29 lines
953 B
Rust
29 lines
953 B
Rust
|
//! Everything useful for the `WindowController`. Handles injecting an `NSWindowController` subclass
|
||
|
//! into the Objective C runtime, which loops back to give us lifecycle methods.
|
||
|
|
||
|
use std::sync::Once;
|
||
|
|
||
|
use objc::declare::ClassDecl;
|
||
|
use objc::runtime::Class;
|
||
|
use objc::class;
|
||
|
|
||
|
use crate::window::{WindowDelegate, WINDOW_DELEGATE_PTR};
|
||
|
|
||
|
/// Injects an `NSWindowController` subclass, with some callback and pointer ivars for what we
|
||
|
/// need to do.
|
||
|
pub(crate) fn register_window_controller_class<T: WindowDelegate>() -> *const Class {
|
||
|
static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
|
||
|
static INIT: Once = Once::new();
|
||
|
|
||
|
INIT.call_once(|| unsafe {
|
||
|
let superclass = class!(NSWindowController);
|
||
|
let mut decl = ClassDecl::new("RSTWindowController", superclass).unwrap();
|
||
|
decl.add_ivar::<usize>(WINDOW_DELEGATE_PTR);
|
||
|
DELEGATE_CLASS = decl.register();
|
||
|
});
|
||
|
|
||
|
unsafe {
|
||
|
DELEGATE_CLASS
|
||
|
}
|
||
|
}
|