My commit for the repo built in rust called Cacao
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@ -99,3 +99,6 @@ required-features = ["appkit"]
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[[example]]
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name = "window_controller"
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required-features = ["appkit"]
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[[exmaple]]
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name = "safe_area"
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required-features = ["appkit"]
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@ -40,6 +40,11 @@ This example showcases text input, and logs it to the underlying console. It's m
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`cargo run --example text_input`
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## Safe Area
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This example showcases A window containg the text "Hello, world!" while keeping everything in the safearea to keep it visible.
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`cargo run --example safe_area`
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## Calculator
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A Rust-rendition of the macOS Calculator app.
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63
examples/safe_area.rs
Normal file
63
examples/safe_area.rs
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@ -0,0 +1,63 @@
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//! This example showcases setting up a basic application and view with safe area constraints.
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use cacao::appkit::window::Window;
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use cacao::appkit::{App, AppDelegate};
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use cacao::layout::{Layout, LayoutConstraint};
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use cacao::text::{Font, Label};
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use cacao::view::{View, ViewDelegate};
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struct BasicApp {
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window: Window,
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content_view: View<ContentView>
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}
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impl AppDelegate for BasicApp {
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fn did_finish_launching(&self) {
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App::activate();
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self.window.set_minimum_content_size(400., 400.);
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self.window.set_title("Safe Area Demo");
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self.window.set_content_view(&self.content_view);
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self.window.show();
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}
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fn should_terminate_after_last_window_closed(&self) -> bool {
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true
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}
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}
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#[derive(Default)]
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struct ContentView {
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content: View,
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label: Label
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}
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impl ViewDelegate for ContentView {
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const NAME: &'static str = "SafeAreaView";
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fn did_load(&mut self, view: View) {
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let font = Font::system(30.);
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self.label.set_font(&font);
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self.label.set_text("Hello World");
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self.label.set_text_color(cacao::color::Color::rgb(255, 255, 255));
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self.content.add_subview(&self.label);
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view.add_subview(&self.content);
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// Add layout constraints to be 100% excluding the safe area
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// Do last because it will crash because the view needs to be inside the hierarchy
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cacao::layout::LayoutConstraint::activate(&[
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self.content.top.constraint_equal_to(&view.safe_layout_guide.top),
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self.content.leading.constraint_equal_to(&view.safe_layout_guide.leading),
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self.content.trailing.constraint_equal_to(&view.safe_layout_guide.trailing),
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self.content.bottom.constraint_equal_to(&view.safe_layout_guide.bottom),
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])
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}
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}
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fn main() {
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App::new("com.test.window", BasicApp {
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window: Window::default(),
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content_view: View::with(ContentView::default())
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}).run();
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}
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@ -205,6 +205,19 @@ impl<T> Window<T> {
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}
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}
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/// Sets the subtitle (smaller text bellow the title on unified and expanded title bars) on the
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/// underlying window. When this property is an empty string, the system removes the subtitle
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/// from the window layout. Allocates and passes an `NSString` over to the Objective C runtime.
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/// Does nothing when less than version 11.
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pub fn set_subtittle(&self, subtitle: &str) {
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if !os::is_minimum_version(11) return;
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unsafe {
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let subtitle = NSString::new(subtitle);
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let _: () = msg_send![&*self.objc, setTitle: title];
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}
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}
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/// Sets the title visibility for the underlying window.
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pub fn set_title_visibility(&self, visibility: TitleVisibility) {
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unsafe {
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