Add WindowHandle::try_send_message, implement it on macOS
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6f81e28d90
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35a9841b29
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@ -1,9 +1,19 @@
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use std::time::Duration;
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use baseview::{Event, Window, WindowHandler, WindowScalePolicy};
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#[derive(Debug, Clone)]
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enum Message {
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Hello
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}
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struct OpenWindowExample;
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impl WindowHandler for OpenWindowExample {
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type Message = ();
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type Message = Message;
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fn on_frame(&mut self) {}
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@ -15,8 +25,11 @@ impl WindowHandler for OpenWindowExample {
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}
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}
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fn on_message(&mut self, _window: &mut Window, _message: Self::Message) {}
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fn on_message(&mut self, _window: &mut Window, message: Self::Message) {
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println!("Message: {:?}", message);
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}
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}
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fn main() {
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let window_open_options = baseview::WindowOpenOptions {
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@ -27,5 +40,20 @@ fn main() {
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};
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let handle = Window::open(window_open_options, |_| OpenWindowExample);
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{
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let handle = handle.clone();
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::std::thread::spawn(move || {
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loop {
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::std::thread::sleep(Duration::from_secs(5));
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if let Err(_) = handle.try_send_message(Message::Hello){
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println!("Failed sending message");
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}
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}
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});
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}
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handle.app_run_blocking();
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}
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@ -20,7 +20,10 @@ use crate::{
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};
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use crate::MouseEvent::{ButtonPressed, ButtonReleased};
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use super::window::{WindowState, WINDOW_STATE_IVAR_NAME, FRAME_TIMER_IVAR_NAME};
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use super::window::{
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WindowState, WINDOW_STATE_IVAR_NAME, FRAME_TIMER_IVAR_NAME,
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RUNTIME_TIMER_IVAR_NAME
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};
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pub(super) unsafe fn create_view<H: WindowHandler>(
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@ -67,6 +70,10 @@ unsafe fn create_view_class<H: WindowHandler>() -> &'static Class {
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accepts_first_mouse::<H> as extern "C" fn(&Object, Sel, id) -> BOOL
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);
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class.add_method(
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sel!(runtimeTick:),
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runtime_tick::<H> as extern "C" fn(&Object, Sel, id)
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);
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class.add_method(
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sel!(triggerOnFrame:),
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trigger_on_frame::<H> as extern "C" fn(&Object, Sel, id)
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@ -150,6 +157,7 @@ unsafe fn create_view_class<H: WindowHandler>() -> &'static Class {
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class.add_ivar::<*mut c_void>(WINDOW_STATE_IVAR_NAME);
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class.add_ivar::<*mut c_void>(FRAME_TIMER_IVAR_NAME);
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class.add_ivar::<*mut c_void>(RUNTIME_TIMER_IVAR_NAME);
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class.register()
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}
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@ -193,6 +201,19 @@ extern "C" fn trigger_on_frame<H: WindowHandler>(
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}
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extern "C" fn runtime_tick<H: WindowHandler>(
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this: &Object,
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_sel: Sel,
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_event: id
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){
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let state: &mut WindowState<H> = unsafe {
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WindowState::from_field(this)
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};
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state.handle_messages();
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}
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extern "C" fn release<H: WindowHandler>(this: &Object, _sel: Sel) {
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unsafe {
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let superclass = msg_send![this, superclass];
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@ -210,6 +231,12 @@ extern "C" fn release<H: WindowHandler>(this: &Object, _sel: Sel) {
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);
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let _: () = msg_send![frame_timer_ptr as id, invalidate];
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// Invalidate runtime timer
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let frame_timer_ptr: *mut c_void = *this.get_ivar(
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RUNTIME_TIMER_IVAR_NAME
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);
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let _: () = msg_send![frame_timer_ptr as id, invalidate];
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// Drop WindowState
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let state_ptr: *mut c_void = *this.get_ivar(
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WINDOW_STATE_IVAR_NAME
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@ -3,7 +3,7 @@
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/// Inspired by implementation in https://github.com/antonok-edm/vst_window
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use std::ffi::c_void;
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use std::sync::Arc;
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use std::sync::{Arc, mpsc::{self, Sender, Receiver}};
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use cocoa::appkit::{
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NSApp, NSApplication, NSApplicationActivationPolicyRegular,
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@ -31,6 +31,7 @@ use super::keyboard::KeyboardState;
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pub(super) const WINDOW_STATE_IVAR_NAME: &str = "WINDOW_STATE_IVAR_NAME";
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pub(super) const FRAME_TIMER_IVAR_NAME: &str = "FRAME_TIMER";
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pub(super) const RUNTIME_TIMER_IVAR_NAME: &str = "RUNTIME_TIMER";
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pub struct Window {
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@ -42,10 +43,22 @@ pub struct Window {
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}
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pub struct WindowHandle;
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pub struct WindowHandle<H: WindowHandler> {
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message_tx: Sender<H::Message>,
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}
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impl WindowHandle {
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// Implement Clone manually to avoid H: Clone bound
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impl <H: WindowHandler>Clone for WindowHandle<H> {
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fn clone(&self) -> Self {
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Self {
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message_tx: self.message_tx.clone()
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}
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}
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}
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impl <H: WindowHandler>WindowHandle<H> {
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pub fn app_run_blocking(self) {
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unsafe {
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// Get reference to already created shared NSApplication object
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@ -53,13 +66,21 @@ impl WindowHandle {
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NSApp().run();
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}
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}
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pub fn try_send_message(
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&self,
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message: H::Message
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) -> Result<(), H::Message> {
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self.message_tx.send(message)
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.map_err(|err| err.0)
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}
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}
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impl Window {
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pub fn open<H, B>(
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options: WindowOpenOptions,
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build: B
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) -> crate::WindowHandle
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) -> crate::WindowHandle<H>
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where H: WindowHandler,
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B: FnOnce(&mut crate::Window) -> H,
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B: Send + 'static
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@ -160,10 +181,13 @@ impl Window {
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let window_handler = build(&mut crate::Window(&mut window));
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let (message_tx, message_rx) = mpsc::channel();
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let window_state_arc = Arc::new(WindowState {
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window,
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window_handler,
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keyboard_state: KeyboardState::new(),
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message_rx
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});
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let window_state_pointer = Arc::into_raw(
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@ -177,8 +201,7 @@ impl Window {
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);
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}
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// Activate timer after window handler is setup and save a pointer to
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// it, so that it can be invalidated when view is released.
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// Setup frame timer once window state is stored
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unsafe {
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let timer_interval = 0.015;
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let selector = sel!(triggerOnFrame:);
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@ -192,13 +215,37 @@ impl Window {
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repeats:YES
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];
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// Store pointer to timer for invalidation when view is released
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(*window_state_arc.window.ns_view).set_ivar(
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FRAME_TIMER_IVAR_NAME,
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timer as *mut c_void,
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)
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}
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crate::WindowHandle(WindowHandle)
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// Setup runtime timer once window state is stored
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unsafe {
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let timer_interval = 0.01;
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let selector = sel!(runtimeTick:);
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let timer: id = msg_send![
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::objc::class!(NSTimer),
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scheduledTimerWithTimeInterval:timer_interval
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target:window_state_arc.window.ns_view
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selector:selector
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userInfo:nil
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repeats:YES
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];
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// Store pointer to timer for invalidation when view is released
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(*window_state_arc.window.ns_view).set_ivar(
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RUNTIME_TIMER_IVAR_NAME,
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timer as *mut c_void,
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)
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}
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crate::WindowHandle(WindowHandle {
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message_tx
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})
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}
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}
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@ -207,6 +254,7 @@ pub(super) struct WindowState<H: WindowHandler> {
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window: Window,
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window_handler: H,
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keyboard_state: KeyboardState,
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message_rx: Receiver<H::Message>,
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}
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@ -222,6 +270,15 @@ impl <H: WindowHandler>WindowState<H> {
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&mut *(state_ptr as *mut Self)
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}
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pub(super) fn handle_messages(&mut self){
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for message in self.message_rx.try_iter(){
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self.window_handler.on_message(
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&mut crate::Window(&mut self.window),
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message
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)
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}
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}
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pub(super) fn trigger_event(&mut self, event: Event){
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self.window_handler.on_event(
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&mut crate::Window(&mut self.window),
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@ -11,13 +11,28 @@ use crate::x11 as platform;
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use crate::macos as platform;
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pub struct WindowHandle(pub(crate) platform::WindowHandle);
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pub struct WindowHandle<H: WindowHandler>(pub(crate) platform::WindowHandle<H>);
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impl WindowHandle {
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// Implement Clone manually to avoid H: Clone bound
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impl <H: WindowHandler>Clone for WindowHandle<H> {
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fn clone(&self) -> Self {
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WindowHandle(self.0.clone())
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}
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}
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impl <H: WindowHandler>WindowHandle<H> {
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pub fn app_run_blocking(self){
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self.0.app_run_blocking();
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}
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pub fn try_send_message(
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&self,
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message: H::Message
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) -> Result<(), H::Message> {
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self.0.try_send_message(message)
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}
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}
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@ -28,7 +43,7 @@ impl <'a>Window<'a> {
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pub fn open<H, B>(
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options: WindowOpenOptions,
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build: B
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) -> WindowHandle
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) -> WindowHandle<H>
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where H: WindowHandler,
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B: FnOnce(&mut Window) -> H,
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B: Send + 'static
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