80 lines
3 KiB
Rust
80 lines
3 KiB
Rust
use cacao::button::Button;
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use cacao::color::Color;
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use cacao::layout::{Layout, LayoutConstraint};
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use cacao::view::View;
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use crate::calculator::Msg;
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use crate::content_view::{button, BUTTON_HEIGHT, BUTTON_WIDTH};
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pub struct ButtonRow {
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pub view: View,
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pub buttons: Vec<Button>
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}
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impl ButtonRow {
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pub fn new(x: [Msg; 4], color: Color, action_color: Color) -> Self {
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let view = View::new();
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let buttons: Vec<Button> = x
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.iter()
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.map(|y| {
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let button = button(
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match y {
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Msg::Clear => "C",
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Msg::Add => "+",
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Msg::Subtract => "-",
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Msg::Multiply => "X",
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Msg::Divide => "/",
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Msg::Invert => "+/-",
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Msg::Mod => "%",
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Msg::Push(i) if *i == 1 => "1",
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Msg::Push(i) if *i == 2 => "2",
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Msg::Push(i) if *i == 3 => "3",
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Msg::Push(i) if *i == 4 => "4",
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Msg::Push(i) if *i == 5 => "5",
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Msg::Push(i) if *i == 6 => "6",
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Msg::Push(i) if *i == 7 => "7",
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Msg::Push(i) if *i == 8 => "8",
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Msg::Push(i) if *i == 9 => "9",
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_ => "W"
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},
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y.clone()
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);
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view.add_subview(&button);
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button
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})
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.collect();
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buttons[0].set_background_color(color.clone());
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buttons[1].set_background_color(color.clone());
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buttons[2].set_background_color(color);
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buttons[3].set_background_color(action_color);
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let width = &buttons[0].width;
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LayoutConstraint::activate(&[
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buttons[0].top.constraint_equal_to(&view.top),
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buttons[0].leading.constraint_equal_to(&view.leading),
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buttons[0].bottom.constraint_equal_to(&view.bottom),
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width.constraint_equal_to_constant(BUTTON_WIDTH),
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buttons[1].top.constraint_equal_to(&view.top),
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buttons[1].leading.constraint_equal_to(&buttons[0].trailing).offset(1.),
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buttons[1].bottom.constraint_equal_to(&view.bottom),
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buttons[1].width.constraint_equal_to(&width),
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buttons[2].top.constraint_equal_to(&view.top),
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buttons[2].leading.constraint_equal_to(&buttons[1].trailing).offset(1.),
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buttons[2].bottom.constraint_equal_to(&view.bottom),
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buttons[2].width.constraint_equal_to(&width),
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buttons[3].top.constraint_equal_to(&view.top),
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buttons[3].leading.constraint_equal_to(&buttons[2].trailing).offset(1.),
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buttons[3].trailing.constraint_equal_to(&view.trailing),
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buttons[3].bottom.constraint_equal_to(&view.bottom),
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buttons[3].width.constraint_equal_to(&width),
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view.height.constraint_equal_to_constant(BUTTON_HEIGHT)
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]);
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Self { view, buttons }
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}
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}
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