1
0
Fork 0
Go to file
2023-12-17 01:31:06 +00:00
.github/workflows Build both with and without opengl on CI 2022-02-07 20:25:01 +01:00
examples Fix warnings in example (#158) 2023-12-16 19:29:27 -06:00
src Fix warnings on X11 (#160) 2023-12-17 01:31:06 +00:00
.gitignore Add Windows initial code 2020-05-25 21:35:03 +02:00
.rustfmt.toml Run rustfmt (#154) 2023-12-12 10:41:03 -06:00
Cargo.toml Merge pull request #134 from greatest-ape/raw-window-handle-0.5 2023-10-07 15:12:01 +02:00
LICENSE-APACHE Add license statement and files (dual MIT or Apache 2.0) 2020-11-12 21:52:49 +01:00
LICENSE-MIT Add license statement and files (dual MIT or Apache 2.0) 2020-11-12 21:52:49 +01:00
README.md Mention OpenGL contexts in the readme 2022-02-07 17:59:40 +01:00

baseview

A low-level windowing system geared towards making audio plugin UIs.

baseview abstracts the platform-specific windowing APIs (winapi, cocoa, xcb) into a platform-independent API, but otherwise gets out of your way so you can write plugin UIs.

Interested in learning more about the project? Join us on discord, channel #plugin-gui.

Roadmap

Below is a proposed list of milestones (roughly in-order) and their status. Subject to change at any time.

Feature Windows Mac OS Linux
Spawns a window, no parent ✔️ ✔️ ✔️
Cross-platform API for window spawning ✔️ ✔️ ✔️
Can find DPI scale factor ✔️ ✔️
Basic event handling (mouse, keyboard) ✔️ ✔️ ✔️
Parent window support ✔️ ✔️ ✔️
OpenGL context creation (behind the opengl feature) ✔️ ✔️ ✔️

Prerequisites

Linux

Install dependencies, e.g.,

sudo apt-get install libx11-dev libxcursor-dev libxcb-dri2-0-dev libxcb-icccm4-dev libx11-xcb-dev

License

Licensed under either of Apache License, Version 2.0 or MIT license at your option.

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Baseview by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.