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Walk back the previous restructuring a bit

We were leaking the DropTarget, so WindowState holds a reference to DropTarget again, so it can be dropped when the window is destroyed. Also, DropTarget now holds a Weak reference to WindowState and that's taken into account in callbacks.
This commit is contained in:
Jussi Viiri 2023-06-10 23:07:11 +03:00
parent 9028321012
commit b33398703f

View file

@ -3,11 +3,10 @@ use winapi::shared::guiddef::{GUID, REFIID, IsEqualIID};
use winapi::shared::minwindef::{ATOM, FALSE, LPARAM, LRESULT, UINT, WPARAM, DWORD};
use winapi::shared::ntdef::{HRESULT, ULONG};
use winapi::shared::windef::{HWND, RECT, POINTL};
use winapi::shared::winerror::{S_OK, E_NOINTERFACE};
use winapi::shared::winerror::{S_OK, E_NOINTERFACE, E_UNEXPECTED};
use winapi::shared::wtypes::DVASPECT_CONTENT;
use winapi::um::combaseapi::CoCreateGuid;
use winapi::um::objidl::{IDataObject, STGMEDIUM, FORMATETC, TYMED_HGLOBAL};
use winapi::um::ole2::{RegisterDragDrop, OleInitialize};
use winapi::um::ole2::{RegisterDragDrop, OleInitialize, RevokeDragDrop};
use winapi::um::oleidl::{IDropTarget, IDropTargetVtbl, LPDROPTARGET, DROPEFFECT_COPY, DROPEFFECT_NONE, DROPEFFECT_MOVE, DROPEFFECT_LINK, DROPEFFECT_SCROLL};
use winapi::um::shellapi::DragQueryFileW;
@ -34,7 +33,7 @@ use std::mem::transmute;
use std::os::windows::ffi::OsStrExt;
use std::os::windows::prelude::OsStringExt;
use std::ptr::null_mut;
use std::rc::Rc;
use std::rc::{Rc, Weak};
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle, Win32Handle};
@ -471,6 +470,7 @@ struct WindowState {
mouse_button_counter: Cell<usize>,
// Initialized late so the `Window` can hold a reference to this `WindowState`
handler: RefCell<Option<Box<dyn WindowHandler>>>,
_drop_target: RefCell<Option<Rc<DropTarget>>>,
scale_policy: WindowScalePolicy,
dw_style: u32,
@ -677,6 +677,7 @@ impl Window<'_> {
// The Window refers to this `WindowState`, so this `handler` needs to be
// initialized later
handler: RefCell::new(None),
_drop_target: RefCell::new(None),
scale_policy: options.scale,
dw_style: flags,
@ -724,10 +725,11 @@ impl Window<'_> {
None
};
let drop_target = Rc::new(DropTarget::new(window_state.clone()));
let drop_target = Rc::new(DropTarget::new(Rc::downgrade(&window_state)));
*window_state._drop_target.borrow_mut() = Some(drop_target.clone());
OleInitialize(null_mut());
RegisterDragDrop(hwnd, Rc::into_raw(drop_target) as LPDROPTARGET);
RegisterDragDrop(hwnd, Rc::as_ptr(&drop_target) as LPDROPTARGET);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, Rc::into_raw(window_state) as *const _ as _);
SetTimer(hwnd, WIN_FRAME_TIMER, 15, None);
@ -806,7 +808,7 @@ const DROP_TARGET_VTBL: IDropTargetVtbl = IDropTargetVtbl {
pub struct DropTarget {
base: IDropTarget,
window_state: Rc<WindowState>,
window_state: Weak<WindowState>,
// These are cached since DragOver and DragLeave callbacks don't provide them,
// and handling drag move events gets awkward on the client end otherwise
@ -815,7 +817,7 @@ pub struct DropTarget {
}
impl DropTarget {
fn new(window_state: Rc<WindowState>) -> Self {
fn new(window_state: Weak<WindowState>) -> Self {
Self {
base: IDropTarget { lpVtbl: &DROP_TARGET_VTBL },
@ -827,8 +829,11 @@ impl DropTarget {
}
fn on_event(&self, pdwEffect: Option<*mut DWORD>, event: MouseEvent) {
let Some(window_state) = self.window_state.upgrade() else {
return;
};
unsafe {
let window_state = &*self.window_state;
let mut window = window_state.create_window();
let mut window = crate::Window::new(&mut window);
@ -848,10 +853,12 @@ impl DropTarget {
}
fn parse_coordinates(&mut self, pt: POINTL) {
let window_state = unsafe { &*self.window_state };
let Some(window_state) = self.window_state.upgrade() else {
return;
};
let phy_point = PhyPoint::new(pt.x, pt.y);
self.drag_position = phy_point.to_logical(&window_state.window_info.borrow())
self.drag_position = phy_point.to_logical(&window_state.window_info.borrow());
}
fn parse_drop_data(&mut self, data_object: &IDataObject) {
@ -945,7 +952,11 @@ impl DropTarget {
) -> HRESULT
{
let drop_target = &mut *(this as *mut DropTarget);
let modifiers = drop_target.window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
let Some(window_state) = drop_target.window_state.upgrade() else {
return E_UNEXPECTED;
};
let modifiers = window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
drop_target.parse_coordinates(pt);
drop_target.parse_drop_data(&*pDataObj);
@ -968,7 +979,11 @@ impl DropTarget {
) -> HRESULT
{
let drop_target = &mut *(this as *mut DropTarget);
let modifiers = drop_target.window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
let Some(window_state) = drop_target.window_state.upgrade() else {
return E_UNEXPECTED;
};
let modifiers = window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
drop_target.parse_coordinates(pt);
@ -997,7 +1012,11 @@ impl DropTarget {
) -> HRESULT
{
let drop_target = &mut *(this as *mut DropTarget);
let modifiers = drop_target.window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
let Some(window_state) = drop_target.window_state.upgrade() else {
return E_UNEXPECTED;
};
let modifiers = window_state.keyboard_state.borrow().get_modifiers_from_mouse_wparam(grfKeyState as WPARAM);
drop_target.parse_coordinates(pt);
drop_target.parse_drop_data(&*pDataObj);