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baseview/src/event.rs

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Rust
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use crate::WindowInfo;
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#[derive(Debug, Clone, Copy, PartialEq)]
pub enum KeyboardEvent {
KeyPressed(u32),
KeyReleased(u32),
CharacterInput(char),
}
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum MouseButton {
Left,
Middle,
Right,
Back,
Forward,
Other(u8),
}
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/// A scroll movement.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum ScrollDelta {
/// A line-based scroll movement
Lines {
/// The number of horizontal lines scrolled
x: f32,
/// The number of vertical lines scrolled
y: f32,
},
/// A pixel-based scroll movement
Pixels {
/// The number of horizontal pixels scrolled
x: f32,
/// The number of vertical pixels scrolled
y: f32,
},
}
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#[derive(Debug, Copy, Clone, PartialEq)]
pub struct MouseClick {
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pub button: MouseButton,
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pub click_count: usize,
pub x: i32,
pub y: i32,
}
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#[derive(Debug, Clone, Copy, PartialEq)]
pub enum MouseEvent {
/// The mouse cursor was moved
CursorMoved {
/// The X coordinate of the mouse position
x: i32,
/// The Y coordinate of the mouse position
y: i32,
},
/// A mouse button was pressed.
ButtonPressed(MouseButton),
/// A mouse button was released.
ButtonReleased(MouseButton),
/// A mouse button was clicked.
Click(MouseClick),
/// The mouse wheel was scrolled.
WheelScrolled(ScrollDelta),
/// The mouse cursor entered the window.
CursorEntered,
/// The mouse cursor left the window.
CursorLeft,
}
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#[derive(Debug, Clone, PartialEq)]
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pub enum WindowEvent {
Resized(WindowInfo),
Focused,
Unfocused,
WillClose,
}
#[derive(Debug)]
pub enum Event {
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Mouse(MouseEvent),
Keyboard(KeyboardEvent),
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Window(WindowEvent),
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}