39 lines
1.1 KiB
Rust
39 lines
1.1 KiB
Rust
//! This example showcases setting up a basic application and window controller.
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//! A Window Controller is backed by `NSWindowController`, and typically used in scenarios where
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//! you might have documents (backed by `NSDocument`) that you're working with.
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//!
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//! If you're not using that, you can probably get by fine with a standard `NSWindow`.
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use cacao::app::{App, AppDelegate};
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use cacao::window::{Window, WindowConfig, WindowController, WindowDelegate};
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struct BasicApp {
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window: WindowController<MyWindow>
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}
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impl AppDelegate for BasicApp {
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fn did_finish_launching(&self) {
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self.window.show();
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}
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}
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#[derive(Default)]
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struct MyWindow;
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impl WindowDelegate for MyWindow {
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fn did_load(&mut self, window: Window) {
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window.set_minimum_content_size(400., 400.);
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window.set_title("A Basic Window!?");
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}
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fn will_close(&self) {
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println!("Closing now!");
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}
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}
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fn main() {
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App::new("com.test.window-delegate", BasicApp {
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window: WindowController::with(WindowConfig::default(), MyWindow::default())
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}).run();
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}
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