cacao/examples/window_controller.rs

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//! This example showcases setting up a basic application and window controller.
//! A Window Controller is backed by `NSWindowController`, and typically used in scenarios where
//! you might have documents (backed by `NSDocument`) that you're working with.
//!
//! If you're not using that, you can probably get by fine with a standard `NSWindow`.
use cacao::appkit::{App, AppDelegate};
use cacao::appkit::menu::{Menu, MenuItem};
use cacao::appkit::window::{Window, WindowConfig, WindowController, WindowDelegate};
struct BasicApp {
window: WindowController<MyWindow>
}
impl AppDelegate for BasicApp {
fn did_finish_launching(&self) {
App::set_menu(vec![
Menu::new("", vec![
MenuItem::Services,
MenuItem::Separator,
MenuItem::Hide,
MenuItem::HideOthers,
MenuItem::ShowAll,
MenuItem::Separator,
MenuItem::Quit
]),
Menu::new("File", vec![
MenuItem::CloseWindow
]),
Menu::new("View", vec![
MenuItem::EnterFullScreen
]),
Menu::new("Window", vec![
MenuItem::Minimize,
MenuItem::Zoom,
MenuItem::Separator,
MenuItem::new("Bring All to Front")
])
]);
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App::activate();
self.window.show();
}
fn should_terminate_after_last_window_closed(&self) -> bool {
true
}
}
#[derive(Default)]
struct MyWindow;
impl WindowDelegate for MyWindow {
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const NAME: &'static str = "MyWindow";
fn did_load(&mut self, window: Window) {
window.set_minimum_content_size(400., 400.);
window.set_title("A Basic Window!?");
}
fn will_close(&self) {
println!("Closing now!");
}
}
fn main() {
App::new("com.test.window-delegate", BasicApp {
window: WindowController::with(WindowConfig::default(), MyWindow::default())
}).run();
}