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william light 00c18dd91e
Merge pull request #32 from BillyDM/master
Add beginnings of cross-platform window events struct and AppWindow trait.
2020-09-06 00:36:42 +02:00
.github/workflows OpenGL surface for X11/XCB 2020-05-31 14:39:14 -04:00
examples Change AppWindow::create_context() to AppWindow::build() 2020-09-05 17:29:36 -05:00
src Change unwrap() to unwrap_or(1.0) 2020-09-05 17:33:41 -05:00
.gitignore Add Windows initial code 2020-05-25 21:35:03 +02:00
Cargo.toml Remove context creation code. Add mpsc Message channel. 2020-09-03 10:17:54 -05:00
README.md Merge pull request #26 from crsaracco/master 2020-07-08 17:18:33 -04:00

baseview

A low-level windowing system geared towards making audio plugin UIs.

baseview abstracts the platform-specific windowing APIs (winapi, cocoa, xcb) into a platform-independent API, but otherwise gets out of your way so you can write plugin UIs.

Interested in learning more about the project? Join us on discord, channel #vst2-gui.

Roadmap

Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time.

Feature Windows Mac OS Linux
Spawns a window, no parent ✔️ ✔️ ✔️
Cross-platform API for window spawning ✔️ ✔️ ✔️
Window uses an OpenGL surface ✔️ ✔️
Can find DPI scale factor ✔️
Basic event handling (mouse, keyboard) ✔️
Parent window support
(Converge on a common API for all platforms?)