# baseview A low-level windowing system geared towards making audio plugin UIs. `baseview` abstracts the platform-specific windowing APIs (winapi, cocoa, xcb) into a platform-independent API, but otherwise gets out of your way so you can write plugin UIs. Interested in learning more about the project? Join us on [discord](https://discord.gg/b3hjnGw), channel `#plugin-gui`. ## Roadmap Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time. | Feature | Windows | Mac OS | Linux | | ----------------------------------------------- | ------------------ | ------------------ | ------------------ | | Spawns a window, no parent | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Cross-platform API for window spawning | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Window uses an OpenGL surface | :heavy_check_mark: | | :heavy_check_mark: | | Can find DPI scale factor | | | :heavy_check_mark: | | Basic event handling (mouse, keyboard) | | | :heavy_check_mark: | | Parent window support | | | | | *(Converge on a common API for all platforms?)* | | | |