&queue_info)) .enabled_extension_names(&device_extension_names_raw) .enabled_features(&features); let device: Device = instance .create_device(pdevice, &device_create_info, None) .unwrap(); let present_queue = device.get_device_queue(queue_family_index as u32, 0); let surface_format = surface_loader .get_physical_device_surface_formats(pdevice, surface) .unwrap()[0]; let surface_capabilities = surface_loader .get_physical_device_surface_capabilities(pdevice, surface) .unwrap(); let mut desired_image_count = surface_capabilities.min_image_count + 1; if surface_capabilities.max_image_count > 0 && desired_image_count > surface_capabilities.max_image_count { desired_image_count = surface_capabilities.max_image_count; } let surface_resolution = match surface_capabilities.current_extent.width { std::u32::MAX => vk::Extent2D { width: window_width, height: window_height, }, _ => surface_capabilities.current_extent, }; let pre_transform = if surface_capabilities .supported_transforms .contains(vk::SurfaceTransformFlagsKHR::IDENTITY) { vk::SurfaceTransformFlagsKHR::IDENTITY } else { surface_capabilities.current_transform }; let present_modes = surface_loader .get_physical_device_surface_present_modes(pdevice, surface) .unwrap(); let present_mode = present_modes .iter() .cloned() .find(|&mode| mode == vk::PresentModeKHR::MAILBOX) .unwrap_or(vk::PresentModeKHR::FIFO); let swapchain_loader = Swapchain::new(&instance, &device); let swapchain_create_info = vk::SwapchainCreateInfoKHR::builder() .surface(surface) .min_image_count(desired_image_count) .image_color_space(surface_format.color_space) .image_format(surface_format.format) .image_extent(surface_resolution) .image_usage(vk::ImageUsageFlags::COLOR_ATTACHMENT) .image_sharing_mode(vk::SharingMode::EXCLUSIVE) .pre_transform(pre_transform) .composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE) .present_mode(present_mode) .clipped(true) .image_array_layers(1); let swapchain = swapchain_loader .create_swapchain(&swapchain_create_info, None) .unwrap(); let pool_create_info = vk::CommandPoolCreateInfo::builder() .flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER) .queue_family_index(queue_family_index); let pool = device.create_command_pool(&pool_create_info, None).unwrap(); let command_buffer_allocate_info = vk::CommandBufferAllocateInfo::builder() .command_buffer_count(2) .command_pool(pool) .level(vk::CommandBufferLevel::PRIMARY); let command_buffers = device .allocate_command_buffers(&command_buffer_allocate_info) .unwrap(); let setup_command_buffer = command_buffers[0]; let draw_command_buffer = command_buffers[1]; let present_images = swapchain_loader.get_swapchain_images(swapchain).unwrap(); let present_image_views: Vec = present_images .iter() .map(|&image| { let create_view_info = vk::ImageViewCreateInfo::builder() .view_type(vk::ImageViewType::TYPE_2D) .format(surface_format.format) .components(vk::ComponentMapping { r: vk::ComponentSwizzle::R, g: vk::ComponentSwizzle::G, b: vk::ComponentSwizzle::B, a: vk::ComponentSwizzle::A, }) .subresource_range(vk::ImageSubresourceRange { aspect_mask: vk::ImageAspectFlags::COLOR, base_mip_level: 0, level_count: 1, base_array_layer: 0, layer_count: 1, }) .image(image); device.create_image_view(&create_view_info, None).unwrap() }) .collect(); let device_memory_properties = instance.get_physical_device_memory_properties(pdevice); let depth_image_create_info = vk::ImageCreateInfo::builder() .image_type(vk::ImageType::TYPE_2D) .format(vk::Format::D16_UNORM) .extent(vk::Extent3D { width: surface_resolution.width, height: surface_resolution.height, depth: 1, }) .mip_levels(1) .array_layers(1) .samples(vk::SampleCountFlags::TYPE_1) .tiling(vk::ImageTiling::OPTIMAL) .usage(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT) .sharing_mode(vk::SharingMode::EXCLUSIVE); let depth_image = device.create_image(&depth_image_create_info, None).unwrap(); let depth_image_memory_req = device.get_image_memory_requirements(depth_image); let depth_image_memory_index = find_memorytype_index( &depth_image_memory_req, &device_memory_properties, vk::MemoryPropertyFlags::DEVICE_LOCAL, ) .expect("Unable to find suitable memory index for depth image."); let depth_image_allocate_info = vk::MemoryAllocateInfo::builder() .allocation_size(depth_image_memory_req.size) .memory_type_index(depth_image_memory_index); let depth_image_memory = device .allocate_memory(&depth_image_allocate_info, None) .unwrap(); device .bind_image_memory(depth_image, depth_image_memory, 0) .expect("Unable to bind depth image memory"); let fence_create_info = vk::FenceCreateInfo::builder().flags(vk::FenceCreateFlags::SIGNALED); let draw_commands_reuse_fence = device .create_fence(&fence_create_info, None) .expect("Create fence failed."); let setup_commands_reuse_fence = device .create_fence(&fence_create_info, None) .expect("Create fence failed."); record_submit_commandbuffer( &device, setup_command_buffer, setup_commands_reuse_fence, present_queue, &[], &[], &[], |device, setup_command_buffer| { let layout_transition_barriers = vk::ImageMemoryBarrier::builder() .image(depth_image) .dst_access_mask( vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ | vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE, ) .new_layout(vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL) .old_layout(vk::ImageLayout::UNDEFINED) .subresource_range( vk::ImageSubresourceRange::builder() .aspect_mask(vk::ImageAspectFlags::DEPTH) .layer_count(1) .level_count(1) .build(), ); device.cmd_pipeline_barrier( setup_command_buffer, vk::PipelineStageFlags::BOTTOM_OF_PIPE, vk::PipelineStageFlags::LATE_FRAGMENT_TESTS, vk::DependencyFlags::empty(), &[], &[], &[layout_transition_barriers.build()], ); }, ); let depth_image_view_info = vk::ImageViewCreateInfo::builder() .subresource_range( vk::ImageSubresourceRange::builder() .aspect_mask(vk::ImageAspectFlags::DEPTH) .level_count(1) .layer_count(1) .build(), ) .image(depth_image) .format(depth_image_create_info.format) .view_type(vk::ImageViewType::TYPE_2D); let depth_image_view = device .create_image_view(&depth_image_view_info, None) .unwrap(); let semaphore_create_info = vk::SemaphoreCreateInfo::default(); let present_complete_semaphore = device .create_semaphore(&semaphore_create_info, None) .unwrap(); let rendering_complete_semaphore = device .create_semaphore(&semaphore_create_info, None) .unwrap(); ExampleBase { events_loop: RefCell::new(events_loop), entry, instance, device, queue_family_index, pdevice, device_memory_properties, window, surface_loader, surface_format, present_queue, surface_resolution, swapchain_loader, swapchain, present_images, present_image_views, pool, draw_command_buffer, setup_command_buffer, depth_image, depth_image_view, present_complete_semaphore, rendering_complete_semaphore, draw_commands_reuse_fence, setup_commands_reuse_fence, surface, debug_call_back, debug_utils_loader, depth_image_memory, } } } } impl Drop for ExampleBase { fn drop(&mut self) { unsafe { self.device.device_wait_idle().unwrap(); self.device .destroy_semaphore(self.present_complete_semaphore, None); self.device .destroy_semaphore(self.rendering_complete_semaphore, None); self.device .destroy_fence(self.draw_commands_reuse_fence, None); self.device .destroy_fence(self.setup_commands_reuse_fence, None); self.device.free_memory(self.depth_image_memory, None); self.device.destroy_image_view(self.depth_image_view, None); self.device.destroy_image(self.depth_image, None); for &image_view in self.present_image_views.iter() { self.device.destroy_image_view(image_view, None); } self.device.destroy_command_pool(self.pool, None); self.swapchain_loader .destroy_swapchain(self.swapchain, None); self.device.destroy_device(None); self.surface_loader.destroy_surface(self.surface, None); self.debug_utils_loader .destroy_debug_utils_messenger(self.debug_call_back, None); self.instance.destroy_instance(None); } } }