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x11: split event loop and XCB event handling into separate fns

This commit is contained in:
William Light 2020-09-11 15:40:19 +02:00
parent 23af18020e
commit 54f8bc7345

View file

@ -12,6 +12,10 @@ pub struct Window {
scaling: f64,
}
// FIXME: move to outer crate context
pub struct WindowHandle;
impl Window {
pub fn open<H: WindowHandler>(options: WindowOpenOptions) -> WindowHandle {
// Convert the parent to a X11 window ID if we're given one
@ -101,10 +105,115 @@ impl Window {
let mut handler = H::build(&mut window);
run_event_loop(&mut window, &mut handler);
window.run_event_loop(&mut handler);
WindowHandle
}
// Event loop
fn run_event_loop<H: WindowHandler>(&mut self, handler: &mut H) {
loop {
let ev = self.xcb_connection.conn.wait_for_event();
if let Some(event) = ev {
self.handle_xcb_event(handler, event);
}
}
}
fn handle_xcb_event<H: WindowHandler>(&mut self, handler: &mut H, event: xcb::GenericEvent) {
let event_type = event.response_type() & !0x80;
// For all of the keyboard and mouse events, you can fetch
// `x`, `y`, `detail`, and `state`.
// - `x` and `y` are the position inside the window where the cursor currently is
// when the event happened.
// - `detail` will tell you which keycode was pressed/released (for keyboard events)
// or which mouse button was pressed/released (for mouse events).
// For mouse events, here's what the value means (at least on my current mouse):
// 1 = left mouse button
// 2 = middle mouse button (scroll wheel)
// 3 = right mouse button
// 4 = scroll wheel up
// 5 = scroll wheel down
// 8 = lower side button ("back" button)
// 9 = upper side button ("forward" button)
// Note that you *will* get a "button released" event for even the scroll wheel
// events, which you can probably ignore.
// - `state` will tell you the state of the main three mouse buttons and some of
// the keyboard modifier keys at the time of the event.
// http://rtbo.github.io/rust-xcb/src/xcb/ffi/xproto.rs.html#445
match event_type {
xcb::EXPOSE => {
handler.draw(self);
}
xcb::MOTION_NOTIFY => {
let event = unsafe { xcb::cast_event::<xcb::MotionNotifyEvent>(&event) };
let detail = event.detail();
if detail != 4 && detail != 5 {
handler.on_event(
self,
Event::CursorMotion(event.event_x() as i32, event.event_y() as i32),
);
}
}
xcb::BUTTON_PRESS => {
let event = unsafe { xcb::cast_event::<xcb::ButtonPressEvent>(&event) };
let detail = event.detail();
match detail {
4 => {
handler.on_event(
self,
Event::MouseScroll(MouseScroll {
x_delta: 0.0,
y_delta: 1.0,
}),
);
}
5 => {
handler.on_event(
self,
Event::MouseScroll(MouseScroll {
x_delta: 0.0,
y_delta: -1.0,
}),
);
}
detail => {
let button_id = mouse_id(detail);
handler.on_event(self, Event::MouseDown(button_id));
}
}
}
xcb::BUTTON_RELEASE => {
let event = unsafe { xcb::cast_event::<xcb::ButtonPressEvent>(&event) };
let detail = event.detail();
if detail != 4 && detail != 5 {
let button_id = mouse_id(detail);
handler.on_event(self, Event::MouseUp(button_id));
}
}
xcb::KEY_PRESS => {
let event = unsafe { xcb::cast_event::<xcb::KeyPressEvent>(&event) };
let detail = event.detail();
handler.on_event(self, Event::KeyDown(detail));
}
xcb::KEY_RELEASE => {
let event = unsafe { xcb::cast_event::<xcb::KeyReleaseEvent>(&event) };
let detail = event.detail();
handler.on_event(self, Event::KeyUp(detail));
}
_ => {
println!("Unhandled event type: {:?}", event_type);
}
}
}
}
unsafe impl HasRawWindowHandle for Window {
@ -117,108 +226,6 @@ unsafe impl HasRawWindowHandle for Window {
}
}
pub struct WindowHandle;
// Event loop
fn run_event_loop<H: WindowHandler>(window: &mut Window, handler: &mut H) {
loop {
let ev = window.xcb_connection.conn.wait_for_event();
if let Some(event) = ev {
let event_type = event.response_type() & !0x80;
// For all of the keyboard and mouse events, you can fetch
// `x`, `y`, `detail`, and `state`.
// - `x` and `y` are the position inside the window where the cursor currently is
// when the event happened.
// - `detail` will tell you which keycode was pressed/released (for keyboard events)
// or which mouse button was pressed/released (for mouse events).
// For mouse events, here's what the value means (at least on my current mouse):
// 1 = left mouse button
// 2 = middle mouse button (scroll wheel)
// 3 = right mouse button
// 4 = scroll wheel up
// 5 = scroll wheel down
// 8 = lower side button ("back" button)
// 9 = upper side button ("forward" button)
// Note that you *will* get a "button released" event for even the scroll wheel
// events, which you can probably ignore.
// - `state` will tell you the state of the main three mouse buttons and some of
// the keyboard modifier keys at the time of the event.
// http://rtbo.github.io/rust-xcb/src/xcb/ffi/xproto.rs.html#445
match event_type {
xcb::EXPOSE => {
handler.draw(window);
}
xcb::MOTION_NOTIFY => {
let event = unsafe { xcb::cast_event::<xcb::MotionNotifyEvent>(&event) };
let detail = event.detail();
if detail != 4 && detail != 5 {
handler.on_event(
window,
Event::CursorMotion(event.event_x() as i32, event.event_y() as i32),
);
}
}
xcb::BUTTON_PRESS => {
let event = unsafe { xcb::cast_event::<xcb::ButtonPressEvent>(&event) };
let detail = event.detail();
match detail {
4 => {
handler.on_event(
window,
Event::MouseScroll(MouseScroll {
x_delta: 0.0,
y_delta: 1.0,
}),
);
}
5 => {
handler.on_event(
window,
Event::MouseScroll(MouseScroll {
x_delta: 0.0,
y_delta: -1.0,
}),
);
}
detail => {
let button_id = mouse_id(detail);
handler.on_event(window, Event::MouseDown(button_id));
}
}
}
xcb::BUTTON_RELEASE => {
let event = unsafe { xcb::cast_event::<xcb::ButtonPressEvent>(&event) };
let detail = event.detail();
if detail != 4 && detail != 5 {
let button_id = mouse_id(detail);
handler.on_event(window, Event::MouseUp(button_id));
}
}
xcb::KEY_PRESS => {
let event = unsafe { xcb::cast_event::<xcb::KeyPressEvent>(&event) };
let detail = event.detail();
handler.on_event(window, Event::KeyDown(detail));
}
xcb::KEY_RELEASE => {
let event = unsafe { xcb::cast_event::<xcb::KeyReleaseEvent>(&event) };
let detail = event.detail();
handler.on_event(window, Event::KeyUp(detail));
}
_ => {
println!("Unhandled event type: {:?}", event_type);
}
}
}
}
}
// Try to get the scaling with this function first.
// If this gives you `None`, fall back to `get_scaling_screen_dimensions`.
// If neither work, I guess just assume 96.0 and don't do any scaling.