b4fc334083
* ash-window: Upgrade to raw-window-handle 0.5.0 * Bump `raw-window-metal` to recently-released `0.3` https://github.com/norse-rs/raw-window-metal/pull/5 * examples: Bump `winit` to `0.27.1` to resolve our MSRV tests While the examples technically aren't part of our MSRV requirement (it's nice, but core crate compatibility is much more important), it's annoying to exempt these especially now that `winit` removed some unneeded MSRV 1.60/1.61 requirements. * Take `Raw{Display,Window}Handle` directly instead of through trait
30 lines
877 B
TOML
30 lines
877 B
TOML
[package]
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name = "ash-window"
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version = "0.11.0"
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authors = ["msiglreith <m.siglreith@gmail.com>"]
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edition = "2018"
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license = "MIT OR Apache-2.0"
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description = "Interop library between ash and raw-window-handle"
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documentation = "https://docs.rs/ash-window"
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repository = "https://github.com/MaikKlein/ash"
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readme = "README.md"
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keywords = ["window", "ash", "graphics"]
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categories = ["game-engines", "graphics"]
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exclude = [".github/*"]
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workspace = ".."
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rust-version = "1.59.0"
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[dependencies]
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ash = { path = "../ash", version = "0.37", default-features = false }
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raw-window-handle = "0.5"
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[target.'cfg(any(target_os = "macos", target_os = "ios"))'.dependencies]
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raw-window-metal = "0.3"
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[dev-dependencies]
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winit = "0.27.1"
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ash = { path = "../ash", version = "0.37", default-features = false, features = ["linked"] }
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[[example]]
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name = "winit"
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required-features = ["ash/linked"]
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