1
0
Fork 0

Use keyboard-types types directly instead of druid wrappers

This commit is contained in:
Joakim Frostegård 2020-11-13 21:37:13 +01:00
parent 86b2aff624
commit 546b0d6eae
6 changed files with 170 additions and 373 deletions

View file

@ -1,9 +1,9 @@
use crate::{WindowInfo, Point, KeyEvent};
use crate::{WindowInfo, Point};
#[derive(Debug, Clone, PartialEq)]
pub enum KeyboardEvent {
KeyPressed(KeyEvent),
KeyReleased(KeyEvent),
KeyPressed(keyboard_types::KeyboardEvent),
KeyReleased(keyboard_types::KeyboardEvent),
}

View file

@ -13,216 +13,11 @@
// limitations under the License.
// Baseview modifications to druid code:
// - move code_to_location function to this file
// - only keep code_to_location function
//! Keyboard types.
// This is a reasonable lint, but we keep signatures in sync with the
// bitflags implementation of the inner Modifiers type.
#![allow(clippy::trivially_copy_pass_by_ref)]
use std::ops::{BitAnd, BitAndAssign, BitOr, BitOrAssign, BitXor, BitXorAssign, Not};
pub use keyboard_types::{Code, KeyState, Location};
/// The meaning (mapped value) of a keypress.
pub type KbKey = keyboard_types::Key;
/// Information about a keyboard event.
///
/// Note that this type is similar to [`KeyboardEvent`] in keyboard-types,
/// but has a few small differences for convenience. It is missing the `state`
/// field because that is already implicit in the event.
///
/// [`KeyboardEvent`]: keyboard_types::KeyboardEvent
#[non_exhaustive]
#[derive(Clone, Debug, Default, Eq, Hash, PartialEq)]
pub struct KeyEvent {
/// Whether the key is pressed or released.
pub state: KeyState,
/// Logical key value.
pub key: KbKey,
/// Physical key position.
pub code: Code,
/// Location for keys with multiple instances on common keyboards.
pub location: Location,
/// Flags for pressed modifier keys.
pub mods: Modifiers,
/// True if the key is currently auto-repeated.
pub repeat: bool,
/// Events with this flag should be ignored in a text editor
/// and instead composition events should be used.
pub is_composing: bool,
}
/// The modifiers.
///
/// This type is a thin wrappers around [`keyboard_types::Modifiers`],
/// mostly for the convenience methods. If those get upstreamed, it
/// will simply become that type.
///
/// [`keyboard_types::Modifiers`]: keyboard_types::Modifiers
#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)]
pub struct Modifiers(keyboard_types::Modifiers);
/// A convenience trait for creating Key objects.
///
/// This trait is implemented by [`KbKey`] itself and also strings, which are
/// converted into the `Character` variant. It is defined this way and not
/// using the standard `Into` mechanism because `KbKey` is a type in an external
/// crate.
///
/// [`KbKey`]: KbKey
pub trait IntoKey {
fn into_key(self) -> KbKey;
}
impl KeyEvent {
#[doc(hidden)]
/// Create a key event for testing purposes.
pub fn for_test(mods: impl Into<Modifiers>, key: impl IntoKey) -> KeyEvent {
let mods = mods.into();
let key = key.into_key();
KeyEvent {
key,
code: Code::Unidentified,
location: Location::Standard,
state: KeyState::Down,
mods,
is_composing: false,
repeat: false,
}
}
}
impl Modifiers {
pub const ALT: Modifiers = Modifiers(keyboard_types::Modifiers::ALT);
pub const ALT_GRAPH: Modifiers = Modifiers(keyboard_types::Modifiers::ALT_GRAPH);
pub const CAPS_LOCK: Modifiers = Modifiers(keyboard_types::Modifiers::CAPS_LOCK);
pub const CONTROL: Modifiers = Modifiers(keyboard_types::Modifiers::CONTROL);
pub const FN: Modifiers = Modifiers(keyboard_types::Modifiers::FN);
pub const FN_LOCK: Modifiers = Modifiers(keyboard_types::Modifiers::FN_LOCK);
pub const META: Modifiers = Modifiers(keyboard_types::Modifiers::META);
pub const NUM_LOCK: Modifiers = Modifiers(keyboard_types::Modifiers::NUM_LOCK);
pub const SCROLL_LOCK: Modifiers = Modifiers(keyboard_types::Modifiers::SCROLL_LOCK);
pub const SHIFT: Modifiers = Modifiers(keyboard_types::Modifiers::SHIFT);
pub const SYMBOL: Modifiers = Modifiers(keyboard_types::Modifiers::SYMBOL);
pub const SYMBOL_LOCK: Modifiers = Modifiers(keyboard_types::Modifiers::SYMBOL_LOCK);
pub const HYPER: Modifiers = Modifiers(keyboard_types::Modifiers::HYPER);
pub const SUPER: Modifiers = Modifiers(keyboard_types::Modifiers::SUPER);
/// Get the inner value.
///
/// Note that this function might go away if our changes are upstreamed.
pub fn raw(&self) -> keyboard_types::Modifiers {
self.0
}
/// Determine whether Shift is set.
pub fn shift(&self) -> bool {
self.contains(Modifiers::SHIFT)
}
/// Determine whether Ctrl is set.
pub fn ctrl(&self) -> bool {
self.contains(Modifiers::CONTROL)
}
/// Determine whether Alt is set.
pub fn alt(&self) -> bool {
self.contains(Modifiers::ALT)
}
/// Determine whether Meta is set.
pub fn meta(&self) -> bool {
self.contains(Modifiers::META)
}
/// Returns an empty set of modifiers.
pub fn empty() -> Modifiers {
Default::default()
}
/// Returns `true` if no modifiers are set.
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Returns `true` if all the modifiers in `other` are set.
pub fn contains(&self, other: Modifiers) -> bool {
self.0.contains(other.0)
}
/// Inserts or removes the specified modifiers depending on the passed value.
pub fn set(&mut self, other: Modifiers, value: bool) {
self.0.set(other.0, value)
}
}
impl BitAnd for Modifiers {
type Output = Self;
fn bitand(self, rhs: Self) -> Self {
Modifiers(self.0 & rhs.0)
}
}
impl BitAndAssign for Modifiers {
// rhs is the "right-hand side" of the expression `a &= b`
fn bitand_assign(&mut self, rhs: Self) {
*self = Modifiers(self.0 & rhs.0)
}
}
impl BitOr for Modifiers {
type Output = Self;
fn bitor(self, rhs: Self) -> Self {
Modifiers(self.0 | rhs.0)
}
}
impl BitOrAssign for Modifiers {
// rhs is the "right-hand side" of the expression `a &= b`
fn bitor_assign(&mut self, rhs: Self) {
*self = Modifiers(self.0 | rhs.0)
}
}
impl BitXor for Modifiers {
type Output = Self;
fn bitxor(self, rhs: Self) -> Self {
Modifiers(self.0 ^ rhs.0)
}
}
impl BitXorAssign for Modifiers {
// rhs is the "right-hand side" of the expression `a &= b`
fn bitxor_assign(&mut self, rhs: Self) {
*self = Modifiers(self.0 ^ rhs.0)
}
}
impl Not for Modifiers {
type Output = Self;
fn not(self) -> Self {
Modifiers(!self.0)
}
}
impl IntoKey for KbKey {
fn into_key(self) -> KbKey {
self
}
}
impl IntoKey for &str {
fn into_key(self) -> KbKey {
KbKey::Character(self.into())
}
}
use keyboard_types::{Code, Location};
#[cfg(any(target_os = "linux", target_os = "macos"))]

View file

@ -21,7 +21,6 @@ mod mouse_cursor;
mod window_info;
mod window_open_options;
pub use event::*;
pub use keyboard::KeyEvent;
pub use mouse_cursor::MouseCursor;
pub use window_info::*;
pub use window_open_options::*;

View file

@ -21,10 +21,10 @@
use cocoa::appkit::{NSEvent, NSEventModifierFlags, NSEventType};
use cocoa::foundation::NSString;
use cocoa::base::id;
use keyboard_types::{Code, KeyState};
use keyboard_types::{Code, KeyState, Key, KeyboardEvent, Modifiers};
use objc::{msg_send, sel, sel_impl};
use crate::keyboard::{code_to_location, KbKey, KeyEvent, Modifiers};
use crate::keyboard::code_to_location;
pub(crate) fn from_nsstring(s: id) -> String {
@ -195,52 +195,52 @@ fn key_code_to_code(key_code: u16) -> Code {
///
/// The logic for this function is derived from KEY_MAP_COCOA bindings in
/// NativeKeyToDOMKeyName.h.
fn code_to_key(code: Code) -> Option<KbKey> {
fn code_to_key(code: Code) -> Option<Key> {
Some(match code {
Code::Escape => KbKey::Escape,
Code::ShiftLeft | Code::ShiftRight => KbKey::Shift,
Code::AltLeft | Code::AltRight => KbKey::Alt,
Code::MetaLeft | Code::MetaRight => KbKey::Meta,
Code::ControlLeft | Code::ControlRight => KbKey::Control,
Code::CapsLock => KbKey::CapsLock,
Code::Escape => Key::Escape,
Code::ShiftLeft | Code::ShiftRight => Key::Shift,
Code::AltLeft | Code::AltRight => Key::Alt,
Code::MetaLeft | Code::MetaRight => Key::Meta,
Code::ControlLeft | Code::ControlRight => Key::Control,
Code::CapsLock => Key::CapsLock,
// kVK_ANSI_KeypadClear
Code::NumLock => KbKey::Clear,
Code::Fn => KbKey::Fn,
Code::F1 => KbKey::F1,
Code::F2 => KbKey::F2,
Code::F3 => KbKey::F3,
Code::F4 => KbKey::F4,
Code::F5 => KbKey::F5,
Code::F6 => KbKey::F6,
Code::F7 => KbKey::F7,
Code::F8 => KbKey::F8,
Code::F9 => KbKey::F9,
Code::F10 => KbKey::F10,
Code::F11 => KbKey::F11,
Code::F12 => KbKey::F12,
Code::Pause => KbKey::Pause,
Code::ScrollLock => KbKey::ScrollLock,
Code::PrintScreen => KbKey::PrintScreen,
Code::Insert => KbKey::Insert,
Code::Delete => KbKey::Delete,
Code::Tab => KbKey::Tab,
Code::Backspace => KbKey::Backspace,
Code::ContextMenu => KbKey::ContextMenu,
Code::NumLock => Key::Clear,
Code::Fn => Key::Fn,
Code::F1 => Key::F1,
Code::F2 => Key::F2,
Code::F3 => Key::F3,
Code::F4 => Key::F4,
Code::F5 => Key::F5,
Code::F6 => Key::F6,
Code::F7 => Key::F7,
Code::F8 => Key::F8,
Code::F9 => Key::F9,
Code::F10 => Key::F10,
Code::F11 => Key::F11,
Code::F12 => Key::F12,
Code::Pause => Key::Pause,
Code::ScrollLock => Key::ScrollLock,
Code::PrintScreen => Key::PrintScreen,
Code::Insert => Key::Insert,
Code::Delete => Key::Delete,
Code::Tab => Key::Tab,
Code::Backspace => Key::Backspace,
Code::ContextMenu => Key::ContextMenu,
// kVK_JIS_Kana
Code::Lang1 => KbKey::KanjiMode,
Code::Lang1 => Key::KanjiMode,
// kVK_JIS_Eisu
Code::Lang2 => KbKey::Eisu,
Code::Home => KbKey::Home,
Code::End => KbKey::End,
Code::PageUp => KbKey::PageUp,
Code::PageDown => KbKey::PageDown,
Code::ArrowLeft => KbKey::ArrowLeft,
Code::ArrowRight => KbKey::ArrowRight,
Code::ArrowUp => KbKey::ArrowUp,
Code::ArrowDown => KbKey::ArrowDown,
Code::Enter => KbKey::Enter,
Code::NumpadEnter => KbKey::Enter,
Code::Help => KbKey::Help,
Code::Lang2 => Key::Eisu,
Code::Home => Key::Home,
Code::End => Key::End,
Code::PageUp => Key::PageUp,
Code::PageDown => Key::PageDown,
Code::ArrowLeft => Key::ArrowLeft,
Code::ArrowRight => Key::ArrowRight,
Code::ArrowUp => Key::ArrowUp,
Code::ArrowDown => Key::ArrowDown,
Code::Enter => Key::Enter,
Code::NumpadEnter => Key::Enter,
Code::Help => Key::Help,
_ => return None,
})
}
@ -277,14 +277,14 @@ impl KeyboardState {
KeyboardState { last_mods }
}
pub(crate) fn process_native_event(&mut self, event: id) -> Option<KeyEvent> {
pub(crate) fn process_native_event(&mut self, event: id) -> Option<KeyboardEvent> {
unsafe {
let event_type = event.eventType();
let key_code = event.keyCode();
let code = key_code_to_code(key_code);
let location = code_to_location(code);
let raw_mods = event.modifierFlags();
let mods = make_modifiers(raw_mods);
let modifiers = make_modifiers(raw_mods);
let state = match event_type {
NSEventType::NSKeyDown => KeyState::Down,
NSEventType::NSKeyUp => KeyState::Up,
@ -318,22 +318,22 @@ impl KeyboardState {
} else {
let characters = from_nsstring(event.characters());
if is_valid_key(&characters) {
KbKey::Character(characters)
Key::Character(characters)
} else {
let chars_ignoring = from_nsstring(event.charactersIgnoringModifiers());
if is_valid_key(&chars_ignoring) {
KbKey::Character(chars_ignoring)
Key::Character(chars_ignoring)
} else {
// There may be more heroic things we can do here.
KbKey::Unidentified
Key::Unidentified
}
}
};
let event = KeyEvent {
let event = KeyboardEvent {
code,
key,
location,
mods,
modifiers,
state,
is_composing,
repeat,

View file

@ -11,13 +11,14 @@ use cocoa::appkit::{
};
use cocoa::base::{id, nil, NO};
use cocoa::foundation::{NSAutoreleasePool, NSPoint, NSRect, NSSize, NSString};
use keyboard_types::KeyboardEvent;
use objc::{msg_send, runtime::Object, sel, sel_impl};
use raw_window_handle::{macos::MacOSHandle, HasRawWindowHandle, RawWindowHandle};
use crate::{
Event, keyboard::KeyEvent, Parent, WindowHandler, WindowOpenOptions,
Event, Parent, WindowHandler, WindowOpenOptions,
WindowScalePolicy, WindowInfo
};
@ -202,7 +203,7 @@ impl <H: WindowHandler>WindowState<H> {
pub(super) fn process_native_key_event(
&mut self,
event: *mut Object
) -> Option<KeyEvent> {
) -> Option<KeyboardEvent> {
self.keyboard_state.process_native_event(event)
}
}

View file

@ -20,27 +20,29 @@
use xcb::xproto;
use crate::keyboard::*;
use keyboard_types::*;
use crate::keyboard::code_to_location;
/// Convert a hardware scan code to a key.
///
/// Note: this is a hardcoded layout. We need to detect the user's
/// layout from the system and apply it.
fn code_to_key(code: Code, m: Modifiers) -> KbKey {
fn a(s: &str) -> KbKey {
KbKey::Character(s.into())
fn code_to_key(code: Code, m: Modifiers) -> Key {
fn a(s: &str) -> Key {
Key::Character(s.into())
}
fn s(mods: Modifiers, base: &str, shifted: &str) -> KbKey {
if mods.shift() {
KbKey::Character(shifted.into())
fn s(mods: Modifiers, base: &str, shifted: &str) -> Key {
if mods.contains(Modifiers::SHIFT) {
Key::Character(shifted.into())
} else {
KbKey::Character(base.into())
Key::Character(base.into())
}
}
fn n(mods: Modifiers, base: KbKey, num: &str) -> KbKey {
if mods.contains(Modifiers::NUM_LOCK) != mods.shift() {
KbKey::Character(num.into())
fn n(mods: Modifiers, base: Key, num: &str) -> Key {
if mods.contains(Modifiers::NUM_LOCK) != mods.contains(Modifiers::SHIFT) {
Key::Character(num.into())
} else {
base
}
@ -98,105 +100,105 @@ fn code_to_key(code: Code, m: Modifiers) -> KbKey {
Code::Space => a(" "),
Code::Escape => KbKey::Escape,
Code::Backspace => KbKey::Backspace,
Code::Tab => KbKey::Tab,
Code::Enter => KbKey::Enter,
Code::ControlLeft => KbKey::Control,
Code::ShiftLeft => KbKey::Shift,
Code::ShiftRight => KbKey::Shift,
Code::Escape => Key::Escape,
Code::Backspace => Key::Backspace,
Code::Tab => Key::Tab,
Code::Enter => Key::Enter,
Code::ControlLeft => Key::Control,
Code::ShiftLeft => Key::Shift,
Code::ShiftRight => Key::Shift,
Code::NumpadMultiply => a("*"),
Code::AltLeft => KbKey::Alt,
Code::CapsLock => KbKey::CapsLock,
Code::F1 => KbKey::F1,
Code::F2 => KbKey::F2,
Code::F3 => KbKey::F3,
Code::F4 => KbKey::F4,
Code::F5 => KbKey::F5,
Code::F6 => KbKey::F6,
Code::F7 => KbKey::F7,
Code::F8 => KbKey::F8,
Code::F9 => KbKey::F9,
Code::F10 => KbKey::F10,
Code::NumLock => KbKey::NumLock,
Code::ScrollLock => KbKey::ScrollLock,
Code::Numpad0 => n(m, KbKey::Insert, "0"),
Code::Numpad1 => n(m, KbKey::End, "1"),
Code::Numpad2 => n(m, KbKey::ArrowDown, "2"),
Code::Numpad3 => n(m, KbKey::PageDown, "3"),
Code::Numpad4 => n(m, KbKey::ArrowLeft, "4"),
Code::Numpad5 => n(m, KbKey::Clear, "5"),
Code::Numpad6 => n(m, KbKey::ArrowRight, "6"),
Code::Numpad7 => n(m, KbKey::Home, "7"),
Code::Numpad8 => n(m, KbKey::ArrowUp, "8"),
Code::Numpad9 => n(m, KbKey::PageUp, "9"),
Code::AltLeft => Key::Alt,
Code::CapsLock => Key::CapsLock,
Code::F1 => Key::F1,
Code::F2 => Key::F2,
Code::F3 => Key::F3,
Code::F4 => Key::F4,
Code::F5 => Key::F5,
Code::F6 => Key::F6,
Code::F7 => Key::F7,
Code::F8 => Key::F8,
Code::F9 => Key::F9,
Code::F10 => Key::F10,
Code::NumLock => Key::NumLock,
Code::ScrollLock => Key::ScrollLock,
Code::Numpad0 => n(m, Key::Insert, "0"),
Code::Numpad1 => n(m, Key::End, "1"),
Code::Numpad2 => n(m, Key::ArrowDown, "2"),
Code::Numpad3 => n(m, Key::PageDown, "3"),
Code::Numpad4 => n(m, Key::ArrowLeft, "4"),
Code::Numpad5 => n(m, Key::Clear, "5"),
Code::Numpad6 => n(m, Key::ArrowRight, "6"),
Code::Numpad7 => n(m, Key::Home, "7"),
Code::Numpad8 => n(m, Key::ArrowUp, "8"),
Code::Numpad9 => n(m, Key::PageUp, "9"),
Code::NumpadSubtract => a("-"),
Code::NumpadAdd => a("+"),
Code::NumpadDecimal => n(m, KbKey::Delete, "."),
Code::NumpadDecimal => n(m, Key::Delete, "."),
Code::IntlBackslash => s(m, "\\", "|"),
Code::F11 => KbKey::F11,
Code::F12 => KbKey::F12,
Code::F11 => Key::F11,
Code::F12 => Key::F12,
// This mapping is based on the picture in the w3c spec.
Code::IntlRo => a("\\"),
Code::Convert => KbKey::Convert,
Code::KanaMode => KbKey::KanaMode,
Code::NonConvert => KbKey::NonConvert,
Code::NumpadEnter => KbKey::Enter,
Code::ControlRight => KbKey::Control,
Code::Convert => Key::Convert,
Code::KanaMode => Key::KanaMode,
Code::NonConvert => Key::NonConvert,
Code::NumpadEnter => Key::Enter,
Code::ControlRight => Key::Control,
Code::NumpadDivide => a("/"),
Code::PrintScreen => KbKey::PrintScreen,
Code::AltRight => KbKey::Alt,
Code::Home => KbKey::Home,
Code::ArrowUp => KbKey::ArrowUp,
Code::PageUp => KbKey::PageUp,
Code::ArrowLeft => KbKey::ArrowLeft,
Code::ArrowRight => KbKey::ArrowRight,
Code::End => KbKey::End,
Code::ArrowDown => KbKey::ArrowDown,
Code::PageDown => KbKey::PageDown,
Code::Insert => KbKey::Insert,
Code::Delete => KbKey::Delete,
Code::AudioVolumeMute => KbKey::AudioVolumeMute,
Code::AudioVolumeDown => KbKey::AudioVolumeDown,
Code::AudioVolumeUp => KbKey::AudioVolumeUp,
Code::PrintScreen => Key::PrintScreen,
Code::AltRight => Key::Alt,
Code::Home => Key::Home,
Code::ArrowUp => Key::ArrowUp,
Code::PageUp => Key::PageUp,
Code::ArrowLeft => Key::ArrowLeft,
Code::ArrowRight => Key::ArrowRight,
Code::End => Key::End,
Code::ArrowDown => Key::ArrowDown,
Code::PageDown => Key::PageDown,
Code::Insert => Key::Insert,
Code::Delete => Key::Delete,
Code::AudioVolumeMute => Key::AudioVolumeMute,
Code::AudioVolumeDown => Key::AudioVolumeDown,
Code::AudioVolumeUp => Key::AudioVolumeUp,
Code::NumpadEqual => a("="),
Code::Pause => KbKey::Pause,
Code::Pause => Key::Pause,
Code::NumpadComma => a(","),
Code::Lang1 => KbKey::HangulMode,
Code::Lang2 => KbKey::HanjaMode,
Code::Lang1 => Key::HangulMode,
Code::Lang2 => Key::HanjaMode,
Code::IntlYen => a("¥"),
Code::MetaLeft => KbKey::Meta,
Code::MetaRight => KbKey::Meta,
Code::ContextMenu => KbKey::ContextMenu,
Code::BrowserStop => KbKey::BrowserStop,
Code::Again => KbKey::Again,
Code::Props => KbKey::Props,
Code::Undo => KbKey::Undo,
Code::Select => KbKey::Select,
Code::Copy => KbKey::Copy,
Code::Open => KbKey::Open,
Code::Paste => KbKey::Paste,
Code::Find => KbKey::Find,
Code::Cut => KbKey::Cut,
Code::Help => KbKey::Help,
Code::LaunchApp2 => KbKey::LaunchApplication2,
Code::WakeUp => KbKey::WakeUp,
Code::LaunchApp1 => KbKey::LaunchApplication1,
Code::LaunchMail => KbKey::LaunchMail,
Code::BrowserFavorites => KbKey::BrowserFavorites,
Code::BrowserBack => KbKey::BrowserBack,
Code::BrowserForward => KbKey::BrowserForward,
Code::Eject => KbKey::Eject,
Code::MediaTrackNext => KbKey::MediaTrackNext,
Code::MediaPlayPause => KbKey::MediaPlayPause,
Code::MediaTrackPrevious => KbKey::MediaTrackPrevious,
Code::MediaStop => KbKey::MediaStop,
Code::MediaSelect => KbKey::LaunchMediaPlayer,
Code::BrowserHome => KbKey::BrowserHome,
Code::BrowserRefresh => KbKey::BrowserRefresh,
Code::BrowserSearch => KbKey::BrowserSearch,
Code::MetaLeft => Key::Meta,
Code::MetaRight => Key::Meta,
Code::ContextMenu => Key::ContextMenu,
Code::BrowserStop => Key::BrowserStop,
Code::Again => Key::Again,
Code::Props => Key::Props,
Code::Undo => Key::Undo,
Code::Select => Key::Select,
Code::Copy => Key::Copy,
Code::Open => Key::Open,
Code::Paste => Key::Paste,
Code::Find => Key::Find,
Code::Cut => Key::Cut,
Code::Help => Key::Help,
Code::LaunchApp2 => Key::LaunchApplication2,
Code::WakeUp => Key::WakeUp,
Code::LaunchApp1 => Key::LaunchApplication1,
Code::LaunchMail => Key::LaunchMail,
Code::BrowserFavorites => Key::BrowserFavorites,
Code::BrowserBack => Key::BrowserBack,
Code::BrowserForward => Key::BrowserForward,
Code::Eject => Key::Eject,
Code::MediaTrackNext => Key::MediaTrackNext,
Code::MediaPlayPause => Key::MediaPlayPause,
Code::MediaTrackPrevious => Key::MediaTrackPrevious,
Code::MediaStop => Key::MediaStop,
Code::MediaSelect => Key::LaunchMediaPlayer,
Code::BrowserHome => Key::BrowserHome,
Code::BrowserRefresh => Key::BrowserRefresh,
Code::BrowserSearch => Key::BrowserSearch,
_ => KbKey::Unidentified,
_ => Key::Unidentified,
}
}
@ -386,18 +388,18 @@ fn key_mods(mods: u16) -> Modifiers {
pub(super) fn convert_key_press_event(
key_press: &xcb::KeyPressEvent,
) -> KeyEvent {
) -> KeyboardEvent {
let hw_keycode = key_press.detail();
let code = hardware_keycode_to_code(hw_keycode.into());
let mods = key_mods(key_press.state());
let key = code_to_key(code, mods);
let modifiers = key_mods(key_press.state());
let key = code_to_key(code, modifiers);
let location = code_to_location(code);
let state = KeyState::Down;
KeyEvent {
KeyboardEvent {
code,
key,
mods,
modifiers,
location,
state,
repeat: false,
@ -408,18 +410,18 @@ pub(super) fn convert_key_press_event(
pub(super) fn convert_key_release_event(
key_release: &xcb::KeyReleaseEvent
) -> KeyEvent {
) -> KeyboardEvent {
let hw_keycode = key_release.detail();
let code = hardware_keycode_to_code(hw_keycode.into());
let mods = key_mods(key_release.state());
let key = code_to_key(code, mods);
let modifiers = key_mods(key_release.state());
let key = code_to_key(code, modifiers);
let location = code_to_location(code);
let state = KeyState::Up;
KeyEvent {
KeyboardEvent {
code,
key,
mods,
modifiers,
location,
state,
repeat: false,