x11/window: take render time into account when computing next frame time
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@ -237,7 +237,7 @@ impl Window {
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let until_next_frame = if now > next_frame {
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let until_next_frame = if now > next_frame {
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handler.on_frame();
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handler.on_frame();
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next_frame = now + self.frame_interval;
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next_frame = Instant::now() + self.frame_interval;
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self.frame_interval
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self.frame_interval
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} else {
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} else {
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next_frame - now
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next_frame - now
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