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Better DPI scale factor strategy for X11

This commit is contained in:
Charles Saracco 2020-06-14 00:14:01 -04:00
parent 16363dcc4b
commit c42b218bb1
3 changed files with 95 additions and 34 deletions

View file

@ -15,6 +15,7 @@ gl = "0.14.0"
[target.'cfg(target_os="linux")'.dependencies]
xcb = { version = "0.9", features = ["thread", "xlib_xcb", "dri2"] }
x11 = { version = "2.3", features = ["xlib", "glx"]}
libc = "0.2"
[target.'cfg(target_os="windows")'.dependencies]
winapi = { version = "0.3.8", features = ["libloaderapi", "winuser", "windef", "minwindef", "guiddef", "combaseapi", "wingdi"] }

View file

@ -8,9 +8,12 @@ A low-level windowing system geared towards making audio plugin UIs.
Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time.
| Feature | Windows | Mac OS | Linux |
| -------------------------------------- | ------------------ | ------------------ | ------------------ |
| Spawns a window, no parent | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| Cross-platform API for window spawning | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| Window uses an OpenGL surface | :heavy_check_mark: | | :heavy_check_mark: |
| Basic DPI scaling support | | | :question: |
| Feature | Windows | Mac OS | Linux |
| ----------------------------------------------- | ------------------ | ------------------ | ------------------ |
| Spawns a window, no parent | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| Cross-platform API for window spawning | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| Window uses an OpenGL surface | :heavy_check_mark: | | :heavy_check_mark: |
| Can find DPI scale factor | | | :heavy_check_mark: |
| Basic event handling (mouse, keyboard) | | | |
| Parent window support | | | |
| *(Converge on a common API for all platforms?)* | | | |

View file

@ -19,6 +19,7 @@ use crate::WindowOpenOptions;
pub struct Window {
xcb_connection: XcbConnection,
scaling: Option<f64>, // DPI scale, 96.0 is "default".
}
impl Window {
@ -229,8 +230,15 @@ impl Window {
xlib::XSync(xcb_connection.conn.get_raw_dpy(), xlib::False);
}
let x11_window = Self { xcb_connection };
let mut x11_window = Self {
xcb_connection,
scaling: None,
};
x11_window.scaling = x11_window
.get_scaling_xft()
.or(x11_window.get_scaling_screen_dimensions());
println!("Scale factor: {:?}", x11_window.scaling);
x11_window.handle_events(window_id, ctx);
return x11_window;
@ -259,34 +267,83 @@ impl Window {
}
}
}
}
// Figure out the DPI scaling by opening a new temporary connection and asking XCB
// TODO: currently returning (96, 96) on my system, even though I have 4k screens. Problem with my setup perhaps?
#[allow(dead_code)]
pub fn get_scaling() -> (u32, u32) {
// Connect to the X server
let xcb_connection = XcbConnection::new();
// Figure out screen information
let setup = xcb_connection.conn.get_setup();
let screen = setup
.roots()
.nth(xcb_connection.xlib_display as usize)
.unwrap();
// Get the DPI from the screen struct
//
// there are 2.54 centimeters to an inch; so there are 25.4 millimeters.
// dpi = N pixels / (M millimeters / (25.4 millimeters / 1 inch))
// = N pixels / (M inch / 25.4)
// = N * 25.4 pixels / M inch
let width_px = screen.width_in_pixels() as f64;
let width_mm = screen.width_in_millimeters() as f64;
let height_px = screen.height_in_pixels() as f64;
let height_mm = screen.height_in_millimeters() as f64;
let xres = width_px * 25.4 / width_mm;
let yres = height_px * 25.4 / height_mm;
((xres + 0.5) as u32, (yres + 0.5) as u32)
// Try to get the scaling with this function first.
// If this gives you `None`, fall back to `get_scaling_screen_dimensions`.
// If neither work, I guess just assume 96.0 and don't do any scaling.
fn get_scaling_xft(&self) -> Option<f64> {
use std::ffi::CString;
use x11::xlib::{
XResourceManagerString, XrmDestroyDatabase, XrmGetResource, XrmGetStringDatabase,
XrmValue,
};
let display = self.xcb_connection.conn.get_raw_dpy();
unsafe {
let rms = XResourceManagerString(display);
if !rms.is_null() {
let db = XrmGetStringDatabase(rms);
if !db.is_null() {
let mut value = XrmValue {
size: 0,
addr: std::ptr::null_mut(),
};
let mut value_type: *mut libc::c_char = std::ptr::null_mut();
let name_c_str = CString::new("Xft.dpi").unwrap();
let c_str = CString::new("Xft.Dpi").unwrap();
let dpi = if XrmGetResource(
db,
name_c_str.as_ptr(),
c_str.as_ptr(),
&mut value_type,
&mut value,
) != 0
&& !value.addr.is_null()
{
let value_addr: &CStr = CStr::from_ptr(value.addr);
value_addr.to_str().ok();
let value_str = value_addr.to_str().ok()?;
let value_f64 = value_str.parse().ok()?;
Some(value_f64)
} else {
None
};
XrmDestroyDatabase(db);
return dpi;
}
}
}
None
}
// Try to get the scaling with `get_scaling_xft` first.
// Only use this function as a fallback.
// If neither work, I guess just assume 96.0 and don't do any scaling.
fn get_scaling_screen_dimensions(&self) -> Option<f64> {
// Figure out screen information
let setup = self.xcb_connection.conn.get_setup();
let screen = setup
.roots()
.nth(self.xcb_connection.xlib_display as usize)
.unwrap();
// Get the DPI from the screen struct
//
// there are 2.54 centimeters to an inch; so there are 25.4 millimeters.
// dpi = N pixels / (M millimeters / (25.4 millimeters / 1 inch))
// = N pixels / (M inch / 25.4)
// = N * 25.4 pixels / M inch
let width_px = screen.width_in_pixels() as f64;
let width_mm = screen.width_in_millimeters() as f64;
let height_px = screen.height_in_pixels() as f64;
let height_mm = screen.height_in_millimeters() as f64;
let _xres = width_px * 25.4 / width_mm;
let yres = height_px * 25.4 / height_mm;
// TODO: choose between `xres` and `yres`? (probably both are the same?)
Some(yres)
}
}