68 lines
2 KiB
Rust
68 lines
2 KiB
Rust
use baseview::{Event, Window, WindowHandler};
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fn main() {
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let window_open_options = baseview::WindowOpenOptions {
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title: "baseview",
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width: 512,
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height: 512,
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parent: baseview::Parent::None,
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};
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let _handle = Window::open::<MyProgram>(window_open_options);
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}
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struct MyProgram {}
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impl WindowHandler for MyProgram {
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type Message = ();
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fn build(window: &mut Window) -> Self {
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Self {}
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}
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fn draw(&mut self, window: &mut Window) {}
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fn on_event(&mut self, window: &mut Window, event: Event) {
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match event {
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Event::CursorMotion(x, y) => {
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println!("Cursor moved, x: {}, y: {}", x, y);
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}
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Event::MouseDown(button_id) => {
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println!("Mouse down, button id: {:?}", button_id);
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}
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Event::MouseUp(button_id) => {
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println!("Mouse up, button id: {:?}", button_id);
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}
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Event::MouseScroll(mouse_scroll) => {
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println!("Mouse scroll, {:?}", mouse_scroll);
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}
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Event::MouseClick(mouse_click) => {
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println!("Mouse click, {:?}", mouse_click);
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}
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Event::KeyDown(keycode) => {
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println!("Key down, keycode: {}", keycode);
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}
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Event::KeyUp(keycode) => {
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println!("Key up, keycode: {}", keycode);
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}
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Event::CharacterInput(char_code) => {
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println!("Character input, char_code: {}", char_code);
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}
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Event::WindowResized(window_info) => {
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println!("Window resized, {:?}", window_info);
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}
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Event::WindowFocus => {
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println!("Window focused");
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}
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Event::WindowUnfocus => {
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println!("Window unfocused");
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}
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Event::WillClose => {
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println!("Window will close");
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}
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}
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}
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fn on_message(&mut self, window: &mut Window, _message: Self::Message) {}
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}
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