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These two conversions occur all the time in Vulkan applications. For example, Extent2D -> Extent3D occurs whenever you need to make an image the same size as a surface and Extent2D -> Rect2D occurs whenever you fill out a scissors or render area from a surface resolution. Co-authored-by: Steve Wooster <s.f.m.wooster@gmail.com> |
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Cargo.toml |