ash/examples/shader/nv_ray_tracing/triangle.vert
2019-02-10 04:33:55 +01:00

14 lines
291 B
GLSL

#version 400
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout (location = 0) in vec4 pos;
layout (location = 1) in vec4 color;
layout (location = 0) out vec4 o_color;
void main() {
o_color = color;
gl_Position = pos;
}