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X11: Split off the event loop into a separate module (#183)

This PR splits off the X11 event loop logic into a separate module. It also changes the X11 implementation of the `Window` type to take only a shared reference to the inner type (`&WindowInner` instead of `&mut WindowInner`), bringing it in line with the other backends.

This does not change any of the logic however, it only separates some of the window state from the event loop state, to make sure they don't step on each other's toes in the future (particularly around the WindowHandler).

This is part of the effort to split up #174 into smaller pieces.
This commit is contained in:
Adrien Prokopowicz 2024-04-05 21:18:49 +02:00 committed by GitHub
parent be3d72d524
commit 45465c5f46
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 332 additions and 307 deletions

303
src/x11/event_loop.rs Normal file
View file

@ -0,0 +1,303 @@
use crate::x11::keyboard::{convert_key_press_event, convert_key_release_event, key_mods};
use crate::x11::{ParentHandle, Window, WindowInner};
use crate::{
Event, MouseButton, MouseEvent, PhyPoint, PhySize, ScrollDelta, WindowEvent, WindowHandler,
WindowInfo,
};
use std::error::Error;
use std::os::fd::AsRawFd;
use std::time::{Duration, Instant};
use x11rb::connection::Connection;
use x11rb::protocol::Event as XEvent;
pub(super) struct EventLoop {
handler: Box<dyn WindowHandler>,
window: WindowInner,
parent_handle: Option<ParentHandle>,
new_physical_size: Option<PhySize>,
frame_interval: Duration,
event_loop_running: bool,
}
impl EventLoop {
pub fn new(
window: WindowInner, handler: impl WindowHandler + 'static,
parent_handle: Option<ParentHandle>,
) -> Self {
Self {
window,
handler: Box::new(handler),
parent_handle,
frame_interval: Duration::from_millis(15),
event_loop_running: false,
new_physical_size: None,
}
}
#[inline]
fn drain_xcb_events(&mut self) -> Result<(), Box<dyn Error>> {
// the X server has a tendency to send spurious/extraneous configure notify events when a
// window is resized, and we need to batch those together and just send one resize event
// when they've all been coalesced.
self.new_physical_size = None;
while let Some(event) = self.window.xcb_connection.conn.poll_for_event()? {
self.handle_xcb_event(event);
}
if let Some(size) = self.new_physical_size.take() {
self.window.window_info =
WindowInfo::from_physical_size(size, self.window.window_info.scale());
let window_info = self.window.window_info;
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Window(WindowEvent::Resized(window_info)),
);
}
Ok(())
}
// Event loop
// FIXME: poll() acts fine on linux, sometimes funky on *BSD. XCB upstream uses a define to
// switch between poll() and select() (the latter of which is fine on *BSD), and we should do
// the same.
pub fn run(&mut self) -> Result<(), Box<dyn Error>> {
use nix::poll::*;
let xcb_fd = self.window.xcb_connection.conn.as_raw_fd();
let mut last_frame = Instant::now();
self.event_loop_running = true;
while self.event_loop_running {
// We'll try to keep a consistent frame pace. If the last frame couldn't be processed in
// the expected frame time, this will throttle down to prevent multiple frames from
// being queued up. The conditional here is needed because event handling and frame
// drawing is interleaved. The `poll()` function below will wait until the next frame
// can be drawn, or until the window receives an event. We thus need to manually check
// if it's already time to draw a new frame.
let next_frame = last_frame + self.frame_interval;
if Instant::now() >= next_frame {
self.handler.on_frame(&mut crate::Window::new(Window { inner: &self.window }));
last_frame = Instant::max(next_frame, Instant::now() - self.frame_interval);
}
let mut fds = [PollFd::new(xcb_fd, PollFlags::POLLIN)];
// Check for any events in the internal buffers
// before going to sleep:
self.drain_xcb_events()?;
// FIXME: handle errors
poll(&mut fds, next_frame.duration_since(Instant::now()).subsec_millis() as i32)
.unwrap();
if let Some(revents) = fds[0].revents() {
if revents.contains(PollFlags::POLLERR) {
panic!("xcb connection poll error");
}
if revents.contains(PollFlags::POLLIN) {
self.drain_xcb_events()?;
}
}
// Check if the parents's handle was dropped (such as when the host
// requested the window to close)
//
// FIXME: This will need to be changed from just setting an atomic to somehow
// synchronizing with the window being closed (using a synchronous channel, or
// by joining on the event loop thread).
if let Some(parent_handle) = &self.parent_handle {
if parent_handle.parent_did_drop() {
self.handle_must_close();
self.window.close_requested.set(false);
}
}
// Check if the user has requested the window to close
if self.window.close_requested.get() {
self.handle_must_close();
self.window.close_requested.set(false);
}
}
Ok(())
}
fn handle_xcb_event(&mut self, event: XEvent) {
// For all the keyboard and mouse events, you can fetch
// `x`, `y`, `detail`, and `state`.
// - `x` and `y` are the position inside the window where the cursor currently is
// when the event happened.
// - `detail` will tell you which keycode was pressed/released (for keyboard events)
// or which mouse button was pressed/released (for mouse events).
// For mouse events, here's what the value means (at least on my current mouse):
// 1 = left mouse button
// 2 = middle mouse button (scroll wheel)
// 3 = right mouse button
// 4 = scroll wheel up
// 5 = scroll wheel down
// 8 = lower side button ("back" button)
// 9 = upper side button ("forward" button)
// Note that you *will* get a "button released" event for even the scroll wheel
// events, which you can probably ignore.
// - `state` will tell you the state of the main three mouse buttons and some of
// the keyboard modifier keys at the time of the event.
// http://rtbo.github.io/rust-xcb/src/xcb/ffi/xproto.rs.html#445
match event {
////
// window
////
XEvent::ClientMessage(event) => {
if event.format == 32
&& event.data.as_data32()[0]
== self.window.xcb_connection.atoms.WM_DELETE_WINDOW
{
self.handle_close_requested();
}
}
XEvent::ConfigureNotify(event) => {
let new_physical_size = PhySize::new(event.width as u32, event.height as u32);
if self.new_physical_size.is_some()
|| new_physical_size != self.window.window_info.physical_size()
{
self.new_physical_size = Some(new_physical_size);
}
}
////
// mouse
////
XEvent::MotionNotify(event) => {
let physical_pos = PhyPoint::new(event.event_x as i32, event.event_y as i32);
let logical_pos = physical_pos.to_logical(&self.window.window_info);
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::CursorMoved {
position: logical_pos,
modifiers: key_mods(event.state),
}),
);
}
XEvent::EnterNotify(event) => {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::CursorEntered),
);
// since no `MOTION_NOTIFY` event is generated when `ENTER_NOTIFY` is generated,
// we generate a CursorMoved as well, so the mouse position from here isn't lost
let physical_pos = PhyPoint::new(event.event_x as i32, event.event_y as i32);
let logical_pos = physical_pos.to_logical(&self.window.window_info);
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::CursorMoved {
position: logical_pos,
modifiers: key_mods(event.state),
}),
);
}
XEvent::LeaveNotify(_) => {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::CursorLeft),
);
}
XEvent::ButtonPress(event) => match event.detail {
4..=7 => {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::WheelScrolled {
delta: match event.detail {
4 => ScrollDelta::Lines { x: 0.0, y: 1.0 },
5 => ScrollDelta::Lines { x: 0.0, y: -1.0 },
6 => ScrollDelta::Lines { x: -1.0, y: 0.0 },
7 => ScrollDelta::Lines { x: 1.0, y: 0.0 },
_ => unreachable!(),
},
modifiers: key_mods(event.state),
}),
);
}
detail => {
let button_id = mouse_id(detail);
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::ButtonPressed {
button: button_id,
modifiers: key_mods(event.state),
}),
);
}
},
XEvent::ButtonRelease(event) => {
if !(4..=7).contains(&event.detail) {
let button_id = mouse_id(event.detail);
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Mouse(MouseEvent::ButtonReleased {
button: button_id,
modifiers: key_mods(event.state),
}),
);
}
}
////
// keys
////
XEvent::KeyPress(event) => {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Keyboard(convert_key_press_event(&event)),
);
}
XEvent::KeyRelease(event) => {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Keyboard(convert_key_release_event(&event)),
);
}
_ => {}
}
}
fn handle_close_requested(&mut self) {
// FIXME: handler should decide whether window stays open or not
self.handle_must_close();
}
fn handle_must_close(&mut self) {
self.handler.on_event(
&mut crate::Window::new(Window { inner: &self.window }),
Event::Window(WindowEvent::WillClose),
);
self.event_loop_running = false;
}
}
fn mouse_id(id: u8) -> MouseButton {
match id {
1 => MouseButton::Left,
2 => MouseButton::Middle,
3 => MouseButton::Right,
8 => MouseButton::Back,
9 => MouseButton::Forward,
id => MouseButton::Other(id),
}
}

View file

@ -5,5 +5,6 @@ mod window;
pub use window::*; pub use window::*;
mod cursor; mod cursor;
mod event_loop;
mod keyboard; mod keyboard;
mod visual_info; mod visual_info;

View file

@ -63,7 +63,7 @@ impl WindowVisualConfig {
// For this 32-bit depth to work, you also need to define a color map and set a border // For this 32-bit depth to work, you also need to define a color map and set a border
// pixel: https://cgit.freedesktop.org/xorg/xserver/tree/dix/window.c#n818 // pixel: https://cgit.freedesktop.org/xorg/xserver/tree/dix/window.c#n818
pub fn create_color_map( fn create_color_map(
connection: &XcbConnection, visual_id: Visualid, connection: &XcbConnection, visual_id: Visualid,
) -> Result<Colormap, Box<dyn Error>> { ) -> Result<Colormap, Box<dyn Error>> {
let colormap = connection.conn.generate_id()?; let colormap = connection.conn.generate_id()?;

View file

@ -1,11 +1,10 @@
use std::cell::Cell;
use std::error::Error; use std::error::Error;
use std::ffi::c_void; use std::ffi::c_void;
use std::os::fd::AsRawFd;
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc; use std::sync::mpsc;
use std::sync::Arc; use std::sync::Arc;
use std::thread; use std::thread;
use std::time::*;
use raw_window_handle::{ use raw_window_handle::{
HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, XlibDisplayHandle, HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, XlibDisplayHandle,
@ -17,19 +16,17 @@ use x11rb::protocol::xproto::{
AtomEnum, ChangeWindowAttributesAux, ConfigureWindowAux, ConnectionExt as _, CreateGCAux, AtomEnum, ChangeWindowAttributesAux, ConfigureWindowAux, ConnectionExt as _, CreateGCAux,
CreateWindowAux, EventMask, PropMode, Visualid, Window as XWindow, WindowClass, CreateWindowAux, EventMask, PropMode, Visualid, Window as XWindow, WindowClass,
}; };
use x11rb::protocol::Event as XEvent;
use x11rb::wrapper::ConnectionExt as _; use x11rb::wrapper::ConnectionExt as _;
use super::XcbConnection; use super::XcbConnection;
use crate::{ use crate::{
Event, MouseButton, MouseCursor, MouseEvent, PhyPoint, PhySize, ScrollDelta, Size, WindowEvent, Event, MouseCursor, Size, WindowEvent, WindowHandler, WindowInfo, WindowOpenOptions,
WindowHandler, WindowInfo, WindowOpenOptions, WindowScalePolicy, WindowScalePolicy,
}; };
use super::keyboard::{convert_key_press_event, convert_key_release_event, key_mods};
#[cfg(feature = "opengl")] #[cfg(feature = "opengl")]
use crate::gl::{platform, GlContext}; use crate::gl::{platform, GlContext};
use crate::x11::event_loop::EventLoop;
use crate::x11::visual_info::WindowVisualConfig; use crate::x11::visual_info::WindowVisualConfig;
pub struct WindowHandle { pub struct WindowHandle {
@ -66,7 +63,7 @@ unsafe impl HasRawWindowHandle for WindowHandle {
} }
} }
struct ParentHandle { pub(crate) struct ParentHandle {
close_requested: Arc<AtomicBool>, close_requested: Arc<AtomicBool>,
is_open: Arc<AtomicBool>, is_open: Arc<AtomicBool>,
} }
@ -96,26 +93,21 @@ impl Drop for ParentHandle {
} }
} }
struct WindowInner { pub(crate) struct WindowInner {
xcb_connection: XcbConnection, pub(crate) xcb_connection: XcbConnection,
window_id: XWindow, window_id: XWindow,
window_info: WindowInfo, pub(crate) window_info: WindowInfo,
visual_id: Visualid, visual_id: Visualid,
mouse_cursor: MouseCursor, mouse_cursor: Cell<MouseCursor>,
frame_interval: Duration, pub(crate) close_requested: Cell<bool>,
event_loop_running: bool,
close_requested: bool,
new_physical_size: Option<PhySize>,
parent_handle: Option<ParentHandle>,
#[cfg(feature = "opengl")] #[cfg(feature = "opengl")]
gl_context: Option<GlContext>, gl_context: Option<GlContext>,
} }
pub struct Window<'a> { pub struct Window<'a> {
inner: &'a mut WindowInner, pub(crate) inner: &'a WindowInner,
} }
// Hack to allow sending a RawWindowHandle between threads. Do not make public // Hack to allow sending a RawWindowHandle between threads. Do not make public
@ -284,14 +276,9 @@ impl<'a> Window<'a> {
window_id, window_id,
window_info, window_info,
visual_id: visual_info.visual_id, visual_id: visual_info.visual_id,
mouse_cursor: MouseCursor::default(), mouse_cursor: Cell::new(MouseCursor::default()),
frame_interval: Duration::from_millis(15), close_requested: Cell::new(false),
event_loop_running: false,
close_requested: false,
new_physical_size: None,
parent_handle,
#[cfg(feature = "opengl")] #[cfg(feature = "opengl")]
gl_context, gl_context,
@ -307,13 +294,13 @@ impl<'a> Window<'a> {
let _ = tx.send(Ok(SendableRwh(window.raw_window_handle()))); let _ = tx.send(Ok(SendableRwh(window.raw_window_handle())));
inner.run_event_loop(&mut handler)?; EventLoop::new(inner, handler, parent_handle).run()?;
Ok(()) Ok(())
} }
pub fn set_mouse_cursor(&mut self, mouse_cursor: MouseCursor) { pub fn set_mouse_cursor(&self, mouse_cursor: MouseCursor) {
if self.inner.mouse_cursor == mouse_cursor { if self.inner.mouse_cursor.get() == mouse_cursor {
return; return;
} }
@ -327,11 +314,11 @@ impl<'a> Window<'a> {
let _ = self.inner.xcb_connection.conn.flush(); let _ = self.inner.xcb_connection.conn.flush();
} }
self.inner.mouse_cursor = mouse_cursor; self.inner.mouse_cursor.set(mouse_cursor);
} }
pub fn close(&mut self) { pub fn close(&mut self) {
self.inner.close_requested = true; self.inner.close_requested.set(true);
} }
pub fn has_focus(&mut self) -> bool { pub fn has_focus(&mut self) -> bool {
@ -364,266 +351,6 @@ impl<'a> Window<'a> {
} }
} }
impl WindowInner {
#[inline]
fn drain_xcb_events(&mut self, handler: &mut dyn WindowHandler) -> Result<(), Box<dyn Error>> {
// the X server has a tendency to send spurious/extraneous configure notify events when a
// window is resized, and we need to batch those together and just send one resize event
// when they've all been coalesced.
self.new_physical_size = None;
while let Some(event) = self.xcb_connection.conn.poll_for_event()? {
self.handle_xcb_event(handler, event);
}
if let Some(size) = self.new_physical_size.take() {
self.window_info = WindowInfo::from_physical_size(size, self.window_info.scale());
let window_info = self.window_info;
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Window(WindowEvent::Resized(window_info)),
);
}
Ok(())
}
// Event loop
// FIXME: poll() acts fine on linux, sometimes funky on *BSD. XCB upstream uses a define to
// switch between poll() and select() (the latter of which is fine on *BSD), and we should do
// the same.
fn run_event_loop(&mut self, handler: &mut dyn WindowHandler) -> Result<(), Box<dyn Error>> {
use nix::poll::*;
let xcb_fd = self.xcb_connection.conn.as_raw_fd();
let mut last_frame = Instant::now();
self.event_loop_running = true;
while self.event_loop_running {
// We'll try to keep a consistent frame pace. If the last frame couldn't be processed in
// the expected frame time, this will throttle down to prevent multiple frames from
// being queued up. The conditional here is needed because event handling and frame
// drawing is interleaved. The `poll()` function below will wait until the next frame
// can be drawn, or until the window receives an event. We thus need to manually check
// if it's already time to draw a new frame.
let next_frame = last_frame + self.frame_interval;
if Instant::now() >= next_frame {
handler.on_frame(&mut crate::Window::new(Window { inner: self }));
last_frame = Instant::max(next_frame, Instant::now() - self.frame_interval);
}
let mut fds = [PollFd::new(xcb_fd, PollFlags::POLLIN)];
// Check for any events in the internal buffers
// before going to sleep:
self.drain_xcb_events(handler)?;
// FIXME: handle errors
poll(&mut fds, next_frame.duration_since(Instant::now()).subsec_millis() as i32)
.unwrap();
if let Some(revents) = fds[0].revents() {
if revents.contains(PollFlags::POLLERR) {
panic!("xcb connection poll error");
}
if revents.contains(PollFlags::POLLIN) {
self.drain_xcb_events(handler)?;
}
}
// Check if the parents's handle was dropped (such as when the host
// requested the window to close)
//
// FIXME: This will need to be changed from just setting an atomic to somehow
// synchronizing with the window being closed (using a synchronous channel, or
// by joining on the event loop thread).
if let Some(parent_handle) = &self.parent_handle {
if parent_handle.parent_did_drop() {
self.handle_must_close(handler);
self.close_requested = false;
}
}
// Check if the user has requested the window to close
if self.close_requested {
self.handle_must_close(handler);
self.close_requested = false;
}
}
Ok(())
}
fn handle_close_requested(&mut self, handler: &mut dyn WindowHandler) {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Window(WindowEvent::WillClose),
);
// FIXME: handler should decide whether window stays open or not
self.event_loop_running = false;
}
fn handle_must_close(&mut self, handler: &mut dyn WindowHandler) {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Window(WindowEvent::WillClose),
);
self.event_loop_running = false;
}
fn handle_xcb_event(&mut self, handler: &mut dyn WindowHandler, event: XEvent) {
// For all of the keyboard and mouse events, you can fetch
// `x`, `y`, `detail`, and `state`.
// - `x` and `y` are the position inside the window where the cursor currently is
// when the event happened.
// - `detail` will tell you which keycode was pressed/released (for keyboard events)
// or which mouse button was pressed/released (for mouse events).
// For mouse events, here's what the value means (at least on my current mouse):
// 1 = left mouse button
// 2 = middle mouse button (scroll wheel)
// 3 = right mouse button
// 4 = scroll wheel up
// 5 = scroll wheel down
// 8 = lower side button ("back" button)
// 9 = upper side button ("forward" button)
// Note that you *will* get a "button released" event for even the scroll wheel
// events, which you can probably ignore.
// - `state` will tell you the state of the main three mouse buttons and some of
// the keyboard modifier keys at the time of the event.
// http://rtbo.github.io/rust-xcb/src/xcb/ffi/xproto.rs.html#445
match event {
////
// window
////
XEvent::ClientMessage(event) => {
if event.format == 32
&& event.data.as_data32()[0] == self.xcb_connection.atoms.WM_DELETE_WINDOW
{
self.handle_close_requested(handler);
}
}
XEvent::ConfigureNotify(event) => {
let new_physical_size = PhySize::new(event.width as u32, event.height as u32);
if self.new_physical_size.is_some()
|| new_physical_size != self.window_info.physical_size()
{
self.new_physical_size = Some(new_physical_size);
}
}
////
// mouse
////
XEvent::MotionNotify(event) => {
let physical_pos = PhyPoint::new(event.event_x as i32, event.event_y as i32);
let logical_pos = physical_pos.to_logical(&self.window_info);
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::CursorMoved {
position: logical_pos,
modifiers: key_mods(event.state),
}),
);
}
XEvent::EnterNotify(event) => {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::CursorEntered),
);
// since no `MOTION_NOTIFY` event is generated when `ENTER_NOTIFY` is generated,
// we generate a CursorMoved as well, so the mouse position from here isn't lost
let physical_pos = PhyPoint::new(event.event_x as i32, event.event_y as i32);
let logical_pos = physical_pos.to_logical(&self.window_info);
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::CursorMoved {
position: logical_pos,
modifiers: key_mods(event.state),
}),
);
}
XEvent::LeaveNotify(_) => {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::CursorLeft),
);
}
XEvent::ButtonPress(event) => match event.detail {
4..=7 => {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::WheelScrolled {
delta: match event.detail {
4 => ScrollDelta::Lines { x: 0.0, y: 1.0 },
5 => ScrollDelta::Lines { x: 0.0, y: -1.0 },
6 => ScrollDelta::Lines { x: -1.0, y: 0.0 },
7 => ScrollDelta::Lines { x: 1.0, y: 0.0 },
_ => unreachable!(),
},
modifiers: key_mods(event.state),
}),
);
}
detail => {
let button_id = mouse_id(detail);
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::ButtonPressed {
button: button_id,
modifiers: key_mods(event.state),
}),
);
}
},
XEvent::ButtonRelease(event) => {
if !(4..=7).contains(&event.detail) {
let button_id = mouse_id(event.detail);
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Mouse(MouseEvent::ButtonReleased {
button: button_id,
modifiers: key_mods(event.state),
}),
);
}
}
////
// keys
////
XEvent::KeyPress(event) => {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Keyboard(convert_key_press_event(&event)),
);
}
XEvent::KeyRelease(event) => {
handler.on_event(
&mut crate::Window::new(Window { inner: self }),
Event::Keyboard(convert_key_release_event(&event)),
);
}
_ => {}
}
}
}
unsafe impl<'a> HasRawWindowHandle for Window<'a> { unsafe impl<'a> HasRawWindowHandle for Window<'a> {
fn raw_window_handle(&self) -> RawWindowHandle { fn raw_window_handle(&self) -> RawWindowHandle {
let mut handle = XlibWindowHandle::empty(); let mut handle = XlibWindowHandle::empty();
@ -647,17 +374,6 @@ unsafe impl<'a> HasRawDisplayHandle for Window<'a> {
} }
} }
fn mouse_id(id: u8) -> MouseButton {
match id {
1 => MouseButton::Left,
2 => MouseButton::Middle,
3 => MouseButton::Right,
8 => MouseButton::Back,
9 => MouseButton::Forward,
id => MouseButton::Other(id),
}
}
pub fn copy_to_clipboard(_data: &str) { pub fn copy_to_clipboard(_data: &str) {
todo!() todo!()
} }

View file

@ -1,3 +1,4 @@
use std::cell::RefCell;
use std::collections::hash_map::{Entry, HashMap}; use std::collections::hash_map::{Entry, HashMap};
use std::error::Error; use std::error::Error;
@ -30,7 +31,7 @@ pub struct XcbConnection {
pub(crate) atoms: Atoms, pub(crate) atoms: Atoms,
pub(crate) resources: resource_manager::Database, pub(crate) resources: resource_manager::Database,
pub(crate) cursor_handle: CursorHandle, pub(crate) cursor_handle: CursorHandle,
pub(super) cursor_cache: HashMap<MouseCursor, u32>, pub(super) cursor_cache: RefCell<HashMap<MouseCursor, u32>>,
} }
impl XcbConnection { impl XcbConnection {
@ -56,7 +57,7 @@ impl XcbConnection {
atoms, atoms,
resources, resources,
cursor_handle, cursor_handle,
cursor_cache: HashMap::new(), cursor_cache: RefCell::new(HashMap::new()),
}) })
} }
@ -101,8 +102,12 @@ impl XcbConnection {
} }
#[inline] #[inline]
pub fn get_cursor(&mut self, cursor: MouseCursor) -> Result<Cursor, Box<dyn Error>> { pub fn get_cursor(&self, cursor: MouseCursor) -> Result<Cursor, Box<dyn Error>> {
match self.cursor_cache.entry(cursor) { // PANIC: this function is the only point where we access the cache, and we never call
// external functions that may make a reentrant call to this function
let mut cursor_cache = self.cursor_cache.borrow_mut();
match cursor_cache.entry(cursor) {
Entry::Occupied(entry) => Ok(*entry.get()), Entry::Occupied(entry) => Ok(*entry.get()),
Entry::Vacant(entry) => { Entry::Vacant(entry) => {
let cursor = let cursor =