Merge remote-tracking branch 'upstream/master' into experiments
This commit is contained in:
commit
fd7f4c1032
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@ -16,6 +16,7 @@ log = "0.4.8"
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[target.'cfg(target_os="linux")'.dependencies]
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[target.'cfg(target_os="linux")'.dependencies]
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xcb = { version = "0.9", features = ["thread", "xlib_xcb", "dri2"] }
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xcb = { version = "0.9", features = ["thread", "xlib_xcb", "dri2"] }
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x11 = { version = "2.3", features = ["xlib", "glx"]}
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x11 = { version = "2.3", features = ["xlib", "glx"]}
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libc = "0.2"
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[target.'cfg(target_os="windows")'.dependencies]
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[target.'cfg(target_os="windows")'.dependencies]
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winapi = { version = "0.3.8", features = ["libloaderapi", "winuser", "windef", "minwindef", "guiddef", "combaseapi", "wingdi", "errhandlingapi"] }
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winapi = { version = "0.3.8", features = ["libloaderapi", "winuser", "windef", "minwindef", "guiddef", "combaseapi", "wingdi", "errhandlingapi"] }
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17
README.md
17
README.md
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@ -4,13 +4,18 @@ A low-level windowing system geared towards making audio plugin UIs.
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`baseview` abstracts the platform-specific windowing APIs (winapi, cocoa, xcb) into a platform-independent API, but otherwise gets out of your way so you can write plugin UIs.
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`baseview` abstracts the platform-specific windowing APIs (winapi, cocoa, xcb) into a platform-independent API, but otherwise gets out of your way so you can write plugin UIs.
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Interested in learning more about the project? Join us on [discord](https://discord.gg/b3hjnGw), channel `#vst2-gui`.
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## Roadmap
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## Roadmap
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Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time.
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Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time.
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| Feature | Windows | Mac OS | Linux |
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| Feature | Windows | Mac OS | Linux |
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| -------------------------------------- | ------------------ | ------------------ | ------------------ |
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| ----------------------------------------------- | ------------------ | ------------------ | ------------------ |
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| Spawns a window, no parent | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Spawns a window, no parent | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Cross-platform API for window spawning | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Cross-platform API for window spawning | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| Window uses an OpenGL surface | :heavy_check_mark: | | :heavy_check_mark: |
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| Window uses an OpenGL surface | :heavy_check_mark: | | :heavy_check_mark: |
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| Basic DPI scaling support | | | :question: |
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| Can find DPI scale factor | | | :heavy_check_mark: |
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| Basic event handling (mouse, keyboard) | | | |
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| Parent window support | | | |
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| *(Converge on a common API for all platforms?)* | | | |
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@ -19,6 +19,7 @@ use crate::WindowOpenOptions;
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pub struct Window {
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pub struct Window {
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xcb_connection: XcbConnection,
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xcb_connection: XcbConnection,
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scaling: Option<f64>, // DPI scale, 96.0 is "default".
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}
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}
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impl Window {
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impl Window {
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@ -229,8 +230,15 @@ impl Window {
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xlib::XSync(xcb_connection.conn.get_raw_dpy(), xlib::False);
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xlib::XSync(xcb_connection.conn.get_raw_dpy(), xlib::False);
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}
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}
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let x11_window = Self { xcb_connection };
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let mut x11_window = Self {
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xcb_connection,
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scaling: None,
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};
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x11_window.scaling = x11_window
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.get_scaling_xft()
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.or(x11_window.get_scaling_screen_dimensions());
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println!("Scale factor: {:?}", x11_window.scaling);
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x11_window.handle_events(window_id, ctx);
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x11_window.handle_events(window_id, ctx);
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return x11_window;
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return x11_window;
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@ -259,34 +267,83 @@ impl Window {
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}
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}
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}
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}
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}
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}
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}
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// Try to get the scaling with this function first.
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// Figure out the DPI scaling by opening a new temporary connection and asking XCB
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// If this gives you `None`, fall back to `get_scaling_screen_dimensions`.
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// TODO: currently returning (96, 96) on my system, even though I have 4k screens. Problem with my setup perhaps?
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// If neither work, I guess just assume 96.0 and don't do any scaling.
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#[allow(dead_code)]
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fn get_scaling_xft(&self) -> Option<f64> {
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pub fn get_scaling() -> (u32, u32) {
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use std::ffi::CString;
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// Connect to the X server
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use x11::xlib::{
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let xcb_connection = XcbConnection::new();
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XResourceManagerString, XrmDestroyDatabase, XrmGetResource, XrmGetStringDatabase,
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XrmValue,
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// Figure out screen information
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};
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let setup = xcb_connection.conn.get_setup();
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let screen = setup
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let display = self.xcb_connection.conn.get_raw_dpy();
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.roots()
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unsafe {
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.nth(xcb_connection.xlib_display as usize)
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let rms = XResourceManagerString(display);
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.unwrap();
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if !rms.is_null() {
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let db = XrmGetStringDatabase(rms);
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// Get the DPI from the screen struct
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if !db.is_null() {
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//
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let mut value = XrmValue {
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// there are 2.54 centimeters to an inch; so there are 25.4 millimeters.
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size: 0,
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// dpi = N pixels / (M millimeters / (25.4 millimeters / 1 inch))
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addr: std::ptr::null_mut(),
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// = N pixels / (M inch / 25.4)
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};
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// = N * 25.4 pixels / M inch
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let width_px = screen.width_in_pixels() as f64;
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let mut value_type: *mut libc::c_char = std::ptr::null_mut();
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let width_mm = screen.width_in_millimeters() as f64;
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let name_c_str = CString::new("Xft.dpi").unwrap();
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let height_px = screen.height_in_pixels() as f64;
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let c_str = CString::new("Xft.Dpi").unwrap();
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let height_mm = screen.height_in_millimeters() as f64;
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let xres = width_px * 25.4 / width_mm;
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let dpi = if XrmGetResource(
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let yres = height_px * 25.4 / height_mm;
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db,
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name_c_str.as_ptr(),
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((xres + 0.5) as u32, (yres + 0.5) as u32)
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c_str.as_ptr(),
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&mut value_type,
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&mut value,
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) != 0
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&& !value.addr.is_null()
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{
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let value_addr: &CStr = CStr::from_ptr(value.addr);
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value_addr.to_str().ok();
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let value_str = value_addr.to_str().ok()?;
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let value_f64 = value_str.parse().ok()?;
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Some(value_f64)
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} else {
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None
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};
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XrmDestroyDatabase(db);
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return dpi;
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}
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}
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}
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None
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}
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// Try to get the scaling with `get_scaling_xft` first.
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// Only use this function as a fallback.
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// If neither work, I guess just assume 96.0 and don't do any scaling.
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fn get_scaling_screen_dimensions(&self) -> Option<f64> {
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// Figure out screen information
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let setup = self.xcb_connection.conn.get_setup();
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let screen = setup
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.roots()
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.nth(self.xcb_connection.xlib_display as usize)
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.unwrap();
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// Get the DPI from the screen struct
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//
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// there are 2.54 centimeters to an inch; so there are 25.4 millimeters.
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// dpi = N pixels / (M millimeters / (25.4 millimeters / 1 inch))
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// = N pixels / (M inch / 25.4)
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// = N * 25.4 pixels / M inch
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let width_px = screen.width_in_pixels() as f64;
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let width_mm = screen.width_in_millimeters() as f64;
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let height_px = screen.height_in_pixels() as f64;
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let height_mm = screen.height_in_millimeters() as f64;
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let _xres = width_px * 25.4 / width_mm;
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let yres = height_px * 25.4 / height_mm;
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// TODO: choose between `xres` and `yres`? (probably both are the same?)
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Some(yres)
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}
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}
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}
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