cacao/examples/window_delegate.rs

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//! This example showcases setting up a basic application and window delegate.
//! Window Delegate's give you lifecycle methods that you can respond to.
use cacao::appkit::{App, AppDelegate};
use cacao::appkit::menu::{Menu, MenuItem};
use cacao::appkit::window::{Window, WindowConfig, WindowDelegate};
struct BasicApp {
window: Window<MyWindow>
}
impl AppDelegate for BasicApp {
fn did_finish_launching(&self) {
App::set_menu(vec![
Menu::new("", vec![
MenuItem::Services,
MenuItem::Separator,
MenuItem::Hide,
MenuItem::HideOthers,
MenuItem::ShowAll,
MenuItem::Separator,
MenuItem::Quit
]),
Menu::new("File", vec![
MenuItem::CloseWindow
]),
Menu::new("View", vec![
MenuItem::EnterFullScreen
]),
Menu::new("Window", vec![
MenuItem::Minimize,
MenuItem::Zoom,
MenuItem::Separator,
MenuItem::new("Bring All to Front")
])
]);
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App::activate();
self.window.show();
}
fn should_terminate_after_last_window_closed(&self) -> bool {
true
}
}
#[derive(Default)]
struct MyWindow;
impl WindowDelegate for MyWindow {
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const NAME: &'static str = "MyWindow";
fn did_load(&mut self, window: Window) {
window.set_minimum_content_size(400., 400.);
window.set_title("A Basic Window!?");
}
fn will_close(&self) {
println!("Closing now!");
}
fn will_move(&self) {
println!("Will move...");
}
fn did_move(&self) {
println!("Did move...");
}
fn will_resize(&self, width: f64, height: f64) -> (f64, f64) {
println!("Resizing to: {} {}", width, height);
(width, height)
}
}
fn main() {
App::new("com.test.window-delegate", BasicApp {
window: Window::with(WindowConfig::default(), MyWindow::default())
}).run();
}