add window argument to WindowHandler::on_frame()
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36e4474c8a
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@ -14,7 +14,7 @@ struct OpenWindowExample {
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}
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impl WindowHandler for OpenWindowExample {
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fn on_frame(&mut self) {
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fn on_frame(&mut self, _window: &mut Window) {
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while let Ok(message) = self.rx.pop() {
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println!("Message: {:?}", message);
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}
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@ -217,15 +217,14 @@ impl WindowState {
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&mut *(state_ptr as *mut Self)
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}
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pub(super) fn trigger_event(&mut self, event: Event){
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self.window_handler.on_event(
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&mut crate::Window::new(&mut self.window),
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event
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);
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pub(super) fn trigger_event(&mut self, event: Event) {
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self.window_handler
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.on_event(&mut crate::Window::new(&mut self.window), event);
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}
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pub(super) fn trigger_frame(&mut self){
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self.window_handler.on_frame()
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pub(super) fn trigger_frame(&mut self) {
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self.window_handler
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.on_frame(&mut crate::Window::new(&mut self.window));
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}
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pub(super) fn process_native_key_event(
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@ -236,11 +235,11 @@ impl WindowState {
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}
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/// Don't call until WindowState pointer is stored in view
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unsafe fn setup_timer(window_state_ptr: *mut WindowState){
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unsafe fn setup_timer(window_state_ptr: *mut WindowState) {
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extern "C" fn timer_callback(
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_: *mut __CFRunLoopTimer,
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window_state_ptr: *mut c_void,
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){
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) {
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unsafe {
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let window_state = &mut *(
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window_state_ptr as *mut WindowState
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@ -276,8 +275,8 @@ impl WindowState {
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}
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/// Call when freeing view
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pub(super) unsafe fn remove_timer(&mut self){
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if let Some(frame_timer) = self.frame_timer.take(){
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pub(super) unsafe fn remove_timer(&mut self) {
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if let Some(frame_timer) = self.frame_timer.take() {
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CFRunLoop::get_current()
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.remove_timer(&frame_timer, kCFRunLoopDefaultMode);
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}
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@ -137,7 +137,7 @@ unsafe extern "system" fn wnd_proc(
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WM_TIMER => {
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match wparam {
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WIN_FRAME_TIMER => {
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(&*window_state_ptr).borrow_mut().handler.on_frame();
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(&*window_state_ptr).borrow_mut().handler.on_frame(&mut window);
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}
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_ => (),
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}
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@ -13,7 +13,7 @@ use crate::win as platform;
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use crate::x11 as platform;
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pub trait WindowHandler {
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fn on_frame(&mut self);
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fn on_frame(&mut self, window: &mut Window);
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fn on_event(&mut self, window: &mut Window, event: Event);
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}
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@ -273,7 +273,7 @@ impl Window {
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while self.event_loop_running {
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let now = Instant::now();
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let until_next_frame = if now > next_frame {
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handler.on_frame();
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handler.on_frame(&mut crate::Window::new(self));
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next_frame = Instant::now() + self.frame_interval;
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self.frame_interval
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