cacao/appkit/view/mod.rs

230 lines
8.7 KiB
Rust

//! A `ViewHandle` represents an underlying `NSView`. You're passed a reference to one during your
//! `ViewController::did_load()` method. This method is safe to store and use, however as it's
//! UI-specific it's not thread safe.
//!
//! You can use this struct to configure how a view should look and layout. It implements
//! AutoLayout - for more information, see the AutoLayout tutorial.
use std::rc::Rc;
use std::cell::RefCell;
use objc_id::ShareId;
use objc::runtime::{Class, Object};
use objc::{msg_send, sel, sel_impl};
use crate::foundation::{id, nil, YES, NO, NSArray, NSString};
use crate::color::Color;
use crate::layout::{Layout, LayoutAnchorX, LayoutAnchorY, LayoutAnchorDimension};
use crate::pasteboard::PasteboardType;
mod class;
use class::{register_view_class, register_view_class_with_delegate};
pub mod controller;
pub use controller::ViewController;
pub mod traits;
pub use traits::ViewDelegate;
pub(crate) static VIEW_DELEGATE_PTR: &str = "rstViewDelegatePtr";
/// A helper method for instantiating view classes and applying default settings to them.
fn allocate_view(registration_fn: fn() -> *const Class) -> id {
unsafe {
let view: id = msg_send![registration_fn(), new];
let _: () = msg_send![view, setTranslatesAutoresizingMaskIntoConstraints:NO];
let _: () = msg_send![view, setWantsLayer:YES];
view
}
}
/// A clone-able handler to a `ViewController` reference in the Objective C runtime. We use this
/// instead of a stock `View` for easier recordkeeping, since it'll need to hold the `View` on that
/// side anyway.
#[derive(Debug)]
pub struct View<T = ()> {
/// A pointer to the Objective-C runtime view controller.
pub objc: ShareId<Object>,
/// An internal callback pointer that we use in delegate loopbacks. Default implementations
/// don't require this.
pub(crate) internal_callback_ptr: Option<*const RefCell<T>>,
/// A pointer to the delegate for this view.
pub delegate: Option<Rc<RefCell<T>>>,
/// A pointer to the Objective-C runtime top layout constraint.
pub top: LayoutAnchorY,
/// A pointer to the Objective-C runtime leading layout constraint.
pub leading: LayoutAnchorX,
/// A pointer to the Objective-C runtime trailing layout constraint.
pub trailing: LayoutAnchorX,
/// A pointer to the Objective-C runtime bottom layout constraint.
pub bottom: LayoutAnchorY,
/// A pointer to the Objective-C runtime width layout constraint.
pub width: LayoutAnchorDimension,
/// A pointer to the Objective-C runtime height layout constraint.
pub height: LayoutAnchorDimension,
/// A pointer to the Objective-C runtime center X layout constraint.
pub center_x: LayoutAnchorX,
/// A pointer to the Objective-C runtime center Y layout constraint.
pub center_y: LayoutAnchorY
}
impl Default for View {
fn default() -> Self {
View::new()
}
}
impl View {
/// Returns a default `View`, suitable for
pub fn new() -> Self {
let view = allocate_view(register_view_class);
View {
internal_callback_ptr: None,
delegate: None,
top: LayoutAnchorY::new(unsafe { msg_send![view, topAnchor] }),
leading: LayoutAnchorX::new(unsafe { msg_send![view, leadingAnchor] }),
trailing: LayoutAnchorX::new(unsafe { msg_send![view, trailingAnchor] }),
bottom: LayoutAnchorY::new(unsafe { msg_send![view, bottomAnchor] }),
width: LayoutAnchorDimension::new(unsafe { msg_send![view, widthAnchor] }),
height: LayoutAnchorDimension::new(unsafe { msg_send![view, heightAnchor] }),
center_x: LayoutAnchorX::new(unsafe { msg_send![view, centerXAnchor] }),
center_y: LayoutAnchorY::new(unsafe { msg_send![view, centerYAnchor] }),
objc: unsafe { ShareId::from_ptr(view) },
}
}
}
impl<T> View<T> where T: ViewDelegate + 'static {
/// Initializes a new View with a given `ViewDelegate`. This enables you to respond to events
/// and customize the view as a module, similar to class-based systems.
pub fn with(delegate: T) -> View<T> {
let delegate = Rc::new(RefCell::new(delegate));
let internal_callback_ptr = {
let cloned = Rc::clone(&delegate);
Rc::into_raw(cloned)
};
let view = allocate_view(register_view_class_with_delegate::<T>);
unsafe {
//let view: id = msg_send![register_view_class_with_delegate::<T>(), new];
//let _: () = msg_send![view, setTranslatesAutoresizingMaskIntoConstraints:NO];
(&mut *view).set_ivar(VIEW_DELEGATE_PTR, internal_callback_ptr as usize);
};
let mut view = View {
internal_callback_ptr: Some(internal_callback_ptr),
delegate: None,
top: LayoutAnchorY::new(unsafe { msg_send![view, topAnchor] }),
leading: LayoutAnchorX::new(unsafe { msg_send![view, leadingAnchor] }),
trailing: LayoutAnchorX::new(unsafe { msg_send![view, trailingAnchor] }),
bottom: LayoutAnchorY::new(unsafe { msg_send![view, bottomAnchor] }),
width: LayoutAnchorDimension::new(unsafe { msg_send![view, widthAnchor] }),
height: LayoutAnchorDimension::new(unsafe { msg_send![view, heightAnchor] }),
center_x: LayoutAnchorX::new(unsafe { msg_send![view, centerXAnchor] }),
center_y: LayoutAnchorY::new(unsafe { msg_send![view, centerYAnchor] }),
objc: unsafe { ShareId::from_ptr(view) },
};
{
let mut delegate = delegate.borrow_mut();
(*delegate).did_load(view.clone_as_handle());
}
view.delegate = Some(delegate);
view
}
}
impl<T> View<T> {
/// An internal method that returns a clone of this object, sans references to the delegate or
/// callback pointer. We use this in calling `did_load()` - implementing delegates get a way to
/// reference, customize and use the view but without the trickery of holding pieces of the
/// delegate - the `View` is the only true holder of those.
pub(crate) fn clone_as_handle(&self) -> View {
View {
internal_callback_ptr: None,
delegate: None,
top: self.top.clone(),
leading: self.leading.clone(),
trailing: self.trailing.clone(),
bottom: self.bottom.clone(),
width: self.width.clone(),
height: self.height.clone(),
center_x: self.center_x.clone(),
center_y: self.center_y.clone(),
objc: self.objc.clone()
}
}
/// Call this to set the background color for the backing layer.
pub fn set_background_color(&self, color: Color) {
let bg = color.into_platform_specific_color();
unsafe {
let cg: id = msg_send![bg, CGColor];
let layer: id = msg_send![&*self.objc, layer];
let _: () = msg_send![layer, setBackgroundColor:cg];
}
}
/// Register this view for drag and drop operations.
pub fn register_for_dragged_types(&self, types: &[PasteboardType]) {
unsafe {
let types: NSArray = types.into_iter().map(|t| {
// This clone probably doesn't need to be here, but it should also be cheap as
// this is just an enum... and this is not an oft called method.
let x: NSString = t.clone().into();
x.into_inner()
}).collect::<Vec<id>>().into();
let _: () = msg_send![&*self.objc, registerForDraggedTypes:types.into_inner()];
}
}
}
impl<T> Layout for View<T> {
fn get_backing_node(&self) -> ShareId<Object> {
self.objc.clone()
}
fn add_subview<V: Layout>(&self, view: &V) {
let backing_node = view.get_backing_node();
unsafe {
let _: () = msg_send![&*self.objc, addSubview:backing_node];
}
}
}
impl<T> Drop for View<T> {
/// A bit of extra cleanup for delegate callback pointers. If the originating `View` is being
/// dropped, we do some logic to release the loopback ptr. We also go ahead and check to see if
/// this has a superview (i.e, it's in the heirarchy) on the AppKit side. If it does, we go
/// ahead and remove it - this is intended to match the semantics of how Rust handles things.
///
/// There are, thankfully, no delegates we need to break here.
fn drop(&mut self) {
if let Some(ptr) = &self.internal_callback_ptr {
unsafe {
let superview: id = msg_send![&*self.objc, superview];
if superview != nil {
let _: () = msg_send![&*self.objc, removeFromSuperview];
}
let _ = Rc::from_raw(ptr);
}
}
}
}