24 lines
1.1 KiB
Rust
24 lines
1.1 KiB
Rust
//! Traits that can be used for Toolbar construction. Relatively straightforward, as far as these
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//! go. Currently a bit incomplete in that we don't support the customizing workflow, but feel free
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//! to pull request it.
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use crate::toolbar::handle::ToolbarHandle;
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use crate::toolbar::item::ToolbarItem;
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/// A trait that you can implement to have your struct/etc act as an `NSToolbarDelegate`.
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pub trait ToolbarController {
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/// This method can be used to configure your toolbar, if you need to do things involving the
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/// handle. Unlike some other view types, it's not strictly necessary, and is provided in the
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/// interest of a uniform and expectable API.
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fn did_load(&mut self, _toolbar: ToolbarHandle) {}
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/// What items are allowed in this toolbar.
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fn allowed_item_identifiers(&self) -> Vec<&'static str>;
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/// The default items in this toolbar.
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fn default_item_identifiers(&self) -> Vec<&'static str>;
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/// For a given `identifier`, return the `ToolbarItem` that should be displayed.
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fn item_for(&self, _identifier: &str) -> ToolbarItem;
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}
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