Add dummy HasRawDisplayHandle impls for Windows and X11
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@ -24,7 +24,10 @@ use std::os::windows::ffi::OsStrExt;
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use std::ptr::null_mut;
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use std::rc::Rc;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle, Win32Handle};
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use raw_window_handle::{
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HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, Win32WindowHandle,
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Win32WindowHandle, WindowsDisplayHandle,
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};
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const BV_WINDOW_MUST_CLOSE: UINT = WM_USER + 1;
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@ -84,16 +87,22 @@ impl WindowHandle {
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unsafe impl HasRawWindowHandle for WindowHandle {
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fn raw_window_handle(&self) -> RawWindowHandle {
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if let Some(hwnd) = self.hwnd {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = hwnd as *mut c_void;
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RawWindowHandle::Win32(handle)
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RawWindowHandle::Windows(handle)
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} else {
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RawWindowHandle::Win32(Win32Handle::empty())
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RawWindowHandle::Windows(Win32WindowHandle::empty())
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}
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}
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}
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unsafe impl HasRawDisplayHandle for WindowHandle {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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RawDisplayHandle::Windows(WindowsDisplayHandle::empty())
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}
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}
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struct ParentHandle {
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is_open: Rc<Cell<bool>>,
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}
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@ -536,7 +545,7 @@ impl Window<'_> {
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B: Send + 'static,
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{
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let parent = match parent.raw_window_handle() {
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RawWindowHandle::Win32(h) => h.hwnd as HWND,
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RawWindowHandle::Windows(h) => h.hwnd as HWND,
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h => panic!("unsupported parent handle {:?}", h),
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};
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@ -644,9 +653,9 @@ impl Window<'_> {
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#[cfg(feature = "opengl")]
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let gl_context: Option<GlContext> = options.gl_config.map(|gl_config| {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = hwnd as *mut c_void;
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::Win32(handle) };
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::Windows(handle) };
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GlContext::create(&handle, gl_config).expect("Could not create OpenGL context")
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});
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@ -757,10 +766,10 @@ impl Window<'_> {
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unsafe impl HasRawWindowHandle for Window<'_> {
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fn raw_window_handle(&self) -> RawWindowHandle {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = self.state.hwnd as *mut c_void;
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RawWindowHandle::Win32(handle)
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RawWindowHandle::Windows(handle)
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}
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}
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@ -6,7 +6,10 @@ use std::sync::Arc;
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use std::thread;
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use std::time::*;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle, XlibHandle};
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use raw_window_handle::{
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HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, XlibDisplayHandle,
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XlibWindowHandle,
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};
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use xcb::ffi::xcb_screen_t;
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use xcb::StructPtr;
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@ -57,7 +60,13 @@ unsafe impl HasRawWindowHandle for WindowHandle {
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}
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}
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RawWindowHandle::Xlib(XlibHandle::empty())
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RawWindowHandle::Xlib(XlibWindowHandle::empty())
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}
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}
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unsafe impl HasRawDisplayHandle for WindowHandle {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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RawDisplayHandle::Xlib(XlibDisplayHandle::empty())
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}
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}
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@ -323,7 +332,7 @@ impl Window {
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// compared to when raw-gl-context was a separate crate.
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#[cfg(feature = "opengl")]
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let gl_context = fb_config.map(|fb_config| {
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let mut handle = XlibHandle::empty();
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let mut handle = XlibWindowHandle::empty();
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handle.window = window_id as c_ulong;
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handle.display = xcb_connection.conn.get_raw_dpy() as *mut c_void;
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::Xlib(handle) };
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@ -686,7 +695,7 @@ impl Window {
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unsafe impl HasRawWindowHandle for Window {
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fn raw_window_handle(&self) -> RawWindowHandle {
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let mut handle = XlibHandle::empty();
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let mut handle = XlibWindowHandle::empty();
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handle.window = self.window_id as c_ulong;
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handle.display = self.xcb_connection.conn.get_raw_dpy() as *mut c_void;
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