Merge branch 'master' into drag-and-drop-mac
This commit is contained in:
commit
dbf4623b6e
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@ -20,7 +20,7 @@ opengl = ["uuid", "x11/glx"]
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[dependencies]
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keyboard-types = { version = "0.6.1", default-features = false }
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raw-window-handle = "0.4.2"
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raw-window-handle = "0.5"
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[target.'cfg(target_os="linux")'.dependencies]
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xcb = { version = "0.9", features = ["thread", "xlib_xcb", "dri2"] }
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@ -1,8 +1,6 @@
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use std::ffi::{c_void, CString};
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use std::os::raw::{c_int, c_ulong};
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
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use x11::glx;
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use x11::xlib;
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@ -80,20 +78,12 @@ impl GlContext {
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///
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/// Use [Self::get_fb_config_and_visual] to create both of these things.
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pub unsafe fn create(
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parent: &impl HasRawWindowHandle, config: FbConfig,
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window: c_ulong, display: *mut xlib::_XDisplay, config: FbConfig,
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) -> Result<GlContext, GlError> {
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let handle = if let RawWindowHandle::Xlib(handle) = parent.raw_window_handle() {
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handle
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} else {
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return Err(GlError::InvalidWindowHandle);
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};
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if handle.display.is_null() {
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if display.is_null() {
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return Err(GlError::InvalidWindowHandle);
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}
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let display = handle.display as *mut xlib::_XDisplay;
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errors::XErrorHandler::handle(display, |error_handler| {
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#[allow(non_snake_case)]
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let glXCreateContextAttribsARB: GlXCreateContextAttribsARB = {
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@ -144,13 +134,13 @@ impl GlContext {
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return Err(GlError::CreationFailed(CreationFailedError::ContextCreationFailed));
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}
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let res = glx::glXMakeCurrent(display, handle.window, context);
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let res = glx::glXMakeCurrent(display, window, context);
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error_handler.check()?;
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if res == 0 {
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return Err(GlError::CreationFailed(CreationFailedError::MakeCurrentFailed));
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}
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glXSwapIntervalEXT(display, handle.window, config.gl_config.vsync as i32);
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glXSwapIntervalEXT(display, window, config.gl_config.vsync as i32);
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error_handler.check()?;
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if glx::glXMakeCurrent(display, 0, std::ptr::null_mut()) == 0 {
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@ -158,7 +148,7 @@ impl GlContext {
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return Err(GlError::CreationFailed(CreationFailedError::MakeCurrentFailed));
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}
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Ok(GlContext { window: handle.window, display, context })
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Ok(GlContext { window, display, context })
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})
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}
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@ -17,7 +17,10 @@ use keyboard_types::KeyboardEvent;
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use objc::{msg_send, runtime::Object, sel, sel_impl};
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use raw_window_handle::{AppKitHandle, HasRawWindowHandle, RawWindowHandle};
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use raw_window_handle::{
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AppKitDisplayHandle, AppKitWindowHandle, HasRawDisplayHandle, HasRawWindowHandle,
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RawDisplayHandle, RawWindowHandle,
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};
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use crate::{
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Event, EventStatus, Size, WindowEvent, WindowHandler, WindowInfo, WindowOpenOptions,
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@ -62,7 +65,7 @@ unsafe impl HasRawWindowHandle for WindowHandle {
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}
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}
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RawWindowHandle::AppKit(AppKitHandle::empty())
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RawWindowHandle::AppKit(AppKitWindowHandle::empty())
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}
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}
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@ -345,7 +348,7 @@ impl Window {
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#[cfg(feature = "opengl")]
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fn create_gl_context(ns_window: Option<id>, ns_view: id, config: GlConfig) -> GlContext {
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let mut handle = AppKitHandle::empty();
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let mut handle = AppKitWindowHandle::empty();
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handle.ns_window = ns_window.unwrap_or(ptr::null_mut()) as *mut c_void;
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handle.ns_view = ns_view as *mut c_void;
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::AppKit(handle) };
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@ -480,7 +483,7 @@ unsafe impl HasRawWindowHandle for Window {
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fn raw_window_handle(&self) -> RawWindowHandle {
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let ns_window = self.ns_window.unwrap_or(ptr::null_mut()) as *mut c_void;
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let mut handle = AppKitHandle::empty();
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let mut handle = AppKitWindowHandle::empty();
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handle.ns_window = ns_window;
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handle.ns_view = self.ns_view as *mut c_void;
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@ -488,6 +491,12 @@ unsafe impl HasRawWindowHandle for Window {
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}
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}
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unsafe impl HasRawDisplayHandle for Window {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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RawDisplayHandle::AppKit(AppKitDisplayHandle::empty())
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}
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}
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pub fn copy_to_clipboard(string: &str) {
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unsafe {
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let pb = NSPasteboard::generalPasteboard(nil);
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@ -26,7 +26,10 @@ use std::os::windows::ffi::OsStrExt;
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use std::ptr::null_mut;
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use std::rc::Rc;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle, Win32Handle};
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use raw_window_handle::{
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HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, Win32WindowHandle,
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WindowsDisplayHandle,
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};
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const BV_WINDOW_MUST_CLOSE: UINT = WM_USER + 1;
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@ -87,12 +90,12 @@ impl WindowHandle {
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unsafe impl HasRawWindowHandle for WindowHandle {
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fn raw_window_handle(&self) -> RawWindowHandle {
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if let Some(hwnd) = self.hwnd {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = hwnd as *mut c_void;
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RawWindowHandle::Win32(handle)
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} else {
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RawWindowHandle::Win32(Win32Handle::empty())
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RawWindowHandle::Win32(Win32WindowHandle::empty())
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}
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}
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}
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@ -661,7 +664,7 @@ impl Window<'_> {
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#[cfg(feature = "opengl")]
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let gl_context: Option<GlContext> = options.gl_config.map(|gl_config| {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = hwnd as *mut c_void;
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::Win32(handle) };
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@ -781,13 +784,19 @@ impl Window<'_> {
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unsafe impl HasRawWindowHandle for Window<'_> {
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fn raw_window_handle(&self) -> RawWindowHandle {
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let mut handle = Win32Handle::empty();
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let mut handle = Win32WindowHandle::empty();
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handle.hwnd = self.state.hwnd as *mut c_void;
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RawWindowHandle::Win32(handle)
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}
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}
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unsafe impl HasRawDisplayHandle for Window<'_> {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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RawDisplayHandle::Windows(WindowsDisplayHandle::empty())
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}
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}
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pub fn copy_to_clipboard(data: &str) {
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todo!()
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}
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@ -1,6 +1,8 @@
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use std::marker::PhantomData;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
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use raw_window_handle::{
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HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle,
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};
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use crate::event::{Event, EventStatus};
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use crate::window_open_options::WindowOpenOptions;
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@ -129,6 +131,12 @@ unsafe impl<'a> HasRawWindowHandle for Window<'a> {
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}
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}
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unsafe impl<'a> HasRawDisplayHandle for Window<'a> {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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self.window.raw_display_handle()
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}
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}
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unsafe impl HasRawWindowHandle for RawWindowHandleWrapper {
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fn raw_window_handle(&self) -> RawWindowHandle {
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self.handle
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@ -6,7 +6,10 @@ use std::sync::Arc;
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use std::thread;
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use std::time::*;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle, XlibHandle};
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use raw_window_handle::{
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HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, XlibDisplayHandle,
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XlibWindowHandle,
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};
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use xcb::ffi::xcb_screen_t;
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use xcb::StructPtr;
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@ -19,10 +22,7 @@ use crate::{
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use super::keyboard::{convert_key_press_event, convert_key_release_event, key_mods};
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#[cfg(feature = "opengl")]
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use crate::{
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gl::{platform, GlContext},
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window::RawWindowHandleWrapper,
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};
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use crate::gl::{platform, GlContext};
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pub struct WindowHandle {
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raw_window_handle: Option<RawWindowHandle>,
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@ -57,7 +57,7 @@ unsafe impl HasRawWindowHandle for WindowHandle {
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}
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}
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RawWindowHandle::Xlib(XlibHandle::empty())
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RawWindowHandle::Xlib(XlibWindowHandle::empty())
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}
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}
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@ -96,6 +96,7 @@ pub struct Window {
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xcb_connection: XcbConnection,
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window_id: u32,
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window_info: WindowInfo,
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visual_id: u32,
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// FIXME: There's all this mouse cursor logic but it's never actually used, is this correct?
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mouse_cursor: MouseCursor,
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@ -280,10 +281,12 @@ impl Window {
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| xcb::EVENT_MASK_BUTTON_RELEASE
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| xcb::EVENT_MASK_KEY_PRESS
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| xcb::EVENT_MASK_KEY_RELEASE
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| xcb::EVENT_MASK_STRUCTURE_NOTIFY,
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| xcb::EVENT_MASK_STRUCTURE_NOTIFY
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| xcb::EVENT_MASK_ENTER_WINDOW
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| xcb::EVENT_MASK_LEAVE_WINDOW,
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),
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// As mentioend above, these two values are needed to be able to create a window
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// with a dpeth of 32-bits when the parent window has a different depth
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// As mentioned above, these two values are needed to be able to create a window
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// with a depth of 32-bits when the parent window has a different depth
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(xcb::CW_COLORMAP, colormap),
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(xcb::CW_BORDER_PIXEL, 0),
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],
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@ -323,13 +326,11 @@ impl Window {
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// compared to when raw-gl-context was a separate crate.
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#[cfg(feature = "opengl")]
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let gl_context = fb_config.map(|fb_config| {
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let mut handle = XlibHandle::empty();
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handle.window = window_id as c_ulong;
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handle.display = xcb_connection.conn.get_raw_dpy() as *mut c_void;
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let handle = RawWindowHandleWrapper { handle: RawWindowHandle::Xlib(handle) };
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let window = window_id as c_ulong;
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let display = xcb_connection.conn.get_raw_dpy();
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// Because of the visual negotation we had to take some extra steps to create this context
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let context = unsafe { platform::GlContext::create(&handle, fb_config) }
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let context = unsafe { platform::GlContext::create(window, display, fb_config) }
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.expect("Could not create OpenGL context");
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GlContext::new(context)
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});
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@ -338,6 +339,7 @@ impl Window {
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xcb_connection,
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window_id,
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window_info,
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visual_id: visual,
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mouse_cursor: MouseCursor::default(),
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frame_interval: Duration::from_millis(15),
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@ -609,6 +611,30 @@ impl Window {
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}
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}
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xcb::ENTER_NOTIFY => {
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handler.on_event(
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&mut crate::Window::new(self),
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Event::Mouse(MouseEvent::CursorEntered),
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);
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// since no `MOTION_NOTIFY` event is generated when `ENTER_NOTIFY` is generated,
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// we generate a CursorMoved as well, so the mouse position from here isn't lost
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let event = unsafe { xcb::cast_event::<xcb::EnterNotifyEvent>(&event) };
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let physical_pos = PhyPoint::new(event.event_x() as i32, event.event_y() as i32);
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let logical_pos = physical_pos.to_logical(&self.window_info);
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handler.on_event(
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&mut crate::Window::new(self),
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Event::Mouse(MouseEvent::CursorMoved {
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position: logical_pos,
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modifiers: key_mods(event.state()),
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}),
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);
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}
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xcb::LEAVE_NOTIFY => {
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handler
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.on_event(&mut crate::Window::new(self), Event::Mouse(MouseEvent::CursorLeft));
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}
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xcb::BUTTON_PRESS => {
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let event = unsafe { xcb::cast_event::<xcb::ButtonPressEvent>(&event) };
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let detail = event.detail();
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@ -686,14 +712,27 @@ impl Window {
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unsafe impl HasRawWindowHandle for Window {
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fn raw_window_handle(&self) -> RawWindowHandle {
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let mut handle = XlibHandle::empty();
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handle.window = self.window_id as c_ulong;
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handle.display = self.xcb_connection.conn.get_raw_dpy() as *mut c_void;
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let mut handle = XlibWindowHandle::empty();
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handle.window = self.window_id.into();
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handle.visual_id = self.visual_id.into();
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RawWindowHandle::Xlib(handle)
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}
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}
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unsafe impl HasRawDisplayHandle for Window {
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fn raw_display_handle(&self) -> RawDisplayHandle {
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let display = self.xcb_connection.conn.get_raw_dpy();
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let mut handle = XlibDisplayHandle::empty();
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handle.display = display as *mut c_void;
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handle.screen = unsafe { x11::xlib::XDefaultScreen(display) };
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RawDisplayHandle::Xlib(handle)
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}
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}
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fn mouse_id(id: u8) -> MouseButton {
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match id {
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1 => MouseButton::Left,
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