#[macro_use] extern crate ash; #[cfg(target_os = "windows")] extern crate winapi; #[cfg(target_os = "macos")] extern crate cocoa; #[cfg(target_os = "macos")] extern crate metal_rs as metal; #[cfg(target_os = "macos")] extern crate objc; extern crate winit; #[cfg(target_os = "macos")] use cocoa::appkit::{NSView, NSWindow}; #[cfg(target_os = "macos")] use cocoa::base::id as cocoa_id; #[cfg(target_os = "macos")] use metal::CoreAnimationLayer; #[cfg(target_os = "macos")] use objc::runtime::YES; #[cfg(target_os = "macos")] use std::mem; #[cfg(all(unix, not(target_os = "android"), not(target_os = "macos")))] use ash::extensions::khr::XlibSurface; use ash::extensions::{ ext::DebugReport, khr::{Surface, Swapchain}, }; #[cfg(target_os = "windows")] use ash::extensions::khr::Win32Surface; #[cfg(target_os = "macos")] use ash::extensions::mvk::MacOSSurface; pub use ash::version::{DeviceV1_0, EntryV1_0, InstanceV1_0}; use ash::{vk, Device, Entry, Instance}; use std::cell::RefCell; use std::default::Default; use std::ffi::{CStr, CString}; use std::ops::Drop; use std::os::raw::{c_char, c_void}; // Simple offset_of macro akin to C++ offsetof #[macro_export] macro_rules! offset_of { ($base:path, $field:ident) => {{ #[allow(unused_unsafe)] unsafe { let b: $base = mem::zeroed(); (&b.$field as *const _ as isize) - (&b as *const _ as isize) } }}; } pub fn record_submit_commandbuffer( device: &D, command_buffer: vk::CommandBuffer, submit_queue: vk::Queue, wait_mask: &[vk::PipelineStageFlags], wait_semaphores: &[vk::Semaphore], signal_semaphores: &[vk::Semaphore], f: F, ) { unsafe { device .reset_command_buffer( command_buffer, vk::CommandBufferResetFlags::RELEASE_RESOURCES, ) .expect("Reset command buffer failed."); let command_buffer_begin_info = vk::CommandBufferBeginInfo::builder() .flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT); device .begin_command_buffer(command_buffer, &command_buffer_begin_info) .expect("Begin commandbuffer"); f(device, command_buffer); device .end_command_buffer(command_buffer) .expect("End commandbuffer"); let submit_fence = device .create_fence(&vk::FenceCreateInfo::default(), None) .expect("Create fence failed."); let command_buffers = vec![command_buffer]; let submit_info = vk::SubmitInfo::builder() .wait_semaphores(wait_semaphores) .wait_dst_stage_mask(wait_mask) .command_buffers(&command_buffers) .signal_semaphores(signal_semaphores); device .queue_submit(submit_queue, &[submit_info.build()], submit_fence) .expect("queue submit failed."); device .wait_for_fences(&[submit_fence], true, std::u64::MAX) .expect("Wait for fence failed."); device.destroy_fence(submit_fence, None); } } #[cfg(all(unix, not(target_os = "android"), not(target_os = "macos")))] unsafe fn create_surface( entry: &E, instance: &I, window: &winit::Window, ) -> Result { use winit::os::unix::WindowExt; let x11_display = window.get_xlib_display().unwrap(); let x11_window = window.get_xlib_window().unwrap(); let x11_create_info = vk::XlibSurfaceCreateInfoKHR::builder() .window(x11_window) .dpy(x11_display as *mut vk::Display); let xlib_surface_loader = XlibSurface::new(entry, instance); xlib_surface_loader.create_xlib_surface(&x11_create_info, None) } #[cfg(target_os = "macos")] unsafe fn create_surface( entry: &E, instance: &I, window: &winit::Window, ) -> Result { use std::ptr; use winit::os::macos::WindowExt; let wnd: cocoa_id = mem::transmute(window.get_nswindow()); let layer = CoreAnimationLayer::new(); layer.set_edge_antialiasing_mask(0); layer.set_presents_with_transaction(false); layer.remove_all_animations(); let view = wnd.contentView(); layer.set_contents_scale(view.backingScaleFactor()); view.setLayer(mem::transmute(layer.as_ref())); view.setWantsLayer(YES); let create_info = vk::MacOSSurfaceCreateInfoMVK { s_type: vk::StructureType::MACOS_SURFACE_CREATE_INFO_M, p_next: ptr::null(), flags: Default::default(), p_view: window.get_nsview() as *const c_void, }; let macos_surface_loader = MacOSSurface::new(entry, instance); macos_surface_loader.create_mac_os_surface_mvk(&create_info, None) } #[cfg(target_os = "windows")] unsafe fn create_surface( entry: &E, instance: &I, window: &winit::Window, ) -> Result { use std::ptr; use winapi::shared::windef::HWND; use winapi::um::libloaderapi::GetModuleHandleW; use winit::os::windows::WindowExt; let hwnd = window.get_hwnd() as HWND; let hinstance = GetModuleHandleW(ptr::null()) as *const c_void; let win32_create_info = vk::Win32SurfaceCreateInfoKHR { s_type: vk::StructureType::WIN32_SURFACE_CREATE_INFO_KHR, p_next: ptr::null(), flags: Default::default(), hinstance: hinstance, hwnd: hwnd as *const c_void, }; let win32_surface_loader = Win32Surface::new(entry, instance); win32_surface_loader.create_win32_surface(&win32_create_info, None) } #[cfg(all(unix, not(target_os = "android"), not(target_os = "macos")))] fn extension_names() -> Vec<*const i8> { vec![ Surface::name().as_ptr(), XlibSurface::name().as_ptr(), DebugReport::name().as_ptr(), ] } #[cfg(target_os = "macos")] fn extension_names() -> Vec<*const i8> { vec![ Surface::name().as_ptr(), MacOSSurface::name().as_ptr(), DebugReport::name().as_ptr(), ] } #[cfg(all(windows))] fn extension_names() -> Vec<*const i8> { vec![ Surface::name().as_ptr(), Win32Surface::name().as_ptr(), DebugReport::name().as_ptr(), ] } unsafe extern "system" fn vulkan_debug_callback( _: vk::DebugReportFlagsEXT, _: vk::DebugReportObjectTypeEXT, _: u64, _: usize, _: i32, _: *const c_char, p_message: *const c_char, _: *mut c_void, ) -> u32 { println!("{:?}", CStr::from_ptr(p_message)); vk::FALSE } pub fn find_memorytype_index( memory_req: &vk::MemoryRequirements, memory_prop: &vk::PhysicalDeviceMemoryProperties, flags: vk::MemoryPropertyFlags, ) -> Option { // Try to find an exactly matching memory flag let best_suitable_index = find_memorytype_index_f(memory_req, memory_prop, flags, |property_flags, flags| { property_flags == flags }); if best_suitable_index.is_some() { return best_suitable_index; } // Otherwise find a memory flag that works find_memorytype_index_f(memory_req, memory_prop, flags, |property_flags, flags| { property_flags & flags == flags }) } pub fn find_memorytype_index_f bool>( memory_req: &vk::MemoryRequirements, memory_prop: &vk::PhysicalDeviceMemoryProperties, flags: vk::MemoryPropertyFlags, f: F, ) -> Option { let mut memory_type_bits = memory_req.memory_type_bits; for (index, ref memory_type) in memory_prop.memory_types.iter().enumerate() { if memory_type_bits & 1 == 1 { if f(memory_type.property_flags, flags) { return Some(index as u32); } } memory_type_bits = memory_type_bits >> 1; } None } pub struct ExampleBase { pub entry: Entry, pub instance: Instance, pub device: Device, pub surface_loader: Surface, pub swapchain_loader: Swapchain, pub debug_report_loader: DebugReport, pub window: winit::Window, pub events_loop: RefCell, pub debug_call_back: vk::DebugReportCallbackEXT, pub pdevice: vk::PhysicalDevice, pub device_memory_properties: vk::PhysicalDeviceMemoryProperties, pub queue_family_index: u32, pub present_queue: vk::Queue, pub surface: vk::SurfaceKHR, pub surface_format: vk::SurfaceFormatKHR, pub surface_resolution: vk::Extent2D, pub swapchain: vk::SwapchainKHR, pub present_images: Vec, pub present_image_views: Vec, pub pool: vk::CommandPool, pub draw_command_buffer: vk::CommandBuffer, pub setup_command_buffer: vk::CommandBuffer, pub depth_image: vk::Image, pub depth_image_view: vk::ImageView, pub depth_image_memory: vk::DeviceMemory, pub present_complete_semaphore: vk::Semaphore, pub rendering_complete_semaphore: vk::Semaphore, } impl ExampleBase { pub fn render_loop(&self, f: F) { use winit::*; self.events_loop.borrow_mut().run_forever(|event| { f(); match event { Event::WindowEvent { event, .. } => match event { WindowEvent::KeyboardInput { input, .. } => { if let Some(VirtualKeyCode::Escape) = input.virtual_keycode { ControlFlow::Break } else { ControlFlow::Continue } } WindowEvent::CloseRequested => winit::ControlFlow::Break, _ => ControlFlow::Continue, }, _ => ControlFlow::Continue, } }); } pub fn new(window_width: u32, window_height: u32) -> Self { unsafe { let events_loop = winit::EventsLoop::new(); let window = winit::WindowBuilder::new() .with_title("Ash - Example") .with_dimensions(winit::dpi::LogicalSize::new( window_width as f64, window_height as f64, )) .build(&events_loop) .unwrap(); let entry = Entry::new().unwrap(); let app_name = CString::new("VulkanTriangle").unwrap(); let layer_names = [CString::new("VK_LAYER_LUNARG_standard_validation").unwrap()]; let layers_names_raw: Vec<*const i8> = layer_names .iter() .map(|raw_name| raw_name.as_ptr()) .collect(); let extension_names_raw = extension_names(); let appinfo = vk::ApplicationInfo::builder() .application_name(&app_name) .application_version(0) .engine_name(&app_name) .engine_version(0) .api_version(vk::make_version(1, 0, 0)); let create_info = vk::InstanceCreateInfo::builder() .application_info(&appinfo) .enabled_layer_names(&layers_names_raw) .enabled_extension_names(&extension_names_raw); let instance: Instance = entry .create_instance(&create_info, None) .expect("Instance creation error"); let debug_info = vk::DebugReportCallbackCreateInfoEXT::builder() .flags( vk::DebugReportFlagsEXT::ERROR | vk::DebugReportFlagsEXT::WARNING | vk::DebugReportFlagsEXT::PERFORMANCE_WARNING, ) .pfn_callback(Some(vulkan_debug_callback)); let debug_report_loader = DebugReport::new(&entry, &instance); let debug_call_back = debug_report_loader .create_debug_report_callback(&debug_info, None) .unwrap(); let surface = create_surface(&entry, &instance, &window).unwrap(); let pdevices = instance .enumerate_physical_devices() .expect("Physical device error"); let surface_loader = Surface::new(&entry, &instance); let (pdevice, queue_family_index) = pdevices .iter() .map(|pdevice| { instance .get_physical_device_queue_family_properties(*pdevice) .iter() .enumerate() .filter_map(|(index, ref info)| { let supports_graphic_and_surface = info.queue_flags.contains(vk::QueueFlags::GRAPHICS) && surface_loader .get_physical_device_surface_support( *pdevice, index as u32, surface, ) .unwrap(); match supports_graphic_and_surface { true => Some((*pdevice, index)), _ => None, } }) .nth(0) }) .filter_map(|v| v) .nth(0) .expect("Couldn't find suitable device."); let queue_family_index = queue_family_index as u32; let device_extension_names_raw = [Swapchain::name().as_ptr()]; let features = vk::PhysicalDeviceFeatures { shader_clip_distance: 1, ..Default::default() }; let priorities = [1.0]; let queue_info = [vk::DeviceQueueCreateInfo::builder() .queue_family_index(queue_family_index) .queue_priorities(&priorities) .build()]; let device_create_info = vk::DeviceCreateInfo::builder() .queue_create_infos(&queue_info) .enabled_extension_names(&device_extension_names_raw) .enabled_features(&features); let device: Device = instance .create_device(pdevice, &device_create_info, None) .unwrap(); let present_queue = device.get_device_queue(queue_family_index as u32, 0); let surface_formats = surface_loader .get_physical_device_surface_formats(pdevice, surface) .unwrap(); let surface_format = surface_formats .iter() .map(|sfmt| match sfmt.format { vk::Format::UNDEFINED => vk::SurfaceFormatKHR { format: vk::Format::B8G8R8_UNORM, color_space: sfmt.color_space, }, _ => sfmt.clone(), }) .nth(0) .expect("Unable to find suitable surface format."); let surface_capabilities = surface_loader .get_physical_device_surface_capabilities(pdevice, surface) .unwrap(); let mut desired_image_count = surface_capabilities.min_image_count + 1; if surface_capabilities.max_image_count > 0 && desired_image_count > surface_capabilities.max_image_count { desired_image_count = surface_capabilities.max_image_count; } let surface_resolution = match surface_capabilities.current_extent.width { std::u32::MAX => vk::Extent2D { width: window_width, height: window_height, }, _ => surface_capabilities.current_extent, }; let pre_transform = if surface_capabilities .supported_transforms .contains(vk::SurfaceTransformFlagsKHR::IDENTITY) { vk::SurfaceTransformFlagsKHR::IDENTITY } else { surface_capabilities.current_transform }; let present_modes = surface_loader .get_physical_device_surface_present_modes(pdevice, surface) .unwrap(); let present_mode = present_modes .iter() .cloned() .find(|&mode| mode == vk::PresentModeKHR::MAILBOX) .unwrap_or(vk::PresentModeKHR::FIFO); let swapchain_loader = Swapchain::new(&instance, &device); let swapchain_create_info = vk::SwapchainCreateInfoKHR::builder() .surface(surface) .min_image_count(desired_image_count) .image_color_space(surface_format.color_space) .image_format(surface_format.format) .image_extent(surface_resolution.clone()) .image_usage(vk::ImageUsageFlags::COLOR_ATTACHMENT) .image_sharing_mode(vk::SharingMode::EXCLUSIVE) .pre_transform(pre_transform) .composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE) .present_mode(present_mode) .clipped(true) .image_array_layers(1); let swapchain = swapchain_loader .create_swapchain(&swapchain_create_info, None) .unwrap(); let pool_create_info = vk::CommandPoolCreateInfo::builder() .flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER) .queue_family_index(queue_family_index); let pool = device.create_command_pool(&pool_create_info, None).unwrap(); let command_buffer_allocate_info = vk::CommandBufferAllocateInfo::builder() .command_buffer_count(2) .command_pool(pool) .level(vk::CommandBufferLevel::PRIMARY); let command_buffers = device .allocate_command_buffers(&command_buffer_allocate_info) .unwrap(); let setup_command_buffer = command_buffers[0]; let draw_command_buffer = command_buffers[1]; let present_images = swapchain_loader.get_swapchain_images(swapchain).unwrap(); let present_image_views: Vec = present_images .iter() .map(|&image| { let create_view_info = vk::ImageViewCreateInfo::builder() .view_type(vk::ImageViewType::TYPE_2D) .format(surface_format.format) .components(vk::ComponentMapping { r: vk::ComponentSwizzle::R, g: vk::ComponentSwizzle::G, b: vk::ComponentSwizzle::B, a: vk::ComponentSwizzle::A, }) .subresource_range(vk::ImageSubresourceRange { aspect_mask: vk::ImageAspectFlags::COLOR, base_mip_level: 0, level_count: 1, base_array_layer: 0, layer_count: 1, }) .image(image); device.create_image_view(&create_view_info, None).unwrap() }) .collect(); let device_memory_properties = instance.get_physical_device_memory_properties(pdevice); let depth_image_create_info = vk::ImageCreateInfo::builder() .image_type(vk::ImageType::TYPE_2D) .format(vk::Format::D16_UNORM) .extent(vk::Extent3D { width: surface_resolution.width, height: surface_resolution.height, depth: 1, }) .mip_levels(1) .array_layers(1) .samples(vk::SampleCountFlags::TYPE_1) .tiling(vk::ImageTiling::OPTIMAL) .usage(vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT) .sharing_mode(vk::SharingMode::EXCLUSIVE); let depth_image = device.create_image(&depth_image_create_info, None).unwrap(); let depth_image_memory_req = device.get_image_memory_requirements(depth_image); let depth_image_memory_index = find_memorytype_index( &depth_image_memory_req, &device_memory_properties, vk::MemoryPropertyFlags::DEVICE_LOCAL, ) .expect("Unable to find suitable memory index for depth image."); let depth_image_allocate_info = vk::MemoryAllocateInfo::builder() .allocation_size(depth_image_memory_req.size) .memory_type_index(depth_image_memory_index); let depth_image_memory = device .allocate_memory(&depth_image_allocate_info, None) .unwrap(); device .bind_image_memory(depth_image, depth_image_memory, 0) .expect("Unable to bind depth image memory"); record_submit_commandbuffer( &device, setup_command_buffer, present_queue, &[], &[], &[], |device, setup_command_buffer| { let layout_transition_barriers = vk::ImageMemoryBarrier::builder() .image(depth_image) .dst_access_mask( vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ | vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE, ) .new_layout(vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL) .old_layout(vk::ImageLayout::UNDEFINED) .subresource_range( vk::ImageSubresourceRange::builder() .aspect_mask(vk::ImageAspectFlags::DEPTH) .layer_count(1) .level_count(1) .build(), ); device.cmd_pipeline_barrier( setup_command_buffer, vk::PipelineStageFlags::BOTTOM_OF_PIPE, vk::PipelineStageFlags::LATE_FRAGMENT_TESTS, vk::DependencyFlags::empty(), &[], &[], &[layout_transition_barriers.build()], ); }, ); let depth_image_view_info = vk::ImageViewCreateInfo::builder() .subresource_range( vk::ImageSubresourceRange::builder() .aspect_mask(vk::ImageAspectFlags::DEPTH) .level_count(1) .layer_count(1) .build(), ) .image(depth_image) .format(depth_image_create_info.format) .view_type(vk::ImageViewType::TYPE_2D); let depth_image_view = device .create_image_view(&depth_image_view_info, None) .unwrap(); let semaphore_create_info = vk::SemaphoreCreateInfo::default(); let present_complete_semaphore = device .create_semaphore(&semaphore_create_info, None) .unwrap(); let rendering_complete_semaphore = device .create_semaphore(&semaphore_create_info, None) .unwrap(); ExampleBase { events_loop: RefCell::new(events_loop), entry: entry, instance: instance, device: device, queue_family_index: queue_family_index, pdevice: pdevice, device_memory_properties: device_memory_properties, window: window, surface_loader: surface_loader, surface_format: surface_format, present_queue: present_queue, surface_resolution: surface_resolution, swapchain_loader: swapchain_loader, swapchain: swapchain, present_images: present_images, present_image_views: present_image_views, pool: pool, draw_command_buffer: draw_command_buffer, setup_command_buffer: setup_command_buffer, depth_image: depth_image, depth_image_view: depth_image_view, present_complete_semaphore: present_complete_semaphore, rendering_complete_semaphore: rendering_complete_semaphore, surface: surface, debug_call_back: debug_call_back, debug_report_loader: debug_report_loader, depth_image_memory: depth_image_memory, } } } } impl Drop for ExampleBase { fn drop(&mut self) { unsafe { self.device.device_wait_idle().unwrap(); self.device .destroy_semaphore(self.present_complete_semaphore, None); self.device .destroy_semaphore(self.rendering_complete_semaphore, None); self.device.free_memory(self.depth_image_memory, None); self.device.destroy_image_view(self.depth_image_view, None); self.device.destroy_image(self.depth_image, None); for &image_view in self.present_image_views.iter() { self.device.destroy_image_view(image_view, None); } self.device.destroy_command_pool(self.pool, None); self.swapchain_loader .destroy_swapchain(self.swapchain, None); self.device.destroy_device(None); self.surface_loader.destroy_surface(self.surface, None); self.debug_report_loader .destroy_debug_report_callback(self.debug_call_back, None); self.instance.destroy_instance(None); } } }